Mercedes (1st Job)
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PVE
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Swift Dual Shot | Master Level: 20 |
Type: Active | ||
Description: Fire arrows at multiple enemies in front of you. |
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Level 1: MP Cost: 8, Arrows Fired: 2, Damage: 96%, Max Monsters Hit: 3. | ||
Level 2: MP Cost: 8, Arrows Fired: 2, Damage: 97%, Max Monsters Hit: 3. | ||
Level 3: MP Cost: 8, Arrows Fired: 2, Damage: 98%, Max Monsters Hit: 3. | ||
Level 4: MP Cost: 8, Arrows Fired: 2, Damage: 99%, Max Monsters Hit: 3. | ||
Level 5: MP Cost: 8, Arrows Fired: 2, Damage: 100%, Max Monsters Hit: 3. | ||
Level 6: MP Cost: 10, Arrows Fired: 2, Damage: 101%, Max Monsters Hit: 3. | ||
Level 7: MP Cost: 10, Arrows Fired: 2, Damage: 102%, Max Monsters Hit: 3. | ||
Level 8: MP Cost: 10, Arrows Fired: 2, Damage: 103%, Max Monsters Hit: 3. | ||
Level 9: MP Cost: 10, Arrows Fired: 2, Damage: 104%, Max Monsters Hit: 3. | ||
Level 10: MP Cost: 10, Arrows Fired: 2, Damage: 105%, Max Monsters Hit: 3. | ||
Level 11: MP Cost: 10, Arrows Fired: 2, Damage: 106%, Max Monsters Hit: 3. | ||
Level 12: MP Cost: 12, Arrows Fired: 2, Damage: 107%, Max Monsters Hit: 3. | ||
Level 13: MP Cost: 12, Arrows Fired: 2, Damage: 108%, Max Monsters Hit: 3. | ||
Level 14: MP Cost: 12, Arrows Fired: 2, Damage: 109%, Max Monsters Hit: 3. | ||
Level 15: MP Cost: 12, Arrows Fired: 2, Damage: 110%, Max Monsters Hit: 3. | ||
Level 16: MP Cost: 12, Arrows Fired: 2, Damage: 111%, Max Monsters Hit: 3. | ||
Level 17: MP Cost: 12, Arrows Fired: 2, Damage: 112%, Max Monsters Hit: 3. | ||
Level 18: MP Cost: 14, Arrows Fired: 2, Damage: 113%, Max Monsters Hit: 3. | ||
Level 19: MP Cost: 14, Arrows Fired: 2, Damage: 114%, Max Monsters Hit: 3. | ||
Level 20: MP Cost: 14, Arrows Fired: 2, Damage: 115%, Max Monsters Hit: 3. |
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Potential Power | Master Level: 15 |
Type: Passive | ||
Description: Activates hidden powers within. Increases movement speed and maximum movement speed. Grants a fixed chance of avoiding enemy attacks. |
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Level 1: Movement Speed: +2, Max Movement Speed Limit: +151, Enemy Attack Avoidance Rate: 6%. | ||
Level 2: Movement Speed: +4, Max Movement Speed Limit: +152, Enemy Attack Avoidance Rate: 7%. | ||
Level 3: Movement Speed: +6, Max Movement Speed Limit: +153, Enemy Attack Avoidance Rate: 8%. | ||
Level 4: Movement Speed: +8, Max Movement Speed Limit: +154, Enemy Attack Avoidance Rate: 9%. | ||
Level 5: Movement Speed: +10, Max Movement Speed Limit: +155, Enemy Attack Avoidance Rate: 10%. | ||
Level 6: Movement Speed: +12, Max Movement Speed Limit: +156, Enemy Attack Avoidance Rate: 11%. | ||
Level 7: Movement Speed: +14, Max Movement Speed Limit: +157, Enemy Attack Avoidance Rate: 12%. | ||
Level 8: Movement Speed: +16, Max Movement Speed Limit: +158, Enemy Attack Avoidance Rate: 13%. | ||
Level 9: Movement Speed: +18, Max Movement Speed Limit: +159, Enemy Attack Avoidance Rate: 14%. | ||
Level 10: Movement Speed: +20, Max Movement Speed Limit: +160, Enemy Attack Avoidance Rate: 15%. | ||
Level 11: Movement Speed: +22, Max Movement Speed Limit: +161, Enemy Attack Avoidance Rate: 16%. | ||
Level 12: Movement Speed: +24, Max Movement Speed Limit: +162, Enemy Attack Avoidance Rate: 17%. | ||
Level 13: Movement Speed: +26, Max Movement Speed Limit: +163, Enemy Attack Avoidance Rate: 18%. | ||
Level 14: Movement Speed: +28, Max Movement Speed Limit: +164, Enemy Attack Avoidance Rate: 19%. | ||
Level 15: Movement Speed: +30, Max Movement Speed Limit: +165, Enemy Attack Avoidance Rate: 20%. |
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Glide Blast | Master Level: 10 |
Type: Supportive | ||
Description: Move forward during a jump by tumbling. Movement distance increases as the skill level increases. |
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Level 1: MP Cost: 28, jumps a certain distance. | ||
Level 2: MP Cost: 26, jumps a certain distance. | ||
Level 3: MP Cost: 24, jumps a certain distance. | ||
Level 4: MP Cost: 22, jumps a certain distance. | ||
Level 5: MP Cost: 20, jumps a certain distance. | ||
Level 6: MP Cost: 18, jumps a certain distance. | ||
Level 7: MP Cost: 16, jumps a certain distance. | ||
Level 8: MP Cost: 14, jumps a certain distance. | ||
Level 9: MP Cost: 12, jumps a certain distance. | ||
Level 10: MP Cost: 10, jumps a certain distance. |
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Sharp Aim | Master Level: 20 |
Type: Passive | ||
Description: Permanently increases Critical Rate. |
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Level 1: Critical Rate +2%. | ||
Level 2: Critical Rate +4%. | ||
Level 3: Critical Rate +6%. | ||
Level 4: Critical Rate +8%. | ||
Level 5: Critical Rate +10%. | ||
Level 6: Critical Rate +12%. | ||
Level 7: Critical Rate +14%. | ||
Level 8: Critical Rate +16%. | ||
Level 9: Critical Rate +18%. | ||
Level 10: Critical Rate +20%. | ||
Level 11: Critical Rate +22%. | ||
Level 12: Critical Rate +24%. | ||
Level 13: Critical Rate +26%. | ||
Level 14: Critical Rate +28%. | ||
Level 15: Critical Rate +30%. | ||
Level 16: Critical Rate +32%. | ||
Level 17: Critical Rate +34%. | ||
Level 18: Critical Rate +36%. | ||
Level 19: Critical Rate +38%. | ||
Level 20: Critical Rate +40%. |