Bow Master
1st | 2nd | 3rd | 4th | |||
Archer | > | Hunter | > | Ranger | > | Bow Master |
> | Crossbowman | > | Sniper | > | Marksman |
Requirement: Level 120
PVE
Bow Expert | Master Level: 30 | |
Type: Passive | Pre-requisite: Bow Mastery Lv. 20 | |
Description: Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage. |
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Level 1: Bow Mastery: +56%. Weapon ATT: +1, Minimum Critical Damage: +1% | ||
Level 2: Bow Mastery: +56%. Weapon ATT: +2, Minimum Critical Damage: +1% | ||
Level 3: Bow Mastery: +57%. Weapon ATT: +3, Minimum Critical Damage: +2% | ||
Level 4: Bow Mastery: +57%. Weapon ATT: +4, Minimum Critical Damage: +2% | ||
Level 5: Bow Mastery: +58%. Weapon ATT: +5, Minimum Critical Damage: +3% | ||
Level 6: Bow Mastery: +58%. Weapon ATT: +6, Minimum Critical Damage: +3% | ||
Level 7: Bow Mastery: +59%. Weapon ATT: +7, Minimum Critical Damage: +4% | ||
Level 8: Bow Mastery: +59%. Weapon ATT: +8, Minimum Critical Damage: +4% | ||
Level 9: Bow Mastery: +60%. Weapon ATT: +9, Minimum Critical Damage: +5% | ||
Level 10: Bow Mastery: +60%. Weapon ATT: +10, Minimum Critical Damage: +5% | ||
Level 11: Bow Mastery: +61%. Weapon ATT: +11, Minimum Critical Damage: +6% | ||
Level 12: Bow Mastery: +61%. Weapon ATT: +12, Minimum Critical Damage: +6% | ||
Level 13: Bow Mastery: +62%. Weapon ATT: +13, Minimum Critical Damage: +7% | ||
Level 14: Bow Mastery: +62%. Weapon ATT: +14, Minimum Critical Damage: +7% | ||
Level 15: Bow Mastery: +63%. Weapon ATT: +15, Minimum Critical Damage: +8% | ||
Level 16: Bow Mastery: +63%. Weapon ATT: +16, Minimum Critical Damage: +8% | ||
Level 17: Bow Mastery: +64%. Weapon ATT: +17, Minimum Critical Damage: +9% | ||
Level 18: Bow Mastery: +64%. Weapon ATT: +18, Minimum Critical Damage: +9% | ||
Level 19: Bow Mastery: +65%. Weapon ATT: +19, Minimum Critical Damage: +10% | ||
Level 20: Bow Mastery: +65%. Weapon ATT: +20, Minimum Critical Damage: +10% | ||
Level 21: Bow Mastery: +66%. Weapon ATT: +21, Minimum Critical Damage: +11% | ||
Level 22: Bow Mastery: +66%. Weapon ATT: +22, Minimum Critical Damage: +11% | ||
Level 23: Bow Mastery: +67%. Weapon ATT: +23, Minimum Critical Damage: +12% | ||
Level 24: Bow Mastery: +67%. Weapon ATT: +24, Minimum Critical Damage: +12% | ||
Level 25: Bow Mastery: +68%. Weapon ATT: +25, Minimum Critical Damage: +13% | ||
Level 26: Bow Mastery: +68%. Weapon ATT: +26, Minimum Critical Damage: +13% | ||
Level 27: Bow Mastery: +69%. Weapon ATT: +27, Minimum Critical Damage: +14% | ||
Level 28: Bow Mastery: +69%. Weapon ATT: +28, Minimum Critical Damage: +14% | ||
Level 29: Bow Mastery: +70%. Weapon ATT: +29, Minimum Critical Damage: +15% | ||
Level 30: Bow Mastery: +70%. Weapon ATT: +30, Minimum Critical Damage: +15% | ||
Level 31: Bow Mastery: +71%. Weapon ATT: +31, Minimum Critical Damage: +16% | ||
Level 32: Bow Mastery: +71%. Weapon ATT: +32, Minimum Critical Damage: +16% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Maple Warrior | Master Level: 30 | |
Type: Supportive | ||
Description: Increases all players' stats within a team by a certain percentage. Mastery Book is required to master the skill to level 30. |
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Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec | ||
Level 2: MP Cost: 10, All Stats: +1%, Duration: 60 sec | ||
Level 3: MP Cost: 10, All Stats: +2%, Duration: 90 sec | ||
Level 4: MP Cost: 10, All Stats: +2%, Duration: 120 sec | ||
Level 5: MP Cost: 20, All Stats: +3%, Duration: 150 sec | ||
Level 6: MP Cost: 20, All Stats: +3%, Duration: 180 sec | ||
Level 7: MP Cost: 20, All Stats: +4%, Duration: 210 sec | ||
Level 8: MP Cost: 20, All Stats: +4%, Duration: 240 sec | ||
Level 9: MP Cost: 20, All Stats: +5%, Duration: 270 sec | ||
Level 10: MP Cost: 30, All Stats: +5%, Duration: 300 sec | ||
Level 11: MP Cost: 30, All Stats: +6%, Duration: 330 sec | ||
Level 12: MP Cost: 30, All Stats: +6%, Duration: 360 sec | ||
Level 13: MP Cost: 30, All Stats: +7%, Duration: 390 sec | ||
Level 14: MP Cost: 30, All Stats: +7%, Duration: 420 sec | ||
Level 15: MP Cost: 40, All Stats: +8%, Duration: 450 sec | ||
Level 16: MP Cost: 40, All Stats: +8%, Duration: 480 sec | ||
Level 17: MP Cost: 40, All Stats: +9%, Duration: 510 sec | ||
Level 18: MP Cost: 40, All Stats: +9%, Duration: 540 sec | ||
Level 19: MP Cost: 40, All Stats: +10%, Duration: 570 sec | ||
Level 20: MP Cost: 50, All Stats: +10%, Duration: 600 sec | ||
Level 21: MP Cost: 50, All Stats: +11%, Duration: 630 sec | ||
Level 22: MP Cost: 50, All Stats: +11%, Duration: 660 sec | ||
Level 23: MP Cost: 50, All Stats: +12%, Duration: 690 sec | ||
Level 24: MP Cost: 50, All Stats: +12%, Duration: 720 sec | ||
Level 25: MP Cost: 60, All Stats: +13%, Duration: 750 sec | ||
Level 26: MP Cost: 60, All Stats: +13%, Duration: 780 sec | ||
Level 27: MP Cost: 60, All Stats: +14%, Duration: 810 sec | ||
Level 28: MP Cost: 60, All Stats: +14%, Duration: 840 sec | ||
Level 29: MP Cost: 60, All Stats: +15%, Duration: 870 sec | ||
Level 30: MP Cost: 70, All Stats: +15%, Duration: 900 sec | ||
Level 31: MP Cost: 70, All Stats: +16%, Duration: 930 sec | ||
Level 32: MP Cost: 70, All Stats: +16%, Duration: 960 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Sharp Eyes | Master Level: 30 | |
Type: Supportive | ||
Description: Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy. |
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Level 1: MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +1%, Duration: 10 sec | ||
Level 2: MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +2%, Duration: 20 sec | ||
Level 3: MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +3%, Duration: 30 sec | ||
Level 4: MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +4%, Duration: 40 sec | ||
Level 5: MP Cost: 30, Critical Rate: +8%, Max Critical Damage: +5%, Duration: 50 sec | ||
Level 6: MP Cost: 33, Critical Rate: +8%, Max Critical Damage: +6%, Duration: 60 sec | ||
Level 7: MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +7%, Duration: 70 sec | ||
Level 8: MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +8%, Duration: 80 sec | ||
Level 9: MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +9%, Duration: 90 sec | ||
Level 10: MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +10%, Duration: 100 sec | ||
Level 11: MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +11%, Duration: 110 sec | ||
Level 12: MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +12%, Duration: 120 sec | ||
Level 13: MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +13%, Duration: 130 sec | ||
Level 14: MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +14%, Duration: 140 sec | ||
Level 15: MP Cost: 36, Critical Rate: +13%, Max Critical Damage: +15%, Duration: 150 sec | ||
Level 16: MP Cost: 39, Critical Rate: +13%, Max Critical Damage: +16%, Duration: 160 sec | ||
Level 17: MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +17%, Duration: 170 sec | ||
Level 18: MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +18%, Duration: 180 sec | ||
Level 19: MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +19%, Duration: 190 sec | ||
Level 20: MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +20%, Duration: 200 sec | ||
Level 21: MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +21%, Duration: 210 sec | ||
Level 22: MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +22%, Duration: 220 sec | ||
Level 23: MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +23%, Duration: 230 sec | ||
Level 24: MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +24%, Duration: 240 sec | ||
Level 25: MP Cost: 42, Critical Rate: +18%, Max Critical Damage: +25%, Duration: 250 sec | ||
Level 26: MP Cost: 45, Critical Rate: +18%, Max Critical Damage: +26%, Duration: 260 sec | ||
Level 27: MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +27%, Duration: 270 sec | ||
Level 28: MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +28%, Duration: 280 sec | ||
Level 29: MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +29%, Duration: 290 sec | ||
Level 30: MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +30%, Duration: 300 sec | ||
Level 31: MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +31%, Duration: 310 sec | ||
Level 32: MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +32%, Duration: 320 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Hurricane | Master Level: 30 | |
Type: Active | ||
Description: Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously. |
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Level 1: MP Cost: 7, Damage: 163% per arrow | ||
Level 2: MP Cost: 7, Damage: 166% per arrow | ||
Level 3: MP Cost: 7, Damage: 169% per arrow | ||
Level 4: MP Cost: 7, Damage: 172% per arrow | ||
Level 5: MP Cost: 7, Damage: 175% per arrow | ||
Level 6: MP Cost: 7, Damage: 178% per arrow | ||
Level 7: MP Cost: 7, Damage: 181% per arrow | ||
Level 8: MP Cost: 7, Damage: 184% per arrow | ||
Level 9: MP Cost: 7, Damage: 187% per arrow | ||
Level 10: MP Cost: 7, Damage: 190% per arrow | ||
Level 11: MP Cost: 8, Damage: 193% per arrow | ||
Level 12: MP Cost: 8, Damage: 196% per arrow | ||
Level 13: MP Cost: 8, Damage: 199% per arrow | ||
Level 14: MP Cost: 8, Damage: 202% per arrow | ||
Level 15: MP Cost: 8, Damage: 205% per arrow | ||
Level 16: MP Cost: 8, Damage: 208% per arrow | ||
Level 17: MP Cost: 8, Damage: 211% per arrow | ||
Level 18: MP Cost: 8, Damage: 214% per arrow | ||
Level 19: MP Cost: 8, Damage: 217% per arrow | ||
Level 20: MP Cost: 8, Damage: 220% per arrow | ||
Level 21: MP Cost: 9, Damage: 223% per arrow | ||
Level 22: MP Cost: 9, Damage: 226% per arrow | ||
Level 23: MP Cost: 9, Damage: 229% per arrow | ||
Level 24: MP Cost: 9, Damage: 232% per arrow | ||
Level 25: MP Cost: 9, Damage: 235% per arrow | ||
Level 26: MP Cost: 9, Damage: 238% per arrow | ||
Level 27: MP Cost: 9, Damage: 241% per arrow | ||
Level 28: MP Cost: 9, Damage: 244% per arrow | ||
Level 29: MP Cost: 9, Damage: 247% per arrow | ||
Level 30: MP Cost: 9, Damage: 250% per arrow | ||
Level 31: MP Cost: 10, Damage: 253% per arrow | ||
Level 32: MP Cost: 10, Damage: 256% per arrow | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Illusion Step | Master Level: 30 | |
Type: Active | Pre-requisite: Concentrate Lv. 5 | |
Description: Greatly increases DEX and Avoidability for a set duration. |
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Level 1: MP Cost: 20, Duration: 66 sec, DEX: +11, Avoidability: +1% | ||
Level 2: MP Cost: 21, Duration: 72 sec, DEX: +12, Avoidability: +2% | ||
Level 3: MP Cost: 21, Duration: 78 sec, DEX: +13, Avoidability: +3% | ||
Level 4: MP Cost: 22, Duration: 84 sec, DEX: +14, Avoidability: +4% | ||
Level 5: MP Cost: 22, Duration: 90 sec, DEX: +15, Avoidability: +5% | ||
Level 6: MP Cost: 23, Duration: 96 sec, DEX: +16, Avoidability: +6% | ||
Level 7: MP Cost: 23, Duration: 102 sec, DEX: +17, Avoidability: +7% | ||
Level 8: MP Cost: 24, Duration: 108 sec, DEX: +18, Avoidability: +8% | ||
Level 9: MP Cost: 24, Duration: 114 sec, DEX: +19, Avoidability: +9% | ||
Level 10: MP Cost: 25, Duration: 120 sec, DEX: +20, Avoidability: +10% | ||
Level 11: MP Cost: 25, Duration: 126 sec, DEX: +21, Avoidability: +11% | ||
Level 12: MP Cost: 26, Duration: 132 sec, DEX: +22, Avoidability: +12% | ||
Level 13: MP Cost: 26, Duration: 138 sec, DEX: +23, Avoidability: +13% | ||
Level 14: MP Cost: 27, Duration: 144 sec, DEX: +24, Avoidability: +14% | ||
Level 15: MP Cost: 27, Duration: 150 sec, DEX: +25, Avoidability: +15% | ||
Level 16: MP Cost: 28, Duration: 156 sec, DEX: +26, Avoidability: +16% | ||
Level 17: MP Cost: 28, Duration: 162 sec, DEX: +27, Avoidability: +17% | ||
Level 18: MP Cost: 29, Duration: 168 sec, DEX: +28, Avoidability: +18% | ||
Level 19: MP Cost: 29, Duration: 174 sec, DEX: +29, Avoidability: +19% | ||
Level 20: MP Cost: 30, Duration: 180 sec, DEX: +30, Avoidability: +20% | ||
Level 21: MP Cost: 30, Duration: 186 sec, DEX: +31, Avoidability: +21% | ||
Level 22: MP Cost: 31, Duration: 192 sec, DEX: +32, Avoidability: +22% | ||
Level 23: MP Cost: 31, Duration: 198 sec, DEX: +33, Avoidability: +23% | ||
Level 24: MP Cost: 32, Duration: 204 sec, DEX: +34, Avoidability: +24% | ||
Level 25: MP Cost: 32, Duration: 210 sec, DEX: +35, Avoidability: +25% | ||
Level 26: MP Cost: 33, Duration: 216 sec, DEX: +36, Avoidability: +26% | ||
Level 27: MP Cost: 33, Duration: 222 sec, DEX: +37, Avoidability: +27% | ||
Level 28: MP Cost: 34, Duration: 228 sec, DEX: +38, Avoidability: +28% | ||
Level 29: MP Cost: 34, Duration: 234 sec, DEX: +39, Avoidability: +29% | ||
Level 30: MP Cost: 35, Duration: 240 sec, DEX: +40, Avoidability: +30% | ||
Level 31: MP Cost: 35, Duration: 246 sec, DEX: +41, Avoidability: +31% | ||
Level 32: MP Cost: 36, Duration: 252 sec, DEX: +42, Avoidability: +32% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Spirit Link: Phoenix | Master Level: 30 | |
Type: Passive | Pre-requisite: Phoenix Lv. 20 | |
Description: Increases each of your battle abilities through the communion with the phoenix summon. Effects are applied only when the phoenix is summoned. |
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Level 1: When phoenix is summoned, Total Damage: +1%, HP: +11%, Weapon DEF: +1%, Magic DEF: +1%, Elemental Resistance: +1% | ||
Level 2: When phoenix is summoned, Total Damage: +1%, HP: +12%, Weapon DEF: +2%, Magic DEF: +2%, Elemental Resistance: +1% | ||
Level 3: When phoenix is summoned, Total Damage: +2%, HP: +13%, Weapon DEF: +3%, Magic DEF: +3%, Elemental Resistance: +2% | ||
Level 4: When phoenix is summoned, Total Damage: +2%, HP: +14%, Weapon DEF: +4%, Magic DEF: +4%, Elemental Resistance: +2% | ||
Level 5: When phoenix is summoned, Total Damage: +3%, HP: +15%, Weapon DEF: +5%, Magic DEF: +5%, Elemental Resistance: +3% | ||
Level 6: When phoenix is summoned, Total Damage: +3%, HP: +16%, Weapon DEF: +6%, Magic DEF: +6%, Elemental Resistance: +3% | ||
Level 7: When phoenix is summoned, Total Damage: +4%, HP: +17%, Weapon DEF: +7%, Magic DEF: +7%, Elemental Resistance: +4% | ||
Level 8: When phoenix is summoned, Total Damage: +4%, HP: +18%, Weapon DEF: +8%, Magic DEF: +8%, Elemental Resistance: +4% | ||
Level 9: When phoenix is summoned, Total Damage: +5%, HP: +19%, Weapon DEF: +9%, Magic DEF: +9%, Elemental Resistance: +5% | ||
Level 10: When phoenix is summoned, Total Damage: +5%, HP: +20%, Weapon DEF: +10%, Magic DEF: +10%, Elemental Resistance: +5% | ||
Level 11: When phoenix is summoned, Total Damage: +6%, HP: +21%, Weapon DEF: +11%, Magic DEF: +11%, Elemental Resistance: +6% | ||
Level 12: When phoenix is summoned, Total Damage: +6%, HP: +22%, Weapon DEF: +12%, Magic DEF: +12%, Elemental Resistance: +6% | ||
Level 13: When phoenix is summoned, Total Damage: +7%, HP: +23%, Weapon DEF: +13%, Magic DEF: +13%, Elemental Resistance: +7% | ||
Level 14: When phoenix is summoned, Total Damage: +7%, HP: +24%, Weapon DEF: +14%, Magic DEF: +14%, Elemental Resistance: +7% | ||
Level 15: When phoenix is summoned, Total Damage: +8%, HP: +25%, Weapon DEF: +15%, Magic DEF: +15%, Elemental Resistance: +8% | ||
Level 16: When phoenix is summoned, Total Damage: +8%, HP: +26%, Weapon DEF: +16%, Magic DEF: +16%, Elemental Resistance: +8% | ||
Level 17: When phoenix is summoned, Total Damage: +9%, HP: +27%, Weapon DEF: +17%, Magic DEF: +17%, Elemental Resistance: +9% | ||
Level 18: When phoenix is summoned, Total Damage: +9%, HP: +28%, Weapon DEF: +18%, Magic DEF: +18%, Elemental Resistance: +9% | ||
Level 19: When phoenix is summoned, Total Damage: +10%, HP: +29%, Weapon DEF: +19%, Magic DEF: +19%, Elemental Resistance: +10% | ||
Level 20: When phoenix is summoned, Total Damage: +10%, HP: +30%, Weapon DEF: +20%, Magic DEF: +20%, Elemental Resistance: +10% | ||
Level 21: When phoenix is summoned, Total Damage: +11%, HP: +31%, Weapon DEF: +21%, Magic DEF: +21%, Elemental Resistance: +11% | ||
Level 22: When phoenix is summoned, Total Damage: +11%, HP: +32%, Weapon DEF: +22%, Magic DEF: +22%, Elemental Resistance: +11% | ||
Level 23: When phoenix is summoned, Total Damage: +12%, HP: +33%, Weapon DEF: +23%, Magic DEF: +23%, Elemental Resistance: +12% | ||
Level 24: When phoenix is summoned, Total Damage: +12%, HP: +34%, Weapon DEF: +24%, Magic DEF: +24%, Elemental Resistance: +12% | ||
Level 25: When phoenix is summoned, Total Damage: +13%, HP: +35%, Weapon DEF: +25%, Magic DEF: +25%, Elemental Resistance: +13% | ||
Level 26: When phoenix is summoned, Total Damage: +13%, HP: +36%, Weapon DEF: +26%, Magic DEF: +26%, Elemental Resistance: +13% | ||
Level 27: When phoenix is summoned, Total Damage: +14%, HP: +37%, Weapon DEF: +27%, Magic DEF: +27%, Elemental Resistance: +14% | ||
Level 28: When phoenix is summoned, Total Damage: +14%, HP: +38%, Weapon DEF: +28%, Magic DEF: +28%, Elemental Resistance: +14% | ||
Level 29: When phoenix is summoned, Total Damage: +15%, HP: +39%, Weapon DEF: +29%, Magic DEF: +29%, Elemental Resistance: +15% | ||
Level 30: When phoenix is summoned, Total Damage: +15%, HP: +40%, Weapon DEF: +30%, Magic DEF: +30%, Elemental Resistance: +15% | ||
Level 31: When phoenix is summoned, Total Damage: +16%, HP: +41%, Weapon DEF: +31%, Magic DEF: +31%, Elemental Resistance: +16% | ||
Level 32: When phoenix is summoned, Total Damage: +16%, HP: +42%, Weapon DEF: +32%, Magic DEF: +32%, Elemental Resistance: +16% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Hero's Will | Master Level: 5 | |
Type: Supportive | ||
Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. |
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Level 1: MP Cost: 30, Cooldown: 600 sec | ||
Level 2: MP Cost: 30, Cooldown: 540 sec | ||
Level 3: MP Cost: 30, Cooldown: 480 sec | ||
Level 4: MP Cost: 30, Cooldown: 420 sec | ||
Level 5: MP Cost: 30, Cooldown: 360 sec | ||
Level 6: MP Cost: 30, Cooldown: 300 sec | ||
Level 7: MP Cost: 30, Cooldown: 240 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Advanced Final Attack | Master Level: 30 | |
Type: Active | Pre-requisite: Final Attack Lv. 20 | |
Description: Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack. Mastery Book is required to master the skill to level 30. |
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Level 1: Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 41% chance of activating 152% damage Final Attack | ||
Level 2: Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 42% chance of activating 154% damage Final Attack | ||
Level 3: Permanently increases ATT by 7 and Accuracy by 1%. Upon attacking, has 43% chance of activating 156% damage Final Attack | ||
Level 4: Permanently increases ATT by 7 and Accuracy by 2%. Upon attacking, has 44% chance of activating 158% damage Final Attack | ||
Level 5: Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 45% chance of activating 160% damage Final Attack | ||
Level 6: Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 46% chance of activating 162% damage Final Attack | ||
Level 7: Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 47% chance of activating 164% damage Final Attack | ||
Level 8: Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 48% chance of activating 166% damage Final Attack | ||
Level 9: Permanently increases ATT by 10 and Accuracy by 3%. Upon attacking, has 49% chance of activating 168% damage Final Attack | ||
Level 10: Permanently increases ATT by 10 and Accuracy by 4%. Upon attacking, has 50% chance of activating 170% damage Final Attack | ||
Level 11: Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 51% chance of activating 172% damage Final Attack | ||
Level 12: Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 52% chance of activating 174% damage Final Attack | ||
Level 13: Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 53% chance of activating 176% damage Final Attack | ||
Level 14: Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 54% chance of activating 178% damage Final Attack | ||
Level 15: Permanently increases ATT by 13 and Accuracy by 5%. Upon attacking, has 55% chance of activating 180% damage Final Attack | ||
Level 16: Permanently increases ATT by 13 and Accuracy by 6%. Upon attacking, has 56% chance of activating 182% damage Final Attack | ||
Level 17: Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 57% chance of activating 184% damage Final Attack | ||
Level 18: Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 58% chance of activating 186% damage Final Attack | ||
Level 19: Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 59% chance of activating 188% damage Final Attack | ||
Level 20: Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 60% chance of activating 190% damage Final Attack | ||
Level 21: Permanently increases ATT by 16 and Accuracy by 7%. Upon attacking, has 61% chance of activating 192% damage Final Attack | ||
Level 22: Permanently increases ATT by 16 and Accuracy by 8%. Upon attacking, has 62% chance of activating 194% damage Final Attack | ||
Level 23: Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 63% chance of activating 196% damage Final Attack | ||
Level 24: Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 64% chance of activating 198% damage Final Attack | ||
Level 25: Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 65% chance of activating 200% damage Final Attack | ||
Level 26: Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 66% chance of activating 202% damage Final Attack | ||
Level 27: Permanently increases ATT by 19 and Accuracy by 9%. Upon attacking, has 67% chance of activating 204% damage Final Attack | ||
Level 28: Permanently increases ATT by 19 and Accuracy by 10%. Upon attacking, has 68% chance of activating 206% damage Final Attack | ||
Level 29: Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 69% chance of activating 208% damage Final Attack | ||
Level 30: Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 70% chance of activating 210% damage Final Attack | ||
Level 31: Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 71% chance of activating 212% damage Final Attack | ||
Level 32: Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 72% chance of activating 214% damage Final Attack | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Broiler Shot | Master Level: 10 | |
Type: Passive | Pre-requisite: Roasting Shot Lv. 20 | |
Description: Turns up the heat on Roasting Shot to deal major damage. |
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Level 1: MP Cost: 35, Damage: 523%, Damage Over Time: 104% damage every 1 sec for 7 sec | ||
Level 2: MP Cost: 35, Damage: 536%, Damage Over Time: 108% damage every 1 sec for 8 sec | ||
Level 3: MP Cost: 40, Damage: 549%, Damage Over Time: 112% damage every 1 sec for 8 sec | ||
Level 4: MP Cost: 40, Damage: 562%, Damage Over Time: 116% damage every 1 sec for 9 sec | ||
Level 5: MP Cost: 45, Damage: 575%, Damage Over Time: 120% damage every 1 sec for 9 sec | ||
Level 6: MP Cost: 45, Damage: 588%, Damage Over Time: 124% damage every 1 sec for 10 sec | ||
Level 7: MP Cost: 50, Damage: 601%, Damage Over Time: 128% damage every 1 sec for 10 sec | ||
Level 8: MP Cost: 50, Damage: 614%, Damage Over Time: 132% damage every 1 sec for 11 sec | ||
Level 9: MP Cost: 55, Damage: 627%, Damage Over Time: 136% damage every 1 sec for 11 sec | ||
Level 10: MP Cost: 55, Damage: 640%, Damage Over Time: 140% damage every 1 sec for 12 sec | ||
Level 11: MP Cost: 60, Damage: 653%, Damage Over Time: 144% damage every 1 sec for 12 sec | ||
Level 12: MP Cost: 60, Damage: 666%, Damage Over Time: 148% damage every 1 sec for 13 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Marksmanship | Master Level: 10 | |
Type: Passive | ||
Description: When attacking, ignores a portion of enemy Defense. Permanently increases your Accuracy. |
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Level 1: DEF Ignored: 7%, Accuracy: +1% | ||
Level 2: DEF Ignored: 9%, Accuracy: +2% | ||
Level 3: DEF Ignored: 11%, Accuracy: +3% | ||
Level 4: DEF Ignored: 13%, Accuracy: +4% | ||
Level 5: DEF Ignored: 15%, Accuracy: +5% | ||
Level 6: DEF Ignored: 17%, Accuracy: +6% | ||
Level 7: DEF Ignored: 19%, Accuracy: +7% | ||
Level 8: DEF Ignored: 21%, Accuracy: +8% | ||
Level 9: DEF Ignored: 23%, Accuracy: +9% | ||
Level 10: DEF Ignored: 25%, Accuracy: +10% | ||
Level 11: DEF Ignored: 27%, Accuracy: +11% | ||
Level 12: DEF Ignored: 29%, Accuracy: +12% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Elite Puppet | Master Level: 15 | |
Type: Passive | Pre-requisite: Puppet Lv. 15 | |
Description: Summon a powerful Elite Puppet. The Elite Puppet automatically attacks nearby enemies, and absorbs some of the summoner's damage. |
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Level 1: MP Cost: 50, Duration: 60 sec, Puppet's HP: 11,800, Damage: 210%, Damage Absorbed: 6% | ||
Level 2: MP Cost: 50, Duration: 60 sec, Puppet's HP: 13,100, Damage: 220%, Damage Absorbed: 7% | ||
Level 3: MP Cost: 54, Duration: 60 sec, Puppet's HP: 14,400, Damage: 230%, Damage Absorbed: 8% | ||
Level 4: MP Cost: 54, Duration: 60 sec, Puppet's HP: 15,700, Damage: 240%, Damage Absorbed: 9% | ||
Level 5: MP Cost: 54, Duration: 60 sec, Puppet's HP: 17,000, Damage: 250%, Damage Absorbed: 10% | ||
Level 6: MP Cost: 58, Duration: 60 sec, Puppet's HP: 18,300, Damage: 260%, Damage Absorbed: 11% | ||
Level 7: MP Cost: 58, Duration: 60 sec, Puppet's HP: 19,600, Damage: 270%, Damage Absorbed: 12% | ||
Level 8: MP Cost: 58, Duration: 60 sec, Puppet's HP: 20,900, Damage: 280%, Damage Absorbed: 13% | ||
Level 9: MP Cost: 62, Duration: 60 sec, Puppet's HP: 22,200, Damage: 290%, Damage Absorbed: 14% | ||
Level 10: MP Cost: 62, Duration: 60 sec, Puppet's HP: 23,500, Damage: 300%, Damage Absorbed: 15% | ||
Level 11: MP Cost: 62, Duration: 60 sec, Puppet's HP: 24,800, Damage: 310%, Damage Absorbed: 16% | ||
Level 12: MP Cost: 66, Duration: 60 sec, Puppet's HP: 26,100, Damage: 320%, Damage Absorbed: 17% | ||
Level 13: MP Cost: 66, Duration: 60 sec, Puppet's HP: 27,400, Damage: 330%, Damage Absorbed: 18% | ||
Level 14: MP Cost: 66, Duration: 60 sec, Puppet's HP: 28,700, Damage: 340%, Damage Absorbed: 19% | ||
Level 15: MP Cost: 70, Duration: 60 sec, Puppet's HP: 30,000, Damage: 350%, Damage Absorbed: 20% | ||
Level 16: MP Cost: 70, Duration: 60 sec, Puppet's HP: 31,300, Damage: 360%, Damage Absorbed: 21% | ||
Level 17: MP Cost: 70, Duration: 60 sec, Puppet's HP: 32,600, Damage: 370%, Damage Absorbed: 22% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
PVP
Maple Warrior | Master Level: 30 | |
Type: Supportive | ||
Description: Increases all players' stats within a team by a certain percentage. |
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Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec | ||
Level 2: MP Cost: 10, All Stats: +1%, Duration: 60 sec | ||
Level 3: MP Cost: 10, All Stats: +2%, Duration: 90 sec | ||
Level 4: MP Cost: 10, All Stats: +2%, Duration: 120 sec | ||
Level 5: MP Cost: 20, All Stats: +3%, Duration: 150 sec | ||
Level 6: MP Cost: 20, All Stats: +3%, Duration: 180 sec | ||
Level 7: MP Cost: 20, All Stats: +4%, Duration: 210 sec | ||
Level 8: MP Cost: 20, All Stats: +4%, Duration: 240 sec | ||
Level 9: MP Cost: 20, All Stats: +5%, Duration: 270 sec | ||
Level 10: MP Cost: 30, All Stats: +5%, Duration: 300 sec | ||
Level 11: MP Cost: 30, All Stats: +6%, Duration: 330 sec | ||
Level 12: MP Cost: 30, All Stats: +6%, Duration: 360 sec | ||
Level 13: MP Cost: 30, All Stats: +7%, Duration: 390 sec | ||
Level 14: MP Cost: 30, All Stats: +7%, Duration: 420 sec | ||
Level 15: MP Cost: 40, All Stats: +8%, Duration: 450 sec | ||
Level 16: MP Cost: 40, All Stats: +8%, Duration: 480 sec | ||
Level 17: MP Cost: 40, All Stats: +9%, Duration: 510 sec | ||
Level 18: MP Cost: 40, All Stats: +9%, Duration: 540 sec | ||
Level 19: MP Cost: 40, All Stats: +10%, Duration: 570 sec | ||
Level 20: MP Cost: 50, All Stats: +10%, Duration: 600 sec | ||
Level 21: MP Cost: 50, All Stats: +11%, Duration: 630 sec | ||
Level 22: MP Cost: 50, All Stats: +11%, Duration: 660 sec | ||
Level 23: MP Cost: 50, All Stats: +12%, Duration: 690 sec | ||
Level 24: MP Cost: 50, All Stats: +12%, Duration: 720 sec | ||
Level 25: MP Cost: 60, All Stats: +13%, Duration: 750 sec | ||
Level 26: MP Cost: 60, All Stats: +13%, Duration: 780 sec | ||
Level 27: MP Cost: 60, All Stats: +14%, Duration: 810 sec | ||
Level 28: MP Cost: 60, All Stats: +14%, Duration: 840 sec | ||
Level 29: MP Cost: 60, All Stats: +15%, Duration: 870 sec | ||
Level 30: MP Cost: 70, All Stats: +15%, Duration: 900 sec | ||
Level 31: MP Cost: 70, All Stats: +16%, Duration: 930 sec | ||
Level 32: MP Cost: 70, All Stats: +16%, Duration: 960 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Sharp Eyes | Master Level: 30 | |
Type: Supportive | ||
Description: Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy. |
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Level 1: MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +1%, Duration: 10 sec | ||
Level 2: MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +2%, Duration: 20 sec | ||
Level 3: MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +3%, Duration: 30 sec | ||
Level 4: MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +4%, Duration: 40 sec | ||
Level 5: MP Cost: 30, Critical Rate: +8%, Max Critical Damage: +5%, Duration: 50 sec | ||
Level 6: MP Cost: 33, Critical Rate: +8%, Max Critical Damage: +6%, Duration: 60 sec | ||
Level 7: MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +7%, Duration: 70 sec | ||
Level 8: MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +8%, Duration: 80 sec | ||
Level 9: MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +9%, Duration: 90 sec | ||
Level 10: MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +10%, Duration: 100 sec | ||
Level 11: MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +11%, Duration: 110 sec | ||
Level 12: MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +12%, Duration: 120 sec | ||
Level 13: MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +13%, Duration: 130 sec | ||
Level 14: MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +14%, Duration: 140 sec | ||
Level 15: MP Cost: 36, Critical Rate: +13%, Max Critical Damage: +15%, Duration: 150 sec | ||
Level 16: MP Cost: 39, Critical Rate: +13%, Max Critical Damage: +16%, Duration: 160 sec | ||
Level 17: MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +17%, Duration: 170 sec | ||
Level 18: MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +18%, Duration: 180 sec | ||
Level 19: MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +19%, Duration: 190 sec | ||
Level 20: MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +20%, Duration: 200 sec | ||
Level 21: MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +21%, Duration: 210 sec | ||
Level 22: MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +22%, Duration: 220 sec | ||
Level 23: MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +23%, Duration: 230 sec | ||
Level 24: MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +24%, Duration: 240 sec | ||
Level 25: MP Cost: 42, Critical Rate: +18%, Max Critical Damage: +25%, Duration: 250 sec | ||
Level 26: MP Cost: 45, Critical Rate: +18%, Max Critical Damage: +26%, Duration: 260 sec | ||
Level 27: MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +27%, Duration: 270 sec | ||
Level 28: MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +28%, Duration: 280 sec | ||
Level 29: MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +29%, Duration: 290 sec | ||
Level 30: MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +30%, Duration: 300 sec | ||
Level 31: MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +31%, Duration: 310 sec | ||
Level 32: MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +32%, Duration: 320 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Hurricane | Master Level: 30 | |
Type: Active | ||
Description: Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously. |
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Level 1: MP Cost: 7, Damage: 132% per arrow | ||
Level 2: MP Cost: 7, Damage: 134% per arrow | ||
Level 3: MP Cost: 7, Damage: 136% per arrow | ||
Level 4: MP Cost: 7, Damage: 138% per arrow | ||
Level 5: MP Cost: 7, Damage: 140% per arrow | ||
Level 6: MP Cost: 7, Damage: 142% per arrow | ||
Level 7: MP Cost: 7, Damage: 144% per arrow | ||
Level 8: MP Cost: 7, Damage: 146% per arrow | ||
Level 9: MP Cost: 7, Damage: 148% per arrow | ||
Level 10: MP Cost: 7, Damage: 150% per arrow | ||
Level 11: MP Cost: 8, Damage: 152% per arrow | ||
Level 12: MP Cost: 8, Damage: 154% per arrow | ||
Level 13: MP Cost: 8, Damage: 156% per arrow | ||
Level 14: MP Cost: 8, Damage: 158% per arrow | ||
Level 15: MP Cost: 8, Damage: 160% per arrow | ||
Level 16: MP Cost: 8, Damage: 162% per arrow | ||
Level 17: MP Cost: 8, Damage: 164% per arrow | ||
Level 18: MP Cost: 8, Damage: 166% per arrow | ||
Level 19: MP Cost: 8, Damage: 168% per arrow | ||
Level 20: MP Cost: 8, Damage: 170% per arrow | ||
Level 21: MP Cost: 9, Damage: 172% per arrow | ||
Level 22: MP Cost: 9, Damage: 174% per arrow | ||
Level 23: MP Cost: 9, Damage: 176% per arrow | ||
Level 24: MP Cost: 9, Damage: 178% per arrow | ||
Level 25: MP Cost: 9, Damage: 180% per arrow | ||
Level 26: MP Cost: 9, Damage: 182% per arrow | ||
Level 27: MP Cost: 9, Damage: 184% per arrow | ||
Level 28: MP Cost: 9, Damage: 186% per arrow | ||
Level 29: MP Cost: 9, Damage: 188% per arrow | ||
Level 30: MP Cost: 9, Damage: 190% per arrow | ||
Level 31: MP Cost: 10, Damage: 192% per arrow | ||
Level 32: MP Cost: 10, Damage: 194% per arrow | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Hamstring | Master Level: 30 | |
Type: Active | ||
Description: Fires at an enemy's ankles to possibly Slow them. |
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Level 1: MP Cost: 20, Buff Duration: 62 sec, Slow Chance: 6%, Slow Duration: 1 sec, Enemy Speed: --2 | ||
Level 2: MP Cost: 21, Buff Duration: 64 sec, Slow Chance: 6%, Slow Duration: 1 sec, Enemy Speed: --4 | ||
Level 3: MP Cost: 21, Buff Duration: 66 sec, Slow Chance: 6%, Slow Duration: 1 sec, Enemy Speed: --6 | ||
Level 4: MP Cost: 22, Buff Duration: 68 sec, Slow Chance: 6%, Slow Duration: 1 sec, Enemy Speed: --8 | ||
Level 5: MP Cost: 22, Buff Duration: 70 sec, Slow Chance: 6%, Slow Duration: 1 sec, Enemy Speed: --10 | ||
Level 6: MP Cost: 23, Buff Duration: 72 sec, Slow Chance: 6%, Slow Duration: 1 sec, Enemy Speed: --12 | ||
Level 7: MP Cost: 23, Buff Duration: 74 sec, Slow Chance: 7%, Slow Duration: 2 sec, Enemy Speed: --14 | ||
Level 8: MP Cost: 24, Buff Duration: 76 sec, Slow Chance: 7%, Slow Duration: 2 sec, Enemy Speed: --16 | ||
Level 9: MP Cost: 24, Buff Duration: 78 sec, Slow Chance: 7%, Slow Duration: 2 sec, Enemy Speed: --18 | ||
Level 10: MP Cost: 25, Buff Duration: 80 sec, Slow Chance: 7%, Slow Duration: 2 sec, Enemy Speed: --20 | ||
Level 11: MP Cost: 25, Buff Duration: 82 sec, Slow Chance: 7%, Slow Duration: 2 sec, Enemy Speed: --22 | ||
Level 12: MP Cost: 26, Buff Duration: 84 sec, Slow Chance: 7%, Slow Duration: 2 sec, Enemy Speed: --24 | ||
Level 13: MP Cost: 26, Buff Duration: 86 sec, Slow Chance: 8%, Slow Duration: 3 sec, Enemy Speed: --26 | ||
Level 14: MP Cost: 27, Buff Duration: 88 sec, Slow Chance: 8%, Slow Duration: 3 sec, Enemy Speed: --28 | ||
Level 15: MP Cost: 27, Buff Duration: 90 sec, Slow Chance: 8%, Slow Duration: 3 sec, Enemy Speed: --30 | ||
Level 16: MP Cost: 28, Buff Duration: 92 sec, Slow Chance: 8%, Slow Duration: 3 sec, Enemy Speed: --32 | ||
Level 17: MP Cost: 28, Buff Duration: 94 sec, Slow Chance: 8%, Slow Duration: 3 sec, Enemy Speed: --34 | ||
Level 18: MP Cost: 29, Buff Duration: 96 sec, Slow Chance: 8%, Slow Duration: 3 sec, Enemy Speed: --36 | ||
Level 19: MP Cost: 29, Buff Duration: 98 sec, Slow Chance: 9%, Slow Duration: 4 sec, Enemy Speed: --38 | ||
Level 20: MP Cost: 30, Buff Duration: 100 sec, Slow Chance: 9%, Slow Duration: 4 sec, Enemy Speed: --40 | ||
Level 21: MP Cost: 30, Buff Duration: 102 sec, Slow Chance: 9%, Slow Duration: 4 sec, Enemy Speed: --42 | ||
Level 22: MP Cost: 31, Buff Duration: 104 sec, Slow Chance: 9%, Slow Duration: 4 sec, Enemy Speed: --44 | ||
Level 23: MP Cost: 31, Buff Duration: 106 sec, Slow Chance: 9%, Slow Duration: 4 sec, Enemy Speed: --46 | ||
Level 24: MP Cost: 32, Buff Duration: 108 sec, Slow Chance: 9%, Slow Duration: 4 sec, Enemy Speed: --48 | ||
Level 25: MP Cost: 32, Buff Duration: 110 sec, Slow Chance: 10%, Slow Duration: 5 sec, Enemy Speed: --50 | ||
Level 26: MP Cost: 33, Buff Duration: 112 sec, Slow Chance: 10%, Slow Duration: 5 sec, Enemy Speed: --52 | ||
Level 27: MP Cost: 33, Buff Duration: 114 sec, Slow Chance: 10%, Slow Duration: 5 sec, Enemy Speed: --54 | ||
Level 28: MP Cost: 34, Buff Duration: 116 sec, Slow Chance: 10%, Slow Duration: 5 sec, Enemy Speed: --56 | ||
Level 29: MP Cost: 34, Buff Duration: 118 sec, Slow Chance: 10%, Slow Duration: 5 sec, Enemy Speed: --58 | ||
Level 30: MP Cost: 35, Buff Duration: 120 sec, Slow Chance: 10%, Slow Duration: 5 sec, Enemy Speed: --60 | ||
Level 31: MP Cost: 35, Buff Duration: 122 sec, Slow Chance: 11%, Slow Duration: 6 sec, Enemy Speed: --62 | ||
Level 32: MP Cost: 36, Buff Duration: 124 sec, Slow Chance: 11%, Slow Duration: 6 sec, Enemy Speed: --64 | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Phoenix | Master Level: 30 | |
Type: Active | Pre-requisite: Silver Hawk Lv. 15 | |
Description: Temporarily summons Phoenix to deal Fire damage to up to 4 monsters. Has a chance to Knock-down enemies. |
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Level 1: MP Cost: 40, Summon Duration: 22 sec, Damage: 159%, Max Monsters Hit: 4, Knock-down Chance: 1% | ||
Level 2: MP Cost: 44, Summon Duration: 24 sec, Damage: 162%, Max Monsters Hit: 4, Knock-down Chance: 1% | ||
Level 3: MP Cost: 44, Summon Duration: 26 sec, Damage: 165%, Max Monsters Hit: 4, Knock-down Chance: 1% | ||
Level 4: MP Cost: 48, Summon Duration: 28 sec, Damage: 168%, Max Monsters Hit: 4, Knock-down Chance: 1% | ||
Level 5: MP Cost: 48, Summon Duration: 30 sec, Damage: 171%, Max Monsters Hit: 4, Knock-down Chance: 1% | ||
Level 6: MP Cost: 52, Summon Duration: 32 sec, Damage: 174%, Max Monsters Hit: 4, Knock-down Chance: 1% | ||
Level 7: MP Cost: 52, Summon Duration: 34 sec, Damage: 177%, Max Monsters Hit: 4, Knock-down Chance: 2% | ||
Level 8: MP Cost: 56, Summon Duration: 36 sec, Damage: 180%, Max Monsters Hit: 4, Knock-down Chance: 2% | ||
Level 9: MP Cost: 56, Summon Duration: 38 sec, Damage: 183%, Max Monsters Hit: 4, Knock-down Chance: 2% | ||
Level 10: MP Cost: 60, Summon Duration: 40 sec, Damage: 186%, Max Monsters Hit: 4, Knock-down Chance: 2% | ||
Level 11: MP Cost: 60, Summon Duration: 42 sec, Damage: 189%, Max Monsters Hit: 4, Knock-down Chance: 2% | ||
Level 12: MP Cost: 64, Summon Duration: 44 sec, Damage: 192%, Max Monsters Hit: 4, Knock-down Chance: 2% | ||
Level 13: MP Cost: 64, Summon Duration: 46 sec, Damage: 195%, Max Monsters Hit: 4, Knock-down Chance: 3% | ||
Level 14: MP Cost: 68, Summon Duration: 48 sec, Damage: 198%, Max Monsters Hit: 4, Knock-down Chance: 3% | ||
Level 15: MP Cost: 68, Summon Duration: 50 sec, Damage: 201%, Max Monsters Hit: 4, Knock-down Chance: 3% | ||
Level 16: MP Cost: 72, Summon Duration: 52 sec, Damage: 204%, Max Monsters Hit: 4, Knock-down Chance: 3% | ||
Level 17: MP Cost: 72, Summon Duration: 54 sec, Damage: 207%, Max Monsters Hit: 4, Knock-down Chance: 3% | ||
Level 18: MP Cost: 76, Summon Duration: 56 sec, Damage: 210%, Max Monsters Hit: 4, Knock-down Chance: 3% | ||
Level 19: MP Cost: 76, Summon Duration: 58 sec, Damage: 213%, Max Monsters Hit: 4, Knock-down Chance: 4% | ||
Level 20: MP Cost: 80, Summon Duration: 60 sec, Damage: 216%, Max Monsters Hit: 4, Knock-down Chance: 4% | ||
Level 21: MP Cost: 80, Summon Duration: 62 sec, Damage: 219%, Max Monsters Hit: 4, Knock-down Chance: 4% | ||
Level 22: MP Cost: 84, Summon Duration: 64 sec, Damage: 222%, Max Monsters Hit: 4, Knock-down Chance: 4% | ||
Level 23: MP Cost: 84, Summon Duration: 66 sec, Damage: 225%, Max Monsters Hit: 4, Knock-down Chance: 4% | ||
Level 24: MP Cost: 88, Summon Duration: 68 sec, Damage: 228%, Max Monsters Hit: 4, Knock-down Chance: 4% | ||
Level 25: MP Cost: 88, Summon Duration: 70 sec, Damage: 231%, Max Monsters Hit: 4, Knock-down Chance: 5% | ||
Level 26: MP Cost: 92, Summon Duration: 72 sec, Damage: 234%, Max Monsters Hit: 4, Knock-down Chance: 5% | ||
Level 27: MP Cost: 92, Summon Duration: 74 sec, Damage: 237%, Max Monsters Hit: 4, Knock-down Chance: 5% | ||
Level 28: MP Cost: 96, Summon Duration: 76 sec, Damage: 240%, Max Monsters Hit: 4, Knock-down Chance: 5% | ||
Level 29: MP Cost: 96, Summon Duration: 78 sec, Damage: 243%, Max Monsters Hit: 4, Knock-down Chance: 5% | ||
Level 30: MP Cost: 100, Summon Duration: 80 sec, Damage: 246%, Max Monsters Hit: 4, Knock-down Chance: 5% | ||
Level 31: MP Cost: 100, Summon Duration: 82 sec, Damage: 249%, Max Monsters Hit: 4, Knock-down Chance: 6% | ||
Level 32: MP Cost: 104, Summon Duration: 84 sec, Damage: 252%, Max Monsters Hit: 4, Knock-down Chance: 6% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Hero's Will | Master Level: 5 | |
Type: Recovery | ||
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. |
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Level 1: MP Cost: 30, Cooldown: 600 sec | ||
Level 2: MP Cost: 30, Cooldown: 540 sec | ||
Level 3: MP Cost: 30, Cooldown: 480 sec | ||
Level 4: MP Cost: 30, Cooldown: 420 sec | ||
Level 5: MP Cost: 30, Cooldown: 360 sec | ||
Level 6: MP Cost: 30, Cooldown: 300 sec | ||
Level 7: MP Cost: 30, Cooldown: 240 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Vengeance | Master Level: 10 | |
Type: Passive | ||
Description: Whenever you're hit, you have a chance to damage, Knock-back, or Stun nearby enemies. |
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Level 1: Damage: 320%, Max Enemies Hit: 1, Knock-back/Stun Duration: 1 sec, Knock-back/Stun Chance: 2% | ||
Level 2: Damage: 340%, Max Enemies Hit: 1, Knock-back/Stun Duration: 1 sec, Knock-back/Stun Chance: 4% | ||
Level 3: Damage: 360%, Max Enemies Hit: 1, Knock-back/Stun Duration: 1 sec, Knock-back/Stun Chance: 6% | ||
Level 4: Damage: 380%, Max Enemies Hit: 1, Knock-back/Stun Duration: 1 sec, Knock-back/Stun Chance: 8% | ||
Level 5: Damage: 400%, Max Enemies Hit: 1, Knock-back/Stun Duration: 1 sec, Knock-back/Stun Chance: 10% | ||
Level 6: Damage: 420%, Max Enemies Hit: 1, Knock-back/Stun Duration: 1 sec, Knock-back/Stun Chance: 12% | ||
Level 7: Damage: 440%, Max Enemies Hit: 1, Knock-back/Stun Duration: 1 sec, Knock-back/Stun Chance: 14% | ||
Level 8: Damage: 460%, Max Enemies Hit: 1, Knock-back/Stun Duration: 1 sec, Knock-back/Stun Chance: 16% | ||
Level 9: Damage: 480%, Max Enemies Hit: 1, Knock-back/Stun Duration: 1 sec, Knock-back/Stun Chance: 18% | ||
Level 10: Damage: 500%, Max Enemies Hit: 1, Knock-back/Stun Duration: 1 sec, Knock-back/Stun Chance: 20% | ||
Level 11: Damage: 520%, Max Enemies Hit: 1, Knock-back/Stun Duration: 1 sec, Knock-back/Stun Chance: 22% | ||
Level 12: Damage: 540%, Max Enemies Hit: 1, Knock-back/Stun Duration: 1 sec, Knock-back/Stun Chance: 24% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Marksmanship | Master Level: 10 | |
Type: Passive | ||
Description: When attacking, ignores a portion of enemy Defense. Permanently increases your Accuracy. |
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Level 1: DEF Ignored: 7%, Accuracy: +1% | ||
Level 2: DEF Ignored: 9%, Accuracy: +2% | ||
Level 3: DEF Ignored: 11%, Accuracy: +3% | ||
Level 4: DEF Ignored: 13%, Accuracy: +4% | ||
Level 5: DEF Ignored: 15%, Accuracy: +5% | ||
Level 6: DEF Ignored: 17%, Accuracy: +6% | ||
Level 7: DEF Ignored: 19%, Accuracy: +7% | ||
Level 8: DEF Ignored: 21%, Accuracy: +8% | ||
Level 9: DEF Ignored: 23%, Accuracy: +9% | ||
Level 10: DEF Ignored: 25%, Accuracy: +10% | ||
Level 11: DEF Ignored: 27%, Accuracy: +11% | ||
Level 12: DEF Ignored: 29%, Accuracy: +12% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Bow Expert | Master Level: 30 | |
Type: Passive | Pre-requisite: Bow Mastery Lv. 20 | |
Description: Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage. |
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Level 1: Bow Mastery: +56%. Weapon ATT: +1, Minimum Critical Damage: +1% | ||
Level 2: Bow Mastery: +56%. Weapon ATT: +2, Minimum Critical Damage: +1% | ||
Level 3: Bow Mastery: +57%. Weapon ATT: +3, Minimum Critical Damage: +2% | ||
Level 4: Bow Mastery: +57%. Weapon ATT: +4, Minimum Critical Damage: +2% | ||
Level 5: Bow Mastery: +58%. Weapon ATT: +5, Minimum Critical Damage: +3% | ||
Level 6: Bow Mastery: +58%. Weapon ATT: +6, Minimum Critical Damage: +3% | ||
Level 7: Bow Mastery: +59%. Weapon ATT: +7, Minimum Critical Damage: +4% | ||
Level 8: Bow Mastery: +59%. Weapon ATT: +8, Minimum Critical Damage: +4% | ||
Level 9: Bow Mastery: +60%. Weapon ATT: +9, Minimum Critical Damage: +5% | ||
Level 10: Bow Mastery: +60%. Weapon ATT: +10, Minimum Critical Damage: +5% | ||
Level 11: Bow Mastery: +61%. Weapon ATT: +11, Minimum Critical Damage: +6% | ||
Level 12: Bow Mastery: +61%. Weapon ATT: +12, Minimum Critical Damage: +6% | ||
Level 13: Bow Mastery: +62%. Weapon ATT: +13, Minimum Critical Damage: +7% | ||
Level 14: Bow Mastery: +62%. Weapon ATT: +14, Minimum Critical Damage: +7% | ||
Level 15: Bow Mastery: +63%. Weapon ATT: +15, Minimum Critical Damage: +8% | ||
Level 16: Bow Mastery: +63%. Weapon ATT: +16, Minimum Critical Damage: +8% | ||
Level 17: Bow Mastery: +64%. Weapon ATT: +17, Minimum Critical Damage: +9% | ||
Level 18: Bow Mastery: +64%. Weapon ATT: +18, Minimum Critical Damage: +9% | ||
Level 19: Bow Mastery: +65%. Weapon ATT: +19, Minimum Critical Damage: +10% | ||
Level 20: Bow Mastery: +65%. Weapon ATT: +20, Minimum Critical Damage: +10% | ||
Level 21: Bow Mastery: +66%. Weapon ATT: +21, Minimum Critical Damage: +11% | ||
Level 22: Bow Mastery: +66%. Weapon ATT: +22, Minimum Critical Damage: +11% | ||
Level 23: Bow Mastery: +67%. Weapon ATT: +23, Minimum Critical Damage: +12% | ||
Level 24: Bow Mastery: +67%. Weapon ATT: +24, Minimum Critical Damage: +12% | ||
Level 25: Bow Mastery: +68%. Weapon ATT: +25, Minimum Critical Damage: +13% | ||
Level 26: Bow Mastery: +68%. Weapon ATT: +26, Minimum Critical Damage: +13% | ||
Level 27: Bow Mastery: +69%. Weapon ATT: +27, Minimum Critical Damage: +14% | ||
Level 28: Bow Mastery: +69%. Weapon ATT: +28, Minimum Critical Damage: +14% | ||
Level 29: Bow Mastery: +70%. Weapon ATT: +29, Minimum Critical Damage: +15% | ||
Level 30: Bow Mastery: +70%. Weapon ATT: +30, Minimum Critical Damage: +15% | ||
Level 31: Bow Mastery: +71%. Weapon ATT: +31, Minimum Critical Damage: +16% | ||
Level 32: Bow Mastery: +71%. Weapon ATT: +32, Minimum Critical Damage: +16% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Concentrate | Master Level: 30 | |
Type: Supportive | ||
Description: Temporarily increases your Weapon Attack and decreases the MP consumed when using skills. [Cooldown: 5 min] |
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Level 1: MP Cost: 11, Weapon ATT: +, Duration: 63 sec, MP Consumed: -1% | ||
Level 2: MP Cost: 12, Weapon ATT: +, Duration: 66 sec, MP Consumed: -1% | ||
Level 3: MP Cost: 13, Weapon ATT: +, Duration: 69 sec, MP Consumed: -2% | ||
Level 4: MP Cost: 14, Weapon ATT: +, Duration: 72 sec, MP Consumed: -2% | ||
Level 5: MP Cost: 15, Weapon ATT: +, Duration: 75 sec, MP Consumed: -3% | ||
Level 6: MP Cost: 16, Weapon ATT: +, Duration: 78 sec, MP Consumed: -3% | ||
Level 7: MP Cost: 17, Weapon ATT: +, Duration: 81 sec, MP Consumed: -4% | ||
Level 8: MP Cost: 18, Weapon ATT: +, Duration: 84 sec, MP Consumed: -4% | ||
Level 9: MP Cost: 19, Weapon ATT: +, Duration: 87 sec, MP Consumed: -5% | ||
Level 10: MP Cost: 20, Weapon ATT: +, Duration: 90 sec, MP Consumed: -5% | ||
Level 11: MP Cost: 21, Weapon ATT: +, Duration: 93 sec, MP Consumed: -6% | ||
Level 12: MP Cost: 22, Weapon ATT: +, Duration: 96 sec, MP Consumed: -6% | ||
Level 13: MP Cost: 23, Weapon ATT: +, Duration: 99 sec, MP Consumed: -7% | ||
Level 14: MP Cost: 24, Weapon ATT: +, Duration: 102 sec, MP Consumed: -7% | ||
Level 15: MP Cost: 25, Weapon ATT: +, Duration: 105 sec, MP Consumed: -8% | ||
Level 16: MP Cost: 26, Weapon ATT: +, Duration: 108 sec, MP Consumed: -8% | ||
Level 17: MP Cost: 27, Weapon ATT: +, Duration: 111 sec, MP Consumed: -9% | ||
Level 18: MP Cost: 28, Weapon ATT: +, Duration: 114 sec, MP Consumed: -9% | ||
Level 19: MP Cost: 29, Weapon ATT: +, Duration: 117 sec, MP Consumed: -10% | ||
Level 20: MP Cost: 30, Weapon ATT: +, Duration: 120 sec, MP Consumed: -10% | ||
Level 21: MP Cost: 31, Weapon ATT: +, Duration: 123 sec, MP Consumed: -11% | ||
Level 22: MP Cost: 32, Weapon ATT: +, Duration: 126 sec, MP Consumed: -11% | ||
Level 23: MP Cost: 33, Weapon ATT: +, Duration: 129 sec, MP Consumed: -12% | ||
Level 24: MP Cost: 34, Weapon ATT: +, Duration: 132 sec, MP Consumed: -12% | ||
Level 25: MP Cost: 35, Weapon ATT: +, Duration: 135 sec, MP Consumed: -13% | ||
Level 26: MP Cost: 36, Weapon ATT: +, Duration: 138 sec, MP Consumed: -13% | ||
Level 27: MP Cost: 37, Weapon ATT: +, Duration: 141 sec, MP Consumed: -14% | ||
Level 28: MP Cost: 38, Weapon ATT: +, Duration: 144 sec, MP Consumed: -14% | ||
Level 29: MP Cost: 39, Weapon ATT: +, Duration: 147 sec, MP Consumed: -15% | ||
Level 30: MP Cost: 40, Weapon ATT: +, Duration: 150 sec, MP Consumed: -15% | ||
Level 31: MP Cost: 41, Weapon ATT: +, Duration: 153 sec, MP Consumed: -16% | ||
Level 32: MP Cost: 42, Weapon ATT: +, Duration: 156 sec, MP Consumed: -16% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Dragon's Breath | Master Level: 30 | |
Type: Active | ||
Description: Draws upon the spirit of the dragon to fire a powerful arrow of tremendous force that knocks back enemies. |
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Level 1: MP Cost: 24, Max Enemies Hit: 4, Damage: 359% | ||
Level 2: MP Cost: 24, Max Enemies Hit: 4, Damage: 363% | ||
Level 3: MP Cost: 24, Max Enemies Hit: 4, Damage: 367% | ||
Level 4: MP Cost: 24, Max Enemies Hit: 4, Damage: 371% | ||
Level 5: MP Cost: 26, Max Enemies Hit: 4, Damage: 375% | ||
Level 6: MP Cost: 26, Max Enemies Hit: 4, Damage: 379% | ||
Level 7: MP Cost: 26, Max Enemies Hit: 4, Damage: 383% | ||
Level 8: MP Cost: 26, Max Enemies Hit: 4, Damage: 387% | ||
Level 9: MP Cost: 26, Max Enemies Hit: 4, Damage: 391% | ||
Level 10: MP Cost: 28, Max Enemies Hit: 4, Damage: 395% | ||
Level 11: MP Cost: 28, Max Enemies Hit: 5, Damage: 399% | ||
Level 12: MP Cost: 28, Max Enemies Hit: 5, Damage: 403% | ||
Level 13: MP Cost: 28, Max Enemies Hit: 5, Damage: 407% | ||
Level 14: MP Cost: 28, Max Enemies Hit: 5, Damage: 411% | ||
Level 15: MP Cost: 30, Max Enemies Hit: 5, Damage: 415% | ||
Level 16: MP Cost: 30, Max Enemies Hit: 5, Damage: 419% | ||
Level 17: MP Cost: 30, Max Enemies Hit: 5, Damage: 423% | ||
Level 18: MP Cost: 30, Max Enemies Hit: 5, Damage: 427% | ||
Level 19: MP Cost: 30, Max Enemies Hit: 5, Damage: 431% | ||
Level 20: MP Cost: 32, Max Enemies Hit: 5, Damage: 435% | ||
Level 21: MP Cost: 32, Max Enemies Hit: 6, Damage: 439% | ||
Level 22: MP Cost: 32, Max Enemies Hit: 6, Damage: 443% | ||
Level 23: MP Cost: 32, Max Enemies Hit: 6, Damage: 447% | ||
Level 24: MP Cost: 32, Max Enemies Hit: 6, Damage: 451% | ||
Level 25: MP Cost: 34, Max Enemies Hit: 6, Damage: 455% | ||
Level 26: MP Cost: 34, Max Enemies Hit: 6, Damage: 459% | ||
Level 27: MP Cost: 34, Max Enemies Hit: 6, Damage: 463% | ||
Level 28: MP Cost: 34, Max Enemies Hit: 6, Damage: 467% | ||
Level 29: MP Cost: 34, Max Enemies Hit: 6, Damage: 471% | ||
Level 30: MP Cost: 36, Max Enemies Hit: 6, Damage: 475% | ||
Level 31: MP Cost: 36, Max Enemies Hit: 7, Damage: 479% | ||
Level 32: MP Cost: 36, Max Enemies Hit: 7, Damage: 483% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |