Hermit
1st | 2nd | 3rd | 4th | |||
Rogue | > | Assassin | > | Hermit | > | Night Lord |
> | Bandit | > | Chief Bandit | > | Shadower |
Requirement: Level 70
Go to El Nath and speak with your 3rd Job Instructor.
PVE
Shadow Partner | Master Level: 20 | |
Type: Supportive | ||
Description: A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time. |
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Level 1: MP Cost: 40, Damage: 13%, Duration: 60 sec | ||
Level 2: MP Cost: 40, Damage: 16%, Duration: 60 sec | ||
Level 3: MP Cost: 44, Damage: 19%, Duration: 60 sec | ||
Level 4: MP Cost: 44, Damage: 22%, Duration: 60 sec | ||
Level 5: MP Cost: 44, Damage: 25%, Duration: 60 sec | ||
Level 6: MP Cost: 48, Damage: 28%, Duration: 100 sec | ||
Level 7: MP Cost: 48, Damage: 31%, Duration: 100 sec | ||
Level 8: MP Cost: 48, Damage: 34%, Duration: 100 sec | ||
Level 9: MP Cost: 52, Damage: 37%, Duration: 100 sec | ||
Level 10: MP Cost: 52, Damage: 40%, Duration: 100 sec | ||
Level 11: MP Cost: 52, Damage: 43%, Duration: 100 sec | ||
Level 12: MP Cost: 56, Damage: 46%, Duration: 140 sec | ||
Level 13: MP Cost: 56, Damage: 49%, Duration: 140 sec | ||
Level 14: MP Cost: 56, Damage: 52%, Duration: 140 sec | ||
Level 15: MP Cost: 60, Damage: 55%, Duration: 140 sec | ||
Level 16: MP Cost: 60, Damage: 58%, Duration: 140 sec | ||
Level 17: MP Cost: 60, Damage: 61%, Duration: 140 sec | ||
Level 18: MP Cost: 64, Damage: 64%, Duration: 180 sec | ||
Level 19: MP Cost: 64, Damage: 67%, Duration: 180 sec | ||
Level 20: MP Cost: 64, Damage: 70%, Duration: 180 sec |
Shadow Web | Master Level: 10 | |
Type: Supportive | ||
Description: Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage. |
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Level 1: MP Cost: 10, Duration: 5, Bind Chance: 44%, Damage: 114%, Damage Over Time: 64% per second | ||
Level 2: MP Cost: 13, Duration: 5, Bind Chance: 48%, Damage: 118%, Damage Over Time: 68% per second | ||
Level 3: MP Cost: 13, Duration: 6, Bind Chance: 52%, Damage: 122%, Damage Over Time: 72% per second | ||
Level 4: MP Cost: 16, Duration: 6, Bind Chance: 56%, Damage: 126%, Damage Over Time: 76% per second | ||
Level 5: MP Cost: 16, Duration: 6, Bind Chance: 60%, Damage: 130%, Damage Over Time: 80% per second | ||
Level 6: MP Cost: 19, Duration: 7, Bind Chance: 64%, Damage: 134%, Damage Over Time: 84% per second | ||
Level 7: MP Cost: 19, Duration: 7, Bind Chance: 68%, Damage: 138%, Damage Over Time: 88% per second | ||
Level 8: MP Cost: 22, Duration: 7, Bind Chance: 72%, Damage: 142%, Damage Over Time: 92% per second | ||
Level 9: MP Cost: 22, Duration: 8, Bind Chance: 76%, Damage: 146%, Damage Over Time: 96% per second | ||
Level 10: MP Cost: 25, Duration: 8, Bind Chance: 80%, Damage: 150%, Damage Over Time: 100% per second |
Dark Flare | Master Level: 20 | |
Type: Supportive | ||
Description: Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP. |
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Level 1: MP Cost: 60, Duration: 22 sec, reflects 350% damage, Cooldown: 260 sec | ||
Level 2: MP Cost: 60, Duration: 24 sec, reflects 400% damage, Cooldown: 260 sec | ||
Level 3: MP Cost: 60, Duration: 26 sec, reflects 450% damage, Cooldown: 260 sec | ||
Level 4: MP Cost: 68, Duration: 28 sec, reflects 500% damage, Cooldown: 220 sec | ||
Level 5: MP Cost: 68, Duration: 30 sec, reflects 550% damage, Cooldown: 220 sec | ||
Level 6: MP Cost: 68, Duration: 32 sec, reflects 600% damage, Cooldown: 220 sec | ||
Level 7: MP Cost: 68, Duration: 34 sec, reflects 650% damage, Cooldown: 220 sec | ||
Level 8: MP Cost: 76, Duration: 36 sec, reflects 700% damage, Cooldown: 180 sec | ||
Level 9: MP Cost: 76, Duration: 38 sec, reflects 750% damage, Cooldown: 180 sec | ||
Level 10: MP Cost: 76, Duration: 40 sec, reflects 800% damage, Cooldown: 180 sec | ||
Level 11: MP Cost: 76, Duration: 42 sec, reflects 850% damage, Cooldown: 180 sec | ||
Level 12: MP Cost: 84, Duration: 44 sec, reflects 900% damage, Cooldown: 140 sec | ||
Level 13: MP Cost: 84, Duration: 46 sec, reflects 950% damage, Cooldown: 140 sec | ||
Level 14: MP Cost: 84, Duration: 48 sec, reflects 1000% damage, Cooldown: 140 sec | ||
Level 15: MP Cost: 84, Duration: 50 sec, reflects 1050% damage, Cooldown: 140 sec | ||
Level 16: MP Cost: 92, Duration: 52 sec, reflects 1100% damage, Cooldown: 100 sec | ||
Level 17: MP Cost: 92, Duration: 54 sec, reflects 1150% damage, Cooldown: 100 sec | ||
Level 18: MP Cost: 92, Duration: 56 sec, reflects 1200% damage, Cooldown: 100 sec | ||
Level 19: MP Cost: 92, Duration: 58 sec, reflects 1250% damage, Cooldown: 100 sec | ||
Level 20: MP Cost: 100, Duration: 60 sec, reflects 1300% damage, Cooldown: 60 sec |
Triple Throw | Master Level: 20 | |
Type: Active | ||
Description: Throw 3 throwing stars simultaneously. |
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Level 1: MP Cost: 8, Damage: 166%, Number of Attacks: 3 | ||
Level 2: MP Cost: 8, Damage: 169%, Number of Attacks: 3 | ||
Level 3: MP Cost: 10, Damage: 172%, Number of Attacks: 3 | ||
Level 4: MP Cost: 10, Damage: 175%, Number of Attacks: 3 | ||
Level 5: MP Cost: 10, Damage: 178%, Number of Attacks: 3 | ||
Level 6: MP Cost: 12, Damage: 181%, Number of Attacks: 3 | ||
Level 7: MP Cost: 12, Damage: 184%, Number of Attacks: 3 | ||
Level 8: MP Cost: 12, Damage: 187%, Number of Attacks: 3 | ||
Level 9: MP Cost: 14, Damage: 190%, Number of Attacks: 3 | ||
Level 10: MP Cost: 14, Damage: 193%, Number of Attacks: 3 | ||
Level 11: MP Cost: 14, Damage: 196%, Number of Attacks: 3 | ||
Level 12: MP Cost: 16, Damage: 199%, Number of Attacks: 3 | ||
Level 13: MP Cost: 16, Damage: 202%, Number of Attacks: 3 | ||
Level 14: MP Cost: 16, Damage: 205%, Number of Attacks: 3 | ||
Level 15: MP Cost: 18, Damage: 208%, Number of Attacks: 3 | ||
Level 16: MP Cost: 18, Damage: 211%, Number of Attacks: 3 | ||
Level 17: MP Cost: 18, Damage: 214%, Number of Attacks: 3 | ||
Level 18: MP Cost: 20, Damage: 217%, Number of Attacks: 3 | ||
Level 19: MP Cost: 20, Damage: 220%, Number of Attacks: 3 | ||
Level 20: MP Cost: 20, Damage: 223%, Number of Attacks: 3 |
Shade Splitter | Master Level: 20 | |
Type: Active | ||
Description: Double-strikes nearby enemies with a shadow clone technique. |
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Level 1: MP Cost: 16 and 3 throwing stars, Damage: 165%, Number of Attacks: 2, Max Enemies Hit: 6 | ||
Level 2: MP Cost: 16 and 3 throwing stars, Damage: 169%, Number of Attacks: 2, Max Enemies Hit: 6 | ||
Level 3: MP Cost: 18 and 3 throwing stars, Damage: 173%, Number of Attacks: 2, Max Enemies Hit: 6 | ||
Level 4: MP Cost: 18 and 3 throwing stars, Damage: 177%, Number of Attacks: 2, Max Enemies Hit: 6 | ||
Level 5: MP Cost: 18 and 3 throwing stars, Damage: 181%, Number of Attacks: 2, Max Enemies Hit: 6 | ||
Level 6: MP Cost: 20 and 3 throwing stars, Damage: 185%, Number of Attacks: 2, Max Enemies Hit: 6 | ||
Level 7: MP Cost: 20 and 3 throwing stars, Damage: 189%, Number of Attacks: 2, Max Enemies Hit: 6 | ||
Level 8: MP Cost: 20 and 3 throwing stars, Damage: 193%, Number of Attacks: 2, Max Enemies Hit: 6 | ||
Level 9: MP Cost: 22 and 3 throwing stars, Damage: 197%, Number of Attacks: 2, Max Enemies Hit: 6 | ||
Level 10: MP Cost: 22 and 3 throwing stars, Damage: 201%, Number of Attacks: 2, Max Enemies Hit: 6 | ||
Level 11: MP Cost: 22 and 3 throwing stars, Damage: 205%, Number of Attacks: 2, Max Enemies Hit: 6 | ||
Level 12: MP Cost: 24 and 3 throwing stars, Damage: 209%, Number of Attacks: 2, Max Enemies Hit: 6 | ||
Level 13: MP Cost: 24 and 3 throwing stars, Damage: 213%, Number of Attacks: 2, Max Enemies Hit: 6 | ||
Level 14: MP Cost: 24 and 3 throwing stars, Damage: 217%, Number of Attacks: 2, Max Enemies Hit: 6 | ||
Level 15: MP Cost: 26 and 3 throwing stars, Damage: 221%, Number of Attacks: 2, Max Enemies Hit: 6 | ||
Level 16: MP Cost: 26 and 3 throwing stars, Damage: 225%, Number of Attacks: 2, Max Enemies Hit: 6 | ||
Level 17: MP Cost: 26 and 3 throwing stars, Damage: 229%, Number of Attacks: 2, Max Enemies Hit: 6 | ||
Level 18: MP Cost: 28 and 3 throwing stars, Damage: 233%, Number of Attacks: 2, Max Enemies Hit: 6 | ||
Level 19: MP Cost: 28 and 3 throwing stars, Damage: 237%, Number of Attacks: 2, Max Enemies Hit: 6 | ||
Level 20: MP Cost: 28 and 3 throwing stars, Damage: 241%, Number of Attacks: 2, Max Enemies Hit: 6 |
Enveloping Darkness | Master Level: 20 | |
Type: Passive | ||
Description: Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently. |
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Level 1: MaxHP: +1%, Abnormal Status Resistance: +5%, Elemental Resistance: +5% | ||
Level 2: MaxHP: +2%, Abnormal Status Resistance: +6%, Elemental Resistance: +6% | ||
Level 3: MaxHP: +3%, Abnormal Status Resistance: +7%, Elemental Resistance: +7% | ||
Level 4: MaxHP: +4%, Abnormal Status Resistance: +9%, Elemental Resistance: +9% | ||
Level 5: MaxHP: +5%, Abnormal Status Resistance: +10%, Elemental Resistance: +10% | ||
Level 6: MaxHP: +6%, Abnormal Status Resistance: +11%, Elemental Resistance: +11% | ||
Level 7: MaxHP: +7%, Abnormal Status Resistance: +13%, Elemental Resistance: +13% | ||
Level 8: MaxHP: +8%, Abnormal Status Resistance: +14%, Elemental Resistance: +14% | ||
Level 9: MaxHP: +9%, Abnormal Status Resistance: +15%, Elemental Resistance: +15% | ||
Level 10: MaxHP: +10%, Abnormal Status Resistance: +17%, Elemental Resistance: +17% | ||
Level 11: MaxHP: +11%, Abnormal Status Resistance: +18%, Elemental Resistance: +18% | ||
Level 12: MaxHP: +12%, Abnormal Status Resistance: +19%, Elemental Resistance: +19% | ||
Level 13: MaxHP: +13%, Abnormal Status Resistance: +21%, Elemental Resistance: +21% | ||
Level 14: MaxHP: +14%, Abnormal Status Resistance: +22%, Elemental Resistance: +22% | ||
Level 15: MaxHP: +15%, Abnormal Status Resistance: +23%, Elemental Resistance: +23% | ||
Level 16: MaxHP: +16%, Abnormal Status Resistance: +25%, Elemental Resistance: +25% | ||
Level 17: MaxHP: +17%, Abnormal Status Resistance: +26%, Elemental Resistance: +26% | ||
Level 18: MaxHP: +18%, Abnormal Status Resistance: +27%, Elemental Resistance: +27% | ||
Level 19: MaxHP: +19%, Abnormal Status Resistance: +29%, Elemental Resistance: +29% | ||
Level 20: MaxHP: +20%, Abnormal Status Resistance: +30%, Elemental Resistance: +30% |
Alchemic Adrenaline | Master Level: 10 | |
Type: Passive | ||
Description: Increases the effect of the recovery items like potions. Percentage based recover items, like Elixirs, do not count. |
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Level 1: Recovery Amount: +116% | ||
Level 2: Recovery Amount: +122% | ||
Level 3: Recovery Amount: +128% | ||
Level 4: Recovery Amount: +134% | ||
Level 5: Recovery Amount: +140% | ||
Level 6: Recovery Amount: +146% | ||
Level 7: Recovery Amount: +152% | ||
Level 8: Recovery Amount: +158% | ||
Level 9: Recovery Amount: +164% | ||
Level 10: Recovery Amount: +170% | ||
Level 11: Recovery Amount: +176% | ||
Level 12: Recovery Amount: +182% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Venom | Master Level: 20 | |
Type: Passive | ||
Description: Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1. |
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Level 1: Poison Chance: 11%, 52% damage every 1 sec for 3 sec | ||
Level 2: Poison Chance: 12%, 54% damage every 1 sec for 3 sec | ||
Level 3: Poison Chance: 13%, 56% damage every 1 sec for 3 sec | ||
Level 4: Poison Chance: 14%, 58% damage every 1 sec for 3 sec | ||
Level 5: Poison Chance: 15%, 60% damage every 1 sec for 3 sec | ||
Level 6: Poison Chance: 16%, 62% damage every 1 sec for 4 sec | ||
Level 7: Poison Chance: 17%, 64% damage every 1 sec for 4 sec | ||
Level 8: Poison Chance: 18%, 66% damage every 1 sec for 4 sec | ||
Level 9: Poison Chance: 19%, 68% damage every 1 sec for 4 sec | ||
Level 10: Poison Chance: 20%, 70% damage every 1 sec for 4 sec | ||
Level 11: Poison Chance: 21%, 72% damage every 1 sec for 4 sec | ||
Level 12: Poison Chance: 22%, 74% damage every 1 sec for 5 sec | ||
Level 13: Poison Chance: 23%, 76% damage every 1 sec for 5 sec | ||
Level 14: Poison Chance: 24%, 78% damage every 1 sec for 5 sec | ||
Level 15: Poison Chance: 25%, 80% damage every 1 sec for 5 sec | ||
Level 16: Poison Chance: 26%, 82% damage every 1 sec for 5 sec | ||
Level 17: Poison Chance: 27%, 84% damage every 1 sec for 5 sec | ||
Level 18: Poison Chance: 28%, 86% damage every 1 sec for 6 sec | ||
Level 19: Poison Chance: 29%, 88% damage every 1 sec for 6 sec | ||
Level 20: Poison Chance: 30%, 90% damage every 1 sec for 6 sec |
Expert Throwing Star Handling | Master Level: 10 | |
Type: Passive | Pre-requisite: Spirit Javelin Lv. 5 | |
Description: Increases the total damage of Lucky Seven, Shuriken Burst, Gust Charm, and Triple Throw. |
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Level 1: Damage Bonus: 2% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 2% | ||
Level 2: Damage Bonus: 4% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 4% | ||
Level 3: Damage Bonus: 6% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 6% | ||
Level 4: Damage Bonus: 8% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 8% | ||
Level 5: Damage Bonus: 10% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 10% | ||
Level 6: Damage Bonus: 12% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 12% | ||
Level 7: Damage Bonus: 14% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 14% | ||
Level 8: Damage Bonus: 16% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 16% | ||
Level 9: Damage Bonus: 18% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 18% | ||
Level 10: Damage Bonus: 20% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 20% | ||
Level 11: Damage Bonus: 27% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 22% | ||
Level 12: Damage Bonus: 29% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 24% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Shadow Stars | Master Level: 10 | |
Type: Active | ||
Description: Upon unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time. |
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Level 1: MP Cost: 6 and 190 throwing stars, Duration: 108 sec | ||
Level 2: MP Cost: 8 and 180 throwing stars, Duration: 116 sec | ||
Level 3: MP Cost: 8 and 170 throwing stars, Duration: 124 sec | ||
Level 4: MP Cost: 10 and 160 throwing stars, Duration: 132 sec | ||
Level 5: MP Cost: 10 and 150 throwing stars, Duration: 140 sec | ||
Level 6: MP Cost: 12 and 140 throwing stars, Duration: 148 sec | ||
Level 7: MP Cost: 12 and 130 throwing stars, Duration: 156 sec | ||
Level 8: MP Cost: 14 and 120 throwing stars, Duration: 164 sec | ||
Level 9: MP Cost: 14 and 110 throwing stars, Duration: 172 sec | ||
Level 10: MP Cost: 16 and 100 throwing stars, Duration: 180 sec |
PVP
Shadow Partner | Master Level: 20 | |
Type: Supportive | ||
Description: A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time. |
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Level 1: MP Cost: 40, consumes 1 Summoning Rock, Attack: 11%, Duration: 60 sec | ||
Level 2: MP Cost: 44, consumes 1 Summoning Rock, Attack: 12%, Duration: 60 sec | ||
Level 3: MP Cost: 44, consumes 1 Summoning Rock, Attack: 13%, Duration: 60 sec | ||
Level 4: MP Cost: 48, consumes 1 Summoning Rock, Attack: 14%, Duration: 60 sec | ||
Level 5: MP Cost: 48, consumes 1 Summoning Rock, Attack: 15%, Duration: 60 sec | ||
Level 6: MP Cost: 52, consumes 1 Summoning Rock, Attack: 16%, Duration: 100 sec | ||
Level 7: MP Cost: 52, consumes 1 Summoning Rock, Attack: 17%, Duration: 100 sec | ||
Level 8: MP Cost: 56, consumes 1 Summoning Rock, Attack: 18%, Duration: 100 sec | ||
Level 9: MP Cost: 56, consumes 1 Summoning Rock, Attack: 19%, Duration: 100 sec | ||
Level 10: MP Cost: 60, consumes 1 Summoning Rock, Attack: 20%, Duration: 100 sec | ||
Level 11: MP Cost: 60, consumes 1 Summoning Rock, Attack: 21%, Duration: 100 sec | ||
Level 12: MP Cost: 64, consumes 1 Summoning Rock, Attack: 22%, Duration: 140 sec | ||
Level 13: MP Cost: 64, consumes 1 Summoning Rock, Attack: 23%, Duration: 140 sec | ||
Level 14: MP Cost: 68, consumes 1 Summoning Rock, Attack: 24%, Duration: 140 sec | ||
Level 15: MP Cost: 68, consumes 1 Summoning Rock, Attack: 25%, Duration: 140 sec | ||
Level 16: MP Cost: 72, consumes 1 Summoning Rock, Attack: 26%, Duration: 140 sec | ||
Level 17: MP Cost: 72, consumes 1 Summoning Rock, Attack: 27%, Duration: 140 sec | ||
Level 18: MP Cost: 76, consumes 1 Summoning Rock, Attack: 28%, Duration: 180 sec | ||
Level 19: MP Cost: 76, consumes 1 Summoning Rock, Attack: 29%, Duration: 180 sec | ||
Level 20: MP Cost: 80, consumes 1 Summoning Rock, Attack: 30%, Duration: 180 sec |
Shadow Web | Master Level: 20 | |
Type: Supportive | ||
Description: Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move. |
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Level 1: MP Cost: 10, Bind Chance: 12%, Duration: 2 sec | ||
Level 2: MP Cost: 10, Bind Chance: 14%, Duration: 2 sec | ||
Level 3: MP Cost: 12, Bind Chance: 16%, Duration: 2 sec | ||
Level 4: MP Cost: 12, Bind Chance: 18%, Duration: 2 sec | ||
Level 5: MP Cost: 12, Bind Chance: 20%, Duration: 2 sec | ||
Level 6: MP Cost: 14, Bind Chance: 22%, Duration: 3 sec | ||
Level 7: MP Cost: 14, Bind Chance: 24%, Duration: 3 sec | ||
Level 8: MP Cost: 14, Bind Chance: 26%, Duration: 3 sec | ||
Level 9: MP Cost: 16, Bind Chance: 28%, Duration: 3 sec | ||
Level 10: MP Cost: 16, Bind Chance: 30%, Duration: 3 sec | ||
Level 11: MP Cost: 16, Bind Chance: 32%, Duration: 4 sec | ||
Level 12: MP Cost: 18, Bind Chance: 34%, Duration: 4 sec | ||
Level 13: MP Cost: 18, Bind Chance: 36%, Duration: 4 sec | ||
Level 14: MP Cost: 18, Bind Chance: 38%, Duration: 4 sec | ||
Level 15: MP Cost: 20, Bind Chance: 40%, Duration: 4 sec | ||
Level 16: MP Cost: 20, Bind Chance: 42%, Duration: 5 sec | ||
Level 17: MP Cost: 20, Bind Chance: 44%, Duration: 5 sec | ||
Level 18: MP Cost: 22, Bind Chance: 46%, Duration: 5 sec | ||
Level 19: MP Cost: 22, Bind Chance: 48%, Duration: 5 sec | ||
Level 20: MP Cost: 22, Bind Chance: 50%, Duration: 5 sec |
Dark Flare | Master Level: 20 | |
Type: Supportive | ||
Description: Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP. |
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Level 1: MP Cost: 60, Duration: 6 sec, reflects 2% damage, Cooldown: 230 sec | ||
Level 2: MP Cost: 60, Duration: 6 sec, reflects 4% damage, Cooldown: 230 sec | ||
Level 3: MP Cost: 60, Duration: 7 sec, reflects 6% damage, Cooldown: 230 sec | ||
Level 4: MP Cost: 68, Duration: 7 sec, reflects 8% damage, Cooldown: 190 sec | ||
Level 5: MP Cost: 68, Duration: 8 sec, reflects 10% damage, Cooldown: 190 sec | ||
Level 6: MP Cost: 68, Duration: 8 sec, reflects 12% damage, Cooldown: 190 sec | ||
Level 7: MP Cost: 68, Duration: 9 sec, reflects 14% damage, Cooldown: 190 sec | ||
Level 8: MP Cost: 76, Duration: 9 sec, reflects 16% damage, Cooldown: 150 sec | ||
Level 9: MP Cost: 76, Duration: 10 sec, reflects 18% damage, Cooldown: 150 sec | ||
Level 10: MP Cost: 76, Duration: 10 sec, reflects 20% damage, Cooldown: 150 sec | ||
Level 11: MP Cost: 76, Duration: 11 sec, reflects 22% damage, Cooldown: 150 sec | ||
Level 12: MP Cost: 84, Duration: 11 sec, reflects 24% damage, Cooldown: 110 sec | ||
Level 13: MP Cost: 84, Duration: 12 sec, reflects 26% damage, Cooldown: 110 sec | ||
Level 14: MP Cost: 84, Duration: 12 sec, reflects 28% damage, Cooldown: 110 sec | ||
Level 15: MP Cost: 84, Duration: 13 sec, reflects 30% damage, Cooldown: 110 sec | ||
Level 16: MP Cost: 92, Duration: 13 sec, reflects 32% damage, Cooldown: 70 sec | ||
Level 17: MP Cost: 92, Duration: 14 sec, reflects 34% damage, Cooldown: 70 sec | ||
Level 18: MP Cost: 92, Duration: 14 sec, reflects 36% damage, Cooldown: 70 sec | ||
Level 19: MP Cost: 92, Duration: 15 sec, reflects 38% damage, Cooldown: 70 sec | ||
Level 20: MP Cost: 100, Duration: 15 sec, reflects 40% damage, Cooldown: 30 sec |