Magician [Fire] : 1st/2nd/3rd Job Advancement Guide This guide is made by me and it is not supposed to be seen in any other sites except www.hidden-street.net without my approval. Credits belongs to www.hidden-street.net for posting it and of course, me. Mail me on vraigeki@hotmail.com if you have Questions to ask. Details of this Guide is always changing as i'm updating the guide so check out sometimes. Note: Only hidden-street has the rights to post this guide in the website. Do not add me in msn, i will not accept you into my list. Email if you have questions. By : DoNotAddMeOnMSN Real Pwner's status : left MapleSEA Current IPwnerI : Another player[Account sold to him] ================================================================================ Contents of the Guide Section A [Beginner] 1.1 : Why be a Magician 1.2 : Stats required 1.3 : Training Tips and Spots 1.4 : A new world 1.5 : 1st Job Advancement [Magician] Section B [Magician] 2.1 : Skills Acquired 2.2 : Skills Allocation 2.3 : Training Tips and Spots 2.4 : 2nd Job Advancement [Fire/Poison Wizard] Section C [Fire/Poison Wizard] 3.1 : Skills Acquired 3.2 : Skills Allocation 3.3 : Training Tips and Spots 3.4 : 3rd Job Advancement [Fire/Poison Mage] Section D [Fire/Poison Mage] 4.1 : Skills Acquired 4.2 : Skills Allocation Section E [Others] 5.1 : Playing Tips 5.2 : Credits 5.3 : Contact ================================================================================ Section A [Beginner] 1.1. Why be a Magician There are 4 Jobs for you to choose. Warrior, Magician, Bowman and Thief. I love Magician and therefore, I recommend it. Although its slow to level during 5 to 13, you will enjoy in the later part. The good thing is that you can do the job advancement at level 8. Magicians have Quite low HP but High MP. But I still recommend Magician. 1.2. Stats required You will need 4str, 4dex, Xint, Xluk. Str : Magician dont need it because you will be counting on your INT to attack others. Dex : Magician dont need it because you will be depending Accuracy on INT/Luk. Int : Magician need it because the higher the Int, the higher your attack will be. Luk : Magician need only some of this because of equipping Weapons and Armours. It increases Avoidability. This could help in Accuracy for Magician too. [Not so sure. Still finding] Keep Luck above 3 your level. [e.g. Level 10 should have 13luck in order to equip weapons and armours] So when you are level 8, your stats should have: Str : 4 Dex : 4 Int : 41 Luk : 11 After level 8, you will put 4 AP to Int and 1 AP to Luk for every level you get. Keep this order for the whole life of the magician. 1.3. Training Tips and Spots Train ONLY on Green, Blue Snails[Snail Hunting Ground II(Recommended) and Shrooms. [Get 10 orange mushroom tops and 30 blue snail shells to complete a quest in South Perry in order to get either a Fruit Knife[Better] or a Razor. It¡¯s random. Get the Orange mushroom tops at the portal right of Amherst. [Middle Top, where the Orange mushrooms have no way of attacking you unless you jump over.] Train Green Snails, Blue Snails, Shrooms at Split Road. Its good to train there because you will be revived just at the right portal[South Perry] and its fast to get back to train. 1.4. A new world Get as much as mesos as you can. Pay 150mesos through Shanks[Only when you are level 8] and you will get to Victoria Island. If you managed to get 2,000 mesos and above, buy a Stolen Fence in Lith Harbor Defense Shop. DO NOT buy any weapons. Talk to Phil in the Ticket Booth around the place you landed from Maple Island, go to Ellinia by paying him 120mesos. Note : Beginners gets 90% discount of traveling through Taxi and Phil. 1.5. 1st Job Advancement [Magician] Go to the TOP of Ellinia and enter the house. Talk to Grendel the Very Old and ask for a Job Advancement to officially become a Magician. Note : Your MP has increased quite a bit as Magician depends on MP to live on. Congratulations, you have become a Magician. It¡¯s a little bit though to level up but you have to Endure! ================================================================================ Section B [Magician] 2.1. Skills Acquired Improving MP Recovery Master Level : 16 Type: Passive Description : With this, you'll receive even more MP every 10 seconds. Each skill point that is added here increases the amount of MP you regain every 10 seconds by 1. The amount of MP you regain depends on your level and INT. Improving Max MP Increase Master Level : 10 Type: Passive Pre-requisite : Improving MP Recovery Lv. 5 Description : While having a Level UP, if AP is used on Max MP, it raises the level increase for max AP. For every level you get, the more MP increment you get. Magic Guard Master Level : 20 Type: Supportive Description : Temporarily replaces damage with MP instead of HP. If MP reaches 0, the HP takes a full hit. Level 1 : MP -6; replaces 4% of HP damage as MP for 30 seconds. Level 10 : MP -6; replaces 40% of HP damage as MP for 300 seconds. Level 20 : MP -12; replaces 80% of HP damage as MP for 600 seconds. Note for Clerics : Alot of Clerics think that having Magic Armor is good enough as they can heal themselves. They ARE WRONG! Imagine you are on a C.Rog expedition and you are the ONLY healer left and you get a Black Thunder from C.Rog. What is Magic Armor going to help you in this situation? NOTHING! Magic Armor Master Level : 20 Type: supportive Pre-requisite : Magic Guard Lv. 3 Description: Temporarily boosts the weapon defense by blowing magic into the armor. Level 1 : MP -8; Weapon Def. + 2 for 20 seconds. Level 10 : MP -8; Weapon Def. +20 for 200 seconds. Level 20 : MP -16; Weapon Def. +40 for 400 seconds. Energy Bolt Master Level : 20 Type: Active Description : Use MP to attack one Enemy. Level 1 : MP -7; Basic Attack 17, mastery 15%. Level 10 : MP -7; Basic attack 35, mastery 35%. Level 20 : MP -14; Basic attack 55, mastery 60%. Magic Claw Master Level : 20 Type: Active Pre-requisite : Energy Bolt Lv. 1 Description: Use MP to attack an enemy twice. Level 1 : MP -10; Basic attack 6, mastery 15%. Level 10 : MP -10; Basic attack 20, mastery 35%. Level 20 : MP -20; Basic attack 40, mastery 60%. 2.2. Skills Allocation This is my Skill Tree L8 : Energy Bolt 1 L9 : MP Recovery 3 L10 : MP Recovery 3 L11 : Magic Claw 3 L12 : Magic Claw 3 L13 : Magic Claw 3 L14 : Magic Claw 1 MP Recovery 2 L15 : MP Recovery 3 L16 : MP Recovery 3 L17 : MP Recovery 2[Maxed] Save 1 L18 : Save 3 L19 : Save 3 L20 : Magic Claw 10[Maxed] L21 : Max MP 3 L22 : Max MP 3 L23 : Max MP 3 L24 : Max MP 1[Maxed] Magic Guard 2 L25 : Magic Guard 3 L26 : Magic Guard 3 L27 : Magic Guard 3 L28 : Magic Guard 3 L29 : Magic Guard 3 L30 : Magic Guard 3[Maxed] If you want your MAX mp to be way high, do this Skill Tree L8 : Energy Bolt 1 L9 : MP Recovery 3 L10 : MP Recovery 2 Max MP 1 L11 : Max MP 3 L12 : Max MP 3 L13 : Max MP 3[Maxed] L14 : Magic Claw 3 L15 : Magic Claw 3 L16 : Magic Claw 3 L17 : Magic Claw 1 Improving MP 2 L18 : MP Recovery 3 L19 : MP Recovery 3 L20 : MP Recovery 3[Maxed] L21 : Save 3 L22 : Save 3 L23 : Save 3 L24 : Magic Claw 10[Maxed] Magic Guard 2 L25 : Magic Guard 3 L26 : Magic Guard 3 L27 : Magic Guard 3 L28 : Magic Guard 3 L29 : Magic Guard 3 L30 : Magic Guard 3[Maxed] Overall MP Recovery : 16 Max MP : 10 Magic Guard : 20 Magic Armour : 0 Energy Bolt : 1 Magic Claw : 20 Do not put any skill points on Magic Armour. Put ONLY ONE skill point on Energy Bolt. Others = MAX them ALL! 2.3. Training Tips and Spots Note : The training grounds I mentioned is for the Skill Tree I used Level 8 to 12 : Henesys : Henesys Training Grounds [Snail] Level 13 to 15 : Henesys : Henesys Training Grounds / The Tree That Grew I [Slime] Level 16 to 18 : Henesys : HenesysTraining Grounds [Orange Mushroom] Level 19 : Lith Harbor : Pig Beach[Pig/Ribbon Pig] Level 20 : Henesys : Henesys Training Grounds [Green Mushroom] Level 21 to 30 : Victoria Dungeon : Ant Tunnel 1 [Horned Mushroom] Reasons for hunting Snail : 1hit KO Slime : 1hit KO, may drop Lemona and Beige Nitty Orange Mushroom : 1hit KO Pig : 1hit KO Ribbon Pig : 1hit KO Green Mushroom : 1hit KO, may drop Pan Lid and Green Matty Horned Mushroom : 1KO, may drop Brown Jester 2.4. 2nd Job Advancement [Fire/Poison Wizard] Go to Grendel the Really Old [Ellinia Top house] and do what he asks you to. He will tell you to go to an Instructor located at the 3rd portal towards Perion from Ellinia, TOP ALL the way. Talk to him and you will be teleported to a tree dungeon with Curse Eyes and Horned Mushrooms. They¡¯re much stronger then normal ones. They do NOT give EXP and Mesos. ONLY Dark Marbles. You need to collect 30 of them and bring them back to the Instructor. Go back to Grendel the Really Old and you¡¯ll be able to choose your 2nd Job Advancement. Fire/Poison Wizard is the One. In the start, the Fire Arrow is not strong enough. Try using Magic Claw until your Fire Arrow overpowers your Magic Claw. Then, use Fire Arrow to fight. ================================================================================ Section C [Fire/Poison Wizard] 3.1. Skills Acquired MP Eater Master Level : 20 Type: Passive Description : Soak up an enemy's MP after every magic attack. But if its MP reaches 0, no more. Level 1 : For every attack, 11% success rate, absorb 21% of the enemy's MaxMP Level 10 : For every attack, 20% success rate, absorb 30% of enemy's MaxMP Level 20 : For every attack, 30% success rate, absorb 40% of enemy's MaxMP Meditation Master Level : 20 Type: Supportive Pre-requisite : MP Eater Lv. 3 Description : Meditate for a bit to temporarily boost up the magic attack of party members around the area. Level 1 : MP -10; Magic Attack +1 for 10 seconds Level 10 : MP -10; Magic Attack +10 for 100 seconds Level 20 : MP -20; Magic Attack +20 for 200 seconds Teleport Master Level : 20 Type: Supportive Description : Use the arrow keys to teleport to other places in the same map on a set distance. The higher the skill level, the less MP you spend. Level 1 : MP -60; Teleport, with 130 in distance Level 10 : MP -33; Teleport, with 130 in distance Level 20 : MP -13; Teleport, with 150 in distance Note : It isnt THAT far. eg. From Perion to Ellinia. Its only a few steps but it has it own advantages. Slow Master Level : 20 Type: Supportive Pre-requisite : Teleport Lv. 5 Description : Temporarily slows down the opponents around you. Cannot use it on them twice at once, and affects only 6 enemies per attack. Level 1 : MP -8; Speed -2 for 2 seconds Level 10 : MP -8; Speed -20 for 20 seconds Level 20 : MP -16; Speed -40 for 40 seconds Fire Arrow Master Level : 30 Type: Active Description : Create a firearrow with the power of magic, and fires at an enemy. Applies 1.5 times the damage to the ice-based monsters, whereas fire-based enemies receive only half the damage. Level 1 : MP -14; Basic attack 33, mastery 15% Level 15 : MP -14; Basic attack 75, mastery 35% Level 30 : MP -28; Basic attack 120, mastery 60% Poison Brace Master Level : 30 Type: Active Description : Create a poisonous water bubble, and shoots at an enemy. The enemy gets temporarily poisoned with a set success rate. Once poisoned, the HP slowly decreases. Level 1 : MP -10; Basic attack 12, mastery 15%, 31% success rate, poison for 4 sec Level 15 : MP -10; Basic attack 40, mastery 35%, 45% success rate, poison for 20 sec Level 30 : MP -20; Basic attack 70, mastery 60%, 60% success rate, poison for 40 sec 3.2. Skills Allocation This is my Skill Tree L30 : Teleport 1 L31 : Fire Arrow 3 L32 : Fire Arrow 3 L33 : Fire Arrow 3 L34 : Fire Arrow 3 L35 : Fire Arrow 3 L36 : MP Eater 3 L37 : Meditation 3 L38 : Meditation 3 L39 : Meditation 3 L40 : Save 3 L41 : Save 3 L42 : Save 3 L43 : Save 3 L44 : Fire Arrow 15[Maxed] L45 : Meditation 3 L46 : Meditation 3 L47 : Meditation 3 L48 : Meditation 2[Maxed] Teleport 1 L49 : Teleport 3 L50 : Teleport 3 L51 : Teleport 3 L52 : Teleport 3 L53 : Teleport 3 L54 : Teleport 3[Maxed] L55 : MP Eater 3 L56 : MP Eater 3 L57 : MP Eater 3 L58 : MP Eater 3 L59 : MP Eater 3 L60 : Teleport 2[Maxed] Slow 1 L61 : Slow 3 L62 : Slow 3 L63 : Slow 3 L64 : Slow 3 L65 : Slow 3 L66 : Slow 3 L67 : Slow 1[Maxed] Magic Armor 2 L68 : Magic Armor 3 L69 : Magic Armor 3 L70 : Magic Armor 2 Poison Brace 1 Or Maybe L60 : Teleport 2[Maxed] Slow 1 L61 : Slow 3 L62 : Slow 3 L63 : Slow 3 L64 : Slow 3 L65 : Slow 3 L66 : Slow 3 L67 : Slow 1 Posion Brace 2 L68 : Posion Brace 3 L69 : Posion Brace 3 L70 : Posion Brace 3 Or Maybe L60 : MP Eater 2[Maxed] Poison Brace 1 L61 : Poison Brace 3 L62 : Poison Brace 3 L63 : Poison Brace 3 L64 : Poison Brace 3 L65 : Poison Brace 2 Save 1 L66 : Poison Brace 4 L67 : Poison Brace 3 L68 : Poison Brace 3 L69 : Poison Brace 3 L70 : Poison Brace 2[Maxed] Slow 1 I thought of a skill tree.. it may sound absurd to you.. Well, its all up to you on how you play.. L30 : Teleport 1 L31 : MP Eater 3 L32 : Meditate 3 L33 : Meditate 3 L34 : Meditate 3 L35 : Meditate 3 L36 : Meditate 3 L37 : Meditate 3 L38 : Meditate 2 Teleport 1 L39 : Teleport 3 L40 : Teleport 3 L41 : Teleport 3 L42 : Teleport 3 L43 : Teleport 3 L44 : Teleport 3 L45 : MP Eater 3 L46 : MP Eater 3 L47 : MP Eater 3 L48 : MP Eater 3 L49 : MP Eater 3 L50 : MP Eater 2 Slow 1 L51 : Slow 3 L52 : Slow 3 L53 : Slow 3 L54 : Slow 3 L55 : Slow 3 L56 : Slow 3 L57 : Slow 1 Poison Brace 2 L58 : Poison Brace 3 L59 : Poison Brace 3 L60 : Poison Brace 3 L61 : Poison Brace 3 L62 : Poison Brace 1 Save 2 L63 : Poison Brace 5 L64 : Poison Brace 3 L65 : Poison Brace 3 L66 : Poison Brace 3 L67 : Magic Armor 3 L68 : Magic Armor 3 L69 : Magic Armor 3 L70 : Magic Armor 1 Fire Arrow 2/Magic Armor 2 Note : You MAY want to learn Poison Brace so as to attack on monsters like Luster Pixie and Bulldog as Poison do more damage on them. Overall MP Eater : 20 Meditation : 20 Teleport : 20 Slow : 20 Fire Arrow : 30 Poison Brace : 1 Magic Armour: 10 3.3. Training Tips and Spots Note : The training grounds I mentioned is for the Skill Tree I used Level 31 to 34 : Victoria Dungeon : Ant Tunnel 1 [Undead Mushroom] Level 35 to 36 : Orbis : Orbis Tower 13th Floor [Ice Sentinel] Level 37 to 43 : Orbis : Orbis Tower 1st Floor [Jr.Pepe] - TOP part of the Map Level 44 to 46 : Orbis : Garden of Green I [Jr.Grupin] Level 47 to 50 : Orbis : Orbis Tower 1st Floor [Jr.pepe] Level 50 to ?? : El Nath : Watch Out for Icy Path I [Jr.Yeti] ?? means I am not sure. I am not that high level. After level 50 is my estimation. I have not test it. Do it at your own risk. Reasons for Hunting Undead Mushroom : 1hit KO, may drop Chaos Robe Ice Sentinel : 2-3 hit KO - Get a good scroll and you'll strike rich, Fire Arrow is prefered, save mp. Jr.Grupin : 1hit KO - Only successfully 1hit ko of all hits on lvl44 Jr.Pepe[1st] : 2-4 hit KO = Kill them at the Top part of the map to avoid massive damage Note: Its at the top part of the map, not below. and your fire arrow is only lvl15, not 30. even if its maxed[30] on lvl40, it still cant kill Jr.Pepe in 1hit. Jr.Pepe[2nd] : 1hit KO Jr.Yeti : 2hit KO - Kill them only on lvl50 and above as you'll 'miss' them alot. Why not?: Crocos - Low spawn, high damage received. Pepe - High hp, waste of mp. White Pang - Its after Jr.Yeti, when to fight is not confirmed. Grupin - Their damage is too high for you too take, again waste of mp. When to fight is not confirmed. Cold Eye - Too little Mesos, bad map. - as in, the landform isnt that great. well, its your choice on where you want to fight anyway. 3.4. 3rd Job Advancement [Fire/Poison Mage] What I know from this is you will do the Job Advancement level at level 70 and you will have to fight your own mentor. [e.g. Magician has to fight Grendel the Really Old] You will have to defeat them within the time limit : 20minutes. Note : Every Mentor possesses different skills Talk to Robeira in El Nath located slightly Middle, Top right House. Fly back to Victoria and talk to Grendel the Really Old [Ellinia Top house]. He'll tell you to go to the Door of Dimension. The Door of Dimension is located at Forest of Evil 2 - Where MAlady hangs around. How to go : Forest of Wisdom[Top Left Portal(Tree Dungeon)], you'll be in Monkey Forest, Go to Top Right Tree and press UP, you'll be in Monkey Forest 2. Go to the Top Right Tree again and press UP and you'll be in Forest of Evil 1. Go Top Right Tree again and press UP and you'll reach Forest of Evil 2. The Door of Dimension is located at Top Right of the Map. Good Luck. ================================================================================ Section D [Fire/Poison Mage] 4.1. Skills Acquired Note : Reaction of Mine are just my Estimations Partial Resistance Master Level : 20 Type : Passive Description : You get additional resistance from Fire & Poison. Level 1: 23% resistance against fire/poison attacks Level 10: 50% resistance against fire/poison attacks Level 20: 70% resistance against fire/poison attacks Element Amplification Master Level : 30 Type : Support Description : Use more MP, but Increase Magic Attack. Level 1 : MP ¨C105% ; Magic attack +102% Level 15 : MP ¨C170% ; Magic attack +120% Level 30 : MP ¨C200% ; Magic attack +135% Explosion Master Level : 30 Type : Active Description : Make an explosion around the character. Attack the enemy with the fire power. Level 1 : MP -21; Basic attack 60, mastery 15%, attack range 110% Level 15 : MP -35; Basic attack 94, mastery 35%, attack range 150% Level 30 : MP -50; Basic attack 120, mastery 60%, attack range 200% Poison Myst Master Level: 30 Type: Active Description: Make a poison fog around the character. Level 1: MP -21; Basic attack 32, mastery 15%, attack range 110%, 41% success rate to put enemy into the state of poison for 4 seconds Level 15: MP -35; Basic attack 60, mastery 35%, attack range 150%, 55% success rate to put enemy into the state of poison for 20 seconds Level 30: MP -50; Basic attack 90, mastery 60%, attack range 200%, 70% success rate to put enemy into the state of poison for 40 seconds Seal Master Level : 20 Type : Active Pre-requisite : Element Amplification Lv 3 Description : Seals up the enemies around you for a certain amount of time. Once sealed up, the monsters cannot use attacking skills, but the skill does not work on boss monsters. Level 1 : MP -12; 38% success rate for 10 seconds Level 10 : MP -18; 65% success rate for 15 seconds Level 20 : MP -30; 95% success rate for 20 seconds Magic Booster Master Level : 20 Type : Support Pre-requisite : Element Amplification Lv 3 Description : Uses up a significant amount of HP and MP to increase the attacking speed for spells. Level 1 : HP -53, MP -58; Casting speed +1 for 10 seconds Level 10 : HP -35, MP -40; Casting speed +1 for 100 seconds Level 20 : HP -25, MP -30; Casting speed +2 for 200 seconds Magic Composition Master Level : 30 Type : Active Description : Uses fire & poison-based spell on a single enemy. Applies massive damage to monsters that are weak against fire or poison, and the enemy will be poisoned on a set success rate. Level 1 : MP -14; Basic attack 80, mastery 15%, 41% success rate to put enemy into the state of poison for 4 seconds Level 15 : MP -18; Basic attack 124, mastery 35%, 55% success rate to put enemy into the state of poison for 20 seconds Level 30 : MP -22; Basic attack 150, mastery 60%, 70% success rate to put enemy into the state of poison for 40 seconds Reaction of Mine : This Skill may just be the skill to take over Fire Arrow. It has high Basic Damage and poisons the monster on a success rate over a limited time. 4.2 Skills Allocation 3rd Job Advancement is not officially out yet so i'm not sure of what skills to put on. This is JUST my Estimation. F.Y.I : 4th Job Advancement is at level 120. This is my Estimated Skill Tree L70 : Explosion 1 L71 : Explosion 3 L72 : Explosion 3 L73 : Explosion 3 L74 : Explosion 3 L75 : Explosion 2 Save 1 L76 : Save 3 L77 : Save 3 L78 : Save 3 L79 : Save 3 L80 : Explosion 15[Maxed] Element Amplification 1 L81 : Element Amplification 2 Seal 1 L82 : Magic Booster 3 L83 : Magic Booster 3 L84 : Magic Booster 3 L85 : Magic Booster 2 Magic Composition 1 L86 : Magic Composition 3 L87 : Magic Composition 3 L88 : Magic Composition 3 L89 : Magic Composition 3 L90 : Magic Composition 2 Save 1 L91 : Save 3 L92 : Save 3 L93 : Save 3 L94 : Save 3 L95 : Magic Composition 15[Maxed] Poison Myst 1 L96 : Poison Myst 3 L97 : Poison Myst 3 L98 : Poison Myst 3 L99 : Poison Myst 3 L100 : Poison Myst 2 Save 1 L101 : Save 3 L102 : Save 3 L103 : Save 3 L104 : Save 3 L105 : Poison Myst 15[Maxed] Element Amplification 1 L106 : Element Amplification 3 L107 : Element Amplification 3 L108 : Element Amplification 3 L109 : Element Amplification 3 L110 : Element Amplification 3 L111 : Element Amplification 3 L112 : Element Amplification 3 L113 : Element Amplification 3 L114 : Element Amplification 2[Maxed] Seal 1 L115 : Seal 3 L116 : Seal 3 L117 : Seal 3 L118 : Seal 3 L119 : Seal 3 L120 : Seal 3[Maxed] Overall Partial Resistance : 0 Element Amplification : 30 Explosion : 30 Poison Myst : 30 Seal : 20 Magic Booster : 11 Magic Composition : 30 Why dont I max my Magic Booster? 9 Skill Points arent worth that 90secs and save some hp and mp. ================================================================================ Section E [Others] 5.1. Playing Tips 1) Play Smart 2) Never do Kill Stealing. It means that when someone attacks a creature and you kill it, its called Kill Steal. If you did not Kill Steal when someone shouted ks, argue back. You will surely win. Tell the person what¡¯s really KS. [I did this quite a few times] 3) Don¡¯t Beg! Beggars S**kS! Dont you have Dignity? 4) Don¡¯t use Hacks. Hacking/Botting can get you banned and you may just lose the chance of playing Maplestory. 5) Kindly avoid Scamming others. How would you feel if you got scammed and lost everything? 5.2. Credits Thanks to : www.hidden-street.net for posting my guide some guides posted on Guides page [I used some as reference] me ;) 5.3. Contact If you spot any errors in the guide, feel free to ask me Questions at vraigeki@hotmail.com I¡¯ll be glad to answer them. Note: Avoid adding me in Msn thanks. Thanks for reading my Guide, DoNotAddMeOnMSN Happy Mapling