Brawler
PVE
Knuckle Mastery | Master Level: 20 | |
Type: Passive | ||
Description: Increases the weapon mastery and accuracy of Knuckles. |
||
Level 1: Knuckle Mastery: +12%, Accuracy: +6 | ||
Level 2: Knuckle Mastery: +14%, Accuracy: +12 | ||
Level 3: Knuckle Mastery: +16%, Accuracy: +18 | ||
Level 4: Knuckle Mastery: +18%, Accuracy: +24 | ||
Level 5: Knuckle Mastery: +20%, Accuracy: +30 | ||
Level 6: Knuckle Mastery: +22%, Accuracy: +36 | ||
Level 7: Knuckle Mastery: +24%, Accuracy: +42 | ||
Level 8: Knuckle Mastery: +26%, Accuracy: +48 | ||
Level 9: Knuckle Mastery: +28%, Accuracy: +54 | ||
Level 10: Knuckle Mastery: +30%, Accuracy: +60 | ||
Level 11: Knuckle Mastery: +32%, Accuracy: +66 | ||
Level 12: Knuckle Mastery: +34%, Accuracy: +72 | ||
Level 13: Knuckle Mastery: +36%, Accuracy: +78 | ||
Level 14: Knuckle Mastery: +38%, Accuracy: +84 | ||
Level 15: Knuckle Mastery: +40%, Accuracy: +90 | ||
Level 16: Knuckle Mastery: +42%, Accuracy: +96 | ||
Level 17: Knuckle Mastery: +44%, Accuracy: +102 | ||
Level 18: Knuckle Mastery: +46%, Accuracy: +108 | ||
Level 19: Knuckle Mastery: +48%, Accuracy: +114 | ||
Level 20: Knuckle Mastery: +50%, Accuracy: +120 |
Knuckle Booster | Master Level: 20 | |
Type: Supportive | Pre-requisite: Knuckler Mastery Lv. 5 | |
Description: Doubles the attack speed of your weapon. Must have knuckles equipped. |
||
Level 1: MP Cost: 30, Duration: 10 sec | ||
Level 2: MP Cost: 29, Duration: 20 sec | ||
Level 3: MP Cost: 28, Duration: 30 sec | ||
Level 4: MP Cost: 27, Duration: 40 sec | ||
Level 5: MP Cost: 26, Duration: 50 sec | ||
Level 6: MP Cost: 25, Duration: 60 sec | ||
Level 7: MP Cost: 24, Duration: 70 sec | ||
Level 8: MP Cost: 23, Duration: 80 sec | ||
Level 9: MP Cost: 22, Duration: 90 sec | ||
Level 10: MP Cost: 21, Duration: 100 sec | ||
Level 11: MP Cost: 20, Duration: 110 sec | ||
Level 12: MP Cost: 19, Duration: 120 sec | ||
Level 13: MP Cost: 18, Duration: 130 sec | ||
Level 14: MP Cost: 17, Duration: 140 sec | ||
Level 15: MP Cost: 16, Duration: 150 sec | ||
Level 16: MP Cost: 15, Duration: 160 sec | ||
Level 17: MP Cost: 14, Duration: 170 sec | ||
Level 18: MP Cost: 13, Duration: 180 sec | ||
Level 19: MP Cost: 12, Duration: 190 sec | ||
Level 20: MP Cost: 11, Duration: 200 sec |
Corkscrew Blow | Master Level: 20 | |
Type: Active | ||
Description: Allows you to run forward and punch multiple monsters at once. |
||
Level 1: MP Cost: 10, Damage: 284%, Max Monsters Hit: 6 | ||
Level 2: MP Cost: 11, Damage: 288%, Max Monsters Hit: 6 | ||
Level 3: MP Cost: 11, Damage: 292%, Max Monsters Hit: 6 | ||
Level 4: MP Cost: 12, Damage: 296%, Max Monsters Hit: 6 | ||
Level 5: MP Cost: 12, Damage: 300%, Max Monsters Hit: 6 | ||
Level 6: MP Cost: 13, Damage: 304%, Max Monsters Hit: 6 | ||
Level 7: MP Cost: 13, Damage: 308%, Max Monsters Hit: 6 | ||
Level 8: MP Cost: 14, Damage: 312%, Max Monsters Hit: 6 | ||
Level 9: MP Cost: 14, Damage: 316%, Max Monsters Hit: 6 | ||
Level 10: MP Cost: 15, Damage: 320%, Max Monsters Hit: 6 | ||
Level 11: MP Cost: 15, Damage: 324%, Max Monsters Hit: 6 | ||
Level 12: MP Cost: 16, Damage: 328%, Max Monsters Hit: 6 | ||
Level 13: MP Cost: 16, Damage: 332%, Max Monsters Hit: 6 | ||
Level 14: MP Cost: 17, Damage: 336%, Max Monsters Hit: 6 | ||
Level 15: MP Cost: 17, Damage: 340%, Max Monsters Hit: 6 | ||
Level 16: MP Cost: 18, Damage: 344%, Max Monsters Hit: 6 | ||
Level 17: MP Cost: 18, Damage: 348%, Max Monsters Hit: 6 | ||
Level 18: MP Cost: 19, Damage: 352%, Max Monsters Hit: 6 | ||
Level 19: MP Cost: 19, Damage: 356%, Max Monsters Hit: 6 | ||
Level 20: MP Cost: 20, Damage: 360%, Max Monsters Hit: 6 |
HP Boost | Master Level: 10 | |
Type: Passive | ||
Description: Permanently increases your Max HP. |
||
Level 1: Max HP +2% | ||
Level 2: Max HP +4% | ||
Level 3: Max HP +6% | ||
Level 4: Max HP +8% | ||
Level 5: Max HP +10% | ||
Level 6: Max HP +12% | ||
Level 7: Max HP +14% | ||
Level 8: Max HP +16% | ||
Level 9: Max HP +18% | ||
Level 10: Max HP +20% |
Dark Clarity | Master Level: 20 | |
Type: Passive | ||
Description: Calms your heart to provide a temporary increase to Weapon Attack and Accuracy. |
||
Level 1: MP Cost: 15, Weapon ATT: +1, Accuracy: 84, Duration: 66 sec | ||
Level 2: MP Cost: 15, Weapon ATT: +3, Accuracy: 88, Duration: 72 sec | ||
Level 3: MP Cost: 16, Weapon ATT: +4, Accuracy: 92, Duration: 78 sec | ||
Level 4: MP Cost: 16, Weapon ATT: +6, Accuracy: 96, Duration: 84 sec | ||
Level 5: MP Cost: 17, Weapon ATT: +7, Accuracy: 100, Duration: 90 sec | ||
Level 6: MP Cost: 17, Weapon ATT: +9, Accuracy: 104, Duration: 96 sec | ||
Level 7: MP Cost: 18, Weapon ATT: +10, Accuracy: 108, Duration: 102 sec | ||
Level 8: MP Cost: 18, Weapon ATT: +12, Accuracy: 112, Duration: 108 sec | ||
Level 9: MP Cost: 19, Weapon ATT: +13, Accuracy: 116, Duration: 114 sec | ||
Level 10: MP Cost: 19, Weapon ATT: +15, Accuracy: 120, Duration: 120 sec | ||
Level 11: MP Cost: 20, Weapon ATT: +16, Accuracy: 124, Duration: 126 sec | ||
Level 12: MP Cost: 20, Weapon ATT: +18, Accuracy: 128, Duration: 132 sec | ||
Level 13: MP Cost: 21, Weapon ATT: +19, Accuracy: 132, Duration: 138 sec | ||
Level 14: MP Cost: 21, Weapon ATT: +21, Accuracy: 136, Duration: 144 sec | ||
Level 15: MP Cost: 22, Weapon ATT: +22, Accuracy: 140, Duration: 150 sec | ||
Level 16: MP Cost: 22, Weapon ATT: +24, Accuracy: 144, Duration: 156 sec | ||
Level 17: MP Cost: 23, Weapon ATT: +25, Accuracy: 148, Duration: 162 sec | ||
Level 18: MP Cost: 23, Weapon ATT: +27, Accuracy: 152, Duration: 168 sec | ||
Level 19: MP Cost: 24, Weapon ATT: +28, Accuracy: 156, Duration: 174 sec | ||
Level 20: MP Cost: 24, Weapon ATT: +30, Accuracy: 160, Duration: 180 sec |
Perseverence | Master Level: 10 | |
Type: Passive | ||
Description: Recovers HP and MP over time. |
||
Level 1: Recover 1% HP/MP every 14 sec | ||
Level 2: Recover 1% HP/MP every 13 sec | ||
Level 3: Recover 2% HP/MP every 12 sec | ||
Level 4: Recover 2% HP/MP every 11 sec | ||
Level 5: Recover 3% HP/MP every 10 sec | ||
Level 6: Recover 3% HP/MP every 9 sec | ||
Level 7: Recover 4% HP/MP every 8 sec | ||
Level 8: Recover 4% HP/MP every 7 sec | ||
Level 9: Recover 5% HP/MP every 6 sec | ||
Level 10: Recover 5% HP/MP every 5 sec |
Tornado Uppercut | Master Level: 20 | |
Type: Active | ||
Description: Performs a super-fast uppercut, creating a tornado that attacks enemies. |
||
Level 1: MP Cost: 18, Damage: 318%, Max Enemies Hit: 6 | ||
Level 2: MP Cost: 18, Damage: 321%, Max Enemies Hit: 6 | ||
Level 3: MP Cost: 18, Damage: 324%, Max Enemies Hit: 6 | ||
Level 4: MP Cost: 18, Damage: 327%, Max Enemies Hit: 6 | ||
Level 5: MP Cost: 18, Damage: 330%, Max Enemies Hit: 6 | ||
Level 6: MP Cost: 20, Damage: 333%, Max Enemies Hit: 6 | ||
Level 7: MP Cost: 20, Damage: 336%, Max Enemies Hit: 6 | ||
Level 8: MP Cost: 20, Damage: 339%, Max Enemies Hit: 6 | ||
Level 9: MP Cost: 20, Damage: 342%, Max Enemies Hit: 6 | ||
Level 10: MP Cost: 20, Damage: 345%, Max Enemies Hit: 6 | ||
Level 11: MP Cost: 22, Damage: 348%, Max Enemies Hit: 6 | ||
Level 12: MP Cost: 22, Damage: 351%, Max Enemies Hit: 6 | ||
Level 13: MP Cost: 22, Damage: 354%, Max Enemies Hit: 6 | ||
Level 14: MP Cost: 22, Damage: 357%, Max Enemies Hit: 6 | ||
Level 15: MP Cost: 22, Damage: 360%, Max Enemies Hit: 6 | ||
Level 16: MP Cost: 24, Damage: 363%, Max Enemies Hit: 6 | ||
Level 17: MP Cost: 24, Damage: 366%, Max Enemies Hit: 6 | ||
Level 18: MP Cost: 24, Damage: 369%, Max Enemies Hit: 6 | ||
Level 19: MP Cost: 24, Damage: 372%, Max Enemies Hit: 6 | ||
Level 20: MP Cost: 24, Damage: 375%, Max Enemies Hit: 6 |
Physical Training | Master Level: 10 | |
Type: Passive | ||
Description: Improves STR and DEX permanently through physical training. |
||
Level 1: Permanently increase STR by 3 and DEX by 3. | ||
Level 2: Permanently increase STR by 6 and DEX by 6. | ||
Level 3: Permanently increase STR by 9 and DEX by 9. | ||
Level 4: Permanently increase STR by 12 and DEX by 12. | ||
Level 5: Permanently increase STR by 15 and DEX by 15. | ||
Level 6: Permanently increase STR by 18 and DEX by 18. | ||
Level 7: Permanently increase STR by 21 and DEX by 21. | ||
Level 8: Permanently increase STR by 24 and DEX by 24. | ||
Level 9: Permanently increase STR by 27 and DEX by 27. | ||
Level 10: Permanently increase STR by 30 and DEX by 30. |
PVP
Knuckle Mastery | Master Level: 20 | |
Type: Passive | ||
Description: Increases the weapon mastery and accuracy of Knuckles. |
||
Level 1: Knuckle Mastery: +12%, Accuracy: +6 | ||
Level 2: Knuckle Mastery: +14%, Accuracy: +12 | ||
Level 3: Knuckle Mastery: +16%, Accuracy: +18 | ||
Level 4: Knuckle Mastery: +18%, Accuracy: +24 | ||
Level 5: Knuckle Mastery: +20%, Accuracy: +30 | ||
Level 6: Knuckle Mastery: +22%, Accuracy: +36 | ||
Level 7: Knuckle Mastery: +24%, Accuracy: +42 | ||
Level 8: Knuckle Mastery: +26%, Accuracy: +48 | ||
Level 9: Knuckle Mastery: +28%, Accuracy: +54 | ||
Level 10: Knuckle Mastery: +30%, Accuracy: +60 | ||
Level 11: Knuckle Mastery: +32%, Accuracy: +66 | ||
Level 12: Knuckle Mastery: +34%, Accuracy: +72 | ||
Level 13: Knuckle Mastery: +36%, Accuracy: +78 | ||
Level 14: Knuckle Mastery: +38%, Accuracy: +84 | ||
Level 15: Knuckle Mastery: +40%, Accuracy: +90 | ||
Level 16: Knuckle Mastery: +42%, Accuracy: +96 | ||
Level 17: Knuckle Mastery: +44%, Accuracy: +102 | ||
Level 18: Knuckle Mastery: +46%, Accuracy: +108 | ||
Level 19: Knuckle Mastery: +48%, Accuracy: +114 | ||
Level 20: Knuckle Mastery: +50%, Accuracy: +120 |
Knuckle Booster | Master Level: 20 | |
Type: Supportive | Pre-requisite: Knuckler Mastery Lv. 5 | |
Description: Doubles the attack speed of your weapon. Must have knuckles equipped. |
||
Level 1: MP Cost: 30, Duration: 10 sec | ||
Level 2: MP Cost: 29, Duration: 20 sec | ||
Level 3: MP Cost: 28, Duration: 30 sec | ||
Level 4: MP Cost: 27, Duration: 40 sec | ||
Level 5: MP Cost: 26, Duration: 50 sec | ||
Level 6: MP Cost: 25, Duration: 60 sec | ||
Level 7: MP Cost: 24, Duration: 70 sec | ||
Level 8: MP Cost: 23, Duration: 80 sec | ||
Level 9: MP Cost: 22, Duration: 90 sec | ||
Level 10: MP Cost: 21, Duration: 100 sec | ||
Level 11: MP Cost: 20, Duration: 110 sec | ||
Level 12: MP Cost: 19, Duration: 120 sec | ||
Level 13: MP Cost: 18, Duration: 130 sec | ||
Level 14: MP Cost: 17, Duration: 140 sec | ||
Level 15: MP Cost: 16, Duration: 150 sec | ||
Level 16: MP Cost: 15, Duration: 160 sec | ||
Level 17: MP Cost: 14, Duration: 170 sec | ||
Level 18: MP Cost: 13, Duration: 180 sec | ||
Level 19: MP Cost: 12, Duration: 190 sec | ||
Level 20: MP Cost: 11, Duration: 200 sec |
Backspin Blow | Master Level: 20 | |
Type: Active | ||
Description: This skill allows you to quickly slide back and elbow multiple monsters at once to apply damage and temporarily Stun them. |
||
Level 1: MP Cost: 12, Damage: 215%, Max Monsters Hit: 6 | ||
Level 2: MP Cost: 15, Damage: 221%, Max Monsters Hit: 6 | ||
Level 3: MP Cost: 15, Damage: 227%, Max Monsters Hit: 6 | ||
Level 4: MP Cost: 18, Damage: 233%, Max Monsters Hit: 6 | ||
Level 5: MP Cost: 18, Damage: 239%, Max Monsters Hit: 6 | ||
Level 6: MP Cost: 21, Damage: 245%, Max Monsters Hit: 6 | ||
Level 7: MP Cost: 21, Damage: 251%, Max Monsters Hit: 6 | ||
Level 8: MP Cost: 24, Damage: 257%, Max Monsters Hit: 6 | ||
Level 9: MP Cost: 24, Damage: 263%, Max Monsters Hit: 6 | ||
Level 10: MP Cost: 27, Damage: 269%, Max Monsters Hit: 6 | ||
Level 11: MP Cost: 27, Damage: 275%, Max Monsters Hit: 6 | ||
Level 12: MP Cost: 30, Damage: 281%, Max Monsters Hit: 6 | ||
Level 13: MP Cost: 30, Damage: 287%, Max Monsters Hit: 6 | ||
Level 14: MP Cost: 33, Damage: 293%, Max Monsters Hit: 6 | ||
Level 15: MP Cost: 33, Damage: 299%, Max Monsters Hit: 6 | ||
Level 16: MP Cost: 36, Damage: 305%, Max Monsters Hit: 6 | ||
Level 17: MP Cost: 36, Damage: 311%, Max Monsters Hit: 6 | ||
Level 18: MP Cost: 39, Damage: 317%, Max Monsters Hit: 6 | ||
Level 19: MP Cost: 39, Damage: 323%, Max Monsters Hit: 6 | ||
Level 20: MP Cost: 42, Damage: 329%, Max Monsters Hit: 6 |
Double Uppercut | Master Level: 20 | |
Type: Active | ||
Description: Performs 2 consecutive uppercuts and stuns the enemy. |
||
Level 1: MP Cost: 15, Damage: 257% | ||
Level 2: MP Cost: 15, Damage: 262% | ||
Level 3: MP Cost: 15, Damage: 267% | ||
Level 4: MP Cost: 15, Damage: 272% | ||
Level 5: MP Cost: 15, Damage: 277% | ||
Level 6: MP Cost: 20, Damage: 282% | ||
Level 7: MP Cost: 20, Damage: 287% | ||
Level 8: MP Cost: 20, Damage: 292% | ||
Level 9: MP Cost: 20, Damage: 297% | ||
Level 10: MP Cost: 20, Damage: 302% | ||
Level 11: MP Cost: 20, Damage: 307% | ||
Level 12: MP Cost: 25, Damage: 312% | ||
Level 13: MP Cost: 25, Damage: 317% | ||
Level 14: MP Cost: 25, Damage: 322% | ||
Level 15: MP Cost: 25, Damage: 327% | ||
Level 16: MP Cost: 25, Damage: 332% | ||
Level 17: MP Cost: 25, Damage: 337% | ||
Level 18: MP Cost: 30, Damage: 342% | ||
Level 19: MP Cost: 30, Damage: 347% | ||
Level 20: MP Cost: 30, Damage: 352% |
Corkscrew Blow | Master Level: 20 | |
Type: Active | ||
Description: Allows you to run forward and punch multiple monsters at once. |
||
Level 1: MP Cost: 20, Damage: 370%, Max Monsters Hit: 6 | ||
Level 2: MP Cost: 24, Damage: 379%, Max Monsters Hit: 6 | ||
Level 3: MP Cost: 24, Damage: 388%, Max Monsters Hit: 6 | ||
Level 4: MP Cost: 28, Damage: 397%, Max Monsters Hit: 6 | ||
Level 5: MP Cost: 28, Damage: 406%, Max Monsters Hit: 6 | ||
Level 6: MP Cost: 32, Damage: 415%, Max Monsters Hit: 6 | ||
Level 7: MP Cost: 32, Damage: 424%, Max Monsters Hit: 6 | ||
Level 8: MP Cost: 36, Damage: 433%, Max Monsters Hit: 6 | ||
Level 9: MP Cost: 36, Damage: 442%, Max Monsters Hit: 6 | ||
Level 10: MP Cost: 40, Damage: 451%, Max Monsters Hit: 6 | ||
Level 11: MP Cost: 40, Damage: 460%, Max Monsters Hit: 6 | ||
Level 12: MP Cost: 44, Damage: 469%, Max Monsters Hit: 6 | ||
Level 13: MP Cost: 44, Damage: 478%, Max Monsters Hit: 6 | ||
Level 14: MP Cost: 48, Damage: 487%, Max Monsters Hit: 6 | ||
Level 15: MP Cost: 48, Damage: 496%, Max Monsters Hit: 6 | ||
Level 16: MP Cost: 52, Damage: 505%, Max Monsters Hit: 6 | ||
Level 17: MP Cost: 52, Damage: 514%, Max Monsters Hit: 6 | ||
Level 18: MP Cost: 56, Damage: 523%, Max Monsters Hit: 6 | ||
Level 19: MP Cost: 56, Damage: 532%, Max Monsters Hit: 6 | ||
Level 20: MP Cost: 60, Damage: 541%, Max Monsters Hit: 6 |
MP Recovery | Master Level: 10 | |
Type: Passive | ||
Description: Consumes HP to instantly restore MP. Cannot be used when HP is below 20%. |
||
Level 1: Max HP: -10%, recovers 16% of the HP that was consumed as MP, Cooldown: 60 sec | ||
Level 2: Max HP: -10%, recovers 17% of the HP that was consumed as MP, Cooldown: 55 sec | ||
Level 3: Max HP: -10%, recovers 18% of the HP that was consumed as MP, Cooldown: 50 sec | ||
Level 4: Max HP: -10%, recovers 19% of the HP that was consumed as MP, Cooldown: 45 sec | ||
Level 5: Max HP: -10%, recovers 20% of the HP that was consumed as MP, Cooldown: 40 sec | ||
Level 6: Max HP: -10%, recovers 21% of the HP that was consumed as MP, Cooldown: 35 sec | ||
Level 7: Max HP: -10%, recovers 22% of the HP that was consumed as MP, Cooldown: 30 sec | ||
Level 8: Max HP: -10%, recovers 23% of the HP that was consumed as MP, Cooldown: 25 sec | ||
Level 9: Max HP: -10%, recovers 24% of the HP that was consumed as MP, Cooldown: 20 sec | ||
Level 10: Max HP: -10%, recovers 25% of the HP that was consumed as MP, Cooldown: 15 sec |
Oak Barrel | Master Level: 10 | |
Type: Supportive | ||
Description: Put on an Oak Barrel disguise to safely navigate through monsters without being recognized. There is a small chance you'll be caught. More effective when you're lying down. |
||
Level 1: MP Cost: 15, Oak Barrel Duration: 1 sec , 0% chance to get caught, Cooldown: 15 sec | ||
Level 2: MP Cost: 15, Oak Barrel Duration: 1 sec , 0% chance to get caught, Cooldown: 15 sec | ||
Level 3: MP Cost: 15, Oak Barrel Duration: 2 sec , 0% chance to get caught, Cooldown: 15 sec | ||
Level 4: MP Cost: 15, Oak Barrel Duration: 2 sec , 0% chance to get caught, Cooldown: 15 sec | ||
Level 5: MP Cost: 15, Oak Barrel Duration: 3 sec , 0% chance to get caught, Cooldown: 15 sec | ||
Level 6: MP Cost: 15, Oak Barrel Duration: 3 sec , 0% chance to get caught, Cooldown: 15 sec | ||
Level 7: MP Cost: 15, Oak Barrel Duration: 4 sec , 0% chance to get caught, Cooldown: 15 sec | ||
Level 8: MP Cost: 15, Oak Barrel Duration: 4 sec , 0% chance to get caught, Cooldown: 15 sec | ||
Level 9: MP Cost: 15, Oak Barrel Duration: 5 sec , 0% chance to get caught, Cooldown: 15 sec | ||
Level 10: MP Cost: 15, Oak Barrel Duration: 5 sec , 0% chance to get caught, Cooldown: 15 sec |
Critical Punch | Master Level: 10 | |
Type: Supportive | ||
Description: Increases your Critical Rate and the minimum Critical Damage. |
||
Level 1: Critical Rate +2%, Minimum Critical Damage +1% | ||
Level 2: Critical Rate +4%, Minimum Critical Damage +2% | ||
Level 3: Critical Rate +6%, Minimum Critical Damage +3% | ||
Level 4: Critical Rate +8%, Minimum Critical Damage +4% | ||
Level 5: Critical Rate +10%, Minimum Critical Damage +5% | ||
Level 6: Critical Rate +12%, Minimum Critical Damage +6% | ||
Level 7: Critical Rate +14%, Minimum Critical Damage +7% | ||
Level 8: Critical Rate +16%, Minimum Critical Damage +8% | ||
Level 9: Critical Rate +18%, Minimum Critical Damage +9% | ||
Level 10: Critical Rate +20%, Minimum Critical Damage +10% |
HP Boost | Master Level: 10 | |
Type: Passive | ||
Description: Permanently increases your Max HP. |
||
Level 1: Max HP +2% | ||
Level 2: Max HP +4% | ||
Level 3: Max HP +6% | ||
Level 4: Max HP +8% | ||
Level 5: Max HP +10% | ||
Level 6: Max HP +12% | ||
Level 7: Max HP +14% | ||
Level 8: Max HP +16% | ||
Level 9: Max HP +18% | ||
Level 10: Max HP +20% |