Battle Mage (3rd Job)
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Requirement: Level 70 and above
PVE
Quintuple Blow | Master Level: 20 | |
Type: Active | Pre-requisite: Quad Blow Lv. 20 | |
Description: Quickly deals 5 attacks on multiple enemies. |
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Level 1: MP Cost: 33, Damage: 102%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 1% | ||
Level 2: MP Cost: 33, Damage: 104%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 2% | ||
Level 3: MP Cost: 33, Damage: 106%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 3% | ||
Level 4: MP Cost: 33, Damage: 108%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 4% | ||
Level 5: MP Cost: 33, Damage: 110%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 5% | ||
Level 6: MP Cost: 36, Damage: 112%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 6% | ||
Level 7: MP Cost: 36, Damage: 114%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 7% | ||
Level 8: MP Cost: 36, Damage: 116%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 8% | ||
Level 9: MP Cost: 36, Damage: 118%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 9% | ||
Level 10: MP Cost: 36, Damage: 120%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 10% | ||
Level 11: MP Cost: 39, Damage: 122%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 11% | ||
Level 12: MP Cost: 39, Damage: 124%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 12% | ||
Level 13: MP Cost: 39, Damage: 126%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 13% | ||
Level 14: MP Cost: 39, Damage: 128%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 14% | ||
Level 15: MP Cost: 39, Damage: 130%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 15% | ||
Level 16: MP Cost: 42, Damage: 132%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 16% | ||
Level 17: MP Cost: 42, Damage: 134%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 17% | ||
Level 18: MP Cost: 42, Damage: 136%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 18% | ||
Level 19: MP Cost: 42, Damage: 138%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 19% | ||
Level 20: MP Cost: 42, Damage: 140%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 20% |
Dark Shock | Master Level: 20 | |
Type: Active | ||
Description: Summons two dark orbs and creates a magnetic field between them, which attacks multiple enemies. Increases Critical Hit Rate. Cooldown decreases as your skill level increases. |
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Level 1: MP Cost: 65, Damage: 888%, Max Monsters Hit: 8, Additional Critical Hit Rate: 5%, Cooldown: 15 sec | ||
Level 2: MP Cost: 65, Damage: 896%, Max Monsters Hit: 8, Additional Critical Hit Rate: 5%, Cooldown: 14 sec | ||
Level 3: MP Cost: 65, Damage: 904%, Max Monsters Hit: 8, Additional Critical Hit Rate: 10%, Cooldown: 14 sec | ||
Level 4: MP Cost: 65, Damage: 912%, Max Monsters Hit: 8, Additional Critical Hit Rate: 10%, Cooldown: 13 sec | ||
Level 5: MP Cost: 70, Damage: 920%, Max Monsters Hit: 8, Additional Critical Hit Rate: 15%, Cooldown: 13 sec | ||
Level 6: MP Cost: 70, Damage: 928%, Max Monsters Hit: 8, Additional Critical Hit Rate: 15%, Cooldown: 12 sec | ||
Level 7: MP Cost: 70, Damage: 936%, Max Monsters Hit: 8, Additional Critical Hit Rate: 20%, Cooldown: 12 sec | ||
Level 8: MP Cost: 70, Damage: 944%, Max Monsters Hit: 8, Additional Critical Hit Rate: 20%, Cooldown: 11 sec | ||
Level 9: MP Cost: 75, Damage: 952%, Max Monsters Hit: 8, Additional Critical Hit Rate: 25%, Cooldown: 11 sec | ||
Level 10: MP Cost: 75, Damage: 960%, Max Monsters Hit: 8, Additional Critical Hit Rate: 25%, Cooldown: 10 sec | ||
Level 11: MP Cost: 75, Damage: 968%, Max Monsters Hit: 8, Additional Critical Hit Rate: 30%, Cooldown: 10 sec | ||
Level 12: MP Cost: 75, Damage: 976%, Max Monsters Hit: 8, Additional Critical Hit Rate: 30%, Cooldown: 9 sec | ||
Level 13: MP Cost: 80, Damage: 984%, Max Monsters Hit: 8, Additional Critical Hit Rate: 35%, Cooldown: 9 sec | ||
Level 14: MP Cost: 80, Damage: 992%, Max Monsters Hit: 8, Additional Critical Hit Rate: 35%, Cooldown: 8 sec | ||
Level 15: MP Cost: 80, Damage: 1000%, Max Monsters Hit: 8, Additional Critical Hit Rate: 40%, Cooldown: 8 sec | ||
Level 16: MP Cost: 80, Damage: 1008%, Max Monsters Hit: 8, Additional Critical Hit Rate: 40%, Cooldown: 7 sec | ||
Level 17: MP Cost: 85, Damage: 1016%, Max Monsters Hit: 8, Additional Critical Hit Rate: 45%, Cooldown: 7 sec | ||
Level 18: MP Cost: 85, Damage: 1024%, Max Monsters Hit: 8, Additional Critical Hit Rate: 45%, Cooldown: 6 sec | ||
Level 19: MP Cost: 85, Damage: 1032%, Max Monsters Hit: 8, Additional Critical Hit Rate: 50%, Cooldown: 6 sec | ||
Level 20: MP Cost: 85, Damage: 1040%, Max Monsters Hit: 8, Additional Critical Hit Rate: 50%, Cooldown: 5 sec |
Battle Mastery | Master Level: 20 | |
Type: Passive | ||
Description: You've honed your skills in battle and have now permanently increase your Damage and your Minimum Critical Damage. |
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Level 1: Damage: 11%, Minimum Critical Damage: +1% | ||
Level 2: Damage: 12%, Minimum Critical Damage: +2% | ||
Level 3: Damage: 13%, Minimum Critical Damage: +3% | ||
Level 4: Damage: 14%, Minimum Critical Damage: +4% | ||
Level 5: Damage: 15%, Minimum Critical Damage: +5% | ||
Level 6: Damage: 16%, Minimum Critical Damage: +6% | ||
Level 7: Damage: 17%, Minimum Critical Damage: +7% | ||
Level 8: Damage: 18%, Minimum Critical Damage: +8% | ||
Level 9: Damage: 19%, Minimum Critical Damage: +9% | ||
Level 10: Damage: 20%, Minimum Critical Damage: +10% | ||
Level 11: Damage: 21%, Minimum Critical Damage: +11% | ||
Level 12: Damage: 22%, Minimum Critical Damage: +12% | ||
Level 13: Damage: 23%, Minimum Critical Damage: +13% | ||
Level 14: Damage: 24%, Minimum Critical Damage: +14% | ||
Level 15: Damage: 25%, Minimum Critical Damage: +15% | ||
Level 16: Damage: 26%, Minimum Critical Damage: +16% | ||
Level 17: Damage: 27%, Minimum Critical Damage: +17% | ||
Level 18: Damage: 28%, Minimum Critical Damage: +18% | ||
Level 19: Damage: 29%, Minimum Critical Damage: +19% | ||
Level 20: Damage: 30%, Minimum Critical Damage: +20% |
Conversion | Master Level: 10 | |
Type: Supportive | ||
Description: Consumes MP to rapidly increase your Max HP for a fixed period of time. |
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Level 1: MP Cost: 1900, MaxHP +64%, Duration: 126 sec | ||
Level 2: MP Cost: 1800, MaxHP +68%, Duration: 132 sec | ||
Level 3: MP Cost: 1700, MaxHP +72%, Duration: 138 sec | ||
Level 4: MP Cost: 1600, MaxHP +76%, Duration: 144 sec | ||
Level 5: MP Cost: 1500, MaxHP +80%, Duration: 150 sec | ||
Level 6: MP Cost: 1400, MaxHP +84%, Duration: 156 sec | ||
Level 7: MP Cost: 1300, MaxHP +88%, Duration: 162 sec | ||
Level 8: MP Cost: 1200, MaxHP +92%, Duration: 168 sec | ||
Level 9: MP Cost: 1100, MaxHP +96%, Duration: 174 sec | ||
Level 10: MP Cost: 1000, MaxHP +100%, Duration: 180 sec |
Advanced Blue Aura | Master Level: 10 | |
Type: Supportive | Pre-requisite: Blue Aura Lv. 20 | |
Description: Permanently increases your Abnormal Status and Elemental resistances while increasing the power of your Blue Aura. Also increases the DEF of nearby party members when you're using Blue Aura. |
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Level 1: Active Effects - MP Cost: 44, absorbs 19% of the distributed damage, Defense: +3%. Passive Effects - Abnormal Status Resistance: +1%, Elemental Resistance: +1% | ||
Level 2: Active Effects - MP Cost: 44, absorbs 19% of the distributed damage, Defense: +6%. Passive Effects - Abnormal Status Resistance: +2%, Elemental Resistance: +2% | ||
Level 3: Active Effects - MP Cost: 46, absorbs 18% of the distributed damage, Defense: +9%. Passive Effects - Abnormal Status Resistance: +3%, Elemental Resistance: +3% | ||
Level 4: Active Effects - MP Cost: 46, absorbs 18% of the distributed damage, Defense: +12%. Passive Effects - Abnormal Status Resistance: +4%, Elemental Resistance: +4% | ||
Level 5: Active Effects - MP Cost: 48, absorbs 17% of the distributed damage, Defense: +15%. Passive Effects - Abnormal Status Resistance: +5%, Elemental Resistance: +5% | ||
Level 6: Active Effects - MP Cost: 48, absorbs 17% of the distributed damage, Defense: +18%. Passive Effects - Abnormal Status Resistance: +6%, Elemental Resistance: +6% | ||
Level 7: Active Effects - MP Cost: 50, absorbs 16% of the distributed damage, Defense: +21%. Passive Effects - Abnormal Status Resistance: +7%, Elemental Resistance: +7% | ||
Level 8: Active Effects - MP Cost: 50, absorbs 16% of the distributed damage, Defense: +24%. Passive Effects - Abnormal Status Resistance: +8%, Elemental Resistance: +8% | ||
Level 9: Active Effects - MP Cost: 52, absorbs 15% of the distributed damage, Defense: +27%. Passive Effects - Abnormal Status Resistance: +9%, Elemental Resistance: +9% | ||
Level 10: Active Effects - MP Cost: 52, absorbs 15% of the distributed damage, Defense: +30%. Passive Effects - Abnormal Status Resistance: +10%, Elemental Resistance: +10% |
Body Boost | Master Level: 20 | |
Type: Supportive | ||
Description: Consumes MP to rapidly increase the effects of your active aura. You must first cancel this skill to switch auras. |
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Level 1: MP Cost: 52, Cooldown: 180 sec, Dark Aura: Damage +21% for 60 sec, Yellow Aura: Speed +2 for 60 sec, Attack Speed +2, 21% chance of evading enemy attack, Blue Aura: Invincible for 5 sec | ||
Level 2: MP Cost: 54, Cooldown: 174 sec, Dark Aura: Damage +22% for 60 sec, Yellow Aura: Speed +4 for 60 sec, Attack Speed +2, 22% chance of evading enemy attack, Blue Aura: Invincible for 5 sec | ||
Level 3: MP Cost: 56, Cooldown: 174 sec, Dark Aura: Damage +23% for 60 sec, Yellow Aura: Speed +6 for 60 sec, Attack Speed +2, 23% chance of evading enemy attack, Blue Aura: Invincible for 5 sec | ||
Level 4: MP Cost: 58, Cooldown: 168 sec, Dark Aura: Damage +24% for 60 sec, Yellow Aura: Speed +8 for 60 sec, Attack Speed +2, 24% chance of evading enemy attack, Blue Aura: Invincible for 6 sec | ||
Level 5: MP Cost: 60, Cooldown: 168 sec, Dark Aura: Damage +25% for 60 sec, Yellow Aura: Speed +10 for 60 sec, Attack Speed +2, 25% chance of evading enemy attack, Blue Aura: Invincible for 6 sec | ||
Level 6: MP Cost: 62, Cooldown: 162 sec, Dark Aura: Damage +26% for 60 sec, Yellow Aura: Speed +12 for 60 sec, Attack Speed +2, 26% chance of evading enemy attack, Blue Aura: Invincible for 6 sec | ||
Level 7: MP Cost: 64, Cooldown: 162 sec, Dark Aura: Damage +27% for 60 sec, Yellow Aura: Speed +14 for 60 sec, Attack Speed +2, 27% chance of evading enemy attack, Blue Aura: Invincible for 6 sec | ||
Level 8: MP Cost: 66, Cooldown: 156 sec, Dark Aura: Damage +28% for 60 sec, Yellow Aura: Speed +16 for 60 sec, Attack Speed +2, 28% chance of evading enemy attack, Blue Aura: Invincible for 7 sec | ||
Level 9: MP Cost: 68, Cooldown: 156 sec, Dark Aura: Damage +29% for 60 sec, Yellow Aura: Speed +18 for 60 sec, Attack Speed +2, 29% chance of evading enemy attack, Blue Aura: Invincible for 7 sec | ||
Level 10: MP Cost: 70, Cooldown: 150 sec, Dark Aura: Damage +30% for 60 sec, Yellow Aura: Speed +20 for 60 sec, Attack Speed +2, 30% chance of evading enemy attack, Blue Aura: Invincible for 7 sec | ||
Level 11: MP Cost: 72, Cooldown: 150 sec, Dark Aura: Damage +31% for 60 sec, Yellow Aura: Speed +22 for 60 sec, Attack Speed +2, 31% chance of evading enemy attack, Blue Aura: Invincible for 7 sec | ||
Level 12: MP Cost: 74, Cooldown: 144 sec, Dark Aura: Damage +32% for 60 sec, Yellow Aura: Speed +24 for 60 sec, Attack Speed +2, 32% chance of evading enemy attack, Blue Aura: Invincible for 8 sec | ||
Level 13: MP Cost: 76, Cooldown: 144 sec, Dark Aura: Damage +33% for 60 sec, Yellow Aura: Speed +26 for 60 sec, Attack Speed +2, 33% chance of evading enemy attack, Blue Aura: Invincible for 8 sec | ||
Level 14: MP Cost: 78, Cooldown: 138 sec, Dark Aura: Damage +34% for 60 sec, Yellow Aura: Speed +28 for 60 sec, Attack Speed +2, 34% chance of evading enemy attack, Blue Aura: Invincible for 8 sec | ||
Level 15: MP Cost: 80, Cooldown: 138 sec, Dark Aura: Damage +35% for 60 sec, Yellow Aura: Speed +30 for 60 sec, Attack Speed +2, 35% chance of evading enemy attack, Blue Aura: Invincible for 8 sec | ||
Level 16: MP Cost: 82, Cooldown: 132 sec, Dark Aura: Damage +36% for 60 sec, Yellow Aura: Speed +32 for 60 sec, Attack Speed +2, 36% chance of evading enemy attack, Blue Aura: Invincible for 9 sec | ||
Level 17: MP Cost: 84, Cooldown: 132 sec, Dark Aura: Damage +37% for 60 sec, Yellow Aura: Speed +34 for 60 sec, Attack Speed +2, 37% chance of evading enemy attack, Blue Aura: Invincible for 9 sec | ||
Level 18: MP Cost: 86, Cooldown: 126 sec, Dark Aura: Damage +38% for 60 sec, Yellow Aura: Speed +36 for 60 sec, Attack Speed +2, 38% chance of evading enemy attack, Blue Aura: Invincible for 9 sec | ||
Level 19: MP Cost: 88, Cooldown: 126 sec, Dark Aura: Damage +39% for 60 sec, Yellow Aura: Speed +38 for 60 sec, Attack Speed +2, 39% chance of evading enemy attack, Blue Aura: Invincible for 9 sec | ||
Level 20: MP Cost: 90, Cooldown: 120 sec, Dark Aura: Damage +40% for 60 sec, Yellow Aura: Speed +40 for 60 sec, Attack Speed +2, 40% chance of evading enemy attack, Blue Aura: Invincible for 10 sec |
Summon Reaper Buff | Master Level: 20 | |
Type: Active | ||
Description: Has a chance to summon a Reaper when you attack a monster. The Reaper will attack nearby monsters when summoned. |
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Level 1: MP Cost: 70, Summon Chance: 1%, Buff Duration: 63 sec, Reaper's Damage: 260%, Reaper Duration: 10 sec | ||
Level 2: MP Cost: 70, Summon Chance: 1%, Buff Duration: 66 sec, Reaper's Damage: 270%, Reaper Duration: 12 sec | ||
Level 3: MP Cost: 70, Summon Chance: 2%, Buff Duration: 69 sec, Reaper's Damage: 280%, Reaper Duration: 12 sec | ||
Level 4: MP Cost: 70, Summon Chance: 2%, Buff Duration: 72 sec, Reaper's Damage: 290%, Reaper Duration: 14 sec | ||
Level 5: MP Cost: 70, Summon Chance: 3%, Buff Duration: 75 sec, Reaper's Damage: 300%, Reaper Duration: 14 sec | ||
Level 6: MP Cost: 80, Summon Chance: 3%, Buff Duration: 78 sec, Reaper's Damage: 310%, Reaper Duration: 16 sec | ||
Level 7: MP Cost: 80, Summon Chance: 4%, Buff Duration: 81 sec, Reaper's Damage: 320%, Reaper Duration: 16 sec | ||
Level 8: MP Cost: 80, Summon Chance: 4%, Buff Duration: 84 sec, Reaper's Damage: 330%, Reaper Duration: 18 sec | ||
Level 9: MP Cost: 80, Summon Chance: 5%, Buff Duration: 87 sec, Reaper's Damage: 340%, Reaper Duration: 18 sec | ||
Level 10: MP Cost: 80, Summon Chance: 5%, Buff Duration: 90 sec, Reaper's Damage: 350%, Reaper Duration: 20 sec | ||
Level 11: MP Cost: 90, Summon Chance: 6%, Buff Duration: 93 sec, Reaper's Damage: 360%, Reaper Duration: 20 sec | ||
Level 12: MP Cost: 90, Summon Chance: 6%, Buff Duration: 96 sec, Reaper's Damage: 370%, Reaper Duration: 22 sec | ||
Level 13: MP Cost: 90, Summon Chance: 7%, Buff Duration: 99 sec, Reaper's Damage: 380%, Reaper Duration: 22 sec | ||
Level 14: MP Cost: 90, Summon Chance: 7%, Buff Duration: 102 sec, Reaper's Damage: 390%, Reaper Duration: 24 sec | ||
Level 15: MP Cost: 90, Summon Chance: 8%, Buff Duration: 105 sec, Reaper's Damage: 400%, Reaper Duration: 24 sec | ||
Level 16: MP Cost: 100, Summon Chance: 8%, Buff Duration: 108 sec, Reaper's Damage: 410%, Reaper Duration: 26 sec | ||
Level 17: MP Cost: 100, Summon Chance: 9%, Buff Duration: 111 sec, Reaper's Damage: 420%, Reaper Duration: 26 sec | ||
Level 18: MP Cost: 100, Summon Chance: 9%, Buff Duration: 114 sec, Reaper's Damage: 430%, Reaper Duration: 28 sec | ||
Level 19: MP Cost: 100, Summon Chance: 10%, Buff Duration: 117 sec, Reaper's Damage: 440%, Reaper Duration: 28 sec | ||
Level 20: MP Cost: 100, Summon Chance: 10%, Buff Duration: 120 sec, Reaper's Damage: 450%, Reaper Duration: 30 sec |
Teleport Mastery | Master Level: 10 | |
Type: Active | Pre-requisite: Teleport Lv. 15 | |
Description: When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. |
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Level 1: MP Cost: 2, Damage: 210%, Max Monsters Hit: 6, Stun Chance: 35%, Stun Duration: 2 sec, Teleport Distance: +2 | ||
Level 2: MP Cost: 4, Damage: 220%, Max Monsters Hit: 6, Stun Chance: 40%, Stun Duration: 2 sec, Teleport Distance: +4 | ||
Level 3: MP Cost: 6, Damage: 230%, Max Monsters Hit: 6, Stun Chance: 45%, Stun Duration: 2 sec, Teleport Distance: +6 | ||
Level 4: MP Cost: 8, Damage: 240%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec, Teleport Distance: +8 | ||
Level 5: MP Cost: 10, Damage: 250%, Max Monsters Hit: 6, Stun Chance: 55%, Stun Duration: 3 sec, Teleport Distance: +10 | ||
Level 6: MP Cost: 12, Damage: 260%, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec, Teleport Distance: +12 | ||
Level 7: MP Cost: 14, Damage: 270%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec, Teleport Distance: +14 | ||
Level 8: MP Cost: 16, Damage: 280%, Max Monsters Hit: 6, Stun Chance: 70%, Stun Duration: 3 sec, Teleport Distance: +16 | ||
Level 9: MP Cost: 18, Damage: 290%, Max Monsters Hit: 6, Stun Chance: 75%, Stun Duration: 3 sec, Teleport Distance: +18 | ||
Level 10: MP Cost: 20, Damage: 300%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20 |
Blue Aura | Master Level: 20 | |
Type: Supportive | ||
Description: Creates a bright blue aura that increases Defense and HP, and absorbs the damage taken by party members. Cancel the aura by pressing the skill key again. Can be used simultaneously with other auras. |
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Level 1: MP Cost: 24, Weapon DEF: +110, Max HP: +60, Damage Distributed: 11%, with 39% of that absorbed | ||
Level 2: MP Cost: 24, Weapon DEF: +120, Max HP: +70, Damage Distributed: 12%, with 38% of that absorbed | ||
Level 3: MP Cost: 26, Weapon DEF: +130, Max HP: +80, Damage Distributed: 13%, with 37% of that absorbed | ||
Level 4: MP Cost: 26, Weapon DEF: +140, Max HP: +90, Damage Distributed: 14%, with 36% of that absorbed | ||
Level 5: MP Cost: 28, Weapon DEF: +150, Max HP: +100, Damage Distributed: 15%, with 35% of that absorbed | ||
Level 6: MP Cost: 28, Weapon DEF: +160, Max HP: +110, Damage Distributed: 16%, with 34% of that absorbed | ||
Level 7: MP Cost: 30, Weapon DEF: +170, Max HP: +120, Damage Distributed: 17%, with 33% of that absorbed | ||
Level 8: MP Cost: 30, Weapon DEF: +180, Max HP: +130, Damage Distributed: 18%, with 32% of that absorbed | ||
Level 9: MP Cost: 32, Weapon DEF: +190, Max HP: +140, Damage Distributed: 19%, with 31% of that absorbed | ||
Level 10: MP Cost: 32, Weapon DEF: +200, Max HP: +150, Damage Distributed: 20%, with 30% of that absorbed | ||
Level 11: MP Cost: 34, Weapon DEF: +210, Max HP: +160, Damage Distributed: 21%, with 29% of that absorbed | ||
Level 12: MP Cost: 34, Weapon DEF: +220, Max HP: +170, Damage Distributed: 22%, with 28% of that absorbed | ||
Level 13: MP Cost: 36, Weapon DEF: +230, Max HP: +180, Damage Distributed: 23%, with 27% of that absorbed | ||
Level 14: MP Cost: 36, Weapon DEF: +240, Max HP: +190, Damage Distributed: 24%, with 26% of that absorbed | ||
Level 15: MP Cost: 38, Weapon DEF: +250, Max HP: +200, Damage Distributed: 25%, with 25% of that absorbed | ||
Level 16: MP Cost: 38, Weapon DEF: +260, Max HP: +210, Damage Distributed: 26%, with 24% of that absorbed | ||
Level 17: MP Cost: 40, Weapon DEF: +270, Max HP: +220, Damage Distributed: 27%, with 23% of that absorbed | ||
Level 18: MP Cost: 40, Weapon DEF: +280, Max HP: +230, Damage Distributed: 28%, with 22% of that absorbed | ||
Level 19: MP Cost: 42, Weapon DEF: +290, Max HP: +240, Damage Distributed: 29%, with 21% of that absorbed | ||
Level 20: MP Cost: 42, Weapon DEF: +300, Max HP: +250, Damage Distributed: 30%, with 20% of that absorbed |
Stance | Master Level: 10 | |
Type: Supportive | ||
Description: With great concentration, you hold your ground when struck, resisting knock-back effects. |
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Level 1: MP Cost: 60, Knock-back Resist Chance: 36%, Duration: 30 sec | ||
Level 2: MP Cost: 65, Knock-back Resist Chance: 42%, Duration: 60 sec | ||
Level 3: MP Cost: 65, Knock-back Resist Chance: 48%, Duration: 90 sec | ||
Level 4: MP Cost: 70, Knock-back Resist Chance: 54%, Duration: 120 sec | ||
Level 5: MP Cost: 75, Knock-back Resist Chance: 60%, Duration: 150 sec | ||
Level 6: MP Cost: 75, Knock-back Resist Chance: 66%, Duration: 180 sec | ||
Level 7: MP Cost: 80, Knock-back Resist Chance: 72%, Duration: 210 sec | ||
Level 8: MP Cost: 80, Knock-back Resist Chance: 78%, Duration: 240 sec | ||
Level 9: MP Cost: 85, Knock-back Resist Chance: 84%, Duration: 270 sec | ||
Level 10: MP Cost: 90, Knock-back Resist Chance: 90%, Duration: 300 sec | ||
Level 11: MP Cost: 90, Knock-back Resist Chance: 96%, Duration: 330 sec | ||
Level 12: MP Cost: 95, Knock-back Resist Chance: 102%, Duration: 360 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
PVP
Quintuple Blow (PVP) | Master Level: 20 | |
Type: Active | Pre-requisite: Quad Blow Lv. 20 | |
Description: Quickly deals 5 attacks on multiple enemies. |
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Level 1: MP Cost: 33, Damage: 91%, Max Attacks: 5, Max Monsters Hit: 4 | ||
Level 2: MP Cost: 33, Damage: 92%, Max Attacks: 5, Max Monsters Hit: 4 | ||
Level 3: MP Cost: 33, Damage: 93%, Max Attacks: 5, Max Monsters Hit: 4 | ||
Level 4: MP Cost: 33, Damage: 94%, Max Attacks: 5, Max Monsters Hit: 4 | ||
Level 5: MP Cost: 33, Damage: 95%, Max Attacks: 5, Max Monsters Hit: 4 | ||
Level 6: MP Cost: 36, Damage: 96%, Max Attacks: 5, Max Monsters Hit: 4 | ||
Level 7: MP Cost: 36, Damage: 97%, Max Attacks: 5, Max Monsters Hit: 4 | ||
Level 8: MP Cost: 36, Damage: 98%, Max Attacks: 5, Max Monsters Hit: 4 | ||
Level 9: MP Cost: 36, Damage: 99%, Max Attacks: 5, Max Monsters Hit: 4 | ||
Level 10: MP Cost: 36, Damage: 100%, Max Attacks: 5, Max Monsters Hit: 4 | ||
Level 11: MP Cost: 39, Damage: 101%, Max Attacks: 5, Max Monsters Hit: 4 | ||
Level 12: MP Cost: 39, Damage: 102%, Max Attacks: 5, Max Monsters Hit: 4 | ||
Level 13: MP Cost: 39, Damage: 103%, Max Attacks: 5, Max Monsters Hit: 4 | ||
Level 14: MP Cost: 39, Damage: 104%, Max Attacks: 5, Max Monsters Hit: 4 | ||
Level 15: MP Cost: 39, Damage: 105%, Max Attacks: 5, Max Monsters Hit: 4 | ||
Level 16: MP Cost: 42, Damage: 106%, Max Attacks: 5, Max Monsters Hit: 4 | ||
Level 17: MP Cost: 42, Damage: 107%, Max Attacks: 5, Max Monsters Hit: 4 | ||
Level 18: MP Cost: 42, Damage: 108%, Max Attacks: 5, Max Monsters Hit: 4 | ||
Level 19: MP Cost: 42, Damage: 109%, Max Attacks: 5, Max Monsters Hit: 4 | ||
Level 20: MP Cost: 42, Damage: 110%, Max Attacks: 5, Max Monsters Hit: 4 |
Dark Shock (PVP) | Master Level: 20 | |
Type: Active | ||
Description: Summons two dark orbs and creates a magnetic field between them, which attacks multiple enemies. Increases Critical Hit Rate. Cooldown decreases as your skill level increases. |
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Level 1: MP Cost: 65, Damage: 512% Max Monsters Hit: 4, Additional Critical Hit Rate: 5%, Cooldown: 15 sec | ||
Level 2: MP Cost: 65, Damage: 517% Max Monsters Hit: 4, Additional Critical Hit Rate: 5%, Cooldown: 14 sec | ||
Level 3: MP Cost: 65, Damage: 522% Max Monsters Hit: 4, Additional Critical Hit Rate: 10%, Cooldown: 14 sec | ||
Level 4: MP Cost: 65, Damage: 527% Max Monsters Hit: 4, Additional Critical Hit Rate: 10%, Cooldown: 13 sec | ||
Level 5: MP Cost: 70, Damage: 532% Max Monsters Hit: 4, Additional Critical Hit Rate: 15%, Cooldown: 13 sec | ||
Level 6: MP Cost: 70, Damage: 537% Max Monsters Hit: 4, Additional Critical Hit Rate: 15%, Cooldown: 12 sec | ||
Level 7: MP Cost: 70, Damage: 542% Max Monsters Hit: 4, Additional Critical Hit Rate: 20%, Cooldown: 12 sec | ||
Level 8: MP Cost: 70, Damage: 547% Max Monsters Hit: 4, Additional Critical Hit Rate: 20%, Cooldown: 11 sec | ||
Level 9: MP Cost: 75, Damage: 552% Max Monsters Hit: 4, Additional Critical Hit Rate: 25%, Cooldown: 11 sec | ||
Level 10: MP Cost: 75, Damage: 557% Max Monsters Hit: 4, Additional Critical Hit Rate: 25%, Cooldown: 10 sec | ||
Level 11: MP Cost: 75, Damage: 562% Max Monsters Hit: 4, Additional Critical Hit Rate: 30%, Cooldown: 10 sec | ||
Level 12: MP Cost: 75, Damage: 567% Max Monsters Hit: 4, Additional Critical Hit Rate: 30%, Cooldown: 9 sec | ||
Level 13: MP Cost: 80, Damage: 572% Max Monsters Hit: 4, Additional Critical Hit Rate: 35%, Cooldown: 9 sec | ||
Level 14: MP Cost: 80, Damage: 577% Max Monsters Hit: 4, Additional Critical Hit Rate: 35%, Cooldown: 8 sec | ||
Level 15: MP Cost: 80, Damage: 582% Max Monsters Hit: 4, Additional Critical Hit Rate: 40%, Cooldown: 8 sec | ||
Level 16: MP Cost: 80, Damage: 587% Max Monsters Hit: 4, Additional Critical Hit Rate: 40%, Cooldown: 7 sec | ||
Level 17: MP Cost: 85, Damage: 592% Max Monsters Hit: 4, Additional Critical Hit Rate: 45%, Cooldown: 7 sec | ||
Level 18: MP Cost: 85, Damage: 597% Max Monsters Hit: 4, Additional Critical Hit Rate: 45%, Cooldown: 6 sec | ||
Level 19: MP Cost: 85, Damage: 602% Max Monsters Hit: 4, Additional Critical Hit Rate: 50%, Cooldown: 6 sec | ||
Level 20: MP Cost: 85, Damage: 607% Max Monsters Hit: 4, Additional Critical Hit Rate: 50%, Cooldown: 5 sec |
Battle Mastery (PVP) | Master Level: 20 | |
Type: Passive | ||
Description: You've honed your skills in battle and have now permanently increase your Damage and your Minimum Critical Damage. |
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Level 1: Damage: 1%, Minimum Critical Damage: +6% | ||
Level 2: Damage: 1%, Minimum Critical Damage: +6% | ||
Level 3: Damage: 2%, Minimum Critical Damage: +7% | ||
Level 4: Damage: 2%, Minimum Critical Damage: +7% | ||
Level 5: Damage: 3%, Minimum Critical Damage: +8% | ||
Level 6: Damage: 3%, Minimum Critical Damage: +8% | ||
Level 7: Damage: 4%, Minimum Critical Damage: +9% | ||
Level 8: Damage: 4%, Minimum Critical Damage: +9% | ||
Level 9: Damage: 5%, Minimum Critical Damage: +10% | ||
Level 10: Damage: 5%, Minimum Critical Damage: +10% | ||
Level 11: Damage: 6%, Minimum Critical Damage: +11% | ||
Level 12: Damage: 6%, Minimum Critical Damage: +11% | ||
Level 13: Damage: 7%, Minimum Critical Damage: +12% | ||
Level 14: Damage: 7%, Minimum Critical Damage: +12% | ||
Level 15: Damage: 8%, Minimum Critical Damage: +13% | ||
Level 16: Damage: 8%, Minimum Critical Damage: +13% | ||
Level 17: Damage: 9%, Minimum Critical Damage: +14% | ||
Level 18: Damage: 9%, Minimum Critical Damage: +14% | ||
Level 19: Damage: 10%, Minimum Critical Damage: +15% | ||
Level 20: Damage: 10%, Minimum Critical Damage: +15% |
Conversion (PVP) | Master Level: 10 | |
Type: Supportive | ||
Description: Consumes MP to rapidly increase your Max HP for a fixed period of time. |
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Level 1: MP Cost: 910, MaxHP +12%, Duration: 66 sec | ||
Level 2: MP Cost: 820, MaxHP +14%, Duration: 72 sec | ||
Level 3: MP Cost: 730, MaxHP +16%, Duration: 78 sec | ||
Level 4: MP Cost: 640, MaxHP +18%, Duration: 84 sec | ||
Level 5: MP Cost: 550, MaxHP +20%, Duration: 90 sec | ||
Level 6: MP Cost: 460, MaxHP +22%, Duration: 96 sec | ||
Level 7: MP Cost: 370, MaxHP +24%, Duration: 102 sec | ||
Level 8: MP Cost: 280, MaxHP +26%, Duration: 108 sec | ||
Level 9: MP Cost: 190, MaxHP +28%, Duration: 114 sec | ||
Level 10: MP Cost: 100, MaxHP +30%, Duration: 120 sec |
Advanced Blue Aura | Master Level: 10 | |
Type: Supportive | Pre-requisite: Blue Aura Lv. 20 | |
Description: Permanently increases your Abnormal Status and Elemental resistances while increasing the power of your Blue Aura. Also increases the DEF of nearby party members when you're using Blue Aura. |
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Level 1: Active Effects - MP Cost: 44, absorbs 19% of the distributed damage, Defense: +3%. Passive Effects - Abnormal Status Resistance: +1%, Elemental Resistance: +1% | ||
Level 2: Active Effects - MP Cost: 44, absorbs 19% of the distributed damage, Defense: +6%. Passive Effects - Abnormal Status Resistance: +2%, Elemental Resistance: +2% | ||
Level 3: Active Effects - MP Cost: 46, absorbs 18% of the distributed damage, Defense: +9%. Passive Effects - Abnormal Status Resistance: +3%, Elemental Resistance: +3% | ||
Level 4: Active Effects - MP Cost: 46, absorbs 18% of the distributed damage, Defense: +12%. Passive Effects - Abnormal Status Resistance: +4%, Elemental Resistance: +4% | ||
Level 5: Active Effects - MP Cost: 48, absorbs 17% of the distributed damage, Defense: +15%. Passive Effects - Abnormal Status Resistance: +5%, Elemental Resistance: +5% | ||
Level 6: Active Effects - MP Cost: 48, absorbs 17% of the distributed damage, Defense: +18%. Passive Effects - Abnormal Status Resistance: +6%, Elemental Resistance: +6% | ||
Level 7: Active Effects - MP Cost: 50, absorbs 16% of the distributed damage, Defense: +21%. Passive Effects - Abnormal Status Resistance: +7%, Elemental Resistance: +7% | ||
Level 8: Active Effects - MP Cost: 50, absorbs 16% of the distributed damage, Defense: +24%. Passive Effects - Abnormal Status Resistance: +8%, Elemental Resistance: +8% | ||
Level 9: Active Effects - MP Cost: 52, absorbs 15% of the distributed damage, Defense: +27%. Passive Effects - Abnormal Status Resistance: +9%, Elemental Resistance: +9% | ||
Level 10: Active Effects - MP Cost: 52, absorbs 15% of the distributed damage, Defense: +30%. Passive Effects - Abnormal Status Resistance: +10%, Elemental Resistance: +10% |
Body Boost | Master Level: 20 | |
Type: Supportive | ||
Description: Consumes MP to rapidly increase the effects of your active aura. You must first cancel this skill to switch auras. |
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Level 1: MP Cost: 52, Cooldown: 180 sec, Dark Aura: Damage +21% for 60 sec, Yellow Aura: Speed +2 for 60 sec, Attack Speed +2, 21% chance of evading enemy attack, Blue Aura: Invincible for 5 sec | ||
Level 2: MP Cost: 54, Cooldown: 174 sec, Dark Aura: Damage +22% for 60 sec, Yellow Aura: Speed +4 for 60 sec, Attack Speed +2, 22% chance of evading enemy attack, Blue Aura: Invincible for 5 sec | ||
Level 3: MP Cost: 56, Cooldown: 174 sec, Dark Aura: Damage +23% for 60 sec, Yellow Aura: Speed +6 for 60 sec, Attack Speed +2, 23% chance of evading enemy attack, Blue Aura: Invincible for 5 sec | ||
Level 4: MP Cost: 58, Cooldown: 168 sec, Dark Aura: Damage +24% for 60 sec, Yellow Aura: Speed +8 for 60 sec, Attack Speed +2, 24% chance of evading enemy attack, Blue Aura: Invincible for 6 sec | ||
Level 5: MP Cost: 60, Cooldown: 168 sec, Dark Aura: Damage +25% for 60 sec, Yellow Aura: Speed +10 for 60 sec, Attack Speed +2, 25% chance of evading enemy attack, Blue Aura: Invincible for 6 sec | ||
Level 6: MP Cost: 62, Cooldown: 162 sec, Dark Aura: Damage +26% for 60 sec, Yellow Aura: Speed +12 for 60 sec, Attack Speed +2, 26% chance of evading enemy attack, Blue Aura: Invincible for 6 sec | ||
Level 7: MP Cost: 64, Cooldown: 162 sec, Dark Aura: Damage +27% for 60 sec, Yellow Aura: Speed +14 for 60 sec, Attack Speed +2, 27% chance of evading enemy attack, Blue Aura: Invincible for 6 sec | ||
Level 8: MP Cost: 66, Cooldown: 156 sec, Dark Aura: Damage +28% for 60 sec, Yellow Aura: Speed +16 for 60 sec, Attack Speed +2, 28% chance of evading enemy attack, Blue Aura: Invincible for 7 sec | ||
Level 9: MP Cost: 68, Cooldown: 156 sec, Dark Aura: Damage +29% for 60 sec, Yellow Aura: Speed +18 for 60 sec, Attack Speed +2, 29% chance of evading enemy attack, Blue Aura: Invincible for 7 sec | ||
Level 10: MP Cost: 70, Cooldown: 150 sec, Dark Aura: Damage +30% for 60 sec, Yellow Aura: Speed +20 for 60 sec, Attack Speed +2, 30% chance of evading enemy attack, Blue Aura: Invincible for 7 sec | ||
Level 11: MP Cost: 72, Cooldown: 150 sec, Dark Aura: Damage +31% for 60 sec, Yellow Aura: Speed +22 for 60 sec, Attack Speed +2, 31% chance of evading enemy attack, Blue Aura: Invincible for 7 sec | ||
Level 12: MP Cost: 74, Cooldown: 144 sec, Dark Aura: Damage +32% for 60 sec, Yellow Aura: Speed +24 for 60 sec, Attack Speed +2, 32% chance of evading enemy attack, Blue Aura: Invincible for 8 sec | ||
Level 13: MP Cost: 76, Cooldown: 144 sec, Dark Aura: Damage +33% for 60 sec, Yellow Aura: Speed +26 for 60 sec, Attack Speed +2, 33% chance of evading enemy attack, Blue Aura: Invincible for 8 sec | ||
Level 14: MP Cost: 78, Cooldown: 138 sec, Dark Aura: Damage +34% for 60 sec, Yellow Aura: Speed +28 for 60 sec, Attack Speed +2, 34% chance of evading enemy attack, Blue Aura: Invincible for 8 sec | ||
Level 15: MP Cost: 80, Cooldown: 138 sec, Dark Aura: Damage +35% for 60 sec, Yellow Aura: Speed +30 for 60 sec, Attack Speed +2, 35% chance of evading enemy attack, Blue Aura: Invincible for 8 sec | ||
Level 16: MP Cost: 82, Cooldown: 132 sec, Dark Aura: Damage +36% for 60 sec, Yellow Aura: Speed +32 for 60 sec, Attack Speed +2, 36% chance of evading enemy attack, Blue Aura: Invincible for 9 sec | ||
Level 17: MP Cost: 84, Cooldown: 132 sec, Dark Aura: Damage +37% for 60 sec, Yellow Aura: Speed +34 for 60 sec, Attack Speed +2, 37% chance of evading enemy attack, Blue Aura: Invincible for 9 sec | ||
Level 18: MP Cost: 86, Cooldown: 126 sec, Dark Aura: Damage +38% for 60 sec, Yellow Aura: Speed +36 for 60 sec, Attack Speed +2, 38% chance of evading enemy attack, Blue Aura: Invincible for 9 sec | ||
Level 19: MP Cost: 88, Cooldown: 126 sec, Dark Aura: Damage +39% for 60 sec, Yellow Aura: Speed +38 for 60 sec, Attack Speed +2, 39% chance of evading enemy attack, Blue Aura: Invincible for 9 sec | ||
Level 20: MP Cost: 90, Cooldown: 120 sec, Dark Aura: Damage +40% for 60 sec, Yellow Aura: Speed +40 for 60 sec, Attack Speed +2, 40% chance of evading enemy attack, Blue Aura: Invincible for 10 sec |
Summon Reaper Buff | Master Level: 20 | |
Type: Active | ||
Description: Has a chance to summon a Reaper when you attack a monster. The Reaper will attack nearby monsters when summoned. |
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Level 1: MP Cost: 70, Summon Chance: 1%, Buff Duration: 63 sec, Reaper's Damage: 260%, Reaper Duration: 10 sec | ||
Level 2: MP Cost: 70, Summon Chance: 1%, Buff Duration: 66 sec, Reaper's Damage: 270%, Reaper Duration: 12 sec | ||
Level 3: MP Cost: 70, Summon Chance: 2%, Buff Duration: 69 sec, Reaper's Damage: 280%, Reaper Duration: 12 sec | ||
Level 4: MP Cost: 70, Summon Chance: 2%, Buff Duration: 72 sec, Reaper's Damage: 290%, Reaper Duration: 14 sec | ||
Level 5: MP Cost: 70, Summon Chance: 3%, Buff Duration: 75 sec, Reaper's Damage: 300%, Reaper Duration: 14 sec | ||
Level 6: MP Cost: 80, Summon Chance: 3%, Buff Duration: 78 sec, Reaper's Damage: 310%, Reaper Duration: 16 sec | ||
Level 7: MP Cost: 80, Summon Chance: 4%, Buff Duration: 81 sec, Reaper's Damage: 320%, Reaper Duration: 16 sec | ||
Level 8: MP Cost: 80, Summon Chance: 4%, Buff Duration: 84 sec, Reaper's Damage: 330%, Reaper Duration: 18 sec | ||
Level 9: MP Cost: 80, Summon Chance: 5%, Buff Duration: 87 sec, Reaper's Damage: 340%, Reaper Duration: 18 sec | ||
Level 10: MP Cost: 80, Summon Chance: 5%, Buff Duration: 90 sec, Reaper's Damage: 350%, Reaper Duration: 20 sec | ||
Level 11: MP Cost: 90, Summon Chance: 6%, Buff Duration: 93 sec, Reaper's Damage: 360%, Reaper Duration: 20 sec | ||
Level 12: MP Cost: 90, Summon Chance: 6%, Buff Duration: 96 sec, Reaper's Damage: 370%, Reaper Duration: 22 sec | ||
Level 13: MP Cost: 90, Summon Chance: 7%, Buff Duration: 99 sec, Reaper's Damage: 380%, Reaper Duration: 22 sec | ||
Level 14: MP Cost: 90, Summon Chance: 7%, Buff Duration: 102 sec, Reaper's Damage: 390%, Reaper Duration: 24 sec | ||
Level 15: MP Cost: 90, Summon Chance: 8%, Buff Duration: 105 sec, Reaper's Damage: 400%, Reaper Duration: 24 sec | ||
Level 16: MP Cost: 100, Summon Chance: 8%, Buff Duration: 108 sec, Reaper's Damage: 410%, Reaper Duration: 26 sec | ||
Level 17: MP Cost: 100, Summon Chance: 9%, Buff Duration: 111 sec, Reaper's Damage: 420%, Reaper Duration: 26 sec | ||
Level 18: MP Cost: 100, Summon Chance: 9%, Buff Duration: 114 sec, Reaper's Damage: 430%, Reaper Duration: 28 sec | ||
Level 19: MP Cost: 100, Summon Chance: 10%, Buff Duration: 117 sec, Reaper's Damage: 440%, Reaper Duration: 28 sec | ||
Level 20: MP Cost: 100, Summon Chance: 10%, Buff Duration: 120 sec, Reaper's Damage: 450%, Reaper Duration: 30 sec |
Teleport Mastery (PVP) | Master Level: 10 | |
Type: Active | Pre-requisite: Teleport Lv. 15 | |
Description: When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. |
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Level 1: MP Cost: 2, Damage: 32%, Max Monsters Hit: 3, Stun Chance: 1%, Stun Duration: 1 sec, Teleport Distance: +2 | ||
Level 2: MP Cost: 4, Damage: 34%, Max Monsters Hit: 3, Stun Chance: 1%, Stun Duration: 1 sec, Teleport Distance: +4 | ||
Level 3: MP Cost: 6, Damage: 36%, Max Monsters Hit: 3, Stun Chance: 2%, Stun Duration: 1 sec, Teleport Distance: +6 | ||
Level 4: MP Cost: 8, Damage: 38%, Max Monsters Hit: 3, Stun Chance: 2%, Stun Duration: 1 sec, Teleport Distance: +8 | ||
Level 5: MP Cost: 10, Damage: 40%, Max Monsters Hit: 3, Stun Chance: 3%, Stun Duration: 1 sec, Teleport Distance: +10 | ||
Level 6: MP Cost: 12, Damage: 42%, Max Monsters Hit: 3, Stun Chance: 3%, Stun Duration: 1 sec, Teleport Distance: +12 | ||
Level 7: MP Cost: 14, Damage: 44%, Max Monsters Hit: 3, Stun Chance: 4%, Stun Duration: 1 sec, Teleport Distance: +14 | ||
Level 8: MP Cost: 16, Damage: 46%, Max Monsters Hit: 3, Stun Chance: 4%, Stun Duration: 1 sec, Teleport Distance: +16 | ||
Level 9: MP Cost: 18, Damage: 48%, Max Monsters Hit: 3, Stun Chance: 5%, Stun Duration: 1 sec, Teleport Distance: +18 | ||
Level 10: MP Cost: 20, Damage: 50%, Max Monsters Hit: 3, Stun Chance: 5%, Stun Duration: 1 sec, Teleport Distance: +20 |