Demon Slayer (4th Job)
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Demon Slayer (Beginner) | > | Demon Slayer (1st Job) | > | Demon Slayer (2nd Job) | > | Demon Slayer (3rd Job) | > | Demon Slayer (4th Job) |
PVE
Demon Thrash | Master Level: 1 | |
Type: Passive | Pre-requisite: Demon Lash Arch | |
Description: Demon Lash's ultimate upgrade. |
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Level 1: Demon Lash's damage increases by an additional 160%. (Final Damage Increase Amount: 280%). |
Infernal Concussion | Master Level: 30 | |
Type: Active | ||
Description: Calls an eruption from below to blast nearby enemies into the air. Enemies in air receive 100% critical damage from the explosion. |
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Level 1: HP Cost: 600, Fury Cost: 80, Damage: 255%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 248% damage. | ||
Level 2: HP Cost: 600, Fury Cost: 80, Damage: 260%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 251% damage. | ||
Level 3: HP Cost: 600, Fury Cost: 80, Damage: 265%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 254% damage. | ||
Level 4: HP Cost: 600, Fury Cost: 80, Damage: 270%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 257% damage. | ||
Level 5: HP Cost: 600, Fury Cost: 80, Damage: 275%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 260% damage. | ||
Level 6: HP Cost: 600, Fury Cost: 80, Damage: 280%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 263% damage. | ||
Level 7: HP Cost: 600, Fury Cost: 80, Damage: 285%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 266% damage. | ||
Level 8: HP Cost: 600, Fury Cost: 80, Damage: 290%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 269% damage. | ||
Level 9: HP Cost: 600, Fury Cost: 80, Damage: 295%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 272% damage. | ||
Level 10: HP Cost: 600, Fury Cost: 80, Damage: 300%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 275% damage. | ||
Level 11: HP Cost: 600, Fury Cost: 80, Damage: 305%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 278% damage. | ||
Level 12: HP Cost: 600, Fury Cost: 80, Damage: 310%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 281% damage. | ||
Level 13: HP Cost: 600, Fury Cost: 80, Damage: 315%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 284% damage. | ||
Level 14: HP Cost: 600, Fury Cost: 80, Damage: 320%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 287% damage. | ||
Level 15: HP Cost: 600, Fury Cost: 80, Damage: 325%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 290% damage. | ||
Level 16: HP Cost: 600, Fury Cost: 80, Damage: 330%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 293% damage. | ||
Level 17: HP Cost: 600, Fury Cost: 80, Damage: 335%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 296% damage. | ||
Level 18: HP Cost: 600, Fury Cost: 80, Damage: 340%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 299% damage. | ||
Level 19: HP Cost: 600, Fury Cost: 80, Damage: 345%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 302% damage. | ||
Level 20: HP Cost: 600, Fury Cost: 80, Damage: 350%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 305% damage. | ||
Level 21: HP Cost: 600, Fury Cost: 80, Damage: 355%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 308% damage. | ||
Level 22: HP Cost: 600, Fury Cost: 80, Damage: 360%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 311% damage. | ||
Level 23: HP Cost: 600, Fury Cost: 80, Damage: 365%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 314% damage. | ||
Level 24: HP Cost: 600, Fury Cost: 80, Damage: 370%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 317% damage. | ||
Level 25: HP Cost: 600, Fury Cost: 80, Damage: 375%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 320% damage. | ||
Level 26: HP Cost: 600, Fury Cost: 80, Damage: 380%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 323% damage. | ||
Level 27: HP Cost: 600, Fury Cost: 80, Damage: 385%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 326% damage. | ||
Level 28: HP Cost: 600, Fury Cost: 80, Damage: 390%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 329% damage. | ||
Level 29: HP Cost: 600, Fury Cost: 80, Damage: 395%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 332% damage. | ||
Level 30: HP Cost: 600, Fury Cost: 80, Damage: 400%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 335% damage. | ||
Level 31: HP Cost: 600, Fury Cost: 80, Damage: 405%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 338% damage. | ||
Level 32: HP Cost: 600, Fury Cost: 80, Damage: 410%, Max Monsters Hit: 10. Lifts enemies into the air and deals 4 critical attacks that deal 341% damage. | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Demon Impact | Master Level: 30 | |
Type: Active | ||
Description: Call forth your inner demon to deal critical damage on multiple enemies in front of you. Your channel to the nether gives you a chance to ignore Enemy DEF and raises your chance for a critical. Final damage increases when fighting boss monsters. |
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Level 1: Fury Cost: 30, Damage: 284%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 21%, Final Damage against Boss Monster: +1%. | ||
Level 2: Fury Cost: 30, Damage: 288%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 22%, Final Damage against Boss Monster: +2%. | ||
Level 3: Fury Cost: 30, Damage: 292%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 23%, Final Damage against Boss Monster: +3%. | ||
Level 4: Fury Cost: 30, Damage: 296%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 24%, Final Damage against Boss Monster: +4%. | ||
Level 5: Fury Cost: 30, Damage: 300%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 25%, Final Damage against Boss Monster: +5%. | ||
Level 6: Fury Cost: 30, Damage: 304%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 26%, Final Damage against Boss Monster: +6%. | ||
Level 7: Fury Cost: 30, Damage: 308%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 27%, Final Damage against Boss Monster: +7%. | ||
Level 8: Fury Cost: 30, Damage: 312%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 28%, Final Damage against Boss Monster: +8%. | ||
Level 9: Fury Cost: 30, Damage: 316%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 29%, Final Damage against Boss Monster: +9%. | ||
Level 10: Fury Cost: 30, Damage: 320%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 30%, Final Damage against Boss Monster: +10%. | ||
Level 11: Fury Cost: 30, Damage: 324%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 31%, Final Damage against Boss Monster: +11%. | ||
Level 12: Fury Cost: 30, Damage: 328%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 32%, Final Damage against Boss Monster: +12%. | ||
Level 13: Fury Cost: 30, Damage: 332%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 33%, Final Damage against Boss Monster: +13%. | ||
Level 14: Fury Cost: 30, Damage: 336%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 34%, Final Damage against Boss Monster: +14%. | ||
Level 15: Fury Cost: 30, Damage: 340%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 35%, Final Damage against Boss Monster: +15%. | ||
Level 16: Fury Cost: 30, Damage: 344%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 36%, Final Damage against Boss Monster: +16%. | ||
Level 17: Fury Cost: 30, Damage: 348%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 37%, Final Damage against Boss Monster: +17%. | ||
Level 18: Fury Cost: 30, Damage: 352%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 38%, Final Damage against Boss Monster: +18%. | ||
Level 19: Fury Cost: 30, Damage: 356%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 39%, Final Damage against Boss Monster: +19%. | ||
Level 20: Fury Cost: 30, Damage: 360%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 40%, Final Damage against Boss Monster: +20%. | ||
Level 21: Fury Cost: 30, Damage: 364%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 41%, Final Damage against Boss Monster: +21%. | ||
Level 22: Fury Cost: 30, Damage: 368%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 42%, Final Damage against Boss Monster: +22%. | ||
Level 23: Fury Cost: 30, Damage: 372%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 43%, Final Damage against Boss Monster: +23%. | ||
Level 24: Fury Cost: 30, Damage: 376%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 44%, Final Damage against Boss Monster: +24%. | ||
Level 25: Fury Cost: 30, Damage: 380%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 45%, Final Damage against Boss Monster: +25%. | ||
Level 26: Fury Cost: 30, Damage: 384%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 46%, Final Damage against Boss Monster: +26%. | ||
Level 27: Fury Cost: 30, Damage: 388%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 47%, Final Damage against Boss Monster: +27%. | ||
Level 28: Fury Cost: 30, Damage: 392%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 48%, Final Damage against Boss Monster: +28%. | ||
Level 29: Fury Cost: 30, Damage: 396%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 49%, Final Damage against Boss Monster: +29%. | ||
Level 30: Fury Cost: 30, Damage: 400%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 50%, Final Damage against Boss Monster: +30%. | ||
Level 31: Fury Cost: 30, Damage: 404%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 51%, Final Damage against Boss Monster: +31%. | ||
Level 32: Fury Cost: 30, Damage: 408%, Max Enemies Hit: 3, Number of Attacks: 5, Additional Critical Rate: 100%, Enemy Defense Ignored: 52%, Final Damage against Boss Monster: +32%. | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Demon Cry | Master Level: 20 | |
Type: Active | ||
Description: Releases your inner demons to intimidate and deal damage on multiple nearby enemies. Enemies will suffer a hit to DEF, ATT, and Accuracy while your EXP and item drop rate increase. |
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Level 1: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 153%, Max Monsters Hit: 15. For 10 sec, Enemy Attack and Defense -5%, Accuracy -5%. EXP and item drp rate: +1%. | ||
Level 2: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 156%, Max Monsters Hit: 15. For 10 sec, Enemy Attack and Defense -6%, Accuracy -6%. EXP and item drp rate: +2%. | ||
Level 3: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 159%, Max Monsters Hit: 15. For 10 sec, Enemy Attack and Defense -6%, Accuracy -6%. EXP and item drp rate: +3%. | ||
Level 4: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 162%, Max Monsters Hit: 15. For 11 sec, Enemy Attack and Defense -7%, Accuracy -7%. EXP and item drp rate: +4%. | ||
Level 5: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 165%, Max Monsters Hit: 15. For 11 sec, Enemy Attack and Defense -7%, Accuracy -7%. EXP and item drp rate: +5%. | ||
Level 6: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 168%, Max Monsters Hit: 15. For 11 sec, Enemy Attack and Defense -8%, Accuracy -8%. EXP and item drp rate: +6%. | ||
Level 7: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 171%, Max Monsters Hit: 15. For 11 sec, Enemy Attack and Defense -8%, Accuracy -8%. EXP and item drp rate: +7%. | ||
Level 8: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 174%, Max Monsters Hit: 15. For 12 sec, Enemy Attack and Defense -9%, Accuracy -9%. EXP and item drp rate: +8%. | ||
Level 9: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 177%, Max Monsters Hit: 15. For 12 sec, Enemy Attack and Defense -9%, Accuracy -9%. EXP and item drp rate: +9%. | ||
Level 10: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 180%, Max Monsters Hit: 15. For 12 sec, Enemy Attack and Defense -10%, Accuracy -10%. EXP and item drp rate: +10%. | ||
Level 11: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 183%, Max Monsters Hit: 15. For 12 sec, Enemy Attack and Defense -10%, Accuracy -10%. EXP and item drp rate: +11%. | ||
Level 12: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 186%, Max Monsters Hit: 15. For 13 sec, Enemy Attack and Defense -11%, Accuracy -11%. EXP and item drp rate: +12%. | ||
Level 13: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 189%, Max Monsters Hit: 15. For 13 sec, Enemy Attack and Defense -11%, Accuracy -11%. EXP and item drp rate: +13%. | ||
Level 14: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 192%, Max Monsters Hit: 15. For 13 sec, Enemy Attack and Defense -12%, Accuracy -12%. EXP and item drp rate: +14%. | ||
Level 15: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 195%, Max Monsters Hit: 15. For 13 sec, Enemy Attack and Defense -12%, Accuracy -12%. EXP and item drp rate: +15%. | ||
Level 16: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 198%, Max Monsters Hit: 15. For 14 sec, Enemy Attack and Defense -13%, Accuracy -13%. EXP and item drp rate: +16%. | ||
Level 17: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 201%, Max Monsters Hit: 15. For 14 sec, Enemy Attack and Defense -13%, Accuracy -13%. EXP and item drp rate: +17%. | ||
Level 18: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 204%, Max Monsters Hit: 15. For 14 sec, Enemy Attack and Defense -14%, Accuracy -14%. EXP and item drp rate: +18%. | ||
Level 19: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 207%, Max Monsters Hit: 15. For 14 sec, Enemy Attack and Defense -14%, Accuracy -14%. EXP and item drp rate: +19%. | ||
Level 20: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 210%, Max Monsters Hit: 15. For 15 sec, Enemy Attack and Defense -15%, Accuracy -15%. EXP and item drp rate: +20%. | ||
Level 21: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 213%, Max Monsters Hit: 15. For 15 sec, Enemy Attack and Defense -15%, Accuracy -15%. EXP and item drp rate: +21%. | ||
Level 22: HP Cost: 500, Fury Cost: 60, Attack Count: 5, Damage: 216%, Max Monsters Hit: 15. For 15 sec, Enemy Attack and Defense -16%, Accuracy -16%. EXP and item drp rate: +22%. | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Binding Darkness | Master Level: 20 | |
Type: Active | ||
Description: Has a chance to knock down multiple enemies and deal continuous damage while they are on the ground. The attack also ignores a fixed amount of enemy DEF. The effects of Dark Bind apply to both bosses and regular monsters. |
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Level 1: Active: Fury Cost: 80, Damage: 415%, Max Monsters Hit: 15, Damage Over Time: 60% chance of causing 83% damage every 1 sec for 10 sec; Cooldown: 180 sec; Passive: Enemy DEF permanently ignored by 11%. | ||
Level 2: Active: Fury Cost: 80, Damage: 430%, Max Monsters Hit: 15, Damage Over Time: 64% chance of causing 86% damage every 1 sec for 11 sec; Cooldown: 180 sec; Passive: Enemy DEF permanently ignored by 12%. | ||
Level 3: Active: Fury Cost: 80, Damage: 445%, Max Monsters Hit: 15, Damage Over Time: 64% chance of causing 89% damage every 1 sec for 11 sec; Cooldown: 180 sec; Passive: Enemy DEF permanently ignored by 13%. | ||
Level 4: Active: Fury Cost: 80, Damage: 460%, Max Monsters Hit: 15, Damage Over Time: 68% chance of causing 92% damage every 1 sec for 12 sec; Cooldown: 168 sec; Passive: Enemy DEF permanently ignored by 14%. | ||
Level 5: Active: Fury Cost: 80, Damage: 475%, Max Monsters Hit: 15, Damage Over Time: 68% chance of causing 95% damage every 1 sec for 12 sec; Cooldown: 168 sec; Passive: Enemy DEF permanently ignored by 15%. | ||
Level 6: Active: Fury Cost: 80, Damage: 490%, Max Monsters Hit: 15, Damage Over Time: 72% chance of causing 98% damage every 1 sec for 13 sec; Cooldown: 168 sec; Passive: Enemy DEF permanently ignored by 16%. | ||
Level 7: Active: Fury Cost: 80, Damage: 505%, Max Monsters Hit: 15, Damage Over Time: 72% chance of causing 101% damage every 1 sec for 13 sec; Cooldown: 168 sec; Passive: Enemy DEF permanently ignored by 17%. | ||
Level 8: Active: Fury Cost: 80, Damage: 520%, Max Monsters Hit: 15, Damage Over Time: 76% chance of causing 104% damage every 1 sec for 14 sec; Cooldown: 156 sec; Passive: Enemy DEF permanently ignored by 18%. | ||
Level 9: Active: Fury Cost: 80, Damage: 535%, Max Monsters Hit: 15, Damage Over Time: 76% chance of causing 107% damage every 1 sec for 14 sec; Cooldown: 156 sec; Passive: Enemy DEF permanently ignored by 19%. | ||
Level 10: Active: Fury Cost: 80, Damage: 550%, Max Monsters Hit: 15, Damage Over Time: 80% chance of causing 110% damage every 1 sec for 15 sec; Cooldown: 156 sec; Passive: Enemy DEF permanently ignored by 20%. | ||
Level 11: Active: Fury Cost: 80, Damage: 565%, Max Monsters Hit: 15, Damage Over Time: 80% chance of causing 113% damage every 1 sec for 15 sec; Cooldown: 156 sec; Passive: Enemy DEF permanently ignored by 21%. | ||
Level 12: Active: Fury Cost: 80, Damage: 580%, Max Monsters Hit: 15, Damage Over Time: 84% chance of causing 116% damage every 1 sec for 16 sec; Cooldown: 144 sec; Passive: Enemy DEF permanently ignored by 22%. | ||
Level 13: Active: Fury Cost: 80, Damage: 595%, Max Monsters Hit: 15, Damage Over Time: 84% chance of causing 119% damage every 1 sec for 16 sec; Cooldown: 144 sec; Passive: Enemy DEF permanently ignored by 23%. | ||
Level 14: Active: Fury Cost: 80, Damage: 610%, Max Monsters Hit: 15, Damage Over Time: 88% chance of causing 122% damage every 1 sec for 17 sec; Cooldown: 144 sec; Passive: Enemy DEF permanently ignored by 24%. | ||
Level 15: Active: Fury Cost: 80, Damage: 625%, Max Monsters Hit: 15, Damage Over Time: 88% chance of causing 125% damage every 1 sec for 17 sec; Cooldown: 144 sec; Passive: Enemy DEF permanently ignored by 25%. | ||
Level 16: Active: Fury Cost: 80, Damage: 640%, Max Monsters Hit: 15, Damage Over Time: 92% chance of causing 128% damage every 1 sec for 18 sec; Cooldown: 132 sec; Passive: Enemy DEF permanently ignored by 26%. | ||
Level 17: Active: Fury Cost: 80, Damage: 655%, Max Monsters Hit: 15, Damage Over Time: 92% chance of causing 131% damage every 1 sec for 18 sec; Cooldown: 132 sec; Passive: Enemy DEF permanently ignored by 27%. | ||
Level 18: Active: Fury Cost: 80, Damage: 670%, Max Monsters Hit: 15, Damage Over Time: 96% chance of causing 134% damage every 1 sec for 19 sec; Cooldown: 132 sec; Passive: Enemy DEF permanently ignored by 28%. | ||
Level 19: Active: Fury Cost: 80, Damage: 685%, Max Monsters Hit: 15, Damage Over Time: 96% chance of causing 137% damage every 1 sec for 19 sec; Cooldown: 132 sec; Passive: Enemy DEF permanently ignored by 29%. | ||
Level 20: Active: Fury Cost: 80, Damage: 700%, Max Monsters Hit: 15, Damage Over Time: 100% chance of causing 140% damage every 1 sec for 20 sec; Cooldown: 120 sec; Passive: Enemy DEF permanently ignored by 30%. | ||
Level 21: Active: Fury Cost: 80, Damage: 715%, Max Monsters Hit: 15, Damage Over Time: 100% chance of causing 143% damage every 1 sec for 20 sec; Cooldown: 120 sec; Passive: Enemy DEF permanently ignored by 31%. | ||
Level 22: Active: Fury Cost: 80, Damage: 730%, Max Monsters Hit: 15, Damage Over Time: 104% chance of causing 146% damage every 1 sec for 21 sec; Cooldown: 108 sec; Passive: Enemy DEF permanently ignored by 32%. | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Dark Metamorphosis | Master Level: 30 | |
Type: Active | ||
Description: Unleashes 2 beings of spectral shadow to join you and attack anything in sight. The spirit channel also provides you and increase to damage and HP for a short period of time. |
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Level 1: HP Cost: 300, Fury Cost: 75, Damage: 6% for 64 sec, Max HP Increase: 6%, Automatically attack nearby enemies to deal 63% damage. | ||
Level 2: HP Cost: 300, Fury Cost: 75, Damage: 7% for 68 sec, Max HP Increase: 6%, Automatically attack nearby enemies to deal 66% damage. | ||
Level 3: HP Cost: 300, Fury Cost: 75, Damage: 8% for 72 sec, Max HP Increase: 7%, Automatically attack nearby enemies to deal 69% damage. | ||
Level 4: HP Cost: 300, Fury Cost: 75, Damage: 9% for 76 sec, Max HP Increase: 7%, Automatically attack nearby enemies to deal 72% damage. | ||
Level 5: HP Cost: 300, Fury Cost: 75, Damage: 10% for 80 sec, Max HP Increase: 8%, Automatically attack nearby enemies to deal 75% damage. | ||
Level 6: HP Cost: 300, Fury Cost: 75, Damage: 11% for 84 sec, Max HP Increase: 8%, Automatically attack nearby enemies to deal 78% damage. | ||
Level 7: HP Cost: 300, Fury Cost: 75, Damage: 12% for 88 sec, Max HP Increase: 9%, Automatically attack nearby enemies to deal 81% damage. | ||
Level 8: HP Cost: 300, Fury Cost: 75, Damage: 13% for 92 sec, Max HP Increase: 9%, Automatically attack nearby enemies to deal 84% damage. | ||
Level 9: HP Cost: 300, Fury Cost: 75, Damage: 14% for 96 sec, Max HP Increase: 10%, Automatically attack nearby enemies to deal 87% damage. | ||
Level 10: HP Cost: 300, Fury Cost: 75, Damage: 15% for 100 sec, Max HP Increase: 10%, Automatically attack nearby enemies to deal 90% damage. | ||
Level 11: HP Cost: 300, Fury Cost: 75, Damage: 16% for 104 sec, Max HP Increase: 11%, Automatically attack nearby enemies to deal 93% damage. | ||
Level 12: HP Cost: 300, Fury Cost: 75, Damage: 17% for 108 sec, Max HP Increase: 11%, Automatically attack nearby enemies to deal 96% damage. | ||
Level 13: HP Cost: 300, Fury Cost: 75, Damage: 18% for 112 sec, Max HP Increase: 12%, Automatically attack nearby enemies to deal 99% damage. | ||
Level 14: HP Cost: 300, Fury Cost: 75, Damage: 19% for 116 sec, Max HP Increase: 12%, Automatically attack nearby enemies to deal 102% damage. | ||
Level 15: HP Cost: 300, Fury Cost: 75, Damage: 20% for 120 sec, Max HP Increase: 13%, Automatically attack nearby enemies to deal 105% damage. | ||
Level 16: HP Cost: 300, Fury Cost: 75, Damage: 21% for 124 sec, Max HP Increase: 13%, Automatically attack nearby enemies to deal 108% damage. | ||
Level 17: HP Cost: 300, Fury Cost: 75, Damage: 22% for 128 sec, Max HP Increase: 14%, Automatically attack nearby enemies to deal 111% damage. | ||
Level 18: HP Cost: 300, Fury Cost: 75, Damage: 23% for 132 sec, Max HP Increase: 14%, Automatically attack nearby enemies to deal 114% damage. | ||
Level 19: HP Cost: 300, Fury Cost: 75, Damage: 24% for 136 sec, Max HP Increase: 15%, Automatically attack nearby enemies to deal 117% damage. | ||
Level 20: HP Cost: 300, Fury Cost: 75, Damage: 25% for 140 sec, Max HP Increase: 15%, Automatically attack nearby enemies to deal 120% damage. | ||
Level 21: HP Cost: 300, Fury Cost: 75, Damage: 26% for 144 sec, Max HP Increase: 16%, Automatically attack nearby enemies to deal 123% damage. | ||
Level 22: HP Cost: 300, Fury Cost: 75, Damage: 27% for 148 sec, Max HP Increase: 16%, Automatically attack nearby enemies to deal 126% damage. | ||
Level 23: HP Cost: 300, Fury Cost: 75, Damage: 28% for 152 sec, Max HP Increase: 17%, Automatically attack nearby enemies to deal 129% damage. | ||
Level 24: HP Cost: 300, Fury Cost: 75, Damage: 29% for 156 sec, Max HP Increase: 17%, Automatically attack nearby enemies to deal 132% damage. | ||
Level 25: HP Cost: 300, Fury Cost: 75, Damage: 30% for 160 sec, Max HP Increase: 18%, Automatically attack nearby enemies to deal 135% damage. | ||
Level 26: HP Cost: 300, Fury Cost: 75, Damage: 31% for 164 sec, Max HP Increase: 18%, Automatically attack nearby enemies to deal 138% damage. | ||
Level 27: HP Cost: 300, Fury Cost: 75, Damage: 32% for 168 sec, Max HP Increase: 19%, Automatically attack nearby enemies to deal 141% damage. | ||
Level 28: HP Cost: 300, Fury Cost: 75, Damage: 33% for 172 sec, Max HP Increase: 19%, Automatically attack nearby enemies to deal 144% damage. | ||
Level 29: HP Cost: 300, Fury Cost: 75, Damage: 34% for 176 sec, Max HP Increase: 20%, Automatically attack nearby enemies to deal 147% damage. | ||
Level 30: HP Cost: 300, Fury Cost: 75, Damage: 35% for 180 sec, Max HP Increase: 20%, Automatically attack nearby enemies to deal 150% damage. | ||
Level 31: HP Cost: 300, Fury Cost: 75, Damage: 36% for 184 sec, Max HP Increase: 21%, Automatically attack nearby enemies to deal 153% damage. | ||
Level 32: HP Cost: 300, Fury Cost: 75, Damage: 37% for 188 sec, Max HP Increase: 21%, Automatically attack nearby enemies to deal 156% damage. | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Boundless Rage | Master Level: 15 | |
Type: Active | ||
Description: Consumes all remaining Fury to send yourself into a raging berserker mode. All Fury-based attacks will be free for a short period, however the skill has a long cooldown. |
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Level 1: Fury Cost: 120, Use skills without consuming Fury, Duration: 10 sec, Cooldown: 580 sec. | ||
Level 2: Fury Cost: 120, Use skills without consuming Fury, Duration: 10 sec, Cooldown: 560 sec. | ||
Level 3: Fury Cost: 120, Use skills without consuming Fury, Duration: 10 sec, Cooldown: 540 sec. | ||
Level 4: Fury Cost: 120, Use skills without consuming Fury, Duration: 15 sec, Cooldown: 520 sec. | ||
Level 5: Fury Cost: 120, Use skills without consuming Fury, Duration: 15 sec, Cooldown: 500 sec. | ||
Level 6: Fury Cost: 120, Use skills without consuming Fury, Duration: 15 sec, Cooldown: 480 sec. | ||
Level 7: Fury Cost: 120, Use skills without consuming Fury, Duration: 20 sec, Cooldown: 460 sec. | ||
Level 8: Fury Cost: 120, Use skills without consuming Fury, Duration: 20 sec, Cooldown: 440 sec. | ||
Level 9: Fury Cost: 120, Use skills without consuming Fury, Duration: 20 sec, Cooldown: 420 sec. | ||
Level 10: Fury Cost: 120, Use skills without consuming Fury, Duration: 25 sec, Cooldown: 400 sec. | ||
Level 11: Fury Cost: 120, Use skills without consuming Fury, Duration: 25 sec, Cooldown: 380 sec. | ||
Level 12: Fury Cost: 120, Use skills without consuming Fury, Duration: 25 sec, Cooldown: 360 sec. | ||
Level 13: Fury Cost: 120, Use skills without consuming Fury, Duration: 30 sec, Cooldown: 340 sec. | ||
Level 14: Fury Cost: 120, Use skills without consuming Fury, Duration: 30 sec, Cooldown: 320 sec. | ||
Level 15: Fury Cost: 120, Use skills without consuming Fury, Duration: 30 sec, Cooldown: 300 sec. | ||
Level 16: Fury Cost: 120, Use skills without consuming Fury, Duration: 35 sec, Cooldown: 280 sec. | ||
Level 17: Fury Cost: 120, Use skills without consuming Fury, Duration: 35 sec, Cooldown: 240 sec. | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Leech Aura | Master Level: 10 | |
Type: Active | ||
Description: Utilize your connection with the crawling slimy things of the world to sap enemy HP with every blow. You and your party members will receive life for every blow you inflict for a short time, up to 3% at a time. |
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Level 1: Fury Cost: 50, 1% of damage returned to party members as HP for 72 sec. | ||
Level 2: Fury Cost: 50, 1% of damage returned to party members as HP for 84 sec. | ||
Level 3: Fury Cost: 50, 1% of damage returned to party members as HP for 96 sec. | ||
Level 4: Fury Cost: 50, 1% of damage returned to party members as HP for 108 sec. | ||
Level 5: Fury Cost: 50, 2% of damage returned to party members as HP for 120 sec. | ||
Level 6: Fury Cost: 50, 2% of damage returned to party members as HP for 132 sec. | ||
Level 7: Fury Cost: 50, 2% of damage returned to party members as HP for 144 sec. | ||
Level 8: Fury Cost: 50, 2% of damage returned to party members as HP for 156 sec. | ||
Level 9: Fury Cost: 50, 2% of damage returned to party members as HP for 168 sec. | ||
Level 10: Fury Cost: 50, 3% of damage returned to party members as HP for 180 sec. | ||
Level 11: Fury Cost: 50, 3% of damage returned to party members as HP for 192 sec. | ||
Level 12: Fury Cost: 50, 3% of damage returned to party members as HP for 204 sec. | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Maple Warrior | Master Level: 30 | |
Type: Supportive | ||
Description: Increases the stats of all party members. |
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Level 1: HP Cost: 150, All Stats: +1%, Duration: 30 sec. | ||
Level 2: HP Cost: 150, All Stats: +1%, Duration: 60 sec. | ||
Level 3: HP Cost: 150, All Stats: +2%, Duration: 90 sec. | ||
Level 4: HP Cost: 200, All Stats: +2%, Duration: 120 sec. | ||
Level 5: HP Cost: 200, All Stats: +3%, Duration: 150 sec. | ||
Level 6: HP Cost: 200, All Stats: +3%, Duration: 180 sec. | ||
Level 7: HP Cost: 200, All Stats: +4%, Duration: 210 sec. | ||
Level 8: HP Cost: 250, All Stats: +4%, Duration: 240 sec. | ||
Level 9: HP Cost: 250, All Stats: +5%, Duration: 270 sec. | ||
Level 10: HP Cost: 250, All Stats: +5%, Duration: 300 sec. | ||
Level 11: HP Cost: 250, All Stats: +6%, Duration: 330 sec. | ||
Level 12: HP Cost: 300, All Stats: +6%, Duration: 360 sec. | ||
Level 13: HP Cost: 300, All Stats: +7%, Duration: 390 sec. | ||
Level 14: HP Cost: 300, All Stats: +7%, Duration: 420 sec. | ||
Level 15: HP Cost: 300, All Stats: +8%, Duration: 450 sec. | ||
Level 16: HP Cost: 350, All Stats: +8%, Duration: 480 sec. | ||
Level 17: HP Cost: 350, All Stats: +9%, Duration: 510 sec. | ||
Level 18: HP Cost: 350, All Stats: +9%, Duration: 540 sec. | ||
Level 19: HP Cost: 350, All Stats: +10%, Duration: 570 sec. | ||
Level 20: HP Cost: 400, All Stats: +10%, Duration: 600 sec. | ||
Level 21: HP Cost: 400, All Stats: +11%, Duration: 630 sec. | ||
Level 22: HP Cost: 400, All Stats: +11%, Duration: 660 sec. | ||
Level 23: HP Cost: 400, All Stats: +12%, Duration: 690 sec. | ||
Level 24: HP Cost: 450, All Stats: +12%, Duration: 720 sec. | ||
Level 25: HP Cost: 450, All Stats: +13%, Duration: 750 sec. | ||
Level 26: HP Cost: 450, All Stats: +13%, Duration: 780 sec. | ||
Level 27: HP Cost: 450, All Stats: +14%, Duration: 810 sec. | ||
Level 28: HP Cost: 500, All Stats: +14%, Duration: 840 sec. | ||
Level 29: HP Cost: 500, All Stats: +15%, Duration: 870 sec. | ||
Level 30: HP Cost: 500, All Stats: +15%, Duration: 900 sec. | ||
Level 31: HP Cost: 500, All Stats: +16%, Duration: 930 sec. | ||
Level 32: HP Cost: 550, All Stats: +16%, Duration: 960 sec. | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Barricade Mastery | Master Level: 30 | |
Type: Passive | Pre-requisite: Weapon Mastery Lv. 20 | |
Description: Become a master of melee. Maxes out the Mastery of One Handed Blunt and Axe type weapons while increasing Minimum Critical Damage and Weapon ATT. |
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Level 1: One Handed Blunt and Axe type weapon Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%. | ||
Level 2: One Handed Blunt and Axe type weapon Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%. | ||
Level 3: One Handed Blunt and Axe type weapon Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%. | ||
Level 4: One Handed Blunt and Axe type weapon Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%. | ||
Level 5: One Handed Blunt and Axe type weapon Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%. | ||
Level 6: One Handed Blunt and Axe type weapon Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%. | ||
Level 7: One Handed Blunt and Axe type weapon Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%. | ||
Level 8: One Handed Blunt and Axe type weapon Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%. | ||
Level 9: One Handed Blunt and Axe type weapon Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%. | ||
Level 10: One Handed Blunt and Axe type weapon Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%. | ||
Level 11: One Handed Blunt and Axe type weapon Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%. | ||
Level 12: One Handed Blunt and Axe type weapon Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%. | ||
Level 13: One Handed Blunt and Axe type weapon Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%. | ||
Level 14: One Handed Blunt and Axe type weapon Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%. | ||
Level 15: One Handed Blunt and Axe type weapon Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%. | ||
Level 16: One Handed Blunt and Axe type weapon Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%. | ||
Level 17: One Handed Blunt and Axe type weapon Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%. | ||
Level 18: One Handed Blunt and Axe type weapon Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%. | ||
Level 19: One Handed Blunt and Axe type weapon Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%. | ||
Level 20: One Handed Blunt and Axe type weapon Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%. | ||
Level 21: One Handed Blunt and Axe type weapon Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%. | ||
Level 22: One Handed Blunt and Axe type weapon Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%. | ||
Level 23: One Handed Blunt and Axe type weapon Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%. | ||
Level 24: One Handed Blunt and Axe type weapon Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%. | ||
Level 25: One Handed Blunt and Axe type weapon Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%. | ||
Level 26: One Handed Blunt and Axe type weapon Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%. | ||
Level 27: One Handed Blunt and Axe type weapon Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%. | ||
Level 28: One Handed Blunt and Axe type weapon Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%. | ||
Level 29: One Handed Blunt and Axe type weapon Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%. | ||
Level 30: One Handed Blunt and Axe type weapon Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%. | ||
Level 31: One Handed Blunt and Axe type weapon Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%. | ||
Level 32: One Handed Blunt and Axe type weapon Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%. | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Obsidian Skin | Master Level: 30 | |
Type: Passive | ||
Description: Permanently fortify your defensive abilities so that you take less damage from enemies. |
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Level 1: Permanently decreases damage taken by 5.5%. | ||
Level 2: Permanently decreases damage taken by 6%. | ||
Level 3: Permanently decreases damage taken by 6.5%. | ||
Level 4: Permanently decreases damage taken by 7%. | ||
Level 5: Permanently decreases damage taken by 7.5%. | ||
Level 6: Permanently decreases damage taken by 8%. | ||
Level 7: Permanently decreases damage taken by 8.5%. | ||
Level 8: Permanently decreases damage taken by 9%. | ||
Level 9: Permanently decreases damage taken by 9.5%. | ||
Level 10: Permanently decreases damage taken by 10%. | ||
Level 11: Permanently decreases damage taken by 10.5%. | ||
Level 12: Permanently decreases damage taken by 11%. | ||
Level 13: Permanently decreases damage taken by 11.5%. | ||
Level 14: Permanently decreases damage taken by 12%. | ||
Level 15: Permanently decreases damage taken by 12.5%. | ||
Level 16: Permanently decreases damage taken by 13%. | ||
Level 17: Permanently decreases damage taken by 13.5%. | ||
Level 18: Permanently decreases damage taken by 14%. | ||
Level 19: Permanently decreases damage taken by 14.5%. | ||
Level 20: Permanently decreases damage taken by 15%. | ||
Level 21: Permanently decreases damage taken by 15.5%. | ||
Level 22: Permanently decreases damage taken by 16%. | ||
Level 23: Permanently decreases damage taken by 16.5%. | ||
Level 24: Permanently decreases damage taken by 17%. | ||
Level 25: Permanently decreases damage taken by 17.5%. | ||
Level 26: Permanently decreases damage taken by 18%. | ||
Level 27: Permanently decreases damage taken by 18.5%. | ||
Level 28: Permanently decreases damage taken by 19%. | ||
Level 29: Permanently decreases damage taken by 19.5%. | ||
Level 30: Permanently decreases damage taken by 20%. | ||
Level 31: Permanently decreases damage taken by 20.5%. | ||
Level 32: Permanently decreases damage taken by 21%. | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |