Thunder Breaker (3rd job)
PVE
Critical Punch | Master Level: 15 | |
Type: Passive | ||
Description: Increases your Critical Rate and the minimum Critical Damage. |
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Level 1: Critical Attack Rate: +2%, Minimum Critical Damage: +1% | ||
Level 2: Critical Attack Rate: +4%, Minimum Critical Damage: +2% | ||
Level 3: Critical Attack Rate: +6%, Minimum Critical Damage: +3% | ||
Level 4: Critical Attack Rate: +8%, Minimum Critical Damage: +4% | ||
Level 5: Critical Attack Rate: +10%, Minimum Critical Damage: +5% | ||
Level 6: Critical Attack Rate: +12%, Minimum Critical Damage: +6% | ||
Level 7: Critical Attack Rate: +14%, Minimum Critical Damage: +7% | ||
Level 8: Critical Attack Rate: +16%, Minimum Critical Damage: +8% | ||
Level 9: Critical Attack Rate: +18%, Minimum Critical Damage: +9% | ||
Level 10: Critical Attack Rate: +20%, Minimum Critical Damage: +10% | ||
Level 11: Critical Attack Rate: +22%, Minimum Critical Damage: +11% | ||
Level 12: Critical Attack Rate: +24%, Minimum Critical Damage: +12% | ||
Level 13: Critical Attack Rate: +26%, Minimum Critical Damage: +13% | ||
Level 14: Critical Attack Rate: +28%, Minimum Critical Damage: +14% | ||
Level 15: Critical Attack Rate: +30%, Minimum Critical Damage: +15% | ||
Level 16: Critical Attack Rate: +32%, Minimum Critical Damage: +16% | ||
Level 17: Critical Attack Rate: +34%, Minimum Critical Damage: +17% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Energy Drain | Master Level: 20 | |
Type: Active | Pre-requisite: Energy Charge Lv. 1 | |
Description: Absorbs a portion of the monster's HP to restore your own HP. It can only be used when your energy is fully charged. |
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Level 1: Damage: 305%, Amount Absorbed: 10% | ||
Level 2: Damage: 310%, Amount Absorbed: 11% | ||
Level 3: Damage: 315%, Amount Absorbed: 11% | ||
Level 4: Damage: 320%, Amount Absorbed: 12% | ||
Level 5: Damage: 325%, Amount Absorbed: 12% | ||
Level 6: Damage: 330%, Amount Absorbed: 13% | ||
Level 7: Damage: 335%, Amount Absorbed: 13% | ||
Level 8: Damage: 340%, Amount Absorbed: 14% | ||
Level 9: Damage: 345%, Amount Absorbed: 14% | ||
Level 10: Damage: 350%, Amount Absorbed: 15% | ||
Level 11: Damage: 355%, Amount Absorbed: 15% | ||
Level 12: Damage: 360%, Amount Absorbed: 16% | ||
Level 13: Damage: 365%, Amount Absorbed: 16% | ||
Level 14: Damage: 370%, Amount Absorbed: 17% | ||
Level 15: Damage: 375%, Amount Absorbed: 17% | ||
Level 16: Damage: 380%, Amount Absorbed: 18% | ||
Level 17: Damage: 385%, Amount Absorbed: 18% | ||
Level 18: Damage: 390%, Amount Absorbed: 19% | ||
Level 19: Damage: 395%, Amount Absorbed: 19% | ||
Level 20: Damage: 400%, Amount Absorbed: 20% | ||
Level 21: Damage: 405%, Amount Absorbed: 20% | ||
Level 22: Damage: 410%, Amount Absorbed: 21% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Transformation | Master Level: 5 | |
Type: Supportive | ||
Description: Transforms you for 180 seconds. Some skills cannot be used when you are transformed. |
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Level 1: MP Cost: 22, Transform Duration: 180 sec, Weapon ATT: +1, Weapon DEF: +10, Magic DEF: +10, Movement Speed: +2, Jump: +1, Cooldown: 485 sec | ||
Level 2: MP Cost: 24, Transform Duration: 180 sec, Weapon ATT: +2, Weapon DEF: +20, Magic DEF: +20, Movement Speed: +4, Jump: +2, Cooldown: 470 sec | ||
Level 3: MP Cost: 26, Transform Duration: 180 sec, Weapon ATT: +3, Weapon DEF: +30, Magic DEF: +30, Movement Speed: +6, Jump: +3, Cooldown: 455 sec | ||
Level 4: MP Cost: 28, Transform Duration: 180 sec, Weapon ATT: +4, Weapon DEF: +40, Magic DEF: +40, Movement Speed: +8, Jump: +4, Cooldown: 440 sec | ||
Level 5: MP Cost: 30, Transform Duration: 180 sec, Weapon ATT: +5, Weapon DEF: +50, Magic DEF: +50, Movement Speed: +10, Jump: +5, Cooldown: 425 sec | ||
Level 6: MP Cost: 32, Transform Duration: 180 sec, Weapon ATT: +6, Weapon DEF: +60, Magic DEF: +60, Movement Speed: +12, Jump: +6, Cooldown: 410 sec | ||
Level 7: MP Cost: 34, Transform Duration: 180 sec, Weapon ATT: +7, Weapon DEF: +70, Magic DEF: +70, Movement Speed: +14, Jump: +7, Cooldown: 395 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Shockwave | Master Level: 20 | |
Type: Active | Pre-requisite: Transform Lv. 1 | |
Description: Smashes the ground to create a shockwave. The shockwave penetrates and damages a number of monsters. Can only be used when Transformation, Super Transformation is active. |
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Level 1: MP Cost: 22, Damage: 655%, Max Enemies Hit: 4 | ||
Level 2: MP Cost: 22, Damage: 660%, Max Enemies Hit: 4 | ||
Level 3: MP Cost: 22, Damage: 665%, Max Enemies Hit: 4 | ||
Level 4: MP Cost: 22, Damage: 670%, Max Enemies Hit: 4 | ||
Level 5: MP Cost: 22, Damage: 675%, Max Enemies Hit: 4 | ||
Level 6: MP Cost: 27, Damage: 680%, Max Enemies Hit: 4 | ||
Level 7: MP Cost: 27, Damage: 685%, Max Enemies Hit: 4 | ||
Level 8: MP Cost: 27, Damage: 690%, Max Enemies Hit: 4 | ||
Level 9: MP Cost: 27, Damage: 695%, Max Enemies Hit: 4 | ||
Level 10: MP Cost: 27, Damage: 700%, Max Enemies Hit: 5 | ||
Level 11: MP Cost: 32, Damage: 705%, Max Enemies Hit: 5 | ||
Level 12: MP Cost: 32, Damage: 710%, Max Enemies Hit: 5 | ||
Level 13: MP Cost: 32, Damage: 715%, Max Enemies Hit: 5 | ||
Level 14: MP Cost: 32, Damage: 720%, Max Enemies Hit: 5 | ||
Level 15: MP Cost: 32, Damage: 725%, Max Enemies Hit: 5 | ||
Level 16: MP Cost: 37, Damage: 730%, Max Enemies Hit: 5 | ||
Level 17: MP Cost: 37, Damage: 735%, Max Enemies Hit: 5 | ||
Level 18: MP Cost: 37, Damage: 740%, Max Enemies Hit: 5 | ||
Level 19: MP Cost: 37, Damage: 745%, Max Enemies Hit: 5 | ||
Level 20: MP Cost: 37, Damage: 750%, Max Enemies Hit: 6 | ||
Level 21: MP Cost: 42, Damage: 755%, Max Enemies Hit: 6 | ||
Level 22: MP Cost: 42, Damage: 760%, Max Enemies Hit: 6 | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Barrage | Master Level: 20 | |
Type: Active | ||
Description: Attacks a monster nearby 6 times in quick succession. The targeted monster is stunned until the attack is complete. |
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Level 1: MP Cost: 20, Number of Attacks: 6, Damage: 284% | ||
Level 2: MP Cost: 20, Number of Attacks: 6, Damage: 288% | ||
Level 3: MP Cost: 20, Number of Attacks: 6, Damage: 292% | ||
Level 4: MP Cost: 20, Number of Attacks: 6, Damage: 296% | ||
Level 5: MP Cost: 23, Number of Attacks: 6, Damage: 300% | ||
Level 6: MP Cost: 23, Number of Attacks: 6, Damage: 304% | ||
Level 7: MP Cost: 23, Number of Attacks: 6, Damage: 308% | ||
Level 8: MP Cost: 23, Number of Attacks: 6, Damage: 312% | ||
Level 9: MP Cost: 23, Number of Attacks: 6, Damage: 316% | ||
Level 10: MP Cost: 26, Number of Attacks: 6, Damage: 320% | ||
Level 11: MP Cost: 26, Number of Attacks: 6, Damage: 324% | ||
Level 12: MP Cost: 26, Number of Attacks: 6, Damage: 328% | ||
Level 13: MP Cost: 26, Number of Attacks: 6, Damage: 332% | ||
Level 14: MP Cost: 26, Number of Attacks: 6, Damage: 336% | ||
Level 15: MP Cost: 29, Number of Attacks: 6, Damage: 340% | ||
Level 16: MP Cost: 29, Number of Attacks: 6, Damage: 344% | ||
Level 17: MP Cost: 29, Number of Attacks: 6, Damage: 348% | ||
Level 18: MP Cost: 29, Number of Attacks: 6, Damage: 352% | ||
Level 19: MP Cost: 29, Number of Attacks: 6, Damage: 356% | ||
Level 20: MP Cost: 32, Number of Attacks: 6, Damage: 360% | ||
Level 21: MP Cost: 32, Number of Attacks: 6, Damage: 364% | ||
Level 22: MP Cost: 32, Number of Attacks: 6, Damage: 368% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. | ||
Remarks:
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Speed Infusion | Master Level: 20 | |
Type: Supportive | Pre-requisite: Knuckle Booster Lv. 20 | |
Description: Uses HP and MP to temporarily increase the attack speed of a weapon. This can be combined with other boosters, and everyone in the party will have their attack speed doubled. |
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Level 1: Cost: -78 HP and 78 MP, Duration: 110 sec | ||
Level 2: Cost: -76 HP and 76 MP, Duration: 120 sec | ||
Level 3: Cost: -74 HP and 74 MP, Duration: 130 sec | ||
Level 4: Cost: -72 HP and 72 MP, Duration: 140 sec | ||
Level 5: Cost: -70 HP and 70 MP, Duration: 150 sec | ||
Level 6: Cost: -68 HP and 68 MP, Duration: 160 sec | ||
Level 7: Cost: -66 HP and 66 MP, Duration: 170 sec | ||
Level 8: Cost: -64 HP and 64 MP, Duration: 180 sec | ||
Level 9: Cost: -62 HP and 62 MP, Duration: 190 sec | ||
Level 10: Cost: -60 HP and 60 MP, Duration: 200 sec | ||
Level 11: Cost: -58 HP and 58 MP, Duration: 210 sec | ||
Level 12: Cost: -56 HP and 56 MP, Duration: 220 sec | ||
Level 13: Cost: -54 HP and 54 MP, Duration: 230 sec | ||
Level 14: Cost: -52 HP and 52 MP, Duration: 240 sec | ||
Level 15: Cost: -50 HP and 50 MP, Duration: 250 sec | ||
Level 16: Cost: -48 HP and 48 MP, Duration: 260 sec | ||
Level 17: Cost: -46 HP and 46 MP, Duration: 270 sec | ||
Level 18: Cost: -44 HP and 44 MP, Duration: 280 sec | ||
Level 19: Cost: -42 HP and 42 MP, Duration: 290 sec | ||
Level 20: Cost: -40 HP and 40 MP, Duration: 300 sec | ||
Level 21: Cost: -38 HP and 38 MP, Duration: 310 sec | ||
Level 22: Cost: -36 HP and 36 MP, Duration: 320 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. | ||
Remarks:
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Spark | Master Level: 20 | |
Type: Active | ||
Description: Uses the Spirit of Lightning to deal additional attacks. Nearby monsters also take damage. |
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Level 1: MP Cost: 20, Damage: 133%, Duration: 50 sec, Max Monsters Hit: 2 | ||
Level 2: MP Cost: 22, Damage: 136%, Duration: 60 sec, Max Monsters Hit: 2 | ||
Level 3: MP Cost: 22, Damage: 139%, Duration: 70 sec, Max Monsters Hit: 2 | ||
Level 4: MP Cost: 24, Damage: 142%, Duration: 80 sec, Max Monsters Hit: 2 | ||
Level 5: MP Cost: 24, Damage: 145%, Duration: 90 sec, Max Monsters Hit: 2 | ||
Level 6: MP Cost: 26, Damage: 148%, Duration: 100 sec, Max Monsters Hit: 2 | ||
Level 7: MP Cost: 26, Damage: 151%, Duration: 110 sec, Max Monsters Hit: 2 | ||
Level 8: MP Cost: 28, Damage: 154%, Duration: 120 sec, Max Monsters Hit: 2 | ||
Level 9: MP Cost: 28, Damage: 157%, Duration: 130 sec, Max Monsters Hit: 2 | ||
Level 10: MP Cost: 30, Damage: 160%, Duration: 140 sec, Max Monsters Hit: 2 | ||
Level 11: MP Cost: 30, Damage: 163%, Duration: 150 sec, Max Monsters Hit: 3 | ||
Level 12: MP Cost: 32, Damage: 166%, Duration: 160 sec, Max Monsters Hit: 3 | ||
Level 13: MP Cost: 32, Damage: 169%, Duration: 170 sec, Max Monsters Hit: 3 | ||
Level 14: MP Cost: 34, Damage: 172%, Duration: 180 sec, Max Monsters Hit: 3 | ||
Level 15: MP Cost: 34, Damage: 175%, Duration: 190 sec, Max Monsters Hit: 3 | ||
Level 16: MP Cost: 36, Damage: 178%, Duration: 200 sec, Max Monsters Hit: 3 | ||
Level 17: MP Cost: 36, Damage: 181%, Duration: 210 sec, Max Monsters Hit: 3 | ||
Level 18: MP Cost: 38, Damage: 184%, Duration: 220 sec, Max Monsters Hit: 3 | ||
Level 19: MP Cost: 38, Damage: 187%, Duration: 230 sec, Max Monsters Hit: 3 | ||
Level 20: MP Cost: 40, Damage: 190%, Duration: 240 sec, Max Monsters Hit: 3 | ||
Level 21: MP Cost: 40, Damage: 193%, Duration: 250 sec, Max Monsters Hit: 4 | ||
Level 22: MP Cost: 42, Damage: 196%, Duration: 260 sec, Max Monsters Hit: 4 | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Shark Wave | Master Level: 30 | |
Type: Active | ||
Description: Attack multiple monsters in front of you. |
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Level 1: MP Cost: 15, Damage: 307%, Max Enemies Hit: 4 | ||
Level 2: MP Cost: 15, Damage: 314%, Max Enemies Hit: 4 | ||
Level 3: MP Cost: 15, Damage: 321%, Max Enemies Hit: 4 | ||
Level 4: MP Cost: 15, Damage: 328%, Max Enemies Hit: 4 | ||
Level 5: MP Cost: 15, Damage: 335%, Max Enemies Hit: 4 | ||
Level 6: MP Cost: 15, Damage: 342%, Max Enemies Hit: 4 | ||
Level 7: MP Cost: 20, Damage: 349%, Max Enemies Hit: 4 | ||
Level 8: MP Cost: 20, Damage: 356%, Max Enemies Hit: 4 | ||
Level 9: MP Cost: 20, Damage: 363%, Max Enemies Hit: 4 | ||
Level 10: MP Cost: 20, Damage: 370%, Max Enemies Hit: 4 | ||
Level 11: MP Cost: 20, Damage: 377%, Max Enemies Hit: 4 | ||
Level 12: MP Cost: 20, Damage: 384%, Max Enemies Hit: 4 | ||
Level 13: MP Cost: 25, Damage: 391%, Max Enemies Hit: 4 | ||
Level 14: MP Cost: 25, Damage: 398%, Max Enemies Hit: 4 | ||
Level 15: MP Cost: 25, Damage: 405%, Max Enemies Hit: 5 | ||
Level 16: MP Cost: 25, Damage: 412%, Max Enemies Hit: 5 | ||
Level 17: MP Cost: 25, Damage: 419%, Max Enemies Hit: 5 | ||
Level 18: MP Cost: 25, Damage: 426%, Max Enemies Hit: 5 | ||
Level 19: MP Cost: 30, Damage: 433%, Max Enemies Hit: 5 | ||
Level 20: MP Cost: 30, Damage: 440%, Max Enemies Hit: 5 | ||
Level 21: MP Cost: 30, Damage: 447%, Max Enemies Hit: 5 | ||
Level 22: MP Cost: 30, Damage: 454%, Max Enemies Hit: 5 | ||
Level 23: MP Cost: 30, Damage: 461%, Max Enemies Hit: 5 | ||
Level 24: MP Cost: 30, Damage: 468%, Max Enemies Hit: 5 | ||
Level 25: MP Cost: 35, Damage: 475%, Max Enemies Hit: 5 | ||
Level 26: MP Cost: 35, Damage: 482%, Max Enemies Hit: 5 | ||
Level 27: MP Cost: 35, Damage: 489%, Max Enemies Hit: 5 | ||
Level 28: MP Cost: 35, Damage: 496%, Max Enemies Hit: 5 | ||
Level 29: MP Cost: 35, Damage: 503%, Max Enemies Hit: 5 | ||
Level 30: MP Cost: 35, Damage: 510%, Max Enemies Hit: 6 | ||
Level 31: MP Cost: 40, Damage: 517%, Max Enemies Hit: 6 | ||
Level 32: MP Cost: 40, Damage: 524%, Max Enemies Hit: 6 | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Empress's Shout | Master Level: 1 | |
Type: Passive | ||
Description: MaxHP and MaxMP are permanently increased when this skill is acquired. |
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Level 1: MaxHP and MaxMP +20% | ||
Remarks:
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Empress's Prayer | Master Level: 1 | |
Type: Supportive | ||
Description: ATT and Magic ATT are temporarily increased for 2 hours, and you can attack higher level monsters than usual. The effect remains even after the character dies, and it cannot be canceled by monster skills. |
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Level 1: MP Cost: 30, Weapon and Magic ATT +4% | ||
Remarks:
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Roll of the Dice | Master Level: 20 | |
Type: Supportive | ||
Description: Test your luck! Roll a dice to get a random buff. Roll 1: nothing, Roll 2: +30% physical defense, Roll 3: +20% hp and mp, Roll 4: +15% critical rate, Roll 5: +20% damage, and Roll 6: +30% experience. |
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Level 1: MP Cost: 60, Buff Duration: 180, Cooldown: 200 sec |
PVP
Critical Punch | Master Level: 15 | |
Type: Passive | ||
Description: Increases your Critical Rate and the minimum Critical Damage. |
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Level 1: Critical Attack Rate: +2%, Minimum Critical Damage: +1% | ||
Level 2: Critical Attack Rate: +4%, Minimum Critical Damage: +2% | ||
Level 3: Critical Attack Rate: +6%, Minimum Critical Damage: +3% | ||
Level 4: Critical Attack Rate: +8%, Minimum Critical Damage: +4% | ||
Level 5: Critical Attack Rate: +10%, Minimum Critical Damage: +5% | ||
Level 6: Critical Attack Rate: +12%, Minimum Critical Damage: +6% | ||
Level 7: Critical Attack Rate: +14%, Minimum Critical Damage: +7% | ||
Level 8: Critical Attack Rate: +16%, Minimum Critical Damage: +8% | ||
Level 9: Critical Attack Rate: +18%, Minimum Critical Damage: +9% | ||
Level 10: Critical Attack Rate: +20%, Minimum Critical Damage: +10% | ||
Level 11: Critical Attack Rate: +22%, Minimum Critical Damage: +11% | ||
Level 12: Critical Attack Rate: +24%, Minimum Critical Damage: +12% | ||
Level 13: Critical Attack Rate: +26%, Minimum Critical Damage: +13% | ||
Level 14: Critical Attack Rate: +28%, Minimum Critical Damage: +14% | ||
Level 15: Critical Attack Rate: +30%, Minimum Critical Damage: +15% | ||
Level 16: Critical Attack Rate: +32%, Minimum Critical Damage: +16% | ||
Level 17: Critical Attack Rate: +34%, Minimum Critical Damage: +17% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Energy Drain (PVP) | Master Level: 20 | |
Type: Active | Pre-requisite: Energy Charge Lv. 1 | |
Description: Absorbs a portion of the monster's HP to restore your own HP. It can only be used when your energy is fully charged. |
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Level 1: Damage: 405%, Amount Absorbed: 5% | ||
Level 2: Damage: 410%, Amount Absorbed: 10% | ||
Level 3: Damage: 415%, Amount Absorbed: 15% | ||
Level 4: Damage: 420%, Amount Absorbed: 20% | ||
Level 5: Damage: 425%, Amount Absorbed: 25% | ||
Level 6: Damage: 430%, Amount Absorbed: 30% | ||
Level 7: Damage: 435%, Amount Absorbed: 35% | ||
Level 8: Damage: 440%, Amount Absorbed: 40% | ||
Level 9: Damage: 445%, Amount Absorbed: 45% | ||
Level 10: Damage: 450%, Amount Absorbed: 50% | ||
Level 11: Damage: 455%, Amount Absorbed: 55% | ||
Level 12: Damage: 460%, Amount Absorbed: 60% | ||
Level 13: Damage: 465%, Amount Absorbed: 65% | ||
Level 14: Damage: 470%, Amount Absorbed: 70% | ||
Level 15: Damage: 475%, Amount Absorbed: 75% | ||
Level 16: Damage: 480%, Amount Absorbed: 80% | ||
Level 17: Damage: 485%, Amount Absorbed: 85% | ||
Level 18: Damage: 490%, Amount Absorbed: 90% | ||
Level 19: Damage: 495%, Amount Absorbed: 95% | ||
Level 20: Damage: 500%, Amount Absorbed: 100% | ||
Level 21: Damage: 505%, Amount Absorbed: 105% | ||
Level 22: Damage: 510%, Amount Absorbed: 110% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Transformation (PVP) | Master Level: 20 | |
Type: Supportive | ||
Description: Transforms you for 180 seconds. Some skills cannot be used when you are transformed. |
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Level 1: MP Cost: 22, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +10, Magic DEF: +10, Movement Speed: +2, Jump: +1, Cooldown: 485 sec | ||
Level 2: MP Cost: 24, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +20, Magic DEF: +20, Movement Speed: +4, Jump: +2, Cooldown: 470 sec | ||
Level 3: MP Cost: 26, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +30, Magic DEF: +30, Movement Speed: +6, Jump: +3, Cooldown: 455 sec | ||
Level 4: MP Cost: 28, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +40, Magic DEF: +40, Movement Speed: +8, Jump: +4, Cooldown: 440 sec | ||
Level 5: MP Cost: 30, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +50, Magic DEF: +50, Movement Speed: +10, Jump: +5, Cooldown: 425 sec | ||
Level 6: MP Cost: 32, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +60, Magic DEF: +60, Movement Speed: +12, Jump: +6, Cooldown: 410 sec | ||
Level 7: MP Cost: 34, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +70, Magic DEF: +70, Movement Speed: +14, Jump: +7, Cooldown: 395 sec | ||
Level 8: MP Cost: 36, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +80, Magic DEF: +80, Movement Speed: +16, Jump: +8, Cooldown: 380 sec | ||
Level 9: MP Cost: 38, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +90, Magic DEF: +90, Movement Speed: +18, Jump: +9, Cooldown: 365 sec | ||
Level 10: MP Cost: 40, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +100, Magic DEF: +100, Movement Speed: +20, Jump: +10, Cooldown: 350 sec | ||
Level 11: MP Cost: 42, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +110, Magic DEF: +110, Movement Speed: +22, Jump: +11, Cooldown: 335 sec | ||
Level 12: MP Cost: 44, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +120, Magic DEF: +120, Movement Speed: +24, Jump: +12, Cooldown: 320 sec | ||
Level 13: MP Cost: 46, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +130, Magic DEF: +130, Movement Speed: +26, Jump: +13, Cooldown: 305 sec | ||
Level 14: MP Cost: 48, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +140, Magic DEF: +140, Movement Speed: +28, Jump: +14, Cooldown: 290 sec | ||
Level 15: MP Cost: 50, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +150, Magic DEF: +150, Movement Speed: +30, Jump: +15, Cooldown: 275 sec | ||
Level 16: MP Cost: 52, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +160, Magic DEF: +160, Movement Speed: +32, Jump: +16, Cooldown: 260 sec | ||
Level 17: MP Cost: 54, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +170, Magic DEF: +170, Movement Speed: +34, Jump: +17, Cooldown: 245 sec | ||
Level 18: MP Cost: 56, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +180, Magic DEF: +180, Movement Speed: +36, Jump: +18, Cooldown: 230 sec | ||
Level 19: MP Cost: 58, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +190, Magic DEF: +190, Movement Speed: +38, Jump: +19, Cooldown: 215 sec | ||
Level 20: MP Cost: 60, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +200, Magic DEF: +200, Movement Speed: +40, Jump: +20, Cooldown: 200 sec | ||
Level 21: MP Cost: 62, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +210, Magic DEF: +210, Movement Speed: +42, Jump: +21, Cooldown: 185 sec | ||
Level 22: MP Cost: 64, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +220, Magic DEF: +220, Movement Speed: +44, Jump: +22, Cooldown: 170 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Shockwave (PVP) | Master Level: 20 | |
Type: Active | Pre-requisite: Transform Lv. 1 | |
Description: Smashes the ground to create a shockwave. The shockwave penetrates and damages a number of monsters. Can only be used when Transformation, Super Transformation is active. |
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Level 1: MP Cost: 22, Damage: 414%, Max Enemies Hit: 4 | ||
Level 2: MP Cost: 22, Damage: 420%, Max Enemies Hit: 4 | ||
Level 3: MP Cost: 22, Damage: 426%, Max Enemies Hit: 4 | ||
Level 4: MP Cost: 22, Damage: 432%, Max Enemies Hit: 4 | ||
Level 5: MP Cost: 22, Damage: 438%, Max Enemies Hit: 4 | ||
Level 6: MP Cost: 27, Damage: 444%, Max Enemies Hit: 4 | ||
Level 7: MP Cost: 27, Damage: 450%, Max Enemies Hit: 4 | ||
Level 8: MP Cost: 27, Damage: 456%, Max Enemies Hit: 4 | ||
Level 9: MP Cost: 27, Damage: 462%, Max Enemies Hit: 4 | ||
Level 10: MP Cost: 27, Damage: 468%, Max Enemies Hit: 5 | ||
Level 11: MP Cost: 32, Damage: 474%, Max Enemies Hit: 5 | ||
Level 12: MP Cost: 32, Damage: 480%, Max Enemies Hit: 5 | ||
Level 13: MP Cost: 32, Damage: 486%, Max Enemies Hit: 5 | ||
Level 14: MP Cost: 32, Damage: 492%, Max Enemies Hit: 5 | ||
Level 15: MP Cost: 32, Damage: 498%, Max Enemies Hit: 5 | ||
Level 16: MP Cost: 37, Damage: 504%, Max Enemies Hit: 5 | ||
Level 17: MP Cost: 37, Damage: 510%, Max Enemies Hit: 5 | ||
Level 18: MP Cost: 37, Damage: 516%, Max Enemies Hit: 5 | ||
Level 19: MP Cost: 37, Damage: 522%, Max Enemies Hit: 5 | ||
Level 20: MP Cost: 37, Damage: 528%, Max Enemies Hit: 6 | ||
Level 21: MP Cost: 42, Damage: 534%, Max Enemies Hit: 6 | ||
Level 22: MP Cost: 42, Damage: 540%, Max Enemies Hit: 6 | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Barrage (PVP) | Master Level: 20 | |
Type: Active | ||
Description: Attacks a monster nearby 6 times in quick succession. The targeted monster is stunned until the attack is complete. |
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Level 1: MP Cost: 20, Number of Attacks: 6, Damage: 97% | ||
Level 2: MP Cost: 20, Number of Attacks: 6, Damage: 99% | ||
Level 3: MP Cost: 20, Number of Attacks: 6, Damage: 101% | ||
Level 4: MP Cost: 20, Number of Attacks: 6, Damage: 103% | ||
Level 5: MP Cost: 23, Number of Attacks: 6, Damage: 105% | ||
Level 6: MP Cost: 23, Number of Attacks: 6, Damage: 107% | ||
Level 7: MP Cost: 23, Number of Attacks: 6, Damage: 109% | ||
Level 8: MP Cost: 23, Number of Attacks: 6, Damage: 111% | ||
Level 9: MP Cost: 23, Number of Attacks: 6, Damage: 113% | ||
Level 10: MP Cost: 26, Number of Attacks: 6, Damage: 115% | ||
Level 11: MP Cost: 26, Number of Attacks: 6, Damage: 117% | ||
Level 12: MP Cost: 26, Number of Attacks: 6, Damage: 119% | ||
Level 13: MP Cost: 26, Number of Attacks: 6, Damage: 121% | ||
Level 14: MP Cost: 26, Number of Attacks: 6, Damage: 123% | ||
Level 15: MP Cost: 29, Number of Attacks: 6, Damage: 125% | ||
Level 16: MP Cost: 29, Number of Attacks: 6, Damage: 127% | ||
Level 17: MP Cost: 29, Number of Attacks: 6, Damage: 129% | ||
Level 18: MP Cost: 29, Number of Attacks: 6, Damage: 131% | ||
Level 19: MP Cost: 29, Number of Attacks: 6, Damage: 133% | ||
Level 20: MP Cost: 32, Number of Attacks: 6, Damage: 135% | ||
Level 21: MP Cost: 32, Number of Attacks: 6, Damage: 137% | ||
Level 22: MP Cost: 32, Number of Attacks: 6, Damage: 139% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Speed Infusion | Master Level: 20 | |
Type: Supportive | Pre-requisite: Knuckle Booster Lv. 20 | |
Description: Uses HP and MP to temporarily increase the attack speed of a weapon. This can be combined with other boosters, and everyone in the party will have their attack speed doubled. |
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Level 1: Cost: -78 HP and 78 MP, Duration: 110 sec | ||
Level 2: Cost: -76 HP and 76 MP, Duration: 120 sec | ||
Level 3: Cost: -74 HP and 74 MP, Duration: 130 sec | ||
Level 4: Cost: -72 HP and 72 MP, Duration: 140 sec | ||
Level 5: Cost: -70 HP and 70 MP, Duration: 150 sec | ||
Level 6: Cost: -68 HP and 68 MP, Duration: 160 sec | ||
Level 7: Cost: -66 HP and 66 MP, Duration: 170 sec | ||
Level 8: Cost: -64 HP and 64 MP, Duration: 180 sec | ||
Level 9: Cost: -62 HP and 62 MP, Duration: 190 sec | ||
Level 10: Cost: -60 HP and 60 MP, Duration: 200 sec | ||
Level 11: Cost: -58 HP and 58 MP, Duration: 210 sec | ||
Level 12: Cost: -56 HP and 56 MP, Duration: 220 sec | ||
Level 13: Cost: -54 HP and 54 MP, Duration: 230 sec | ||
Level 14: Cost: -52 HP and 52 MP, Duration: 240 sec | ||
Level 15: Cost: -50 HP and 50 MP, Duration: 250 sec | ||
Level 16: Cost: -48 HP and 48 MP, Duration: 260 sec | ||
Level 17: Cost: -46 HP and 46 MP, Duration: 270 sec | ||
Level 18: Cost: -44 HP and 44 MP, Duration: 280 sec | ||
Level 19: Cost: -42 HP and 42 MP, Duration: 290 sec | ||
Level 20: Cost: -40 HP and 40 MP, Duration: 300 sec | ||
Level 21: Cost: -38 HP and 38 MP, Duration: 310 sec | ||
Level 22: Cost: -36 HP and 36 MP, Duration: 320 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. | ||
Remarks:
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Spark (PVP) | Master Level: 20 | |
Type: Active | ||
Description: Uses the Spirit of Lightning to deal additional attacks. Nearby monsters also take damage. |
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Level 1: MP Cost: 20, Damage: 52%, Duration: 33 sec, Max Monsters Hit: 1 | ||
Level 2: MP Cost: 22, Damage: 54%, Duration: 36 sec, Max Monsters Hit: 1 | ||
Level 3: MP Cost: 22, Damage: 56%, Duration: 39 sec, Max Monsters Hit: 1 | ||
Level 4: MP Cost: 24, Damage: 58%, Duration: 42 sec, Max Monsters Hit: 1 | ||
Level 5: MP Cost: 24, Damage: 60%, Duration: 45 sec, Max Monsters Hit: 1 | ||
Level 6: MP Cost: 26, Damage: 62%, Duration: 48 sec, Max Monsters Hit: 1 | ||
Level 7: MP Cost: 26, Damage: 64%, Duration: 51 sec, Max Monsters Hit: 1 | ||
Level 8: MP Cost: 28, Damage: 66%, Duration: 54 sec, Max Monsters Hit: 1 | ||
Level 9: MP Cost: 28, Damage: 68%, Duration: 57 sec, Max Monsters Hit: 1 | ||
Level 10: MP Cost: 30, Damage: 70%, Duration: 60 sec, Max Monsters Hit: 1 | ||
Level 11: MP Cost: 30, Damage: 72%, Duration: 63 sec, Max Monsters Hit: 1 | ||
Level 12: MP Cost: 32, Damage: 74%, Duration: 66 sec, Max Monsters Hit: 1 | ||
Level 13: MP Cost: 32, Damage: 76%, Duration: 69 sec, Max Monsters Hit: 1 | ||
Level 14: MP Cost: 34, Damage: 78%, Duration: 72 sec, Max Monsters Hit: 1 | ||
Level 15: MP Cost: 34, Damage: 80%, Duration: 75 sec, Max Monsters Hit: 1 | ||
Level 16: MP Cost: 36, Damage: 82%, Duration: 78 sec, Max Monsters Hit: 1 | ||
Level 17: MP Cost: 36, Damage: 84%, Duration: 81 sec, Max Monsters Hit: 1 | ||
Level 18: MP Cost: 38, Damage: 86%, Duration: 84 sec, Max Monsters Hit: 1 | ||
Level 19: MP Cost: 38, Damage: 88%, Duration: 87 sec, Max Monsters Hit: 1 | ||
Level 20: MP Cost: 40, Damage: 90%, Duration: 90 sec, Max Monsters Hit: 2 | ||
Level 21: MP Cost: 40, Damage: 92%, Duration: 93 sec, Max Monsters Hit: 2 | ||
Level 22: MP Cost: 42, Damage: 94%, Duration: 96 sec, Max Monsters Hit: 2 | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Shark Wave (PVP) | Master Level: 30 | |
Type: Active | ||
Description: Attack multiple monsters in front of you. |
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Level 1: MP Cost: 15, Damage: 225%, Max Enemies Hit: 4 | ||
Level 2: MP Cost: 15, Damage: 229%, Max Enemies Hit: 4 | ||
Level 3: MP Cost: 15, Damage: 233%, Max Enemies Hit: 4 | ||
Level 4: MP Cost: 15, Damage: 237%, Max Enemies Hit: 4 | ||
Level 5: MP Cost: 15, Damage: 241%, Max Enemies Hit: 4 | ||
Level 6: MP Cost: 15, Damage: 245%, Max Enemies Hit: 4 | ||
Level 7: MP Cost: 20, Damage: 249%, Max Enemies Hit: 4 | ||
Level 8: MP Cost: 20, Damage: 253%, Max Enemies Hit: 4 | ||
Level 9: MP Cost: 20, Damage: 257%, Max Enemies Hit: 4 | ||
Level 10: MP Cost: 20, Damage: 261%, Max Enemies Hit: 4 | ||
Level 11: MP Cost: 20, Damage: 265%, Max Enemies Hit: 4 | ||
Level 12: MP Cost: 20, Damage: 269%, Max Enemies Hit: 4 | ||
Level 13: MP Cost: 25, Damage: 273%, Max Enemies Hit: 4 | ||
Level 14: MP Cost: 25, Damage: 277%, Max Enemies Hit: 4 | ||
Level 15: MP Cost: 25, Damage: 281%, Max Enemies Hit: 4 | ||
Level 16: MP Cost: 25, Damage: 285%, Max Enemies Hit: 4 | ||
Level 17: MP Cost: 25, Damage: 289%, Max Enemies Hit: 4 | ||
Level 18: MP Cost: 25, Damage: 293%, Max Enemies Hit: 4 | ||
Level 19: MP Cost: 30, Damage: 297%, Max Enemies Hit: 4 | ||
Level 20: MP Cost: 30, Damage: 301%, Max Enemies Hit: 4 | ||
Level 21: MP Cost: 30, Damage: 305%, Max Enemies Hit: 4 | ||
Level 22: MP Cost: 30, Damage: 309%, Max Enemies Hit: 4 | ||
Level 23: MP Cost: 30, Damage: 313%, Max Enemies Hit: 4 | ||
Level 24: MP Cost: 30, Damage: 317%, Max Enemies Hit: 4 | ||
Level 25: MP Cost: 35, Damage: 321%, Max Enemies Hit: 4 | ||
Level 26: MP Cost: 35, Damage: 325%, Max Enemies Hit: 4 | ||
Level 27: MP Cost: 35, Damage: 329%, Max Enemies Hit: 4 | ||
Level 28: MP Cost: 35, Damage: 333%, Max Enemies Hit: 4 | ||
Level 29: MP Cost: 35, Damage: 337%, Max Enemies Hit: 4 | ||
Level 30: MP Cost: 35, Damage: 341%, Max Enemies Hit: 4 | ||
Level 31: MP Cost: 40, Damage: 345%, Max Enemies Hit: 4 | ||
Level 32: MP Cost: 40, Damage: 349%, Max Enemies Hit: 4 | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |