Priest
1st | 2nd | 3rd | 4th | |||
Magician | > | Wizard (Fire/Poison) | > | Mage (Fire/Poison) | > | Arch Mage (Fire/Poison) |
> | Wizard (Ice/Lightning) | > | Mage (Ice/Lightning) | > | Arch Mage (Ice/Lightning) | |
> | Cleric | > | Priest | > | Bishop |
Requirement: Level 70
Go to El Nath and speak with your 3rd Job Instructor.
PVE
Dispel | Master Level: 10 | |
Type: Supportive | ||
Description: Nullifies all enemy magic effects within the targeted area while removing all abnormal conditions suffered by nearby party members. |
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Level 1: MP Cost: 100, Chance to Nullify Enemy Magic Effects: 10% | ||
Level 2: MP Cost: 90, Chance to Nullify Enemy Magic Effects: 20% | ||
Level 3: MP Cost: 80, Chance to Nullify Enemy Magic Effects: 30% | ||
Level 4: MP Cost: 70, Chance to Nullify Enemy Magic Effects: 40% | ||
Level 5: MP Cost: 60, Chance to Nullify Enemy Magic Effects: 50% | ||
Level 6: MP Cost: 50, Chance to Nullify Enemy Magic Effects: 60% | ||
Level 7: MP Cost: 40, Chance to Nullify Enemy Magic Effects: 70% | ||
Level 8: MP Cost: 30, Chance to Nullify Enemy Magic Effects: 80% | ||
Level 9: MP Cost: 20, Chance to Nullify Enemy Magic Effects: 90% | ||
Level 10: MP Cost: 10, Chance to Nullify Enemy Magic Effects: 100% |
Mystic Door | Master Level: 10 | |
Type: Supportive | Pre-requisite: Dispel Lv. 3 and consume 1 Magic Rock | |
Description: Creates a portal that leads to the nearest town. All members of the party can use it multiple times until the portal disappears. Press Up arrow key to move. |
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Level 1: MP Cost: 240, Use 1 Magic Rock, Portal Duration: 20 sec | ||
Level 2: MP Cost: 220, Use 1 Magic Rock, Portal Duration: 40 sec | ||
Level 3: MP Cost: 200, Use 1 Magic Rock, Portal Duration: 60 sec | ||
Level 4: MP Cost: 180, Use 1 Magic Rock, Portal Duration: 80 sec | ||
Level 5: MP Cost: 160, Use 1 Magic Rock, Portal Duration: 100 sec | ||
Level 6: MP Cost: 140, Use 1 Magic Rock, Portal Duration: 120 sec | ||
Level 7: MP Cost: 120, Use 1 Magic Rock, Portal Duration: 140 sec | ||
Level 8: MP Cost: 100, Use 1 Magic Rock, Portal Duration: 160 sec | ||
Level 9: MP Cost: 80, Use 1 Magic Rock, Portal Duration: 180 sec | ||
Level 10: MP Cost: 60, Use 1 Magic Rock, Portal Duration: 200 sec |
Holy Symbol | Master Level: 20 | |
Type: Supportive | Pre-requisite: Dispel Lv. 3 | |
Description: Temporarily allows all nearby party members to gain additional EXP while hunting. |
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Level 1: MP Cost: 129, Duration: 66 sec, EXP obtained increases with Skill Level. | ||
Level 2: MP Cost: 138, Duration: 72 sec, EXP obtained increases with Skill Level. | ||
Level 3: MP Cost: 147, Duration: 78 sec, EXP obtained increases with Skill Level. | ||
Level 4: MP Cost: 156, Duration: 84 sec, EXP obtained increases with Skill Level. | ||
Level 5: MP Cost: 165, Duration: 90 sec, EXP obtained increases with Skill Level. | ||
Level 6: MP Cost: 174, Duration: 96 sec, EXP obtained increases with Skill Level. | ||
Level 7: MP Cost: 183, Duration: 102 sec, EXP obtained increases with Skill Level. | ||
Level 8: MP Cost: 192, Duration: 108 sec, EXP obtained increases with Skill Level. | ||
Level 9: MP Cost: 201, Duration: 114 sec, EXP obtained increases with Skill Level. | ||
Level 10: MP Cost: 210, Duration: 120 sec, EXP obtained increases with Skill Level. | ||
Level 11: MP Cost: 219, Duration: 126 sec, EXP obtained increases with Skill Level. | ||
Level 12: MP Cost: 228, Duration: 132 sec, EXP obtained increases with Skill Level. | ||
Level 13: MP Cost: 237, Duration: 138 sec, EXP obtained increases with Skill Level. | ||
Level 14: MP Cost: 246, Duration: 144 sec, EXP obtained increases with Skill Level. | ||
Level 15: MP Cost: 255, Duration: 150 sec, EXP obtained increases with Skill Level. | ||
Level 16: MP Cost: 264, Duration: 156 sec, EXP obtained increases with Skill Level. | ||
Level 17: MP Cost: 273, Duration: 162 sec, EXP obtained increases with Skill Level. | ||
Level 18: MP Cost: 282, Duration: 168 sec, EXP obtained increases with Skill Level. | ||
Level 19: MP Cost: 291, Duration: 174 sec, EXP obtained increases with Skill Level. | ||
Level 20: MP Cost: 300, Duration: 180 sec, EXP obtained increases with Skill Level. |
Shining Ray | Master Level: 20 | |
Type: Active | ||
Description: Attacks multiple enemies at once with a ray of holy light. Deals massive damage to the Undead and Devil-type monsters. |
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Level 1: MP Cost: 29, Damage: 163%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 23%, Stun Duration: 3 sec | ||
Level 2: MP Cost: 29, Damage: 166%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 26%, Stun Duration: 3 sec | ||
Level 3: MP Cost: 33, Damage: 169%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 29%, Stun Duration: 3 sec | ||
Level 4: MP Cost: 33, Damage: 172%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 32%, Stun Duration: 3 sec | ||
Level 5: MP Cost: 33, Damage: 175%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 35%, Stun Duration: 3 sec | ||
Level 6: MP Cost: 37, Damage: 178%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 38%, Stun Duration: 3 sec | ||
Level 7: MP Cost: 37, Damage: 181%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 41%, Stun Duration: 4 sec | ||
Level 8: MP Cost: 37, Damage: 184%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 44%, Stun Duration: 4 sec | ||
Level 9: MP Cost: 41, Damage: 187%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 47%, Stun Duration: 4 sec | ||
Level 10: MP Cost: 41, Damage: 190%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 4 sec | ||
Level 11: MP Cost: 45, Damage: 193%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 53%, Stun Duration: 4 sec | ||
Level 12: MP Cost: 45, Damage: 196%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 56%, Stun Duration: 4 sec | ||
Level 13: MP Cost: 45, Damage: 199%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 59%, Stun Duration: 4 sec | ||
Level 14: MP Cost: 49, Damage: 202%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 62%, Stun Duration: 5 sec | ||
Level 15: MP Cost: 49, Damage: 205%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 5 sec | ||
Level 16: MP Cost: 49, Damage: 208%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 68%, Stun Duration: 5 sec | ||
Level 17: MP Cost: 53, Damage: 211%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 71%, Stun Duration: 5 sec | ||
Level 18: MP Cost: 53, Damage: 214%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 74%, Stun Duration: 5 sec | ||
Level 19: MP Cost: 57, Damage: 217%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 77%, Stun Duration: 5 sec | ||
Level 20: MP Cost: 57, Damage: 220%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 5 sec |
Doom | Master Level: 10 | |
Type: Active | ||
Description: Turns multiple enemies into snails. Changes the look, attack capacity, and movement speed of those enemies. Cannot be used against boss monsters. |
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Level 1: MP Cost: 125, Duration: 6, Transform Chance: 18%, Cooldown: 46 sec | ||
Level 2: MP Cost: 115, Duration: 7, Transform Chance: 26%, Cooldown: 42 sec | ||
Level 3: MP Cost: 105, Duration: 8, Transform Chance: 34%, Cooldown: 38 sec | ||
Level 4: MP Cost: 95, Duration: 9, Transform Chance: 42%, Cooldown: 34 sec | ||
Level 5: MP Cost: 85, Duration: 10, Transform Chance: 50%, Cooldown: 30 sec | ||
Level 6: MP Cost: 75, Duration: 11, Transform Chance: 58%, Cooldown: 26 sec | ||
Level 7: MP Cost: 65, Duration: 12, Transform Chance: 66%, Cooldown: 22 sec | ||
Level 8: MP Cost: 55, Duration: 13, Transform Chance: 74%, Cooldown: 18 sec | ||
Level 9: MP Cost: 45, Duration: 14, Transform Chance: 82%, Cooldown: 14 sec | ||
Level 10: MP Cost: 35, Duration: 15, Transform Chance: 90%, Cooldown: 10 sec |
Magic Booster | Master Level: 20 | |
Type: Active | ||
Description: Consumes MP to increase Magic Attack Speed by two steps for set duration. |
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Level 1: MP Cost: 58, Duration: 10 sec | ||
Level 2: MP Cost: 56, Duration: 20 sec | ||
Level 3: MP Cost: 54, Duration: 30 sec | ||
Level 4: MP Cost: 52, Duration: 40 sec | ||
Level 5: MP Cost: 50, Duration: 50 sec | ||
Level 6: MP Cost: 48, Duration: 60 sec | ||
Level 7: MP Cost: 46, Duration: 70 sec | ||
Level 8: MP Cost: 44, Duration: 80 sec | ||
Level 9: MP Cost: 42, Duration: 90 sec | ||
Level 10: MP Cost: 40, Duration: 100 sec | ||
Level 11: MP Cost: 38, Duration: 110 sec | ||
Level 12: MP Cost: 36, Duration: 120 sec | ||
Level 13: MP Cost: 34, Duration: 130 sec | ||
Level 14: MP Cost: 32, Duration: 140 sec | ||
Level 15: MP Cost: 30, Duration: 150 sec | ||
Level 16: MP Cost: 28, Duration: 160 sec | ||
Level 17: MP Cost: 26, Duration: 170 sec | ||
Level 18: MP Cost: 24, Duration: 180 sec | ||
Level 19: MP Cost: 22, Duration: 190 sec | ||
Level 20: MP Cost: 20, Duration: 200 sec |
Arcane Overdrive | Master Level: 20 | |
Type: Passive | ||
Description: Permanently increases Critical Rate and Minimum Critical Damage. |
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Level 1: Critical Rate: +11%, Minimum Critical Damage: +6% | ||
Level 2: Critical Rate: +12%, Minimum Critical Damage: +7% | ||
Level 3: Critical Rate: +13%, Minimum Critical Damage: +8% | ||
Level 4: Critical Rate: +14%, Minimum Critical Damage: +9% | ||
Level 5: Critical Rate: +15%, Minimum Critical Damage: +10% | ||
Level 6: Critical Rate: +16%, Minimum Critical Damage: +11% | ||
Level 7: Critical Rate: +17%, Minimum Critical Damage: +12% | ||
Level 8: Critical Rate: +18%, Minimum Critical Damage: +13% | ||
Level 9: Critical Rate: +19%, Minimum Critical Damage: +14% | ||
Level 10: Critical Rate: +20%, Minimum Critical Damage: +15% | ||
Level 11: Critical Rate: +21%, Minimum Critical Damage: +16% | ||
Level 12: Critical Rate: +22%, Minimum Critical Damage: +17% | ||
Level 13: Critical Rate: +23%, Minimum Critical Damage: +18% | ||
Level 14: Critical Rate: +24%, Minimum Critical Damage: +19% | ||
Level 15: Critical Rate: +25%, Minimum Critical Damage: +20% | ||
Level 16: Critical Rate: +26%, Minimum Critical Damage: +21% | ||
Level 17: Critical Rate: +27%, Minimum Critical Damage: +22% | ||
Level 18: Critical Rate: +28%, Minimum Critical Damage: +23% | ||
Level 19: Critical Rate: +29%, Minimum Critical Damage: +24% | ||
Level 20: Critical Rate: +30%, Minimum Critical Damage: +25% |
Teleport Mastery | Master Level: 10 | |
Type: Supportive | Pre-requisite: Teleport Lv. 20 | |
Description: When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. |
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Level 1: MP Cost: 2, Damage: 250%, Max Monsters Hit: 6, Stun Chance: 35%, Stun Duration: 2 sec, Teleport Distance: +2 | ||
Level 2: MP Cost: 4, Damage: 260%, Max Monsters Hit: 6, Stun Chance: 40%, Stun Duration: 2 sec, Teleport Distance: +4 | ||
Level 3: MP Cost: 6, Damage: 270%, Max Monsters Hit: 6, Stun Chance: 45%, Stun Duration: 2 sec, Teleport Distance: +6 | ||
Level 4: MP Cost: 8, Damage: 280%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec, Teleport Distance: +8 | ||
Level 5: MP Cost: 10, Damage: 290%, Max Monsters Hit: 6, Stun Chance: 55%, Stun Duration: 3 sec, Teleport Distance: +10 | ||
Level 6: MP Cost: 12, Damage: 300%, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec, Teleport Distance: +12 | ||
Level 7: MP Cost: 14, Damage: 310%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec, Teleport Distance: +14 | ||
Level 8: MP Cost: 16, Damage: 320%, Max Monsters Hit: 6, Stun Chance: 70%, Stun Duration: 3 sec, Teleport Distance: +16 | ||
Level 9: MP Cost: 18, Damage: 330%, Max Monsters Hit: 6, Stun Chance: 75%, Stun Duration: 3 sec, Teleport Distance: +18 | ||
Level 10: MP Cost: 20, Damage: 340%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20 |
Holy Focus | Master Level: 20 | |
Type: Passive | Pre-requisite: Spell Mastery Lv. 20 | |
Description: Permanently increases all magic attacks, Heal magic Critical Rate, Accuracy, and Magic Mastery. |
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Level 1: For all attacks and the Heal skill, Critical Rate: +2%, Accuracy: +6%, Magic Mastery: +56% | ||
Level 2: For all attacks and the Heal skill, Critical Rate: +4%, Accuracy: +6%, Magic Mastery: +56% | ||
Level 3: For all attacks and the Heal skill, Critical Rate: +6%, Accuracy: +7%, Magic Mastery: +57% | ||
Level 4: For all attacks and the Heal skill, Critical Rate: +8%, Accuracy: +7%, Magic Mastery: +57% | ||
Level 5: For all attacks and the Heal skill, Critical Rate: +10%, Accuracy: +8%, Magic Mastery: +58% | ||
Level 6: For all attacks and the Heal skill, Critical Rate: +12%, Accuracy: +8%, Magic Mastery: +58% | ||
Level 7: For all attacks and the Heal skill, Critical Rate: +14%, Accuracy: +9%, Magic Mastery: +59% | ||
Level 8: For all attacks and the Heal skill, Critical Rate: +16%, Accuracy: +9%, Magic Mastery: +59% | ||
Level 9: For all attacks and the Heal skill, Critical Rate: +18%, Accuracy: +10%, Magic Mastery: +60% | ||
Level 10: For all attacks and the Heal skill, Critical Rate: +20%, Accuracy: +10%, Magic Mastery: +60% | ||
Level 11: For all attacks and the Heal skill, Critical Rate: +22%, Accuracy: +11%, Magic Mastery: +61% | ||
Level 12: For all attacks and the Heal skill, Critical Rate: +24%, Accuracy: +11%, Magic Mastery: +61% | ||
Level 13: For all attacks and the Heal skill, Critical Rate: +26%, Accuracy: +12%, Magic Mastery: +62% | ||
Level 14: For all attacks and the Heal skill, Critical Rate: +28%, Accuracy: +12%, Magic Mastery: +62% | ||
Level 15: For all attacks and the Heal skill, Critical Rate: +30%, Accuracy: +13%, Magic Mastery: +63% | ||
Level 16: For all attacks and the Heal skill, Critical Rate: +32%, Accuracy: +13%, Magic Mastery: +63% | ||
Level 17: For all attacks and the Heal skill, Critical Rate: +34%, Accuracy: +14%, Magic Mastery: +64% | ||
Level 18: For all attacks and the Heal skill, Critical Rate: +36%, Accuracy: +14%, Magic Mastery: +64% | ||
Level 19: For all attacks and the Heal skill, Critical Rate: +38%, Accuracy: +15%, Magic Mastery: +65% | ||
Level 20: For all attacks and the Heal skill, Critical Rate: +40%, Accuracy: +15%, Magic Mastery: +65% |
Holy Magic Shell | Master Level: 20 | |
Type: Supportive | ||
Description: Upon using skill, ally's HP is restored by 100%, and for a duration the holy shield will absorb all damage multiple times depending on skill level. The shield can be maintained up to 20 seconds, and when it's activated once, it will not be reactivated for a set duration even when a different character uses Holy Magic Shell. |
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Level 1: MP Cost: 50, HP Recovery: 100%, Duration: 10 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 90 sec | ||
Level 2: MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 84 sec | ||
Level 3: MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 84 sec | ||
Level 4: MP Cost: 50, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 78 sec | ||
Level 5: MP Cost: 55, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 78 sec | ||
Level 6: MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 72 sec | ||
Level 7: MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 72 sec | ||
Level 8: MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 66 sec | ||
Level 9: MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 66 sec | ||
Level 10: MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 60 sec | ||
Level 11: MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 60 sec | ||
Level 12: MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 54 sec | ||
Level 13: MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 54 sec | ||
Level 14: MP Cost: 60, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 48 sec | ||
Level 15: MP Cost: 65, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 48 sec | ||
Level 16: MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 42 sec | ||
Level 17: MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 42 sec | ||
Level 18: MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 36 sec | ||
Level 19: MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 36 sec | ||
Level 20: MP Cost: 70, HP Recovery: 100%, Duration: 20 sec, Max Number of Attacks Absorbed: 10, Time to Next Shield Available: 30 sec |
PVP
Elemental Resistance | Master Level: 20 | |
Type: Passive | ||
Description: Increases your resistance to Elemental Attacks, reducing damage dealt to you. |
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Level 1: Elemental Resistance: +1% | ||
Level 2: Elemental Resistance: +2% | ||
Level 3: Elemental Resistance: +3% | ||
Level 4: Elemental Resistance: +4% | ||
Level 5: Elemental Resistance: +5% | ||
Level 6: Elemental Resistance: +6% | ||
Level 7: Elemental Resistance: +7% | ||
Level 8: Elemental Resistance: +8% | ||
Level 9: Elemental Resistance: +9% | ||
Level 10: Elemental Resistance: +10% | ||
Level 11: Elemental Resistance: +11% | ||
Level 12: Elemental Resistance: +12% | ||
Level 13: Elemental Resistance: +13% | ||
Level 14: Elemental Resistance: +14% | ||
Level 15: Elemental Resistance: +15% | ||
Level 16: Elemental Resistance: +16% | ||
Level 17: Elemental Resistance: +17% | ||
Level 18: Elemental Resistance: +18% | ||
Level 19: Elemental Resistance: +19% | ||
Level 20: Elemental Resistance: +20% |
Dispel | Master Level: 10 | |
Type: Passive | ||
Description: Nullifies all enemy magic effects within the targeted area while removing all abnormal conditions suffered by nearby party members. |
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Level 1: MP Cost: 100, Chance to Nullify Enemy Magic Effects: 9% | ||
Level 2: MP Cost: 90, Chance to Nullify Enemy Magic Effects: 18% | ||
Level 3: MP Cost: 80, Chance to Nullify Enemy Magic Effects: 27% | ||
Level 4: MP Cost: 70, Chance to Nullify Enemy Magic Effects: 36% | ||
Level 5: MP Cost: 60, Chance to Nullify Enemy Magic Effects: 45% | ||
Level 6: MP Cost: 50, Chance to Nullify Enemy Magic Effects: 54% | ||
Level 7: MP Cost: 40, Chance to Nullify Enemy Magic Effects: 63% | ||
Level 8: MP Cost: 30, Chance to Nullify Enemy Magic Effects: 72% | ||
Level 9: MP Cost: 20, Chance to Nullify Enemy Magic Effects: 81% | ||
Level 10: MP Cost: 10, Chance to Nullify Enemy Magic Effects: 90% |
Mystic Door | Master Level: 10 | |
Type: Supportive | Pre-requisite: Dispel Lv. 3 | |
Description: Creates a portal that leads to the nearest town. All members of the party can use it multiple times until the portal disappears. Press Up arrow key to move. |
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Level 1: MP Cost: 240, Use 1 Magic Rock, Portal Duration: 20 sec | ||
Level 2: MP Cost: 220, Use 1 Magic Rock, Portal Duration: 40 sec | ||
Level 3: MP Cost: 200, Use 1 Magic Rock, Portal Duration: 60 sec | ||
Level 4: MP Cost: 180, Use 1 Magic Rock, Portal Duration: 80 sec | ||
Level 5: MP Cost: 160, Use 1 Magic Rock, Portal Duration: 100 sec | ||
Level 6: MP Cost: 140, Use 1 Magic Rock, Portal Duration: 120 sec | ||
Level 7: MP Cost: 120, Use 1 Magic Rock, Portal Duration: 140 sec | ||
Level 8: MP Cost: 100, Use 1 Magic Rock, Portal Duration: 160 sec | ||
Level 9: MP Cost: 80, Use 1 Magic Rock, Portal Duration: 180 sec | ||
Level 10: MP Cost: 60, Use 1 Magic Rock, Portal Duration: 200 sec |
Holy Symbol | Master Level: 30 | |
Type: Supportive | Pre-requisite: Dispel Lv. 3 | |
Description: Temporarily allows all nearby party members to gain additional EXP while hunting. Becomes more effective when there are more than 2 members nearby. |
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Level 1: MP Cost: 51, EXP Bonus: 21%, Duration: 33 sec | ||
Level 2: MP Cost: 52, EXP Bonus: 22%, Duration: 36 sec | ||
Level 3: MP Cost: 53, EXP Bonus: 23%, Duration: 39 sec | ||
Level 4: MP Cost: 54, EXP Bonus: 24%, Duration: 42 sec | ||
Level 5: MP Cost: 55, EXP Bonus: 25%, Duration: 45 sec | ||
Level 6: MP Cost: 56, EXP Bonus: 26%, Duration: 48 sec | ||
Level 7: MP Cost: 57, EXP Bonus: 27%, Duration: 51 sec | ||
Level 8: MP Cost: 58, EXP Bonus: 28%, Duration: 54 sec | ||
Level 9: MP Cost: 59, EXP Bonus: 29%, Duration: 57 sec | ||
Level 10: MP Cost: 60, EXP Bonus: 30%, Duration: 60 sec | ||
Level 11: MP Cost: 61, EXP Bonus: 31%, Duration: 63 sec | ||
Level 12: MP Cost: 62, EXP Bonus: 32%, Duration: 66 sec | ||
Level 13: MP Cost: 63, EXP Bonus: 33%, Duration: 69 sec | ||
Level 14: MP Cost: 64, EXP Bonus: 34%, Duration: 72 sec | ||
Level 15: MP Cost: 65, EXP Bonus: 35%, Duration: 75 sec | ||
Level 16: MP Cost: 66, EXP Bonus: 36%, Duration: 78 sec | ||
Level 17: MP Cost: 67, EXP Bonus: 37%, Duration: 81 sec | ||
Level 18: MP Cost: 68, EXP Bonus: 38%, Duration: 84 sec | ||
Level 19: MP Cost: 69, EXP Bonus: 39%, Duration: 87 sec | ||
Level 20: MP Cost: 70, EXP Bonus: 40%, Duration: 90 sec | ||
Level 21: MP Cost: 71, EXP Bonus: 41%, Duration: 93 sec | ||
Level 22: MP Cost: 72, EXP Bonus: 42%, Duration: 96 sec | ||
Level 23: MP Cost: 73, EXP Bonus: 43%, Duration: 99 sec | ||
Level 24: MP Cost: 74, EXP Bonus: 44%, Duration: 102 sec | ||
Level 25: MP Cost: 75, EXP Bonus: 45%, Duration: 105 sec | ||
Level 26: MP Cost: 76, EXP Bonus: 46%, Duration: 108 sec | ||
Level 27: MP Cost: 77, EXP Bonus: 47%, Duration: 111 sec | ||
Level 28: MP Cost: 78, EXP Bonus: 48%, Duration: 114 sec | ||
Level 29: MP Cost: 79, EXP Bonus: 49%, Duration: 117 sec | ||
Level 30: MP Cost: 80, EXP Bonus: 50%, Duration: 120 sec |
Shining Ray | Master Level: 30 | |
Type: Active | ||
Description: Attacks multiple enemies at once with a ray of holy light. Deals massive damage to the Undead and Devil-type monsters. |
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Level 1: MP Cost: 21, Damage: 256%, Stun Chance: 1%, Stun Duration: 1 sec | ||
Level 2: MP Cost: 22, Damage: 262%, Stun Chance: 1%, Stun Duration: 1 sec | ||
Level 3: MP Cost: 23, Damage: 268%, Stun Chance: 1%, Stun Duration: 1 sec | ||
Level 4: MP Cost: 24, Damage: 274%, Stun Chance: 1%, Stun Duration: 1 sec | ||
Level 5: MP Cost: 25, Damage: 280%, Stun Chance: 1%, Stun Duration: 1 sec | ||
Level 6: MP Cost: 26, Damage: 286%, Stun Chance: 1%, Stun Duration: 1 sec | ||
Level 7: MP Cost: 27, Damage: 292%, Stun Chance: 2%, Stun Duration: 1 sec | ||
Level 8: MP Cost: 28, Damage: 298%, Stun Chance: 2%, Stun Duration: 1 sec | ||
Level 9: MP Cost: 29, Damage: 304%, Stun Chance: 2%, Stun Duration: 1 sec | ||
Level 10: MP Cost: 30, Damage: 310%, Stun Chance: 2%, Stun Duration: 1 sec | ||
Level 11: MP Cost: 31, Damage: 316%, Stun Chance: 2%, Stun Duration: 1 sec | ||
Level 12: MP Cost: 32, Damage: 322%, Stun Chance: 2%, Stun Duration: 1 sec | ||
Level 13: MP Cost: 33, Damage: 328%, Stun Chance: 3%, Stun Duration: 1 sec | ||
Level 14: MP Cost: 34, Damage: 334%, Stun Chance: 3%, Stun Duration: 1 sec | ||
Level 15: MP Cost: 35, Damage: 340%, Stun Chance: 3%, Stun Duration: 1 sec | ||
Level 16: MP Cost: 36, Damage: 346%, Stun Chance: 3%, Stun Duration: 1 sec | ||
Level 17: MP Cost: 37, Damage: 352%, Stun Chance: 3%, Stun Duration: 1 sec | ||
Level 18: MP Cost: 38, Damage: 358%, Stun Chance: 3%, Stun Duration: 1 sec | ||
Level 19: MP Cost: 39, Damage: 364%, Stun Chance: 4%, Stun Duration: 1 sec | ||
Level 20: MP Cost: 40, Damage: 370%, Stun Chance: 4%, Stun Duration: 1 sec | ||
Level 21: MP Cost: 41, Damage: 376%, Stun Chance: 4%, Stun Duration: 1 sec | ||
Level 22: MP Cost: 42, Damage: 382%, Stun Chance: 4%, Stun Duration: 1 sec | ||
Level 23: MP Cost: 43, Damage: 388%, Stun Chance: 4%, Stun Duration: 1 sec | ||
Level 24: MP Cost: 44, Damage: 394%, Stun Chance: 4%, Stun Duration: 1 sec | ||
Level 25: MP Cost: 45, Damage: 400%, Stun Chance: 5%, Stun Duration: 1 sec | ||
Level 26: MP Cost: 46, Damage: 406%, Stun Chance: 5%, Stun Duration: 1 sec | ||
Level 27: MP Cost: 47, Damage: 412%, Stun Chance: 5%, Stun Duration: 1 sec | ||
Level 28: MP Cost: 48, Damage: 418%, Stun Chance: 5%, Stun Duration: 1 sec | ||
Level 29: MP Cost: 49, Damage: 424%, Stun Chance: 5%, Stun Duration: 1 sec | ||
Level 30: MP Cost: 50, Damage: 430%, Stun Chance: 5%, Stun Duration: 1 sec |
Doom | Master Level: 20 | |
Type: Active | Pre-requisite: Consumes 1 Magic Rock | |
Description: Turns multiple enemies into snails. Changes the look, attack capacity, and movement speed of those enemies. Cannot be used against boss monsters. |
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Level 1: MP Cost: 130, Uses 1 Magic Rock, Tranform Chance: 14%, Transform Duration: 5 sec | ||
Level 2: MP Cost: 125, Uses 1 Magic Rock, Tranform Chance: 18%, Transform Duration: 5 sec | ||
Level 3: MP Cost: 120, Uses 1 Magic Rock, Tranform Chance: 22%, Transform Duration: 5 sec | ||
Level 4: MP Cost: 115, Uses 1 Magic Rock, Tranform Chance: 26%, Transform Duration: 6 sec | ||
Level 5: MP Cost: 110, Uses 1 Magic Rock, Tranform Chance: 30%, Transform Duration: 6 sec | ||
Level 6: MP Cost: 105, Uses 1 Magic Rock, Tranform Chance: 34%, Transform Duration: 6 sec | ||
Level 7: MP Cost: 100, Uses 1 Magic Rock, Tranform Chance: 38%, Transform Duration: 6 sec | ||
Level 8: MP Cost: 95, Uses 1 Magic Rock, Tranform Chance: 42%, Transform Duration: 7 sec | ||
Level 9: MP Cost: 90, Uses 1 Magic Rock, Tranform Chance: 46%, Transform Duration: 7 sec | ||
Level 10: MP Cost: 85, Uses 1 Magic Rock, Tranform Chance: 50%, Transform Duration: 7 sec | ||
Level 11: MP Cost: 80, Uses 1 Magic Rock, Tranform Chance: 54%, Transform Duration: 7 sec | ||
Level 12: MP Cost: 75, Uses 1 Magic Rock, Tranform Chance: 58%, Transform Duration: 8 sec | ||
Level 13: MP Cost: 70, Uses 1 Magic Rock, Tranform Chance: 62%, Transform Duration: 8 sec | ||
Level 14: MP Cost: 65, Uses 1 Magic Rock, Tranform Chance: 66%, Transform Duration: 8 sec | ||
Level 15: MP Cost: 60, Uses 1 Magic Rock, Tranform Chance: 70%, Transform Duration: 8 sec | ||
Level 16: MP Cost: 55, Uses 1 Magic Rock, Tranform Chance: 74%, Transform Duration: 9 sec | ||
Level 17: MP Cost: 50, Uses 1 Magic Rock, Tranform Chance: 78%, Transform Duration: 9 sec | ||
Level 18: MP Cost: 45, Uses 1 Magic Rock, Tranform Chance: 82%, Transform Duration: 9 sec | ||
Level 19: MP Cost: 40, Uses 1 Magic Rock, Tranform Chance: 86%, Transform Duration: 9 sec | ||
Level 20: MP Cost: 35, Uses 1 Magic Rock, Tranform Chance: 90%, Transform Duration: 10 sec |
Summon Dragon | Master Level: 20 | |
Type: Active | Pre-requisite: Consumes 1 Summoning Rock | |
Description: Summons a holy dragon for a certain amount of time. |
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Level 1: MP Cost: 40, Uses 1 Summoning Rock, Dragon Damage: 119%, Dragon Duration: 23 sec | ||
Level 2: MP Cost: 44, Uses 1 Summoning Rock, Dragon Damage: 122%, Dragon Duration: 26 sec | ||
Level 3: MP Cost: 44, Uses 1 Summoning Rock, Dragon Damage: 125%, Dragon Duration: 29 sec | ||
Level 4: MP Cost: 48, Uses 1 Summoning Rock, Dragon Damage: 128%, Dragon Duration: 32 sec | ||
Level 5: MP Cost: 48, Uses 1 Summoning Rock, Dragon Damage: 131%, Dragon Duration: 35 sec | ||
Level 6: MP Cost: 52, Uses 1 Summoning Rock, Dragon Damage: 134%, Dragon Duration: 38 sec | ||
Level 7: MP Cost: 52, Uses 1 Summoning Rock, Dragon Damage: 137%, Dragon Duration: 41 sec | ||
Level 8: MP Cost: 56, Uses 1 Summoning Rock, Dragon Damage: 140%, Dragon Duration: 44 sec | ||
Level 9: MP Cost: 56, Uses 1 Summoning Rock, Dragon Damage: 143%, Dragon Duration: 47 sec | ||
Level 10: MP Cost: 60, Uses 1 Summoning Rock, Dragon Damage: 146%, Dragon Duration: 50 sec | ||
Level 11: MP Cost: 60, Uses 1 Summoning Rock, Dragon Damage: 149%, Dragon Duration: 53 sec | ||
Level 12: MP Cost: 64, Uses 1 Summoning Rock, Dragon Damage: 152%, Dragon Duration: 56 sec | ||
Level 13: MP Cost: 64, Uses 1 Summoning Rock, Dragon Damage: 155%, Dragon Duration: 59 sec | ||
Level 14: MP Cost: 68, Uses 1 Summoning Rock, Dragon Damage: 158%, Dragon Duration: 62 sec | ||
Level 15: MP Cost: 68, Uses 1 Summoning Rock, Dragon Damage: 161%, Dragon Duration: 65 sec | ||
Level 16: MP Cost: 72, Uses 1 Summoning Rock, Dragon Damage: 164%, Dragon Duration: 68 sec | ||
Level 17: MP Cost: 72, Uses 1 Summoning Rock, Dragon Damage: 167%, Dragon Duration: 71 sec | ||
Level 18: MP Cost: 76, Uses 1 Summoning Rock, Dragon Damage: 170%, Dragon Duration: 74 sec | ||
Level 19: MP Cost: 76, Uses 1 Summoning Rock, Dragon Damage: 173%, Dragon Duration: 77 sec | ||
Level 20: MP Cost: 80, Uses 1 Summoning Rock, Dragon Damage: 176%, Dragon Duration: 80 sec |
Teleport Mastery | Master Level: 10 | |
Type: Supportive | Pre-requisite: Teleport Lv. 20 | |
Description: When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. |
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Level 1: MP Cost: 2, Damage: 32%, Max Monsters Hit: 3, Stun Chance: 1%, Stun Duration: 1 sec, Teleport Distance: +2 | ||
Level 2: MP Cost: 4, Damage: 34%, Max Monsters Hit: 3, Stun Chance: 1%, Stun Duration: 1 sec, Teleport Distance: +4 | ||
Level 3: MP Cost: 6, Damage: 36%, Max Monsters Hit: 3, Stun Chance: 2%, Stun Duration: 1 sec, Teleport Distance: +6 | ||
Level 4: MP Cost: 8, Damage: 38%, Max Monsters Hit: 3, Stun Chance: 2%, Stun Duration: 1 sec, Teleport Distance: +8 | ||
Level 5: MP Cost: 10, Damage: 40%, Max Monsters Hit: 3, Stun Chance: 3%, Stun Duration: 1 sec, Teleport Distance: +10 | ||
Level 6: MP Cost: 12, Damage: 42%, Max Monsters Hit: 3, Stun Chance: 3%, Stun Duration: 1 sec, Teleport Distance: +12 | ||
Level 7: MP Cost: 14, Damage: 44%, Max Monsters Hit: 3, Stun Chance: 4%, Stun Duration: 1 sec, Teleport Distance: +14 | ||
Level 8: MP Cost: 16, Damage: 46%, Max Monsters Hit: 3, Stun Chance: 4%, Stun Duration: 1 sec, Teleport Distance: +16 | ||
Level 9: MP Cost: 18, Damage: 48%, Max Monsters Hit: 3, Stun Chance: 5%, Stun Duration: 1 sec, Teleport Distance: +18 | ||
Level 10: MP Cost: 20, Damage: 50%, Max Monsters Hit: 3, Stun Chance: 5%, Stun Duration: 1 sec, Teleport Distance: +20 |
Holy Focus | Master Level: 20 | |
Type: Passive | ||
Description: Permanently increases Critical Rate and Accuracy for Holy attacks and healing magic. |
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Level 1: Critical Rate: +12%, Accuracy: +6% | ||
Level 2: Critical Rate: +14%, Accuracy: +6% | ||
Level 3: Critical Rate: +16%, Accuracy: +7% | ||
Level 4: Critical Rate: +18%, Accuracy: +7% | ||
Level 5: Critical Rate: +20%, Accuracy: +8% | ||
Level 6: Critical Rate: +22%, Accuracy: +8% | ||
Level 7: Critical Rate: +24%, Accuracy: +9% | ||
Level 8: Critical Rate: +26%, Accuracy: +9% | ||
Level 9: Critical Rate: +28%, Accuracy: +10% | ||
Level 10: Critical Rate: +30%, Accuracy: +10% | ||
Level 11: Critical Rate: +32%, Accuracy: +11% | ||
Level 12: Critical Rate: +34%, Accuracy: +11% | ||
Level 13: Critical Rate: +36%, Accuracy: +12% | ||
Level 14: Critical Rate: +38%, Accuracy: +12% | ||
Level 15: Critical Rate: +40%, Accuracy: +13% | ||
Level 16: Critical Rate: +42%, Accuracy: +13% | ||
Level 17: Critical Rate: +44%, Accuracy: +14% | ||
Level 18: Critical Rate: +46%, Accuracy: +14% | ||
Level 19: Critical Rate: +48%, Accuracy: +15% | ||
Level 20: Critical Rate: +50%, Accuracy: +15% |