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Hero

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Swordman > Fighter > Crusader > Hero
> Page > White Knight > Paladin
> Spearman > Dragon Knight > Dark Knight

Requirement: Level 120

PVE

Advanced Combo Attack Master Level: 30
Type: Passive Pre-requisite: Combo Attack Lv. 20
Description:

Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly.

Level 1: Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 22%
Level 2: Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 24%
Level 3: Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 26%
Level 4: Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 28%
Level 5: Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 30%
Level 6: Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 32%
Level 7: Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 34%
Level 8: Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 36%
Level 9: Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 38%
Level 10: Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 40%
Level 11: Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 42%
Level 12: Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 44%
Level 13: Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 46%
Level 14: Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 48%
Level 15: Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 50%
Level 16: Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 52%
Level 17: Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 54%
Level 18: Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 56%
Level 19: Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 58%
Level 20: Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 60%
Level 21: Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 62%
Level 22: Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 64%
Level 23: Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 66%
Level 24: Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 68%
Level 25: Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 70%
Level 26: Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 72%
Level 27: Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 74%
Level 28: Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 76%
Level 29: Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 78%
Level 30: Damage: +10% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 80%
Level 31: Damage: +10% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 82%
Level 32: Damage: +10% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 84%
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Maple Warrior Master Level: 30
Type: Supportive
Description:

Increases all players' stats within a team by a certain percentage. Mastery Book is required to master the skill to level 30.

Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec
Level 2: MP Cost: 10, All Stats: +1%, Duration: 60 sec
Level 3: MP Cost: 10, All Stats: +2%, Duration: 90 sec
Level 4: MP Cost: 10, All Stats: +2%, Duration: 120 sec
Level 5: MP Cost: 20, All Stats: +3%, Duration: 150 sec
Level 6: MP Cost: 20, All Stats: +3%, Duration: 180 sec
Level 7: MP Cost: 20, All Stats: +4%, Duration: 210 sec
Level 8: MP Cost: 20, All Stats: +4%, Duration: 240 sec
Level 9: MP Cost: 20, All Stats: +5%, Duration: 270 sec
Level 10: MP Cost: 30, All Stats: +5%, Duration: 300 sec
Level 11: MP Cost: 30, All Stats: +6%, Duration: 330 sec
Level 12: MP Cost: 30, All Stats: +6%, Duration: 360 sec
Level 13: MP Cost: 30, All Stats: +7%, Duration: 390 sec
Level 14: MP Cost: 30, All Stats: +7%, Duration: 420 sec
Level 15: MP Cost: 40, All Stats: +8%, Duration: 450 sec
Level 16: MP Cost: 40, All Stats: +8%, Duration: 480 sec
Level 17: MP Cost: 40, All Stats: +9%, Duration: 510 sec
Level 18: MP Cost: 40, All Stats: +9%, Duration: 540 sec
Level 19: MP Cost: 40, All Stats: +10%, Duration: 570 sec
Level 20: MP Cost: 50, All Stats: +10%, Duration: 600 sec
Level 21: MP Cost: 50, All Stats: +11%, Duration: 630 sec
Level 22: MP Cost: 50, All Stats: +11%, Duration: 660 sec
Level 23: MP Cost: 50, All Stats: +12%, Duration: 690 sec
Level 24: MP Cost: 50, All Stats: +12%, Duration: 720 sec
Level 25: MP Cost: 60, All Stats: +13%, Duration: 750 sec
Level 26: MP Cost: 60, All Stats: +13%, Duration: 780 sec
Level 27: MP Cost: 60, All Stats: +14%, Duration: 810 sec
Level 28: MP Cost: 60, All Stats: +14%, Duration: 840 sec
Level 29: MP Cost: 60, All Stats: +15%, Duration: 870 sec
Level 30: MP Cost: 70, All Stats: +15%, Duration: 900 sec
Level 31: MP Cost: 70, All Stats: +16%, Duration: 930 sec
Level 32: MP Cost: 70, All Stats: +16%, Duration: 960 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Monster Magnet Master Level: 30
Type: Active
Description:

Pull multiple monsters towards you as you attack them. Pulled monsters will be stunned for a fixed period of time. Mastery Book is required to master the skill to level 30.

Level 1: MP Cost: 10, Damage: 60%, Max Monsters Pulled: 1, Stun Duration: 1 sec
Level 2: MP Cost: 10, Damage: 70%, Max Monsters Pulled: 1, Stun Duration: 1 sec
Level 3: MP Cost: 10, Damage: 80%, Max Monsters Pulled: 1, Stun Duration: 1 sec
Level 4: MP Cost: 10, Damage: 90%, Max Monsters Pulled: 1, Stun Duration: 1 sec
Level 5: MP Cost: 12, Damage: 100%, Max Monsters Pulled: 1, Stun Duration: 1 sec
Level 6: MP Cost: 12, Damage: 110%, Max Monsters Pulled: 2, Stun Duration: 1 sec
Level 7: MP Cost: 12, Damage: 120%, Max Monsters Pulled: 2, Stun Duration: 2 sec
Level 8: MP Cost: 12, Damage: 130%, Max Monsters Pulled: 2, Stun Duration: 2 sec
Level 9: MP Cost: 12, Damage: 140%, Max Monsters Pulled: 2, Stun Duration: 2 sec
Level 10: MP Cost: 14, Damage: 150%, Max Monsters Pulled: 2, Stun Duration: 2 sec
Level 11: MP Cost: 14, Damage: 160%, Max Monsters Pulled: 3, Stun Duration: 2 sec
Level 12: MP Cost: 14, Damage: 170%, Max Monsters Pulled: 3, Stun Duration: 2 sec
Level 13: MP Cost: 14, Damage: 180%, Max Monsters Pulled: 3, Stun Duration: 3 sec
Level 14: MP Cost: 14, Damage: 190%, Max Monsters Pulled: 3, Stun Duration: 3 sec
Level 15: MP Cost: 16, Damage: 200%, Max Monsters Pulled: 3, Stun Duration: 3 sec
Level 16: MP Cost: 16, Damage: 210%, Max Monsters Pulled: 4, Stun Duration: 3 sec
Level 17: MP Cost: 16, Damage: 220%, Max Monsters Pulled: 4, Stun Duration: 3 sec
Level 18: MP Cost: 16, Damage: 230%, Max Monsters Pulled: 4, Stun Duration: 3 sec
Level 19: MP Cost: 16, Damage: 240%, Max Monsters Pulled: 4, Stun Duration: 4 sec
Level 20: MP Cost: 18, Damage: 250%, Max Monsters Pulled: 4, Stun Duration: 4 sec
Level 21: MP Cost: 18, Damage: 260%, Max Monsters Pulled: 5, Stun Duration: 4 sec
Level 22: MP Cost: 18, Damage: 270%, Max Monsters Pulled: 5, Stun Duration: 4 sec
Level 23: MP Cost: 18, Damage: 280%, Max Monsters Pulled: 5, Stun Duration: 4 sec
Level 24: MP Cost: 18, Damage: 290%, Max Monsters Pulled: 5, Stun Duration: 4 sec
Level 25: MP Cost: 20, Damage: 300%, Max Monsters Pulled: 5, Stun Duration: 5 sec
Level 26: MP Cost: 20, Damage: 310%, Max Monsters Pulled: 6, Stun Duration: 5 sec
Level 27: MP Cost: 20, Damage: 320%, Max Monsters Pulled: 6, Stun Duration: 5 sec
Level 28: MP Cost: 20, Damage: 330%, Max Monsters Pulled: 6, Stun Duration: 5 sec
Level 29: MP Cost: 20, Damage: 340%, Max Monsters Pulled: 6, Stun Duration: 5 sec
Level 30: MP Cost: 22, Damage: 350%, Max Monsters Pulled: 6, Stun Duration: 5 sec
Level 31: MP Cost: 22, Damage: 360%, Max Monsters Pulled: 7, Stun Duration: 6 sec
Level 32: MP Cost: 22, Damage: 370%, Max Monsters Pulled: 7, Stun Duration: 6 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Power Stance Master Level: 30
Type: Active
Description:

With great concentration, you hold your ground when struck, resisting knock-back effects. Mastery Book is required to master the skill to level 30.

Level 1: MP Cost: 30, Knock-back Resist Chance: 37%, Duration: 10 sec
Level 2: MP Cost: 30, Knock-back Resist Chance: 39%, Duration: 20 sec
Level 3: MP Cost: 30, Knock-back Resist Chance: 41%, Duration: 30 sec
Level 4: MP Cost: 30, Knock-back Resist Chance: 43%, Duration: 40 sec
Level 5: MP Cost: 35, Knock-back Resist Chance: 45%, Duration: 50 sec
Level 6: MP Cost: 35, Knock-back Resist Chance: 47%, Duration: 60 sec
Level 7: MP Cost: 35, Knock-back Resist Chance: 49%, Duration: 70 sec
Level 8: MP Cost: 35, Knock-back Resist Chance: 51%, Duration: 80 sec
Level 9: MP Cost: 35, Knock-back Resist Chance: 53%, Duration: 90 sec
Level 10: MP Cost: 40, Knock-back Resist Chance: 55%, Duration: 100 sec
Level 11: MP Cost: 40, Knock-back Resist Chance: 57%, Duration: 110 sec
Level 12: MP Cost: 40, Knock-back Resist Chance: 59%, Duration: 120 sec
Level 13: MP Cost: 40, Knock-back Resist Chance: 61%, Duration: 130 sec
Level 14: MP Cost: 40, Knock-back Resist Chance: 63%, Duration: 140 sec
Level 15: MP Cost: 45, Knock-back Resist Chance: 65%, Duration: 150 sec
Level 16: MP Cost: 45, Knock-back Resist Chance: 67%, Duration: 160 sec
Level 17: MP Cost: 45, Knock-back Resist Chance: 69%, Duration: 170 sec
Level 18: MP Cost: 45, Knock-back Resist Chance: 71%, Duration: 180 sec
Level 19: MP Cost: 45, Knock-back Resist Chance: 73%, Duration: 190 sec
Level 20: MP Cost: 50, Knock-back Resist Chance: 75%, Duration: 200 sec
Level 21: MP Cost: 50, Knock-back Resist Chance: 77%, Duration: 210 sec
Level 22: MP Cost: 50, Knock-back Resist Chance: 79%, Duration: 220 sec
Level 23: MP Cost: 50, Knock-back Resist Chance: 81%, Duration: 230 sec
Level 24: MP Cost: 50, Knock-back Resist Chance: 83%, Duration: 240 sec
Level 25: MP Cost: 55, Knock-back Resist Chance: 85%, Duration: 250 sec
Level 26: MP Cost: 55, Knock-back Resist Chance: 87%, Duration: 260 sec
Level 27: MP Cost: 55, Knock-back Resist Chance: 89%, Duration: 270 sec
Level 28: MP Cost: 55, Knock-back Resist Chance: 91%, Duration: 280 sec
Level 29: MP Cost: 55, Knock-back Resist Chance: 93%, Duration: 290 sec
Level 30: MP Cost: 60, Knock-back Resist Chance: 95%, Duration: 300 sec
Level 31: MP Cost: 60, Knock-back Resist Chance: 97%, Duration: 310 sec
Level 32: MP Cost: 60, Knock-back Resist Chance: 99%, Duration: 320 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Intrepid Slash Master Level: 30
Type: Active
Description:

Deal 3 consecutive attacks on multiple enemies in front of you. Mastery Book is required to master the skill to level 30.

Level 1: MP Cost: 15, Damage: 155%, Number of Attacks: 3, Max Enemies Hit: 4
Level 2: MP Cost: 15, Damage: 160%, Number of Attacks: 3, Max Enemies Hit: 4
Level 3: MP Cost: 15, Damage: 165%, Number of Attacks: 3, Max Enemies Hit: 4
Level 4: MP Cost: 16, Damage: 170%, Number of Attacks: 3, Max Enemies Hit: 4
Level 5: MP Cost: 16, Damage: 175%, Number of Attacks: 3, Max Enemies Hit: 4
Level 6: MP Cost: 16, Damage: 180%, Number of Attacks: 3, Max Enemies Hit: 4
Level 7: MP Cost: 17, Damage: 185%, Number of Attacks: 3, Max Enemies Hit: 4
Level 8: MP Cost: 17, Damage: 190%, Number of Attacks: 3, Max Enemies Hit: 4
Level 9: MP Cost: 17, Damage: 195%, Number of Attacks: 3, Max Enemies Hit: 4
Level 10: MP Cost: 18, Damage: 200%, Number of Attacks: 3, Max Enemies Hit: 4
Level 11: MP Cost: 18, Damage: 205%, Number of Attacks: 3, Max Enemies Hit: 4
Level 12: MP Cost: 18, Damage: 210%, Number of Attacks: 3, Max Enemies Hit: 4
Level 13: MP Cost: 19, Damage: 215%, Number of Attacks: 3, Max Enemies Hit: 4
Level 14: MP Cost: 19, Damage: 220%, Number of Attacks: 3, Max Enemies Hit: 4
Level 15: MP Cost: 19, Damage: 225%, Number of Attacks: 3, Max Enemies Hit: 4
Level 16: MP Cost: 20, Damage: 230%, Number of Attacks: 3, Max Enemies Hit: 4
Level 17: MP Cost: 20, Damage: 235%, Number of Attacks: 3, Max Enemies Hit: 4
Level 18: MP Cost: 20, Damage: 240%, Number of Attacks: 3, Max Enemies Hit: 4
Level 19: MP Cost: 21, Damage: 245%, Number of Attacks: 3, Max Enemies Hit: 4
Level 20: MP Cost: 21, Damage: 250%, Number of Attacks: 3, Max Enemies Hit: 4
Level 21: MP Cost: 21, Damage: 255%, Number of Attacks: 3, Max Enemies Hit: 4
Level 22: MP Cost: 22, Damage: 260%, Number of Attacks: 3, Max Enemies Hit: 4
Level 23: MP Cost: 22, Damage: 265%, Number of Attacks: 3, Max Enemies Hit: 4
Level 24: MP Cost: 22, Damage: 270%, Number of Attacks: 3, Max Enemies Hit: 4
Level 25: MP Cost: 23, Damage: 275%, Number of Attacks: 3, Max Enemies Hit: 4
Level 26: MP Cost: 23, Damage: 280%, Number of Attacks: 3, Max Enemies Hit: 4
Level 27: MP Cost: 23, Damage: 285%, Number of Attacks: 3, Max Enemies Hit: 4
Level 28: MP Cost: 24, Damage: 290%, Number of Attacks: 3, Max Enemies Hit: 4
Level 29: MP Cost: 24, Damage: 295%, Number of Attacks: 3, Max Enemies Hit: 4
Level 30: MP Cost: 24, Damage: 300%, Number of Attacks: 3, Max Enemies Hit: 4
Level 31: MP Cost: 25, Damage: 228%, Number of Attacks: 3, Max Enemies Hit: 4
Level 32: MP Cost: 25, Damage: 231%, Number of Attacks: 3, Max Enemies Hit: 4
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Enrage Master Level: 30
Type: Active Pre-requisite: Advanced Combo Attack Lv. 30
Description:

In your rage, you focus on specific enemies, using combo orbs to deal increased damage to them. Consumes 10 combo orbs.

Level 1: Cost: 30 MP and 10 Combo Orbs, Damage: +2%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 66 sec, Max Enemies Targeted: 1
Level 2: Cost: 30 MP and 10 Combo Orbs, Damage: +4%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 72 sec, Max Enemies Targeted: 1
Level 3: Cost: 32 MP and 10 Combo Orbs, Damage: +6%, Critical Rate: +11%, Minimum Critical Damage: +2%, Duration: 78 sec, Max Enemies Targeted: 1
Level 4: Cost: 32 MP and 10 Combo Orbs, Damage: +8%, Critical Rate: +12%, Minimum Critical Damage: +2%, Duration: 84 sec, Max Enemies Targeted: 1
Level 5: Cost: 32 MP and 10 Combo Orbs, Damage: +10%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 90 sec, Max Enemies Targeted: 1
Level 6: Cost: 34 MP and 10 Combo Orbs, Damage: +12%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 96 sec, Max Enemies Targeted: 1
Level 7: Cost: 34 MP and 10 Combo Orbs, Damage: +14%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 102 sec, Max Enemies Targeted: 1
Level 8: Cost: 34 MP and 10 Combo Orbs, Damage: +16%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 108 sec, Max Enemies Targeted: 1
Level 9: Cost: 36 MP and 10 Combo Orbs, Damage: +18%, Critical Rate: +13%, Minimum Critical Damage: +5%, Duration: 114 sec, Max Enemies Targeted: 1
Level 10: Cost: 36 MP and 10 Combo Orbs, Damage: +20%, Critical Rate: +14%, Minimum Critical Damage: +5%, Duration: 120 sec, Max Enemies Targeted: 1
Level 11: Cost: 36 MP and 10 Combo Orbs, Damage: +22%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 126 sec, Max Enemies Targeted: 1
Level 12: Cost: 38 MP and 10 Combo Orbs, Damage: +24%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 132 sec, Max Enemies Targeted: 1
Level 13: Cost: 38 MP and 10 Combo Orbs, Damage: +26%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 138 sec, Max Enemies Targeted: 1
Level 14: Cost: 38 MP and 10 Combo Orbs, Damage: +28%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 144 sec, Max Enemies Targeted: 1
Level 15: Cost: 40 MP and 10 Combo Orbs, Damage: +30%, Critical Rate: +15%, Minimum Critical Damage: +8%, Duration: 150 sec, Max Enemies Targeted: 1
Level 16: Cost: 40 MP and 10 Combo Orbs, Damage: +32%, Critical Rate: +16%, Minimum Critical Damage: +8%, Duration: 156 sec, Max Enemies Targeted: 1
Level 17: Cost: 40 MP and 10 Combo Orbs, Damage: +34%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 162 sec, Max Enemies Targeted: 1
Level 18: Cost: 42 MP and 10 Combo Orbs, Damage: +36%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 168 sec, Max Enemies Targeted: 1
Level 19: Cost: 42 MP and 10 Combo Orbs, Damage: +38%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 174 sec, Max Enemies Targeted: 1
Level 20: Cost: 42 MP and 10 Combo Orbs, Damage: +40%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 180 sec, Max Enemies Targeted: 1
Level 21: Cost: 44 MP and 10 Combo Orbs, Damage: +42%, Critical Rate: +17%, Minimum Critical Damage: +11%, Duration: 186 sec, Max Enemies Targeted: 1
Level 22: Cost: 44 MP and 10 Combo Orbs, Damage: +44%, Critical Rate: +18%, Minimum Critical Damage: +11%, Duration: 192 sec, Max Enemies Targeted: 1
Level 23: Cost: 44 MP and 10 Combo Orbs, Damage: +46%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 198 sec, Max Enemies Targeted: 1
Level 24: Cost: 46 MP and 10 Combo Orbs, Damage: +48%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 204 sec, Max Enemies Targeted: 1
Level 25: Cost: 46 MP and 10 Combo Orbs, Damage: +50%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 210 sec, Max Enemies Targeted: 1
Level 26: Cost: 46 MP and 10 Combo Orbs, Damage: +52%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 216 sec, Max Enemies Targeted: 1
Level 27: Cost: 48 MP and 10 Combo Orbs, Damage: +54%, Critical Rate: +19%, Minimum Critical Damage: +14%, Duration: 222 sec, Max Enemies Targeted: 1
Level 28: Cost: 48 MP and 10 Combo Orbs, Damage: +56%, Critical Rate: +20%, Minimum Critical Damage: +14%, Duration: 228 sec, Max Enemies Targeted: 1
Level 29: Cost: 48 MP and 10 Combo Orbs, Damage: +58%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 234 sec, Max Enemies Targeted: 1
Level 30: Cost: 50 MP and 10 Combo Orbs, Damage: +60%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 240 sec, Max Enemies Targeted: 1
Level 31: Cost: 50 MP and 10 Combo Orbs, Damage: +62%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 246 sec, Max Enemies Targeted: 1
Level 32: Cost: 50 MP and 10 Combo Orbs, Damage: +64%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 252 sec, Max Enemies Targeted: 1
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Hero's Will Master Level: 5
Type: Supportive
Description:

By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.

Level 1: MP Cost: 30, Cooldown: 600 sec
Level 2: MP Cost: 30, Cooldown: 540 sec
Level 3: MP Cost: 30, Cooldown: 480 sec
Level 4: MP Cost: 30, Cooldown: 420 sec
Level 5: MP Cost: 30, Cooldown: 360 sec
Level 6: MP Cost: 30, Cooldown: 300 sec
Level 7: MP Cost: 30, Cooldown: 240 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Combat Mastery Master Level: 10
Type: Passive
Description:

Ignores a portion of a monster's defense while attacking.

Level 1: Defense Ignored: 4%
Level 2: Defense Ignored: 8%
Level 3: Defense Ignored: 12%
Level 4: Defense Ignored: 16%
Level 5: Defense Ignored: 20%
Level 6: Defense Ignored: 24%
Level 7: Defense Ignored: 28%
Level 8: Defense Ignored: 32%
Level 9: Defense Ignored: 36%
Level 10: Defense Ignored: 40%
Level 11: Defense Ignored: 44%
Level 12: Defense Ignored: 48%
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Advanced Final Attack Master Level: 30
Type: Active Pre-requisite: Final Attack Lv. 20
Description:

Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack. Mastery Book is required to master the skill to level 30.

Level 1: Permanently increases ATT by 1 and Accuracy by 1%. Also has a 46% chance of activating 163% damage Final Attack 2 times.
Level 2: Permanently increases ATT by 2 and Accuracy by 1%. Also has a 46% chance of activating 166% damage Final Attack 2 times.
Level 3: Permanently increases ATT by 3 and Accuracy by 1%. Also has a 47% chance of activating 169% damage Final Attack 2 times.
Level 4: Permanently increases ATT by 4 and Accuracy by 2%. Also has a 47% chance of activating 172% damage Final Attack 2 times.
Level 5: Permanently increases ATT by 5 and Accuracy by 2%. Also has a 48% chance of activating 175% damage Final Attack 2 times.
Level 6: Permanently increases ATT by 6 and Accuracy by 2%. Also has a 48% chance of activating 178% damage Final Attack 2 times.
Level 7: Permanently increases ATT by 7 and Accuracy by 3%. Also has a 49% chance of activating 181% damage Final Attack 2 times.
Level 8: Permanently increases ATT by 8 and Accuracy by 3%. Also has a 49% chance of activating 184% damage Final Attack 2 times.
Level 9: Permanently increases ATT by 9 and Accuracy by 3%. Also has a 50% chance of activating 187% damage Final Attack 2 times.
Level 10: Permanently increases ATT by 10 and Accuracy by 4%. Also has a 50% chance of activating 190% damage Final Attack 2 times.
Level 11: Permanently increases ATT by 11 and Accuracy by 4%. Also has a 51% chance of activating 193% damage Final Attack 2 times.
Level 12: Permanently increases ATT by 12 and Accuracy by 4%. Also has a 51% chance of activating 196% damage Final Attack 2 times.
Level 13: Permanently increases ATT by 13 and Accuracy by 5%. Also has a 52% chance of activating 199% damage Final Attack 2 times.
Level 14: Permanently increases ATT by 14 and Accuracy by 5%. Also has a 52% chance of activating 202% damage Final Attack 2 times.
Level 15: Permanently increases ATT by 15 and Accuracy by 5%. Also has a 53% chance of activating 205% damage Final Attack 2 times.
Level 16: Permanently increases ATT by 16 and Accuracy by 6%. Also has a 53% chance of activating 208% damage Final Attack 2 times.
Level 17: Permanently increases ATT by 17 and Accuracy by 6%. Also has a 54% chance of activating 211% damage Final Attack 2 times.
Level 18: Permanently increases ATT by 18 and Accuracy by 6%. Also has a 54% chance of activating 214% damage Final Attack 2 times.
Level 19: Permanently increases ATT by 19 and Accuracy by 7%. Also has a 55% chance of activating 217% damage Final Attack 2 times.
Level 20: Permanently increases ATT by 20 and Accuracy by 7%. Also has a 55% chance of activating 220% damage Final Attack 2 times.
Level 21: Permanently increases ATT by 21 and Accuracy by 7%. Also has a 56% chance of activating 223% damage Final Attack 2 times.
Level 22: Permanently increases ATT by 22 and Accuracy by 8%. Also has a 56% chance of activating 226% damage Final Attack 2 times.
Level 23: Permanently increases ATT by 23 and Accuracy by 8%. Also has a 57% chance of activating 229% damage Final Attack 2 times.
Level 24: Permanently increases ATT by 24 and Accuracy by 8%. Also has a 57% chance of activating 232% damage Final Attack 2 times.
Level 25: Permanently increases ATT by 25 and Accuracy by 9%. Also has a 58% chance of activating 235% damage Final Attack 2 times.
Level 26: Permanently increases ATT by 26 and Accuracy by 9%. Also has a 58% chance of activating 238% damage Final Attack 2 times.
Level 27: Permanently increases ATT by 27 and Accuracy by 9%. Also has a 59% chance of activating 241% damage Final Attack 2 times.
Level 28: Permanently increases ATT by 28 and Accuracy by 10%. Also has a 59% chance of activating 244% damage Final Attack 2 times.
Level 29: Permanently increases ATT by 29 and Accuracy by 10%. Also has a 60% chance of activating 247% damage Final Attack 2 times.
Level 30: Permanently increases ATT by 30 and Accuracy by 10%. Also has a 60% chance of activating 250% damage Final Attack 2 times.
Level 31: Permanently increases ATT by 31 and Accuracy by 11%. Also has a 61% chance of activating 253% damage Final Attack 2 times.
Level 32: Permanently increases ATT by 32 and Accuracy by 11%. Also has a 61% chance of activating 256% damage Final Attack 2 times.
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Rush Master Level: 30
Type: Active
Description:

Dash forward and push back multiple monsters. Mastery Book is required to master the skill to level 30.

Level 1: MP Cost: 20, Damage: 155%, Max Monsters Pushed: 15
Level 2: MP Cost: 20, Damage: 160%, Max Monsters Pushed: 15
Level 3: MP Cost: 20, Damage: 165%, Max Monsters Pushed: 15
Level 4: MP Cost: 23, Damage: 170%, Max Monsters Pushed: 15
Level 5: MP Cost: 23, Damage: 175%, Max Monsters Pushed: 15
Level 6: MP Cost: 23, Damage: 180%, Max Monsters Pushed: 15
Level 7: MP Cost: 26, Damage: 185%, Max Monsters Pushed: 15
Level 8: MP Cost: 26, Damage: 190%, Max Monsters Pushed: 15
Level 9: MP Cost: 26, Damage: 195%, Max Monsters Pushed: 15
Level 10: MP Cost: 29, Damage: 200%, Max Monsters Pushed: 15
Level 11: MP Cost: 29, Damage: 205%, Max Monsters Pushed: 15
Level 12: MP Cost: 29, Damage: 210%, Max Monsters Pushed: 15
Level 13: MP Cost: 32, Damage: 215%, Max Monsters Pushed: 15
Level 14: MP Cost: 32, Damage: 220%, Max Monsters Pushed: 15
Level 15: MP Cost: 32, Damage: 225%, Max Monsters Pushed: 15
Level 16: MP Cost: 35, Damage: 230%, Max Monsters Pushed: 15
Level 17: MP Cost: 35, Damage: 235%, Max Monsters Pushed: 15
Level 18: MP Cost: 35, Damage: 240%, Max Monsters Pushed: 15
Level 19: MP Cost: 38, Damage: 245%, Max Monsters Pushed: 15
Level 20: MP Cost: 38, Damage: 250%, Max Monsters Pushed: 15
Level 21: MP Cost: 38, Damage: 255%, Max Monsters Pushed: 15
Level 22: MP Cost: 41, Damage: 260%, Max Monsters Pushed: 15
Level 23: MP Cost: 41, Damage: 265%, Max Monsters Pushed: 15
Level 24: MP Cost: 41, Damage: 270%, Max Monsters Pushed: 15
Level 25: MP Cost: 44, Damage: 275%, Max Monsters Pushed: 15
Level 26: MP Cost: 44, Damage: 280%, Max Monsters Pushed: 15
Level 27: MP Cost: 44, Damage: 285%, Max Monsters Pushed: 15
Level 28: MP Cost: 47, Damage: 290%, Max Monsters Pushed: 15
Level 29: MP Cost: 47, Damage: 295%, Max Monsters Pushed: 15
Level 30: MP Cost: 47, Damage: 300%, Max Monsters Pushed: 15
Level 31: MP Cost: 50, Damage: 305%, Max Monsters Pushed: 15
Level 32: MP Cost: 50, Damage: 310%, Max Monsters Pushed: 15
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.

PVP

Advanced Combo Attack Master Level: 20
Type: Passive Pre-requisite: Combo Attack Lv. 20
Description:

Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly.

Level 1: Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 22%
Level 2: Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 24%
Level 3: Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 26%
Level 4: Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 28%
Level 5: Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 30%
Level 6: Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 32%
Level 7: Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 34%
Level 8: Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 36%
Level 9: Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 38%
Level 10: Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 40%
Level 11: Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 42%
Level 12: Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 44%
Level 13: Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 46%
Level 14: Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 48%
Level 15: Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 50%
Level 16: Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 52%
Level 17: Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 54%
Level 18: Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 56%
Level 19: Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 58%
Level 20: Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 60%
Level 21: Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 62%
Level 22: Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 64%
Level 23: Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 66%
Level 24: Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 68%
Level 25: Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 70%
Level 26: Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 72%
Level 27: Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 74%
Level 28: Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 76%
Level 29: Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 78%
Level 30: Damage: +10% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 80%
Level 31: Damage: +10% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 82%
Level 32: Damage: +10% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 84%
Maple Warrior Master Level: 30
Type: Supportive
Description:

Increases all players' stats within a team by a certain percentage.

Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec
Level 2: MP Cost: 10, All Stats: +1%, Duration: 60 sec
Level 3: MP Cost: 10, All Stats: +2%, Duration: 90 sec
Level 4: MP Cost: 10, All Stats: +2%, Duration: 120 sec
Level 5: MP Cost: 20, All Stats: +3%, Duration: 150 sec
Level 6: MP Cost: 20, All Stats: +3%, Duration: 180 sec
Level 7: MP Cost: 20, All Stats: +4%, Duration: 210 sec
Level 8: MP Cost: 20, All Stats: +4%, Duration: 240 sec
Level 9: MP Cost: 20, All Stats: +5%, Duration: 270 sec
Level 10: MP Cost: 30, All Stats: +5%, Duration: 300 sec
Level 11: MP Cost: 30, All Stats: +6%, Duration: 330 sec
Level 12: MP Cost: 30, All Stats: +6%, Duration: 360 sec
Level 13: MP Cost: 30, All Stats: +7%, Duration: 390 sec
Level 14: MP Cost: 30, All Stats: +7%, Duration: 420 sec
Level 15: MP Cost: 40, All Stats: +8%, Duration: 450 sec
Level 16: MP Cost: 40, All Stats: +8%, Duration: 480 sec
Level 17: MP Cost: 40, All Stats: +9%, Duration: 510 sec
Level 18: MP Cost: 40, All Stats: +9%, Duration: 540 sec
Level 19: MP Cost: 40, All Stats: +10%, Duration: 570 sec
Level 20: MP Cost: 50, All Stats: +10%, Duration: 600 sec
Level 21: MP Cost: 50, All Stats: +11%, Duration: 630 sec
Level 22: MP Cost: 50, All Stats: +11%, Duration: 660 sec
Level 23: MP Cost: 50, All Stats: +12%, Duration: 690 sec
Level 24: MP Cost: 50, All Stats: +12%, Duration: 720 sec
Level 25: MP Cost: 60, All Stats: +13%, Duration: 750 sec
Level 26: MP Cost: 60, All Stats: +13%, Duration: 780 sec
Level 27: MP Cost: 60, All Stats: +14%, Duration: 810 sec
Level 28: MP Cost: 60, All Stats: +14%, Duration: 840 sec
Level 29: MP Cost: 60, All Stats: +15%, Duration: 870 sec
Level 30: MP Cost: 70, All Stats: +15%, Duration: 900 sec
Level 31: MP Cost: 70, All Stats: +16%, Duration: 930 sec
Level 32: MP Cost: 70, All Stats: +16%, Duration: 960 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Monster Magnet Master Level: 30
Type: Active
Description:

Pull multiple monsters towards you as you attack them. Pulled monsters have a chance to be Stunned.

Level 1: MP Cost: 10, Damage: 241%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 2: MP Cost: 10, Damage: 244%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 3: MP Cost: 10, Damage: 247%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 4: MP Cost: 10, Damage: 250%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 5: MP Cost: 12, Damage: 253%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 6: MP Cost: 12, Damage: 256%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 7: MP Cost: 12, Damage: 259%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 8: MP Cost: 12, Damage: 262%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 9: MP Cost: 12, Damage: 265%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 10: MP Cost: 14, Damage: 268%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 11: MP Cost: 14, Damage: 271%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 12: MP Cost: 14, Damage: 274%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 13: MP Cost: 14, Damage: 277%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 14: MP Cost: 14, Damage: 280%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 15: MP Cost: 16, Damage: 283%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 16: MP Cost: 16, Damage: 286%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 17: MP Cost: 16, Damage: 289%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 18: MP Cost: 16, Damage: 292%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 19: MP Cost: 16, Damage: 295%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 20: MP Cost: 18, Damage: 298%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 21: MP Cost: 18, Damage: 301%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 22: MP Cost: 18, Damage: 304%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 23: MP Cost: 18, Damage: 307%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 24: MP Cost: 18, Damage: 310%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 25: MP Cost: 20, Damage: 313%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 26: MP Cost: 20, Damage: 316%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 27: MP Cost: 20, Damage: 319%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 28: MP Cost: 20, Damage: 322%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 29: MP Cost: 20, Damage: 325%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 30: MP Cost: 22, Damage: 328%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 31: MP Cost: 22, Damage: 331%, Max Monsters Pulled: 6, Stun Duration: 1 sec
Level 32: MP Cost: 22, Damage: 334%, Max Monsters Pulled: 6, Stun Duration: 1 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Power Stance Master Level: 30
Type: Active
Description:

With great concentration, you hold your ground when struck, resisting knock-back effects.

Level 1: MP Cost: 30, Knock-back Resist Chance: 32%, Duration: 10 sec
Level 2: MP Cost: 30, Knock-back Resist Chance: 34%, Duration: 20 sec
Level 3: MP Cost: 30, Knock-back Resist Chance: 36%, Duration: 30 sec
Level 4: MP Cost: 30, Knock-back Resist Chance: 38%, Duration: 40 sec
Level 5: MP Cost: 35, Knock-back Resist Chance: 40%, Duration: 50 sec
Level 6: MP Cost: 35, Knock-back Resist Chance: 42%, Duration: 60 sec
Level 7: MP Cost: 35, Knock-back Resist Chance: 44%, Duration: 70 sec
Level 8: MP Cost: 35, Knock-back Resist Chance: 46%, Duration: 80 sec
Level 9: MP Cost: 35, Knock-back Resist Chance: 48%, Duration: 90 sec
Level 10: MP Cost: 40, Knock-back Resist Chance: 50%, Duration: 100 sec
Level 11: MP Cost: 40, Knock-back Resist Chance: 52%, Duration: 110 sec
Level 12: MP Cost: 40, Knock-back Resist Chance: 54%, Duration: 120 sec
Level 13: MP Cost: 40, Knock-back Resist Chance: 56%, Duration: 130 sec
Level 14: MP Cost: 40, Knock-back Resist Chance: 58%, Duration: 140 sec
Level 15: MP Cost: 45, Knock-back Resist Chance: 60%, Duration: 150 sec
Level 16: MP Cost: 45, Knock-back Resist Chance: 62%, Duration: 160 sec
Level 17: MP Cost: 45, Knock-back Resist Chance: 64%, Duration: 170 sec
Level 18: MP Cost: 45, Knock-back Resist Chance: 66%, Duration: 180 sec
Level 19: MP Cost: 45, Knock-back Resist Chance: 68%, Duration: 190 sec
Level 20: MP Cost: 50, Knock-back Resist Chance: 70%, Duration: 200 sec
Level 21: MP Cost: 50, Knock-back Resist Chance: 72%, Duration: 210 sec
Level 22: MP Cost: 50, Knock-back Resist Chance: 74%, Duration: 220 sec
Level 23: MP Cost: 50, Knock-back Resist Chance: 76%, Duration: 230 sec
Level 24: MP Cost: 50, Knock-back Resist Chance: 78%, Duration: 240 sec
Level 25: MP Cost: 55, Knock-back Resist Chance: 80%, Duration: 250 sec
Level 26: MP Cost: 55, Knock-back Resist Chance: 82%, Duration: 260 sec
Level 27: MP Cost: 55, Knock-back Resist Chance: 84%, Duration: 270 sec
Level 28: MP Cost: 55, Knock-back Resist Chance: 86%, Duration: 280 sec
Level 29: MP Cost: 55, Knock-back Resist Chance: 88%, Duration: 290 sec
Level 30: MP Cost: 60, Knock-back Resist Chance: 90%, Duration: 300 sec
Level 31: MP Cost: 60, Knock-back Resist Chance: 92%, Duration: 310 sec
Level 32: MP Cost: 60, Knock-back Resist Chance: 94%, Duration: 320 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Intrepid Slash Master Level: 30
Type: Active
Description:

Deal 3 consecutive attacks on multiple enemies in front of you.

Level 1: MP Cost: 15, Damage: 140%, Max Monsters Hit: 3
Level 2: MP Cost: 15, Damage: 142%, Max Monsters Hit: 3
Level 3: MP Cost: 15, Damage: 144%, Max Monsters Hit: 3
Level 4: MP Cost: 16, Damage: 146%, Max Monsters Hit: 3
Level 5: MP Cost: 16, Damage: 148%, Max Monsters Hit: 3
Level 6: MP Cost: 16, Damage: 150%, Max Monsters Hit: 3
Level 7: MP Cost: 17, Damage: 152%, Max Monsters Hit: 3
Level 8: MP Cost: 17, Damage: 154%, Max Monsters Hit: 3
Level 9: MP Cost: 17, Damage: 156%, Max Monsters Hit: 3
Level 10: MP Cost: 18, Damage: 158%, Max Monsters Hit: 3
Level 11: MP Cost: 18, Damage: 160%, Max Monsters Hit: 3
Level 12: MP Cost: 18, Damage: 162%, Max Monsters Hit: 3
Level 13: MP Cost: 19, Damage: 164%, Max Monsters Hit: 3
Level 14: MP Cost: 19, Damage: 166%, Max Monsters Hit: 3
Level 15: MP Cost: 19, Damage: 168%, Max Monsters Hit: 3
Level 16: MP Cost: 20, Damage: 170%, Max Monsters Hit: 3
Level 17: MP Cost: 20, Damage: 172%, Max Monsters Hit: 3
Level 18: MP Cost: 20, Damage: 174%, Max Monsters Hit: 3
Level 19: MP Cost: 21, Damage: 176%, Max Monsters Hit: 3
Level 20: MP Cost: 21, Damage: 178%, Max Monsters Hit: 3
Level 21: MP Cost: 21, Damage: 180%, Max Monsters Hit: 3
Level 22: MP Cost: 22, Damage: 182%, Max Monsters Hit: 3
Level 23: MP Cost: 22, Damage: 184%, Max Monsters Hit: 3
Level 24: MP Cost: 22, Damage: 186%, Max Monsters Hit: 3
Level 25: MP Cost: 23, Damage: 188%, Max Monsters Hit: 3
Level 26: MP Cost: 23, Damage: 190%, Max Monsters Hit: 3
Level 27: MP Cost: 23, Damage: 192%, Max Monsters Hit: 3
Level 28: MP Cost: 24, Damage: 194%, Max Monsters Hit: 3
Level 29: MP Cost: 24, Damage: 196%, Max Monsters Hit: 3
Level 30: MP Cost: 24, Damage: 198%, Max Monsters Hit: 3
Level 31: MP Cost: 25, Damage: 200%, Max Monsters Hit: 3
Level 32: MP Cost: 25, Damage: 202%, Max Monsters Hit: 3
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Enrage Master Level: 30
Type: Active Pre-requisite: Advanced Combo Attack Lv. 30
Description:

In your rage, you hone in specific enemies, using combo orbs to deal increased damage to them. Consumes 10 combo orbs.

Level 1: Cost: 30 MP and 10 combo orbs, Damage: +1%, Duration: 66 sec, Max Enemies Targeted: 1
Level 2: Cost: 30 MP and 10 combo orbs, Damage: +1%, Duration: 72 sec, Max Enemies Targeted: 1
Level 3: Cost: 32 MP and 10 combo orbs, Damage: +2%, Duration: 78 sec, Max Enemies Targeted: 1
Level 4: Cost: 32 MP and 10 combo orbs, Damage: +2%, Duration: 84 sec, Max Enemies Targeted: 1
Level 5: Cost: 32 MP and 10 combo orbs, Damage: +3%, Duration: 90 sec, Max Enemies Targeted: 1
Level 6: Cost: 34 MP and 10 combo orbs, Damage: +3%, Duration: 96 sec, Max Enemies Targeted: 1
Level 7: Cost: 34 MP and 10 combo orbs, Damage: +4%, Duration: 102 sec, Max Enemies Targeted: 1
Level 8: Cost: 34 MP and 10 combo orbs, Damage: +4%, Duration: 108 sec, Max Enemies Targeted: 1
Level 9: Cost: 36 MP and 10 combo orbs, Damage: +5%, Duration: 114 sec, Max Enemies Targeted: 1
Level 10: Cost: 36 MP and 10 combo orbs, Damage: +5%, Duration: 120 sec, Max Enemies Targeted: 1
Level 11: Cost: 36 MP and 10 combo orbs, Damage: +6%, Duration: 126 sec, Max Enemies Targeted: 1
Level 12: Cost: 38 MP and 10 combo orbs, Damage: +6%, Duration: 132 sec, Max Enemies Targeted: 1
Level 13: Cost: 38 MP and 10 combo orbs, Damage: +7%, Duration: 138 sec, Max Enemies Targeted: 1
Level 14: Cost: 38 MP and 10 combo orbs, Damage: +7%, Duration: 144 sec, Max Enemies Targeted: 1
Level 15: Cost: 40 MP and 10 combo orbs, Damage: +8%, Duration: 150 sec, Max Enemies Targeted: 1
Level 16: Cost: 40 MP and 10 combo orbs, Damage: +8%, Duration: 156 sec, Max Enemies Targeted: 1
Level 17: Cost: 40 MP and 10 combo orbs, Damage: +9%, Duration: 162 sec, Max Enemies Targeted: 1
Level 18: Cost: 42 MP and 10 combo orbs, Damage: +9%, Duration: 168 sec, Max Enemies Targeted: 1
Level 19: Cost: 42 MP and 10 combo orbs, Damage: +10%, Duration: 174 sec, Max Enemies Targeted: 1
Level 20: Cost: 42 MP and 10 combo orbs, Damage: +10%, Duration: 180 sec, Max Enemies Targeted: 1
Level 21: Cost: 44 MP and 10 combo orbs, Damage: +11%, Duration: 186 sec, Max Enemies Targeted: 1
Level 22: Cost: 44 MP and 10 combo orbs, Damage: +11%, Duration: 192 sec, Max Enemies Targeted: 1
Level 23: Cost: 44 MP and 10 combo orbs, Damage: +12%, Duration: 198 sec, Max Enemies Targeted: 1
Level 24: Cost: 46 MP and 10 combo orbs, Damage: +12%, Duration: 204 sec, Max Enemies Targeted: 1
Level 25: Cost: 46 MP and 10 combo orbs, Damage: +13%, Duration: 210 sec, Max Enemies Targeted: 1
Level 26: Cost: 46 MP and 10 combo orbs, Damage: +13%, Duration: 216 sec, Max Enemies Targeted: 1
Level 27: Cost: 48 MP and 10 combo orbs, Damage: +14%, Duration: 222 sec, Max Enemies Targeted: 1
Level 28: Cost: 48 MP and 10 combo orbs, Damage: +14%, Duration: 228 sec, Max Enemies Targeted: 1
Level 29: Cost: 48 MP and 10 combo orbs, Damage: +15%, Duration: 234 sec, Max Enemies Targeted: 1
Level 30: Cost: 50 MP and 10 combo orbs, Damage: +15%, Duration: 240 sec, Max Enemies Targeted: 1
Level 31: Cost: 50 MP and 10 combo orbs, Damage: +16%, Duration: 246 sec, Max Enemies Targeted: 1
Level 32: Cost: 50 MP and 10 combo orbs, Damage: +16%, Duration: 252 sec, Max Enemies Targeted: 1
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Hero's Will Master Level: 5
Type: Recovery
Description:

Cures you from being Seduced. The cooldown decreases as the skill level increases.

Level 1: MP Cost: 30, Cooldown: 600 sec
Level 2: MP Cost: 30, Cooldown: 540 sec
Level 3: MP Cost: 30, Cooldown: 480 sec
Level 4: MP Cost: 30, Cooldown: 420 sec
Level 5: MP Cost: 30, Cooldown: 360 sec
Level 6: MP Cost: 30, Cooldown: 300 sec
Level 7: MP Cost: 30, Cooldown: 240 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Combat Mastery Master Level: 10
Type: Passive
Description:

Ignores a portion of a monster's defense while attacking.

Level 1: Defense Ignored: 4%
Level 2: Defense Ignored: 8%
Level 3: Defense Ignored: 12%
Level 4: Defense Ignored: 16%
Level 5: Defense Ignored: 20%
Level 6: Defense Ignored: 24%
Level 7: Defense Ignored: 28%
Level 8: Defense Ignored: 32%
Level 9: Defense Ignored: 36%
Level 10: Defense Ignored: 40%
Level 11: Defense Ignored: 44%
Level 12: Defense Ignored: 48%
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Rush Master Level: 30
Type: Active
Description:

Dash forward and push back multiple monsters.

Level 1: MP Cost: 20, Damage: 175%, Max Monsters Pushed: 6
Level 2: MP Cost: 20, Damage: 178%, Max Monsters Pushed: 6
Level 3: MP Cost: 20, Damage: 181%, Max Monsters Pushed: 6
Level 4: MP Cost: 23, Damage: 184%, Max Monsters Pushed: 6
Level 5: MP Cost: 23, Damage: 187%, Max Monsters Pushed: 6
Level 6: MP Cost: 23, Damage: 190%, Max Monsters Pushed: 6
Level 7: MP Cost: 26, Damage: 193%, Max Monsters Pushed: 6
Level 8: MP Cost: 26, Damage: 196%, Max Monsters Pushed: 6
Level 9: MP Cost: 26, Damage: 199%, Max Monsters Pushed: 6
Level 10: MP Cost: 29, Damage: 202%, Max Monsters Pushed: 6
Level 11: MP Cost: 29, Damage: 205%, Max Monsters Pushed: 6
Level 12: MP Cost: 29, Damage: 208%, Max Monsters Pushed: 6
Level 13: MP Cost: 32, Damage: 211%, Max Monsters Pushed: 6
Level 14: MP Cost: 32, Damage: 214%, Max Monsters Pushed: 6
Level 15: MP Cost: 32, Damage: 217%, Max Monsters Pushed: 6
Level 16: MP Cost: 35, Damage: 220%, Max Monsters Pushed: 6
Level 17: MP Cost: 35, Damage: 223%, Max Monsters Pushed: 6
Level 18: MP Cost: 35, Damage: 226%, Max Monsters Pushed: 6
Level 19: MP Cost: 38, Damage: 229%, Max Monsters Pushed: 6
Level 20: MP Cost: 38, Damage: 232%, Max Monsters Pushed: 6
Level 21: MP Cost: 38, Damage: 235%, Max Monsters Pushed: 6
Level 22: MP Cost: 41, Damage: 238%, Max Monsters Pushed: 6
Level 23: MP Cost: 41, Damage: 241%, Max Monsters Pushed: 6
Level 24: MP Cost: 41, Damage: 244%, Max Monsters Pushed: 6
Level 25: MP Cost: 44, Damage: 247%, Max Monsters Pushed: 6
Level 26: MP Cost: 44, Damage: 250%, Max Monsters Pushed: 6
Level 27: MP Cost: 44, Damage: 253%, Max Monsters Pushed: 6
Level 28: MP Cost: 47, Damage: 256%, Max Monsters Pushed: 6
Level 29: MP Cost: 47, Damage: 259%, Max Monsters Pushed: 6
Level 30: MP Cost: 47, Damage: 262%, Max Monsters Pushed: 6
Level 31: MP Cost: 50, Damage: 265%, Max Monsters Pushed: 6
Level 32: MP Cost: 50, Damage: 268%, Max Monsters Pushed: 6
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
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