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Jett (1st Job)

Jett

Beginner   1st   2nd   3rd   4th
Jett (Beginner) > Jett (1st Job) > Jett (2nd Job) > Jett (3rd Job) > Jett (4th Job)

PVE

Comet Booster Master Level: 10
Type: Passive
Description:

Permanently increases Accuracy, Max Movement Speed, and Jump.

Level 1: Accuracy: +22, Max Movement Speed: +2, Jump: +1
Level 2: Accuracy: +44, Max Movement Speed: +4, Jump: +2
Level 3: Accuracy: +66, Max Movement Speed: +6, Jump: +3
Level 4: Accuracy: +88, Max Movement Speed: +8, Jump: +4
Level 5: Accuracy: +110, Max Movement Speed: +10, Jump: +5
Level 6: Accuracy: +132, Max Movement Speed: +12, Jump: +6
Level 7: Accuracy: +154, Max Movement Speed: +14, Jump: +7
Level 8: Accuracy: +176, Max Movement Speed: +16, Jump: +8
Level 9: Accuracy: +198, Max Movement Speed: +18, Jump: +9
Level 10: Accuracy: +220, Max Movement Speed: +20, Jump: +10
Shadow Heart Master Level: 10
Type: Passive
Description:

Increases your Critical Rate and minimum Critical Damage.

Level 1: Critical Rate: +2%, Minimum Critical Damage: +1%
Level 2: Critical Rate: +4%, Minimum Critical Damage: +2%
Level 3: Critical Rate: +6%, Minimum Critical Damage: +3%
Level 4: Critical Rate: +8%, Minimum Critical Damage: +4%
Level 5: Critical Rate: +10%, Minimum Critical Damage: +5%
Level 6: Critical Rate: +12%, Minimum Critical Damage: +6%
Level 7: Critical Rate: +14%, Minimum Critical Damage: +7%
Level 8: Critical Rate: +16%, Minimum Critical Damage: +8%
Level 9: Critical Rate: +18%, Minimum Critical Damage: +9%
Level 10: Critical Rate: +20%, Minimum Critical Damage: +10%
Tornado Uppercut Master Level: 20
Type: Active
Description:

Performs a super-fast uppercut, creating a tornado that attacks enemies.

Level 1: MP Cost: 17, Damage: 274%, Max Enemies Hit: 6
Level 2: MP Cost: 17, Damage: 278%, Max Enemies Hit: 6
Level 3: MP Cost: 17, Damage: 282%, Max Enemies Hit: 6
Level 4: MP Cost: 17, Damage: 286%, Max Enemies Hit: 6
Level 5: MP Cost: 17, Damage: 290%, Max Enemies Hit: 6
Level 6: MP Cost: 19, Damage: 294%, Max Enemies Hit: 6
Level 7: MP Cost: 19, Damage: 298%, Max Enemies Hit: 6
Level 8: MP Cost: 19, Damage: 302%, Max Enemies Hit: 6
Level 9: MP Cost: 19, Damage: 306%, Max Enemies Hit: 6
Level 10: MP Cost: 19, Damage: 310%, Max Enemies Hit: 6
Level 11: MP Cost: 21, Damage: 314%, Max Enemies Hit: 6
Level 12: MP Cost: 21, Damage: 318%, Max Enemies Hit: 6
Level 13: MP Cost: 21, Damage: 322%, Max Enemies Hit: 6
Level 14: MP Cost: 21, Damage: 326%, Max Enemies Hit: 6
Level 15: MP Cost: 21, Damage: 330%, Max Enemies Hit: 6
Level 16: MP Cost: 23, Damage: 334%, Max Enemies Hit: 6
Level 17: MP Cost: 23, Damage: 338%, Max Enemies Hit: 6
Level 18: MP Cost: 23, Damage: 342%, Max Enemies Hit: 6
Level 19: MP Cost: 23, Damage: 346%, Max Enemies Hit: 6
Level 20: MP Cost: 23, Damage: 350%, Max Enemies Hit: 6
Glide Blast Master Level: 10
Type: Supportive
Description:

Move forward during a jump by tumbling. Movement distance increases as the skill level increases.

Level 1: MP Cost: 11, jumps a certain distance
Level 2: MP Cost: 12, jumps a certain distance
Level 3: MP Cost: 13, jumps a certain distance
Level 4: MP Cost: 14, jumps a certain distance
Level 5: MP Cost: 15, jumps a certain distance
Level 6: MP Cost: 16, jumps a certain distance
Level 7: MP Cost: 17, jumps a certain distance
Level 8: MP Cost: 18, jumps a certain distance
Level 9: MP Cost: 19, jumps a certain distance
Level 10: MP Cost: 20, jumps a certain distance
Double Shot Master Level: 20
Type: Active
Description:

Fires two consecutive shots at the enemy.

Level 1: MP Cost: 4, Damage: 127%, Range: 380
Level 2: MP Cost: 4, Damage: 129%, Range: 380
Level 3: MP Cost: 4, Damage: 131%, Range: 380
Level 4: MP Cost: 4, Damage: 133%, Range: 380
Level 5: MP Cost: 4, Damage: 135%, Range: 380
Level 6: MP Cost: 5, Damage: 137%, Range: 380
Level 7: MP Cost: 5, Damage: 139%, Range: 380
Level 8: MP Cost: 5, Damage: 141%, Range: 380
Level 9: MP Cost: 5, Damage: 143%, Range: 380
Level 10: MP Cost: 5, Damage: 145%, Range: 380
Level 11: MP Cost: 5, Damage: 147%, Range: 380
Level 12: MP Cost: 6, Damage: 149%, Range: 380
Level 13: MP Cost: 6, Damage: 151%, Range: 380
Level 14: MP Cost: 6, Damage: 153%, Range: 380
Level 15: MP Cost: 6, Damage: 155%, Range: 380
Level 16: MP Cost: 6, Damage: 157%, Range: 380
Level 17: MP Cost: 6, Damage: 159%, Range: 380
Level 18: MP Cost: 7, Damage: 161%, Range: 380
Level 19: MP Cost: 7, Damage: 163%, Range: 380
Level 20: MP Cost: 7, Damage: 165%, Range: 380
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