Wind Archer (3rd Job)
PVE
Arrow Rain | Master Level: 20 | |
Type: Active | ||
Description: Fires a number of arrows into the sky, attacking up to 6 monsters at once. |
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Level 1: MP Cost: 18, Damage: 113%, Number of Attacks: 3, Max Enemies Hit: 5, Stun Chance: 3%, Stun Duration: 1 sec | ||
Level 2: MP Cost: 18, Damage: 116%, Number of Attacks: 3, Max Enemies Hit: 5, Stun Chance: 6%, Stun Duration: 1 sec | ||
Level 3: MP Cost: 18, Damage: 119%, Number of Attacks: 3, Max Enemies Hit: 5, Stun Chance: 9%, Stun Duration: 1 sec | ||
Level 4: MP Cost: 18, Damage: 122%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 12%, Stun Duration: 1 sec | ||
Level 5: MP Cost: 18, Damage: 125%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 15%, Stun Duration: 1 sec | ||
Level 6: MP Cost: 20, Damage: 128%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 18%, Stun Duration: 2 sec | ||
Level 7: MP Cost: 20, Damage: 131%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 21%, Stun Duration: 2 sec | ||
Level 8: MP Cost: 20, Damage: 134%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 24%, Stun Duration: 2 sec | ||
Level 9: MP Cost: 20, Damage: 137%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 27%, Stun Duration: 2 sec | ||
Level 10: MP Cost: 20, Damage: 140%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 30%, Stun Duration: 2 sec | ||
Level 11: MP Cost: 22, Damage: 143%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 33%, Stun Duration: 3 sec | ||
Level 12: MP Cost: 22, Damage: 146%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 36%, Stun Duration: 3 sec | ||
Level 13: MP Cost: 22, Damage: 149%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 39%, Stun Duration: 3 sec | ||
Level 14: MP Cost: 22, Damage: 152%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 42%, Stun Duration: 3 sec | ||
Level 15: MP Cost: 22, Damage: 155%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 45%, Stun Duration: 3 sec | ||
Level 16: MP Cost: 24, Damage: 158%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 48%, Stun Duration: 4 sec | ||
Level 17: MP Cost: 24, Damage: 161%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 51%, Stun Duration: 4 sec | ||
Level 18: MP Cost: 24, Damage: 164%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 54%, Stun Duration: 4 sec | ||
Level 19: MP Cost: 24, Damage: 167%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 57%, Stun Duration: 4 sec | ||
Level 20: MP Cost: 24, Damage: 170%, Number of Attacks: 3, Max Enemies Hit: 10, Stun Chance: 60%, Stun Duration: 4 sec | ||
Level 21: MP Cost: 26, Damage: 173%, Number of Attacks: 3, Max Enemies Hit: 10, Stun Chance: 63%, Stun Duration: 5 sec | ||
Level 22: MP Cost: 26, Damage: 176%, Number of Attacks: 3, Max Enemies Hit: 10, Stun Chance: 66%, Stun Duration: 5 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Concentrate | Master Level: 20 | |
Type: Active | ||
Description: Temporarily increases your Weapon ATT and decreases the MP consumed when using skills. |
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Level 1: MP Cost: 12, Weapon ATT: +1, Duration: 66 sec, MP Consumed: -6% | ||
Level 2: MP Cost: 14, Weapon ATT: +2, Duration: 72 sec, MP Consumed: -7% | ||
Level 3: MP Cost: 16, Weapon ATT: +3, Duration: 78 sec, MP Consumed: -8% | ||
Level 4: MP Cost: 18, Weapon ATT: +4, Duration: 84 sec, MP Consumed: -9% | ||
Level 5: MP Cost: 20, Weapon ATT: +5, Duration: 90 sec, MP Consumed: -10% | ||
Level 6: MP Cost: 22, Weapon ATT: +6, Duration: 96 sec, MP Consumed: -11% | ||
Level 7: MP Cost: 24, Weapon ATT: +7, Duration: 102 sec, MP Consumed: -12% | ||
Level 8: MP Cost: 26, Weapon ATT: +8, Duration: 108 sec, MP Consumed: -13% | ||
Level 9: MP Cost: 28, Weapon ATT: +9, Duration: 114 sec, MP Consumed: -14% | ||
Level 10: MP Cost: 30, Weapon ATT: +10, Duration: 120 sec, MP Consumed: -15% | ||
Level 11: MP Cost: 32, Weapon ATT: +11, Duration: 126 sec, MP Consumed: -16% | ||
Level 12: MP Cost: 34, Weapon ATT: +12, Duration: 132 sec, MP Consumed: -17% | ||
Level 13: MP Cost: 36, Weapon ATT: +13, Duration: 138 sec, MP Consumed: -18% | ||
Level 14: MP Cost: 38, Weapon ATT: +14, Duration: 144 sec, MP Consumed: -19% | ||
Level 15: MP Cost: 40, Weapon ATT: +15, Duration: 150 sec, MP Consumed: -20% | ||
Level 16: MP Cost: 42, Weapon ATT: +16, Duration: 156 sec, MP Consumed: -21% | ||
Level 17: MP Cost: 44, Weapon ATT: +17, Duration: 162 sec, MP Consumed: -22% | ||
Level 18: MP Cost: 46, Weapon ATT: +18, Duration: 168 sec, MP Consumed: -23% | ||
Level 19: MP Cost: 48, Weapon ATT: +19, Duration: 174 sec, MP Consumed: -24% | ||
Level 20: MP Cost: 50, Weapon ATT: +20, Duration: 180 sec, MP Consumed: -25% | ||
Level 21: MP Cost: 52, Weapon ATT: +21, Duration: 186 sec, MP Consumed: -26% | ||
Level 22: MP Cost: 54, Weapon ATT: +22, Duration: 192 sec, MP Consumed: -27% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Hurricane | Master Level: 30 | |
Type: Active | ||
Description: Launches arrows at a tremendous speed like a catastrophic rainstorm. Pressing the skill key will launch the arrows continuously. |
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Level 1: MP Cost: 7, Damage: 132% per arrow | ||
Level 2: MP Cost: 7, Damage: 134% per arrow | ||
Level 3: MP Cost: 7, Damage: 136% per arrow | ||
Level 4: MP Cost: 7, Damage: 138% per arrow | ||
Level 5: MP Cost: 7, Damage: 140% per arrow | ||
Level 6: MP Cost: 7, Damage: 142% per arrow | ||
Level 7: MP Cost: 7, Damage: 144% per arrow | ||
Level 8: MP Cost: 7, Damage: 146% per arrow | ||
Level 9: MP Cost: 7, Damage: 148% per arrow | ||
Level 10: MP Cost: 7, Damage: 150% per arrow | ||
Level 11: MP Cost: 8, Damage: 152% per arrow | ||
Level 12: MP Cost: 8, Damage: 154% per arrow | ||
Level 13: MP Cost: 8, Damage: 156% per arrow | ||
Level 14: MP Cost: 8, Damage: 158% per arrow | ||
Level 15: MP Cost: 8, Damage: 160% per arrow | ||
Level 16: MP Cost: 8, Damage: 162% per arrow | ||
Level 17: MP Cost: 8, Damage: 164% per arrow | ||
Level 18: MP Cost: 8, Damage: 166% per arrow | ||
Level 19: MP Cost: 8, Damage: 168% per arrow | ||
Level 20: MP Cost: 8, Damage: 170% per arrow | ||
Level 21: MP Cost: 9, Damage: 172% per arrow | ||
Level 22: MP Cost: 9, Damage: 174% per arrow | ||
Level 23: MP Cost: 9, Damage: 176% per arrow | ||
Level 24: MP Cost: 9, Damage: 178% per arrow | ||
Level 25: MP Cost: 9, Damage: 180% per arrow | ||
Level 26: MP Cost: 9, Damage: 182% per arrow | ||
Level 27: MP Cost: 9, Damage: 184% per arrow | ||
Level 28: MP Cost: 9, Damage: 186% per arrow | ||
Level 29: MP Cost: 9, Damage: 188% per arrow | ||
Level 30: MP Cost: 9, Damage: 190% per arrow | ||
Level 31: MP Cost: 10, Damage: 192% per arrow | ||
Level 32: MP Cost: 10, Damage: 194% per arrow | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. | ||
Remarks:
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Bow Expert | Master Level: 20 | |
Type: Passive | Pre-requisite: Bow Mastery Lv. 20 | |
Description: Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage. |
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Level 1: Bow Mastery: +56%. Weapon ATT: +6, Minimum Critical Damage: +6% | ||
Level 2: Bow Mastery: +56%. Weapon ATT: +7, Minimum Critical Damage: +6% | ||
Level 3: Bow Mastery: +57%. Weapon ATT: +8, Minimum Critical Damage: +7% | ||
Level 4: Bow Mastery: +57%. Weapon ATT: +9, Minimum Critical Damage: +7% | ||
Level 5: Bow Mastery: +58%. Weapon ATT: +10, Minimum Critical Damage: +8% | ||
Level 6: Bow Mastery: +58%. Weapon ATT: +11, Minimum Critical Damage: +8% | ||
Level 7: Bow Mastery: +59%. Weapon ATT: +12, Minimum Critical Damage: +9% | ||
Level 8: Bow Mastery: +59%. Weapon ATT: +13, Minimum Critical Damage: +9% | ||
Level 9: Bow Mastery: +60%. Weapon ATT: +14, Minimum Critical Damage: +10% | ||
Level 10: Bow Mastery: +60%. Weapon ATT: +15, Minimum Critical Damage: +10% | ||
Level 11: Bow Mastery: +61%. Weapon ATT: +16, Minimum Critical Damage: +11% | ||
Level 12: Bow Mastery: +61%. Weapon ATT: +17, Minimum Critical Damage: +11% | ||
Level 13: Bow Mastery: +62%. Weapon ATT: +18, Minimum Critical Damage: +12% | ||
Level 14: Bow Mastery: +62%. Weapon ATT: +19, Minimum Critical Damage: +12% | ||
Level 15: Bow Mastery: +63%. Weapon ATT: +20, Minimum Critical Damage: +13% | ||
Level 16: Bow Mastery: +63%. Weapon ATT: +21, Minimum Critical Damage: +13% | ||
Level 17: Bow Mastery: +64%. Weapon ATT: +22, Minimum Critical Damage: +14% | ||
Level 18: Bow Mastery: +64%. Weapon ATT: +23, Minimum Critical Damage: +14% | ||
Level 19: Bow Mastery: +65%. Weapon ATT: +24, Minimum Critical Damage: +15% | ||
Level 20: Bow Mastery: +65%. Weapon ATT: +25, Minimum Critical Damage: +15% | ||
Level 21: Bow Mastery: +66%. Weapon ATT: +26, Minimum Critical Damage: +16% | ||
Level 22: Bow Mastery: +66%. Weapon ATT: +27, Minimum Critical Damage: +16% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. | ||
Remarks:
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Puppet | Master Level: 15 | |
Type: Supportive | ||
Description: Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you. |
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Level 1: MP Cost: 30, Puppet HP: 1600, Duration: 18 sec | ||
Level 2: MP Cost: 30, Puppet HP: 2200, Duration: 21 sec | ||
Level 3: MP Cost: 34, Puppet HP: 2800, Duration: 24 sec | ||
Level 4: MP Cost: 34, Puppet HP: 3400, Duration: 27 sec | ||
Level 5: MP Cost: 34, Puppet HP: 4000, Duration: 30 sec | ||
Level 6: MP Cost: 38, Puppet HP: 4600, Duration: 33 sec | ||
Level 7: MP Cost: 38, Puppet HP: 5200, Duration: 36 sec | ||
Level 8: MP Cost: 38, Puppet HP: 5800, Duration: 39 sec | ||
Level 9: MP Cost: 42, Puppet HP: 6400, Duration: 42 sec | ||
Level 10: MP Cost: 42, Puppet HP: 7000, Duration: 45 sec | ||
Level 11: MP Cost: 42, Puppet HP: 7600, Duration: 48 sec | ||
Level 12: MP Cost: 46, Puppet HP: 8200, Duration: 51 sec | ||
Level 13: MP Cost: 46, Puppet HP: 8800, Duration: 54 sec | ||
Level 14: MP Cost: 46, Puppet HP: 9400, Duration: 57 sec | ||
Level 15: MP Cost: 50, Puppet HP: 10000, Duration: 60 sec | ||
Level 16: MP Cost: 50, Puppet HP: 10600, Duration: 63 sec | ||
Level 17: MP Cost: 50, Puppet HP: 11200, Duration: 66 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Eagle Eye | Master Level: 5 | |
Type: Supportive | ||
Description: Transforms you into Eagle Eye, a heroic figure who was able to use his bow more freely and skillfully than anyone else! This will enhance your Speed and Jump as well as give you access to the exclusive skills of Eagle Eye. |
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Level 1: MP Cost: 40, Duration: 120 sec, Weapon ATT: +4, Weapon DEF: +20, Magic DEF: +20, Speed: +8, Jump: +4. Cooldown: 250 sec | ||
Level 2: MP Cost: 44, Duration: 120 sec, Weapon ATT: +8, Weapon DEF: +40, Magic DEF: +40, Speed: +16, Jump: +8. Cooldown: 220 sec | ||
Level 3: MP Cost: 44, Duration: 120 sec, Weapon ATT: +12, Weapon DEF: +60, Magic DEF: +60, Speed: +24, Jump: +12. Cooldown: 190 sec | ||
Level 4: MP Cost: 48, Duration: 120 sec, Weapon ATT: +16, Weapon DEF: +80, Magic DEF: +80, Speed: +32, Jump: +16. Cooldown: 160 sec | ||
Level 5: MP Cost: 52, Duration: 120 sec, Weapon ATT: +20, Weapon DEF: +100, Magic DEF: +100, Speed: +40, Jump: +20. Cooldown: 130 sec | ||
Level 6: MP Cost: 52, Duration: 120 sec, Weapon ATT: +24, Weapon DEF: +120, Magic DEF: +120, Speed: +48, Jump: +24. Cooldown: 100 sec | ||
Level 7: MP Cost: 56, Duration: 120 sec, Weapon ATT: +28, Weapon DEF: +140, Magic DEF: +140, Speed: +56, Jump: +28. Cooldown: 70 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Wind Piercing | Master Level: 20 | |
Type: Active | Pre-requisite: Eagle Eye Lv. 1 | |
Description: Inflict significant damage to multiple enemies with a single powerful blow and absorbs a portion of the as HP. You cannot absorb more than half of your Max HP or more than the enemy's Max HP. Available only as Eagle Eye. |
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Level 1: MP Cost: 15, Damage: 560%, Absorbs 10% of the damage, Max Enemies Penetrated: 3 | ||
Level 2: MP Cost: 15, Damage: 570%, Absorbs 12% of the damage, Max Enemies Penetrated: 3 | ||
Level 3: MP Cost: 15, Damage: 580%, Absorbs 14% of the damage, Max Enemies Penetrated: 3 | ||
Level 4: MP Cost: 15, Damage: 590%, Absorbs 16% of the damage, Max Enemies Penetrated: 3 | ||
Level 5: MP Cost: 18, Damage: 600%, Absorbs 18% of the damage, Max Enemies Penetrated: 3 | ||
Level 6: MP Cost: 18, Damage: 610%, Absorbs 20% of the damage, Max Enemies Penetrated: 4 | ||
Level 7: MP Cost: 18, Damage: 620%, Absorbs 22% of the damage, Max Enemies Penetrated: 4 | ||
Level 8: MP Cost: 18, Damage: 630%, Absorbs 24% of the damage, Max Enemies Penetrated: 4 | ||
Level 9: MP Cost: 18, Damage: 640%, Absorbs 26% of the damage, Max Enemies Penetrated: 4 | ||
Level 10: MP Cost: 21, Damage: 650%, Absorbs 28% of the damage, Max Enemies Penetrated: 4 | ||
Level 11: MP Cost: 21, Damage: 660%, Absorbs 30% of the damage, Max Enemies Penetrated: 5 | ||
Level 12: MP Cost: 21, Damage: 670%, Absorbs 32% of the damage, Max Enemies Penetrated: 5 | ||
Level 13: MP Cost: 21, Damage: 680%, Absorbs 34% of the damage, Max Enemies Penetrated: 5 | ||
Level 14: MP Cost: 21, Damage: 690%, Absorbs 36% of the damage, Max Enemies Penetrated: 5 | ||
Level 15: MP Cost: 24, Damage: 700%, Absorbs 38% of the damage, Max Enemies Penetrated: 5 | ||
Level 16: MP Cost: 24, Damage: 710%, Absorbs 40% of the damage, Max Enemies Penetrated: 6 | ||
Level 17: MP Cost: 24, Damage: 720%, Absorbs 42% of the damage, Max Enemies Penetrated: 6 | ||
Level 18: MP Cost: 24, Damage: 730%, Absorbs 44% of the damage, Max Enemies Penetrated: 6 | ||
Level 19: MP Cost: 24, Damage: 740%, Absorbs 46% of the damage, Max Enemies Penetrated: 6 | ||
Level 20: MP Cost: 27, Damage: 750%, Absorbs 48% of the damage, Max Enemies Penetrated: 6 | ||
Level 21: MP Cost: 27, Damage: 760%, Absorbs 50% of the damage, Max Enemies Penetrated: 7 | ||
Level 22: MP Cost: 27, Damage: 770%, Absorbs 52% of the damage, Max Enemies Penetrated: 7 | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Wind Shot | Master Level: 15 | |
Type: Active | Pre-requisite: Eagle Eye Lv. 1 | |
Description: Fires 3 arrows to inflict damage on monsters. Available only as Eagle Eye. |
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Level 1: MP Cost: 18, Damage: 310% | ||
Level 2: MP Cost: 18, Damage: 315% | ||
Level 3: MP Cost: 18, Damage: 320% | ||
Level 4: MP Cost: 21, Damage: 325% | ||
Level 5: MP Cost: 21, Damage: 330% | ||
Level 6: MP Cost: 21, Damage: 335% | ||
Level 7: MP Cost: 21, Damage: 340% | ||
Level 8: MP Cost: 24, Damage: 345% | ||
Level 9: MP Cost: 24, Damage: 350% | ||
Level 10: MP Cost: 24, Damage: 355% | ||
Level 11: MP Cost: 24, Damage: 360% | ||
Level 12: MP Cost: 27, Damage: 365% | ||
Level 13: MP Cost: 27, Damage: 370% | ||
Level 14: MP Cost: 27, Damage: 375% | ||
Level 15: MP Cost: 27, Damage: 380% | ||
Level 16: MP Cost: 30, Damage: 385% | ||
Level 17: MP Cost: 30, Damage: 390% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Evasion Boost | Master Level: 10 | |
Type: Passive | ||
Description: Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits. |
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Level 1: Dodge Chance: 12%, all attacks following a successful dodge for 1 sec will be criticals. | ||
Level 2: Dodge Chance: 14%, all attacks following a successful dodge for 1 sec will be criticals. | ||
Level 3: Dodge Chance: 16%, all attacks following a successful dodge for 1 sec will be criticals. | ||
Level 4: Dodge Chance: 18%, all attacks following a successful dodge for 1 sec will be criticals. | ||
Level 5: Dodge Chance: 20%, all attacks following a successful dodge for 1 sec will be criticals. | ||
Level 6: Dodge Chance: 22%, all attacks following a successful dodge for 1 sec will be criticals. | ||
Level 7: Dodge Chance: 24%, all attacks following a successful dodge for 1 sec will be criticals. | ||
Level 8: Dodge Chance: 26%, all attacks following a successful dodge for 1 sec will be criticals. | ||
Level 9: Dodge Chance: 28%, all attacks following a successful dodge for 1 sec will be criticals. | ||
Level 10: Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals. | ||
Level 11: Dodge Chance: 32%, all attacks following a successful dodge for 1 sec will be criticals. | ||
Level 12: Dodge Chance: 34%, all attacks following a successful dodge for 1 sec will be criticals. | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Mortal Blow | Master Level: 1 | |
Type: Passive | ||
Description: Has a chance to finish off an enemy with a single blow, and recover HP & MP. |
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Level 1: 15% chance to instantly finish an enemy below 30% HP. 5% HP & MP recovered after a successful finish. |
Empress's Shout | Master Level: 1 | |
Type: Passive | ||
Description: MaxHP and MaxMP are permanently increased when this skill is acquired. |
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Level 1: MaxHP and MaxMP +20% | ||
Remarks:
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Empress's Prayer | Master Level: 1 | |
Type: Supportive | ||
Description: ATT and Magic ATT are temporarily increased for 2 hours, and you can attack higher level monsters than usual. The effect remains even after the character dies, and it cannot be canceled by monster skills. |
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Level 1: MP Cost: 30, Weapon and Magic ATT +4% | ||
Remarks:
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PVP
Arrow Rain (PVP) | Master Level: 20 | |
Type: Active | ||
Description: Fires a number of arrows into the sky, attacking up to 6 monsters at once. |
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Level 1: MP Cost: 18, Damage: 423%, Max Monsters Hit: 6 | ||
Level 2: MP Cost: 18, Damage: 430%, Max Monsters Hit: 6 | ||
Level 3: MP Cost: 18, Damage: 437%, Max Monsters Hit: 6 | ||
Level 4: MP Cost: 18, Damage: 444%, Max Monsters Hit: 6 | ||
Level 5: MP Cost: 18, Damage: 451%, Max Monsters Hit: 6 | ||
Level 6: MP Cost: 20, Damage: 458%, Max Monsters Hit: 6 | ||
Level 7: MP Cost: 20, Damage: 465%, Max Monsters Hit: 6 | ||
Level 8: MP Cost: 20, Damage: 472%, Max Monsters Hit: 6 | ||
Level 9: MP Cost: 20, Damage: 479%, Max Monsters Hit: 6 | ||
Level 10: MP Cost: 20, Damage: 486%, Max Monsters Hit: 6 | ||
Level 11: MP Cost: 22, Damage: 493%, Max Monsters Hit: 6 | ||
Level 12: MP Cost: 22, Damage: 500%, Max Monsters Hit: 6 | ||
Level 13: MP Cost: 22, Damage: 507%, Max Monsters Hit: 6 | ||
Level 14: MP Cost: 22, Damage: 514%, Max Monsters Hit: 6 | ||
Level 15: MP Cost: 22, Damage: 521%, Max Monsters Hit: 6 | ||
Level 16: MP Cost: 24, Damage: 528%, Max Monsters Hit: 6 | ||
Level 17: MP Cost: 24, Damage: 535%, Max Monsters Hit: 6 | ||
Level 18: MP Cost: 24, Damage: 542%, Max Monsters Hit: 6 | ||
Level 19: MP Cost: 24, Damage: 549%, Max Monsters Hit: 6 | ||
Level 20: MP Cost: 24, Damage: 556%, Max Monsters Hit: 6 | ||
Level 21: MP Cost: 26, Damage: 563%, Max Monsters Hit: 6 | ||
Level 22: MP Cost: 26, Damage: 570%, Max Monsters Hit: 6 | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Strafe (PVP) | Master Level: 25 | |
Type: Active | ||
Description: Fires 4 arrows at an enemy. |
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Level 1: MP Cost: 24, Damage: 96% | ||
Level 2: MP Cost: 24, Damage: 98% | ||
Level 3: MP Cost: 24, Damage: 100% | ||
Level 4: MP Cost: 24, Damage: 102% | ||
Level 5: MP Cost: 24, Damage: 104% | ||
Level 6: MP Cost: 26, Damage: 106% | ||
Level 7: MP Cost: 26, Damage: 108% | ||
Level 8: MP Cost: 26, Damage: 110% | ||
Level 9: MP Cost: 26, Damage: 112% | ||
Level 10: MP Cost: 26, Damage: 114% | ||
Level 11: MP Cost: 28, Damage: 116% | ||
Level 12: MP Cost: 28, Damage: 118% | ||
Level 13: MP Cost: 28, Damage: 120% | ||
Level 14: MP Cost: 28, Damage: 122% | ||
Level 15: MP Cost: 28, Damage: 124% | ||
Level 16: MP Cost: 30, Damage: 126% | ||
Level 17: MP Cost: 30, Damage: 128% | ||
Level 18: MP Cost: 30, Damage: 130% | ||
Level 19: MP Cost: 30, Damage: 132% | ||
Level 20: MP Cost: 30, Damage: 134% | ||
Level 21: MP Cost: 32, Damage: 136% | ||
Level 22: MP Cost: 32, Damage: 138% | ||
Level 23: MP Cost: 32, Damage: 140% | ||
Level 24: MP Cost: 32, Damage: 142% | ||
Level 25: MP Cost: 32, Damage: 144% | ||
Level 26: MP Cost: 34, Damage: 146% | ||
Level 27: MP Cost: 34, Damage: 148% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Hurricane (PVP) | Master Level: 30 | |
Type: Active | ||
Description: Launches arrows at a tremendous speed like a catastrophic rainstorm. Pressing the skill key will launch the arrows continuously. |
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Level 1: MP Cost: 7, Damage: 107% per bullet | ||
Level 2: MP Cost: 7, Damage: 109% per bullet | ||
Level 3: MP Cost: 7, Damage: 111% per bullet | ||
Level 4: MP Cost: 7, Damage: 113% per bullet | ||
Level 5: MP Cost: 7, Damage: 115% per bullet | ||
Level 6: MP Cost: 7, Damage: 117% per bullet | ||
Level 7: MP Cost: 7, Damage: 119% per bullet | ||
Level 8: MP Cost: 7, Damage: 121% per bullet | ||
Level 9: MP Cost: 7, Damage: 123% per bullet | ||
Level 10: MP Cost: 7, Damage: 125% per bullet | ||
Level 11: MP Cost: 8, Damage: 127% per bullet | ||
Level 12: MP Cost: 8, Damage: 129% per bullet | ||
Level 13: MP Cost: 8, Damage: 131% per bullet | ||
Level 14: MP Cost: 8, Damage: 133% per bullet | ||
Level 15: MP Cost: 8, Damage: 135% per bullet | ||
Level 16: MP Cost: 8, Damage: 137% per bullet | ||
Level 17: MP Cost: 8, Damage: 139% per bullet | ||
Level 18: MP Cost: 8, Damage: 141% per bullet | ||
Level 19: MP Cost: 8, Damage: 143% per bullet | ||
Level 20: MP Cost: 8, Damage: 145% per bullet | ||
Level 21: MP Cost: 9, Damage: 147% per bullet | ||
Level 22: MP Cost: 9, Damage: 149% per bullet | ||
Level 23: MP Cost: 9, Damage: 151% per bullet | ||
Level 24: MP Cost: 9, Damage: 153% per bullet | ||
Level 25: MP Cost: 9, Damage: 155% per bullet | ||
Level 26: MP Cost: 9, Damage: 157% per bullet | ||
Level 27: MP Cost: 9, Damage: 159% per bullet | ||
Level 28: MP Cost: 9, Damage: 161% per bullet | ||
Level 29: MP Cost: 9, Damage: 163% per bullet | ||
Level 30: MP Cost: 9, Damage: 165% per bullet | ||
Level 31: MP Cost: 10, Damage: 167% per bullet | ||
Level 32: MP Cost: 10, Damage: 169% per bullet | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Bow Expert | Master Level: 20 | |
Type: Passive | Pre-requisite: Bow Mastery Lv. 20 | |
Description: Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage. |
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Level 1: Bow Mastery: +56%. Weapon ATT: +6, Minimum Critical Damage: +6% | ||
Level 2: Bow Mastery: +56%. Weapon ATT: +7, Minimum Critical Damage: +6% | ||
Level 3: Bow Mastery: +57%. Weapon ATT: +8, Minimum Critical Damage: +7% | ||
Level 4: Bow Mastery: +57%. Weapon ATT: +9, Minimum Critical Damage: +7% | ||
Level 5: Bow Mastery: +58%. Weapon ATT: +10, Minimum Critical Damage: +8% | ||
Level 6: Bow Mastery: +58%. Weapon ATT: +11, Minimum Critical Damage: +8% | ||
Level 7: Bow Mastery: +59%. Weapon ATT: +12, Minimum Critical Damage: +9% | ||
Level 8: Bow Mastery: +59%. Weapon ATT: +13, Minimum Critical Damage: +9% | ||
Level 9: Bow Mastery: +60%. Weapon ATT: +14, Minimum Critical Damage: +10% | ||
Level 10: Bow Mastery: +60%. Weapon ATT: +15, Minimum Critical Damage: +10% | ||
Level 11: Bow Mastery: +61%. Weapon ATT: +16, Minimum Critical Damage: +11% | ||
Level 12: Bow Mastery: +61%. Weapon ATT: +17, Minimum Critical Damage: +11% | ||
Level 13: Bow Mastery: +62%. Weapon ATT: +18, Minimum Critical Damage: +12% | ||
Level 14: Bow Mastery: +62%. Weapon ATT: +19, Minimum Critical Damage: +12% | ||
Level 15: Bow Mastery: +63%. Weapon ATT: +20, Minimum Critical Damage: +13% | ||
Level 16: Bow Mastery: +63%. Weapon ATT: +21, Minimum Critical Damage: +13% | ||
Level 17: Bow Mastery: +64%. Weapon ATT: +22, Minimum Critical Damage: +14% | ||
Level 18: Bow Mastery: +64%. Weapon ATT: +23, Minimum Critical Damage: +14% | ||
Level 19: Bow Mastery: +65%. Weapon ATT: +24, Minimum Critical Damage: +15% | ||
Level 20: Bow Mastery: +65%. Weapon ATT: +25, Minimum Critical Damage: +15% | ||
Level 21: Bow Mastery: +66%. Weapon ATT: +26, Minimum Critical Damage: +16% | ||
Level 22: Bow Mastery: +66%. Weapon ATT: +27, Minimum Critical Damage: +16% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. | ||
Remarks:
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Puppet | Master Level: 15 | |
Type: Supportive | ||
Description: Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you. |
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Level 1: MP Cost: 30, Puppet HP: 1600, Duration: 18 sec | ||
Level 2: MP Cost: 30, Puppet HP: 2200, Duration: 21 sec | ||
Level 3: MP Cost: 34, Puppet HP: 2800, Duration: 24 sec | ||
Level 4: MP Cost: 34, Puppet HP: 3400, Duration: 27 sec | ||
Level 5: MP Cost: 34, Puppet HP: 4000, Duration: 30 sec | ||
Level 6: MP Cost: 38, Puppet HP: 4600, Duration: 33 sec | ||
Level 7: MP Cost: 38, Puppet HP: 5200, Duration: 36 sec | ||
Level 8: MP Cost: 38, Puppet HP: 5800, Duration: 39 sec | ||
Level 9: MP Cost: 42, Puppet HP: 6400, Duration: 42 sec | ||
Level 10: MP Cost: 42, Puppet HP: 7000, Duration: 45 sec | ||
Level 11: MP Cost: 42, Puppet HP: 7600, Duration: 48 sec | ||
Level 12: MP Cost: 46, Puppet HP: 8200, Duration: 51 sec | ||
Level 13: MP Cost: 46, Puppet HP: 8800, Duration: 54 sec | ||
Level 14: MP Cost: 46, Puppet HP: 9400, Duration: 57 sec | ||
Level 15: MP Cost: 50, Puppet HP: 10000, Duration: 60 sec | ||
Level 16: MP Cost: 50, Puppet HP: 10600, Duration: 63 sec | ||
Level 17: MP Cost: 50, Puppet HP: 11200, Duration: 66 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Eagle Eye (PVP) | Master Level: 5 | |
Type: Supportive | ||
Description: Transforms you into Eagle Eye, a heroic figure who was able to use his bow more freely and skillfully than anyone else! This will enhance your Speed and Jump as well as give you access to the exclusive skills of Eagle Eye. |
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Level 1: MP Cost: 40, Duration: 104 sec, Weapon ATT: +, Weapon DEF: +20, Magic DEF: +20, Speed: +8, Jump: +4. Cooldown: 300 sec | ||
Level 2: MP Cost: 44, Duration: 108 sec, Weapon ATT: +, Weapon DEF: +40, Magic DEF: +40, Speed: +16, Jump: +8. Cooldown: 270 sec | ||
Level 3: MP Cost: 44, Duration: 112 sec, Weapon ATT: +, Weapon DEF: +60, Magic DEF: +60, Speed: +24, Jump: +12. Cooldown: 240 sec | ||
Level 4: MP Cost: 48, Duration: 116 sec, Weapon ATT: +, Weapon DEF: +80, Magic DEF: +80, Speed: +32, Jump: +16. Cooldown: 210 sec | ||
Level 5: MP Cost: 48, Duration: 120 sec, Weapon ATT: +, Weapon DEF: +100, Magic DEF: +100, Speed: +40, Jump: +20. Cooldown: 180 sec | ||
Level 6: MP Cost: 52, Duration: 124 sec, Weapon ATT: +, Weapon DEF: +120, Magic DEF: +120, Speed: +48, Jump: +24. Cooldown: 150 sec | ||
Level 7: MP Cost: 52, Duration: 128 sec, Weapon ATT: +, Weapon DEF: +140, Magic DEF: +140, Speed: +56, Jump: +28. Cooldown: 120 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Wind Piercing (PVP) | Master Level: 20 | |
Type: Active | Pre-requisite: Eagle Eye Lv. 1 | |
Description: Inflicts a significant amount of damage to multiple monsters at once with a single powerful blow. Available only as Eagle Eye. |
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Level 1: MP Cost: 15, Damage: 412%, Max Monsters Hit: 3 | ||
Level 2: MP Cost: 15, Damage: 419%, Max Monsters Hit: 3 | ||
Level 3: MP Cost: 15, Damage: 426%, Max Monsters Hit: 3 | ||
Level 4: MP Cost: 15, Damage: 433%, Max Monsters Hit: 3 | ||
Level 5: MP Cost: 18, Damage: 440%, Max Monsters Hit: 3 | ||
Level 6: MP Cost: 18, Damage: 447%, Max Monsters Hit: 3 | ||
Level 7: MP Cost: 18, Damage: 454%, Max Monsters Hit: 3 | ||
Level 8: MP Cost: 18, Damage: 461%, Max Monsters Hit: 3 | ||
Level 9: MP Cost: 18, Damage: 468%, Max Monsters Hit: 3 | ||
Level 10: MP Cost: 21, Damage: 475%, Max Monsters Hit: 3 | ||
Level 11: MP Cost: 21, Damage: 482%, Max Monsters Hit: 3 | ||
Level 12: MP Cost: 21, Damage: 489%, Max Monsters Hit: 3 | ||
Level 13: MP Cost: 21, Damage: 496%, Max Monsters Hit: 3 | ||
Level 14: MP Cost: 21, Damage: 503%, Max Monsters Hit: 3 | ||
Level 15: MP Cost: 24, Damage: 510%, Max Monsters Hit: 3 | ||
Level 16: MP Cost: 24, Damage: 517%, Max Monsters Hit: 3 | ||
Level 17: MP Cost: 24, Damage: 524%, Max Monsters Hit: 3 | ||
Level 18: MP Cost: 24, Damage: 531%, Max Monsters Hit: 3 | ||
Level 19: MP Cost: 24, Damage: 538%, Max Monsters Hit: 3 | ||
Level 20: MP Cost: 27, Damage: 545%, Max Monsters Hit: 3 | ||
Level 21: MP Cost: 27, Damage: 552%, Max Monsters Hit: 3 | ||
Level 22: MP Cost: 27, Damage: 559%, Max Monsters Hit: 3 | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Wind Shot (PVP) | Master Level: 20 | |
Type: Active | Pre-requisite: Eagle Eye Lv. 1 | |
Description: Fires 3 arrows to inflict damage on monsters. Available only as Eagle Eye. |
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Level 1: MP Cost: 18, Damage: 195% | ||
Level 2: MP Cost: 18, Damage: 200% | ||
Level 3: MP Cost: 18, Damage: 205% | ||
Level 4: MP Cost: 18, Damage: 210% | ||
Level 5: MP Cost: 21, Damage: 215% | ||
Level 6: MP Cost: 21, Damage: 220% | ||
Level 7: MP Cost: 21, Damage: 225% | ||
Level 8: MP Cost: 21, Damage: 230% | ||
Level 9: MP Cost: 21, Damage: 235% | ||
Level 10: MP Cost: 24, Damage: 240% | ||
Level 11: MP Cost: 24, Damage: 245% | ||
Level 12: MP Cost: 24, Damage: 250% | ||
Level 13: MP Cost: 24, Damage: 255% | ||
Level 14: MP Cost: 24, Damage: 260% | ||
Level 15: MP Cost: 27, Damage: 265% | ||
Level 16: MP Cost: 27, Damage: 270% | ||
Level 17: MP Cost: 27, Damage: 275% | ||
Level 18: MP Cost: 27, Damage: 280% | ||
Level 19: MP Cost: 27, Damage: 285% | ||
Level 20: MP Cost: 30, Damage: 290% | ||
Level 21: MP Cost: 30, Damage: 295% | ||
Level 22: MP Cost: 30, Damage: 300% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |