Fighter
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Requirement: Level 30
Head back to Shrine of Warriors once you've reached Lv 30, which is located at the highest point of Perion. Go inside, talk to "Dances with Balrog". He'll give you a letter and you've to pass it to the job advancement instructor near Perion. After giving the letter, you'll be given an errand to collect 30 Dark Marbles by defeating the monsters inside. Be careful to stock your potions up before you start collecting the 30 Dark Marbles.
Once you've collected 30 Dark Marbles, talk to the instructor, and he'll award you with a Proof of a Hero. Go back to Perion's Shrine Warrior, and talk to "Dances with Balrog" once again, where then you'll advance as the Fighter.
PVE
Weapon Mastery | Master Level: 20 | |
Type: Passive | ||
Description: Increases the weapon mastery and accuracy of swords and axes. |
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Level 1: Sword and Axe Mastery: 12%, Accuracy: +6 | ||
Level 2: Sword and Axe Mastery: 14%, Accuracy: +12 | ||
Level 3: Sword and Axe Mastery: 16%, Accuracy: +18 | ||
Level 4: Sword and Axe Mastery: 18%, Accuracy: +24 | ||
Level 5: Sword and Axe Mastery: 20%, Accuracy: +30 | ||
Level 6: Sword and Axe Mastery: 22%, Accuracy: +36 | ||
Level 7: Sword and Axe Mastery: 24%, Accuracy: +42 | ||
Level 8: Sword and Axe Mastery: 26%, Accuracy: +48 | ||
Level 9: Sword and Axe Mastery: 28%, Accuracy: +54 | ||
Level 10: Sword and Axe Mastery: 30%, Accuracy: +60 | ||
Level 11: Sword and Axe Mastery: 32%, Accuracy: +66 | ||
Level 12: Sword and Axe Mastery: 34%, Accuracy: +72 | ||
Level 13: Sword and Axe Mastery: 36%, Accuracy: +78 | ||
Level 14: Sword and Axe Mastery: 38%, Accuracy: +84 | ||
Level 15: Sword and Axe Mastery: 40%, Accuracy: +90 | ||
Level 16: Sword and Axe Mastery: 42%, Accuracy: +96 | ||
Level 17: Sword and Axe Mastery: 44%, Accuracy: +102 | ||
Level 18: Sword and Axe Mastery: 46%, Accuracy: +108 | ||
Level 19: Sword and Axe Mastery: 48%, Accuracy: +114 | ||
Level 20: Sword and Axe Mastery: 50%, Accuracy: +120 |
Final Attack | Master Level: 20 | |
Type: Passive | Pre-requisite: Weapon Mastery Lv. 3 | |
Description: Grants a chance to deal additional damage after an attack. Must have a sword or an axe equipped. |
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Level 1: Proc Rate: 2%, Damage: 100% | ||
Level 2: Proc Rate: 4%, Damage: 105% | ||
Level 3: Proc Rate: 6%, Damage: 105% | ||
Level 4: Proc Rate: 8%, Damage: 110% | ||
Level 5: Proc Rate: 10%, Damage: 110% | ||
Level 6: Proc Rate: 12%, Damage: 115% | ||
Level 7: Proc Rate: 14%, Damage: 115% | ||
Level 8: Proc Rate: 16%, Damage: 120% | ||
Level 9: Proc Rate: 18%, Damage: 120% | ||
Level 10: Proc Rate: 20%, Damage: 125% | ||
Level 11: Proc Rate: 22%, Damage: 125% | ||
Level 12: Proc Rate: 24%, Damage: 130% | ||
Level 13: Proc Rate: 26%, Damage: 130% | ||
Level 14: Proc Rate: 28%, Damage: 135% | ||
Level 15: Proc Rate: 30%, Damage: 135% | ||
Level 16: Proc Rate: 32%, Damage: 140% | ||
Level 17: Proc Rate: 34%, Damage: 140% | ||
Level 18: Proc Rate: 36%, Damage: 145% | ||
Level 19: Proc Rate: 38%, Damage: 145% | ||
Level 20: Proc Rate: 40%, Damage: 150% |
Weapon Booster | Master Level: 20 | |
Type: Supportive | Pre-requisite: Weapon Mastery Lv. 5 | |
Description: Doubles the attack speed of your weapon. Must have a sword or an axe equipped. |
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Level 1: MP Cost: 30, Duration: 10 sec | ||
Level 2: MP Cost: 29, Duration: 20 sec | ||
Level 3: MP Cost: 28, Duration: 30 sec | ||
Level 4: MP Cost: 27, Duration: 40 sec | ||
Level 5: MP Cost: 26, Duration: 50 sec | ||
Level 6: MP Cost: 25, Duration: 60 sec | ||
Level 7: MP Cost: 24, Duration: 70 sec | ||
Level 8: MP Cost: 23, Duration: 80 sec | ||
Level 9: MP Cost: 22, Duration: 90 sec | ||
Level 10: MP Cost: 21, Duration: 100 sec | ||
Level 11: MP Cost: 20, Duration: 110 sec | ||
Level 12: MP Cost: 19, Duration: 120 sec | ||
Level 13: MP Cost: 18, Duration: 130 sec | ||
Level 14: MP Cost: 17, Duration: 140 sec | ||
Level 15: MP Cost: 16, Duration: 150 sec | ||
Level 16: MP Cost: 15, Duration: 160 sec | ||
Level 17: MP Cost: 14, Duration: 170 sec | ||
Level 18: MP Cost: 13, Duration: 180 sec | ||
Level 19: MP Cost: 12, Duration: 190 sec | ||
Level 20: MP Cost: 11, Duration: 200 sec |
Rage | Master Level: 20 | |
Type: Supportive | ||
Description: Improves the Weapon ATT of party members. |
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Level 1: MP Cost: 12, Weapon ATT: +11, Duration: 60 sec | ||
Level 2: MP Cost: 12, Weapon ATT: +12, Duration: 65 sec | ||
Level 3: MP Cost: 12, Weapon ATT: +13, Duration: 70 sec | ||
Level 4: MP Cost: 12, Weapon ATT: +14, Duration: 75 sec | ||
Level 5: MP Cost: 12, Weapon ATT: +15, Duration: 80 sec | ||
Level 6: MP Cost: 12, Weapon ATT: +16, Duration: 85 sec | ||
Level 7: MP Cost: 12, Weapon ATT: +17, Duration: 90 sec | ||
Level 8: MP Cost: 12, Weapon ATT: +18, Duration: 95 sec | ||
Level 9: MP Cost: 12, Weapon ATT: +19, Duration: 100 sec | ||
Level 10: MP Cost: 12, Weapon ATT: +20, Duration: 105 sec | ||
Level 11: MP Cost: 20, Weapon ATT: +21, Duration: 110 sec | ||
Level 12: MP Cost: 20, Weapon ATT: +22, Duration: 115 sec | ||
Level 13: MP Cost: 20, Weapon ATT: +23, Duration: 120 sec | ||
Level 14: MP Cost: 20, Weapon ATT: +24, Duration: 125 sec | ||
Level 15: MP Cost: 20, Weapon ATT: +25, Duration: 130 sec | ||
Level 16: MP Cost: 20, Weapon ATT: +26, Duration: 135 sec | ||
Level 17: MP Cost: 20, Weapon ATT: +27, Duration: 140 sec | ||
Level 18: MP Cost: 20, Weapon ATT: +28, Duration: 145 sec | ||
Level 19: MP Cost: 20, Weapon ATT: +29, Duration: 150 sec | ||
Level 20: MP Cost: 20, Weapon ATT: +30, Duration: 155 sec |
Power Reflection | Master Level: 20 | |
Type: Supportive | Pre-requisite: Rage: Lv. 3 | |
Description: For a fixed period of time, absorbs some of the damage received, amplifies the damage, and reflects it back at the enemy. Cannot reflect more than half of the enemy's Max HP at once. |
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Level 1: MP Cost: 10, for 66 seconds, 11% of received damage is absorbed and amplifed by 120% before being returned to the enemy. | ||
Level 2: MP Cost: 11, for 72 seconds, 12% of received damage is absorbed and amplifed by 140% before being returned to the enemy. | ||
Level 3: MP Cost: 11, for 78 seconds, 13% of received damage is absorbed and amplifed by 160% before being returned to the enemy. | ||
Level 4: MP Cost: 12, for 84 seconds, 14% of received damage is absorbed and amplifed by 180% before being returned to the enemy. | ||
Level 5: MP Cost: 12, for 90 seconds, 15% of received damage is absorbed and amplifed by 200% before being returned to the enemy. | ||
Level 6: MP Cost: 13, for 96 seconds, 16% of received damage is absorbed and amplifed by 220% before being returned to the enemy. | ||
Level 7: MP Cost: 13, for 102 seconds, 17% of received damage is absorbed and amplifed by 240% before being returned to the enemy. | ||
Level 8: MP Cost: 14, for 108 seconds, 18% of received damage is absorbed and amplifed by 260% before being returned to the enemy. | ||
Level 9: MP Cost: 14, for 114 seconds, 19% of received damage is absorbed and amplifed by 280% before being returned to the enemy. | ||
Level 10: MP Cost: 15, for 120 seconds, 20% of received damage is absorbed and amplifed by 300% before being returned to the enemy. | ||
Level 11: MP Cost: 15, for 126 seconds, 21% of received damage is absorbed and amplifed by 320% before being returned to the enemy. | ||
Level 12: MP Cost: 16, for 132 seconds, 22% of received damage is absorbed and amplifed by 340% before being returned to the enemy. | ||
Level 13: MP Cost: 16, for 138 seconds, 23% of received damage is absorbed and amplifed by 360% before being returned to the enemy. | ||
Level 14: MP Cost: 17, for 144 seconds, 24% of received damage is absorbed and amplifed by 380% before being returned to the enemy. | ||
Level 15: MP Cost: 17, for 150 seconds, 25% of received damage is absorbed and amplifed by 400% before being returned to the enemy. | ||
Level 16: MP Cost: 18, for 156 seconds, 26% of received damage is absorbed and amplifed by 420% before being returned to the enemy. | ||
Level 17: MP Cost: 18, for 162 seconds, 27% of received damage is absorbed and amplifed by 440% before being returned to the enemy. | ||
Level 18: MP Cost: 19, for 168 seconds, 28% of received damage is absorbed and amplifed by 460% before being returned to the enemy. | ||
Level 19: MP Cost: 19, for 174 seconds, 29% of received damage is absorbed and amplifed by 480% before being returned to the enemy. | ||
Level 20: MP Cost: 20, for 180 seconds, 30% of received damage is absorbed and amplifed by 500% before being returned to the enemy. |
Ground Smash | Master Level: 10 | |
Type: Active | ||
Description: Releases a shockwave that hits multiple enemies. |
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Level 1: MP Cost: 6, Max Enemies Hit: 4, Damage: 218% | ||
Level 2: MP Cost: 7, Max Enemies Hit: 4, Damage: 236% | ||
Level 3: MP Cost: 8, Max Enemies Hit: 4, Damage: 254% | ||
Level 4: MP Cost: 9, Max Enemies Hit: 4, Damage: 272% | ||
Level 5: MP Cost: 10, Max Enemies Hit: 4, Damage: 290% | ||
Level 6: MP Cost: 11, Max Enemies Hit: 4, Damage: 308% | ||
Level 7: MP Cost: 12, Max Enemies Hit: 4, Damage: 326% | ||
Level 8: MP Cost: 13, Max Enemies Hit: 4, Damage: 344% | ||
Level 9: MP Cost: 14, Max Enemies Hit: 4, Damage: 362% | ||
Level 10: MP Cost: 15, Max Enemies Hit: 4, Damage: 380% |
Physical Training | Master Level: 10 | |
Type: Passive | ||
Description: Improves STR and DEX permanently through physical training. |
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Level 1: Permanently increase STR by 3 and DEX by 3. | ||
Level 2: Permanently increase STR by 6 and DEX by 6. | ||
Level 3: Permanently increase STR by 9 and DEX by 9. | ||
Level 4: Permanently increase STR by 12 and DEX by 12. | ||
Level 5: Permanently increase STR by 15 and DEX by 15. | ||
Level 6: Permanently increase STR by 18 and DEX by 18. | ||
Level 7: Permanently increase STR by 21 and DEX by 21. | ||
Level 8: Permanently increase STR by 24 and DEX by 24. | ||
Level 9: Permanently increase STR by 27 and DEX by 27. | ||
Level 10: Permanently increase STR by 30 and DEX by 30. |
Slipstream | Master Level: 10 | |
Type: Passive | ||
Description: Pushes you past the wind to let you move quicker than the eye can follow. |
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Level 1: MP Cost: 60, pushes you forward a set distance | ||
Level 2: MP Cost: 55, pushes you forward a set distance | ||
Level 3: MP Cost: 50, pushes you forward a set distance | ||
Level 4: MP Cost: 45, pushes you forward a set distance | ||
Level 5: MP Cost: 40, pushes you forward a set distance | ||
Level 6: MP Cost: 35, pushes you forward a set distance | ||
Level 7: MP Cost: 30, pushes you forward a set distance | ||
Level 8: MP Cost: 25, pushes you forward a set distance | ||
Level 9: MP Cost: 20, pushes you forward a set distance | ||
Level 10: MP Cost: 15, pushes you forward a set distance |
Brandish | Master Level: 20 | |
Type: Active | ||
Description: Perform a double attack on the monsters in front of you. Number of attacks: 2. Max Enemies Hit: 3. |
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Level 1: MP Cost: 15, Damage: 172% | ||
Level 2: MP Cost: 15, Damage: 174% | ||
Level 3: MP Cost: 16, Damage: 176% | ||
Level 4: MP Cost: 16, Damage: 178% | ||
Level 5: MP Cost: 16, Damage: 180% | ||
Level 6: MP Cost: 17, Damage: 182% | ||
Level 7: MP Cost: 17, Damage: 184% | ||
Level 8: MP Cost: 17, Damage: 186%, | ||
Level 9: MP Cost: 18, Damage: 188% | ||
Level 10: MP Cost: 18, Damage: 190%, | ||
Level 11: MP Cost: 18, Damage: 192%, | ||
Level 12: MP Cost: 19, Damage: 194% | ||
Level 13: MP Cost: 19, Damage: 196% | ||
Level 14: MP Cost: 19, Damage: 198% | ||
Level 15: MP Cost: 20, Damage: 200% | ||
Level 16: MP Cost: 20, Damage: 202% | ||
Level 17: MP Cost: 20, Damage: 204% | ||
Level 18: MP Cost: 21, Damage: 206% | ||
Level 19: MP Cost: 21, Damage: 208% | ||
Level 20: MP Cost: 21, Damage: 210% |
PVP
Weapon Mastery | Master Level: 20 | |
Type: Passive | ||
Description: Increases the weapon mastery and accuracy of swords and axes. |
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Level 1: Sword and Axe Mastery: 12%, Accuracy: +6 | ||
Level 2: Sword and Axe Mastery: 14%, Accuracy: +12 | ||
Level 3: Sword and Axe Mastery: 16%, Accuracy: +18 | ||
Level 4: Sword and Axe Mastery: 18%, Accuracy: +24 | ||
Level 5: Sword and Axe Mastery: 20%, Accuracy: +30 | ||
Level 6: Sword and Axe Mastery: 22%, Accuracy: +36 | ||
Level 7: Sword and Axe Mastery: 24%, Accuracy: +42 | ||
Level 8: Sword and Axe Mastery: 26%, Accuracy: +48 | ||
Level 9: Sword and Axe Mastery: 28%, Accuracy: +54 | ||
Level 10: Sword and Axe Mastery: 30%, Accuracy: +60 | ||
Level 11: Sword and Axe Mastery: 32%, Accuracy: +66 | ||
Level 12: Sword and Axe Mastery: 34%, Accuracy: +72 | ||
Level 13: Sword and Axe Mastery: 36%, Accuracy: +78 | ||
Level 14: Sword and Axe Mastery: 38%, Accuracy: +84 | ||
Level 15: Sword and Axe Mastery: 40%, Accuracy: +90 | ||
Level 16: Sword and Axe Mastery: 42%, Accuracy: +96 | ||
Level 17: Sword and Axe Mastery: 44%, Accuracy: +102 | ||
Level 18: Sword and Axe Mastery: 46%, Accuracy: +108 | ||
Level 19: Sword and Axe Mastery: 48%, Accuracy: +114 | ||
Level 20: Sword and Axe Mastery: 50%, Accuracy: +120 |
Final Attack | Master Level: 20 | |
Type: Passive | Pre-requisite: Weapon Mastery Lv. 3 | |
Description: Grants a chance to deal additional damage after an attack. Must have a sword or an axe equipped. |
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Level 1: Proc Rate: 2%, Damage: 100% | ||
Level 2: Proc Rate: 4%, Damage: 105% | ||
Level 3: Proc Rate: 6%, Damage: 105% | ||
Level 4: Proc Rate: 8%, Damage: 110% | ||
Level 5: Proc Rate: 10%, Damage: 110% | ||
Level 6: Proc Rate: 12%, Damage: 115% | ||
Level 7: Proc Rate: 14%, Damage: 115% | ||
Level 8: Proc Rate: 16%, Damage: 120% | ||
Level 9: Proc Rate: 18%, Damage: 120% | ||
Level 10: Proc Rate: 20%, Damage: 125% | ||
Level 11: Proc Rate: 22%, Damage: 125% | ||
Level 12: Proc Rate: 24%, Damage: 130% | ||
Level 13: Proc Rate: 26%, Damage: 130% | ||
Level 14: Proc Rate: 28%, Damage: 135% | ||
Level 15: Proc Rate: 30%, Damage: 135% | ||
Level 16: Proc Rate: 32%, Damage: 140% | ||
Level 17: Proc Rate: 34%, Damage: 140% | ||
Level 18: Proc Rate: 36%, Damage: 145% | ||
Level 19: Proc Rate: 38%, Damage: 145% | ||
Level 20: Proc Rate: 40%, Damage: 150% |
Weapon Booster | Master Level: 20 | |
Type: Supportive | Pre-requisite: Weapon Mastery Lv. 5 | |
Description: Doubles the attack speed of your weapon. Must have a sword or an axe equipped. |
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Level 1: MP Cost: 30, Duration: 10 sec | ||
Level 2: MP Cost: 29, Duration: 20 sec | ||
Level 3: MP Cost: 28, Duration: 30 sec | ||
Level 4: MP Cost: 27, Duration: 40 sec | ||
Level 5: MP Cost: 26, Duration: 50 sec | ||
Level 6: MP Cost: 25, Duration: 60 sec | ||
Level 7: MP Cost: 24, Duration: 70 sec | ||
Level 8: MP Cost: 23, Duration: 80 sec | ||
Level 9: MP Cost: 22, Duration: 90 sec | ||
Level 10: MP Cost: 21, Duration: 100 sec | ||
Level 11: MP Cost: 20, Duration: 110 sec | ||
Level 12: MP Cost: 19, Duration: 120 sec | ||
Level 13: MP Cost: 18, Duration: 130 sec | ||
Level 14: MP Cost: 17, Duration: 140 sec | ||
Level 15: MP Cost: 16, Duration: 150 sec | ||
Level 16: MP Cost: 15, Duration: 160 sec | ||
Level 17: MP Cost: 14, Duration: 170 sec | ||
Level 18: MP Cost: 13, Duration: 180 sec | ||
Level 19: MP Cost: 12, Duration: 190 sec | ||
Level 20: MP Cost: 11, Duration: 200 sec |
Rage | Master Level: 20 | |
Type: Supportive | ||
Description: Improves the Weapon ATT of party members. |
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Level 1: MP Cost: 12, Weapon ATT: +, Duration: 60 sec | ||
Level 2: MP Cost: 12, Weapon ATT: +, Duration: 65 sec | ||
Level 3: MP Cost: 12, Weapon ATT: +, Duration: 70 sec | ||
Level 4: MP Cost: 12, Weapon ATT: +, Duration: 75 sec | ||
Level 5: MP Cost: 12, Weapon ATT: +, Duration: 80 sec | ||
Level 6: MP Cost: 12, Weapon ATT: +, Duration: 85 sec | ||
Level 7: MP Cost: 12, Weapon ATT: +, Duration: 90 sec | ||
Level 8: MP Cost: 12, Weapon ATT: +, Duration: 95 sec | ||
Level 9: MP Cost: 12, Weapon ATT: +, Duration: 100 sec | ||
Level 10: MP Cost: 12, Weapon ATT: +, Duration: 105 sec | ||
Level 11: MP Cost: 20, Weapon ATT: +, Duration: 110 sec | ||
Level 12: MP Cost: 20, Weapon ATT: +, Duration: 115 sec | ||
Level 13: MP Cost: 20, Weapon ATT: +, Duration: 120 sec | ||
Level 14: MP Cost: 20, Weapon ATT: +, Duration: 125 sec | ||
Level 15: MP Cost: 20, Weapon ATT: +, Duration: 130 sec | ||
Level 16: MP Cost: 20, Weapon ATT: +, Duration: 135 sec | ||
Level 17: MP Cost: 20, Weapon ATT: +, Duration: 140 sec | ||
Level 18: MP Cost: 20, Weapon ATT: +, Duration: 145 sec | ||
Level 19: MP Cost: 20, Weapon ATT: +, Duration: 150 sec | ||
Level 20: MP Cost: 20, Weapon ATT: +, Duration: 155 sec |
Power Guard | Master Level: 20 | |
Type: Active | Pre-requisite: Rage: Lv. 3 | |
Description: Reflects a certain percentage of the damage taken back to the enemy. Cannot reflect more than half of the enemy's Max HP at once. |
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Level 1: MP Cost: 10, Duration: 10 sec, Damage Reflected: 11% | ||
Level 2: MP Cost: 11, Duration: 10 sec, Damage Reflected: 12% | ||
Level 3: MP Cost: 11, Duration: 20 sec, Damage Reflected: 13% | ||
Level 4: MP Cost: 12, Duration: 20 sec, Damage Reflected: 14% | ||
Level 5: MP Cost: 12, Duration: 30 sec, Damage Reflected: 15% | ||
Level 6: MP Cost: 13, Duration: 30 sec, Damage Reflected: 16% | ||
Level 7: MP Cost: 13, Duration: 40 sec, Damage Reflected: 17% | ||
Level 8: MP Cost: 14, Duration: 40 sec, Damage Reflected: 18% | ||
Level 9: MP Cost: 14, Duration: 50 sec, Damage Reflected: 19% | ||
Level 10: MP Cost: 15, Duration: 50 sec, Damage Reflected: 20% | ||
Level 11: MP Cost: 15, Duration: 60 sec, Damage Reflected: 21% | ||
Level 12: MP Cost: 16, Duration: 60 sec, Damage Reflected: 22% | ||
Level 13: MP Cost: 16, Duration: 70 sec, Damage Reflected: 23% | ||
Level 14: MP Cost: 17, Duration: 70 sec, Damage Reflected: 24% | ||
Level 15: MP Cost: 17, Duration: 80 sec, Damage Reflected: 25% | ||
Level 16: MP Cost: 18, Duration: 80 sec, Damage Reflected: 26% | ||
Level 17: MP Cost: 18, Duration: 90 sec, Damage Reflected: 27% | ||
Level 18: MP Cost: 19, Duration: 90 sec, Damage Reflected: 28% | ||
Level 19: MP Cost: 19, Duration: 100 sec, Damage Reflected: 29% | ||
Level 20: MP Cost: 20, Duration: 100 sec, Damage Reflected: 30% |
Ground Smash | Master Level: 20 | |
Type: Active | ||
Description: Sends forth a shockwave to attack up to 3 enemies. |
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Level 1: MP Cost: 6, Max Enemies Hit: 3, Damage: 252% | ||
Level 2: MP Cost: 6, Max Enemies Hit: 3, Damage: 257% | ||
Level 3: MP Cost: 7, Max Enemies Hit: 3, Damage: 262% | ||
Level 4: MP Cost: 7, Max Enemies Hit: 3, Damage: 267% | ||
Level 5: MP Cost: 8, Max Enemies Hit: 3, Damage: 272% | ||
Level 6: MP Cost: 8, Max Enemies Hit: 3, Damage: 277% | ||
Level 7: MP Cost: 9, Max Enemies Hit: 3, Damage: 282% | ||
Level 8: MP Cost: 9, Max Enemies Hit: 3, Damage: 287% | ||
Level 9: MP Cost: 10, Max Enemies Hit: 3, Damage: 292% | ||
Level 10: MP Cost: 10, Max Enemies Hit: 3, Damage: 297% | ||
Level 11: MP Cost: 11, Max Enemies Hit: 3, Damage: 302% | ||
Level 12: MP Cost: 11, Max Enemies Hit: 3, Damage: 307% | ||
Level 13: MP Cost: 12, Max Enemies Hit: 3, Damage: 312% | ||
Level 14: MP Cost: 12, Max Enemies Hit: 3, Damage: 317% | ||
Level 15: MP Cost: 13, Max Enemies Hit: 3, Damage: 322% | ||
Level 16: MP Cost: 13, Max Enemies Hit: 3, Damage: 327% | ||
Level 17: MP Cost: 14, Max Enemies Hit: 3, Damage: 332% | ||
Level 18: MP Cost: 14, Max Enemies Hit: 3, Damage: 337% | ||
Level 19: MP Cost: 15, Max Enemies Hit: 3, Damage: 342% | ||
Level 20: MP Cost: 15, Max Enemies Hit: 3, Damage: 347% |
Enhanced Basics | Master Level: 10 | |
Type: Passive | ||
Description: Improves the damage of Power Strike and Slash Blast. |
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Level 1: Power Strike Damage: +12%, Slash Blast Damage: +7% | ||
Level 2: Power Strike Damage: +24%, Slash Blast Damage: +14% | ||
Level 3: Power Strike Damage: +36%, Slash Blast Damage: +21% | ||
Level 4: Power Strike Damage: +48%, Slash Blast Damage: +28% | ||
Level 5: Power Strike Damage: +60%, Slash Blast Damage: +35% | ||
Level 6: Power Strike Damage: +72%, Slash Blast Damage: +42% | ||
Level 7: Power Strike Damage: +84%, Slash Blast Damage: +49% | ||
Level 8: Power Strike Damage: +96%, Slash Blast Damage: +56% | ||
Level 9: Power Strike Damage: +108%, Slash Blast Damage: +63% | ||
Level 10: Power Strike Damage: +120%, Slash Blast Damage: +70% |