Battle Mage (4th Job)
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Requirement: Level 120 and above
PVE
Finishing Blow | Master Level: 30 | |
Type: Active | Pre-requisite: Quintuple Blow Lv. 20 | |
Description: Quickly deals 6 attacks on multiple enemies. |
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Level 1: MP Cost: 45, Damage: 122%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 1% | ||
Level 2: MP Cost: 45, Damage: 124%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 2% | ||
Level 3: MP Cost: 45, Damage: 126%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 3% | ||
Level 4: MP Cost: 45, Damage: 128%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 4% | ||
Level 5: MP Cost: 45, Damage: 130%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 5% | ||
Level 6: MP Cost: 48, Damage: 132%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 6% | ||
Level 7: MP Cost: 48, Damage: 134%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 7% | ||
Level 8: MP Cost: 48, Damage: 136%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 8% | ||
Level 9: MP Cost: 48, Damage: 138%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 9% | ||
Level 10: MP Cost: 48, Damage: 140%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 10% | ||
Level 11: MP Cost: 51, Damage: 142%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 11% | ||
Level 12: MP Cost: 51, Damage: 144%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 12% | ||
Level 13: MP Cost: 51, Damage: 146%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 13% | ||
Level 14: MP Cost: 51, Damage: 148%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 14% | ||
Level 15: MP Cost: 51, Damage: 150%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 15% | ||
Level 16: MP Cost: 54, Damage: 152%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 16% | ||
Level 17: MP Cost: 54, Damage: 154%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 17% | ||
Level 18: MP Cost: 54, Damage: 156%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 18% | ||
Level 19: MP Cost: 54, Damage: 158%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 19% | ||
Level 20: MP Cost: 54, Damage: 160%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 20% | ||
Level 21: MP Cost: 57, Damage: 162%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 21% | ||
Level 22: MP Cost: 57, Damage: 164%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 22% | ||
Level 23: MP Cost: 57, Damage: 166%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 23% | ||
Level 24: MP Cost: 57, Damage: 168%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 24% | ||
Level 25: MP Cost: 57, Damage: 170%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 25% | ||
Level 26: MP Cost: 60, Damage: 172%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 26% | ||
Level 27: MP Cost: 60, Damage: 174%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 27% | ||
Level 28: MP Cost: 60, Damage: 176%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 28% | ||
Level 29: MP Cost: 60, Damage: 178%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 29% | ||
Level 30: MP Cost: 60, Damage: 180%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 30% | ||
Level 31: MP Cost: 63, Damage: 182%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 31% | ||
Level 32: MP Cost: 63, Damage: 184%, Max Enemies Hit: 8, Max Attacks: 6, Enemy DEF Ignored: 32% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Twister Spin | Master Level: 30 | |
Type: Active | ||
Description: You spin at an incredible speed, creating a twister that deals damage to nearby enemies. While you're a twister, you're invincible. Level up the skill to decrease the skill's cooldown. |
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Level 1: MP Cost: 95, Damage: 210%, Duration: 10 sec, Cooldown: 60 sec | ||
Level 2: MP Cost: 95, Damage: 220%, Duration: 10 sec, Cooldown: 60 sec | ||
Level 3: MP Cost: 95, Damage: 230%, Duration: 10 sec, Cooldown: 58 sec | ||
Level 4: MP Cost: 95, Damage: 240%, Duration: 10 sec, Cooldown: 58 sec | ||
Level 5: MP Cost: 95, Damage: 250%, Duration: 10 sec, Cooldown: 58 sec | ||
Level 6: MP Cost: 110, Damage: 260%, Duration: 12 sec, Cooldown: 56 sec | ||
Level 7: MP Cost: 110, Damage: 270%, Duration: 12 sec, Cooldown: 56 sec | ||
Level 8: MP Cost: 110, Damage: 280%, Duration: 12 sec, Cooldown: 56 sec | ||
Level 9: MP Cost: 110, Damage: 290%, Duration: 12 sec, Cooldown: 54 sec | ||
Level 10: MP Cost: 110, Damage: 300%, Duration: 12 sec, Cooldown: 54 sec | ||
Level 11: MP Cost: 125, Damage: 310%, Duration: 12 sec, Cooldown: 54 sec | ||
Level 12: MP Cost: 125, Damage: 320%, Duration: 14 sec, Cooldown: 52 sec | ||
Level 13: MP Cost: 125, Damage: 330%, Duration: 14 sec, Cooldown: 52 sec | ||
Level 14: MP Cost: 125, Damage: 340%, Duration: 14 sec, Cooldown: 52 sec | ||
Level 15: MP Cost: 125, Damage: 350%, Duration: 14 sec, Cooldown: 50 sec | ||
Level 16: MP Cost: 140, Damage: 360%, Duration: 14 sec, Cooldown: 50 sec | ||
Level 17: MP Cost: 140, Damage: 370%, Duration: 14 sec, Cooldown: 50 sec | ||
Level 18: MP Cost: 140, Damage: 380%, Duration: 16 sec, Cooldown: 48 sec | ||
Level 19: MP Cost: 140, Damage: 390%, Duration: 16 sec, Cooldown: 48 sec | ||
Level 20: MP Cost: 140, Damage: 400%, Duration: 16 sec, Cooldown: 48 sec | ||
Level 21: MP Cost: 155, Damage: 410%, Duration: 16 sec, Cooldown: 46 sec | ||
Level 22: MP Cost: 155, Damage: 420%, Duration: 16 sec, Cooldown: 46 sec | ||
Level 23: MP Cost: 155, Damage: 430%, Duration: 16 sec, Cooldown: 46 sec | ||
Level 24: MP Cost: 155, Damage: 440%, Duration: 18 sec, Cooldown: 44 sec | ||
Level 25: MP Cost: 155, Damage: 450%, Duration: 18 sec, Cooldown: 44 sec | ||
Level 26: MP Cost: 170, Damage: 460%, Duration: 18 sec, Cooldown: 44 sec | ||
Level 27: MP Cost: 170, Damage: 470%, Duration: 18 sec, Cooldown: 42 sec | ||
Level 28: MP Cost: 170, Damage: 480%, Duration: 18 sec, Cooldown: 42 sec | ||
Level 29: MP Cost: 170, Damage: 490%, Duration: 18 sec, Cooldown: 42 sec | ||
Level 30: MP Cost: 170, Damage: 500%, Duration: 20 sec, Cooldown: 40 sec | ||
Level 31: MP Cost: 185, Damage: 510%, Duration: 20 sec, Cooldown: 40 sec | ||
Level 32: MP Cost: 185, Damage: 520%, Duration: 20 sec, Cooldown: 40 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Dark Genesis | Master Level: 30 | |
Type: Active | ||
Description: Uses the power of darkness to attack and possibly stun up to 15 enemies at once. If you've learned Dark Shock, that skill's damage will also permanently increase. |
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Level 1: Active Effects - MP Cost: 400, Damage: 1275%, Max Monsters Hit: 15, Stun Chance: 32%, Stun Duration: 2 seconds, Cooldown: 60 seconds; Passive Effects - Dark Shock Damage: +2% | ||
Level 2: Active Effects - MP Cost: 400, Damage: 1300%, Max Monsters Hit: 15, Stun Chance: 34%, Stun Duration: 2 seconds, Cooldown: 58 seconds; Passive Effects - Dark Shock Damage: +4% | ||
Level 3: Active Effects - MP Cost: 400, Damage: 1325%, Max Monsters Hit: 15, Stun Chance: 36%, Stun Duration: 2 seconds, Cooldown: 58 seconds; Passive Effects - Dark Shock Damage: +6% | ||
Level 4: Active Effects - MP Cost: 400, Damage: 1350%, Max Monsters Hit: 15, Stun Chance: 38%, Stun Duration: 2 seconds, Cooldown: 56 seconds; Passive Effects - Dark Shock Damage: +8% | ||
Level 5: Active Effects - MP Cost: 400, Damage: 1375%, Max Monsters Hit: 15, Stun Chance: 40%, Stun Duration: 2 seconds, Cooldown: 56 seconds; Passive Effects - Dark Shock Damage: +10% | ||
Level 6: Active Effects - MP Cost: 400, Damage: 1400%, Max Monsters Hit: 15, Stun Chance: 42%, Stun Duration: 2 seconds, Cooldown: 54 seconds; Passive Effects - Dark Shock Damage: +12% | ||
Level 7: Active Effects - MP Cost: 400, Damage: 1425%, Max Monsters Hit: 15, Stun Chance: 44%, Stun Duration: 2 seconds, Cooldown: 54 seconds; Passive Effects - Dark Shock Damage: +14% | ||
Level 8: Active Effects - MP Cost: 400, Damage: 1450%, Max Monsters Hit: 15, Stun Chance: 46%, Stun Duration: 2 seconds, Cooldown: 52 seconds; Passive Effects - Dark Shock Damage: +16% | ||
Level 9: Active Effects - MP Cost: 400, Damage: 1475%, Max Monsters Hit: 15, Stun Chance: 48%, Stun Duration: 2 seconds, Cooldown: 52 seconds; Passive Effects - Dark Shock Damage: +18% | ||
Level 10: Active Effects - MP Cost: 400, Damage: 1500%, Max Monsters Hit: 15, Stun Chance: 50%, Stun Duration: 2 seconds, Cooldown: 50 seconds; Passive Effects - Dark Shock Damage: +20% | ||
Level 11: Active Effects - MP Cost: 400, Damage: 1525%, Max Monsters Hit: 15, Stun Chance: 52%, Stun Duration: 3 seconds, Cooldown: 50 seconds; Passive Effects - Dark Shock Damage: +22% | ||
Level 12: Active Effects - MP Cost: 400, Damage: 1550%, Max Monsters Hit: 15, Stun Chance: 54%, Stun Duration: 3 seconds, Cooldown: 48 seconds; Passive Effects - Dark Shock Damage: +24% | ||
Level 13: Active Effects - MP Cost: 400, Damage: 1575%, Max Monsters Hit: 15, Stun Chance: 56%, Stun Duration: 3 seconds, Cooldown: 48 seconds; Passive Effects - Dark Shock Damage: +26% | ||
Level 14: Active Effects - MP Cost: 400, Damage: 1600%, Max Monsters Hit: 15, Stun Chance: 58%, Stun Duration: 3 seconds, Cooldown: 46 seconds; Passive Effects - Dark Shock Damage: +28% | ||
Level 15: Active Effects - MP Cost: 400, Damage: 1625%, Max Monsters Hit: 15, Stun Chance: 60%, Stun Duration: 3 seconds, Cooldown: 46 seconds; Passive Effects - Dark Shock Damage: +30% | ||
Level 16: Active Effects - MP Cost: 400, Damage: 1650%, Max Monsters Hit: 15, Stun Chance: 62%, Stun Duration: 3 seconds, Cooldown: 44 seconds; Passive Effects - Dark Shock Damage: +32% | ||
Level 17: Active Effects - MP Cost: 400, Damage: 1675%, Max Monsters Hit: 15, Stun Chance: 64%, Stun Duration: 3 seconds, Cooldown: 44 seconds; Passive Effects - Dark Shock Damage: +34% | ||
Level 18: Active Effects - MP Cost: 400, Damage: 1700%, Max Monsters Hit: 15, Stun Chance: 66%, Stun Duration: 3 seconds, Cooldown: 42 seconds; Passive Effects - Dark Shock Damage: +36% | ||
Level 19: Active Effects - MP Cost: 400, Damage: 1725%, Max Monsters Hit: 15, Stun Chance: 68%, Stun Duration: 3 seconds, Cooldown: 42 seconds; Passive Effects - Dark Shock Damage: +38% | ||
Level 20: Active Effects - MP Cost: 400, Damage: 1750%, Max Monsters Hit: 15, Stun Chance: 70%, Stun Duration: 3 seconds, Cooldown: 40 seconds; Passive Effects - Dark Shock Damage: +40% | ||
Level 21: Active Effects - MP Cost: 400, Damage: 1775%, Max Monsters Hit: 15, Stun Chance: 72%, Stun Duration: 4 seconds, Cooldown: 40 seconds; Passive Effects - Dark Shock Damage: +42% | ||
Level 22: Active Effects - MP Cost: 400, Damage: 1800%, Max Monsters Hit: 15, Stun Chance: 74%, Stun Duration: 4 seconds, Cooldown: 38 seconds; Passive Effects - Dark Shock Damage: +44% | ||
Level 23: Active Effects - MP Cost: 400, Damage: 1825%, Max Monsters Hit: 15, Stun Chance: 76%, Stun Duration: 4 seconds, Cooldown: 38 seconds; Passive Effects - Dark Shock Damage: +46% | ||
Level 24: Active Effects - MP Cost: 400, Damage: 1850%, Max Monsters Hit: 15, Stun Chance: 78%, Stun Duration: 4 seconds, Cooldown: 36 seconds; Passive Effects - Dark Shock Damage: +48% | ||
Level 25: Active Effects - MP Cost: 400, Damage: 1875%, Max Monsters Hit: 15, Stun Chance: 80%, Stun Duration: 4 seconds, Cooldown: 36 seconds; Passive Effects - Dark Shock Damage: +50% | ||
Level 26: Active Effects - MP Cost: 400, Damage: 1900%, Max Monsters Hit: 15, Stun Chance: 82%, Stun Duration: 4 seconds, Cooldown: 34 seconds; Passive Effects - Dark Shock Damage: +52% | ||
Level 27: Active Effects - MP Cost: 400, Damage: 1925%, Max Monsters Hit: 15, Stun Chance: 84%, Stun Duration: 4 seconds, Cooldown: 34 seconds; Passive Effects - Dark Shock Damage: +54% | ||
Level 28: Active Effects - MP Cost: 400, Damage: 1950%, Max Monsters Hit: 15, Stun Chance: 86%, Stun Duration: 4 seconds, Cooldown: 32 seconds; Passive Effects - Dark Shock Damage: +56% | ||
Level 29: Active Effects - MP Cost: 400, Damage: 1975%, Max Monsters Hit: 15, Stun Chance: 88%, Stun Duration: 4 seconds, Cooldown: 32 seconds; Passive Effects - Dark Shock Damage: +58% | ||
Level 30: Active Effects - MP Cost: 400, Damage: 2000%, Max Monsters Hit: 15, Stun Chance: 90%, Stun Duration: 4 seconds, Cooldown: 30 seconds; Passive Effects - Dark Shock Damage: +60% | ||
Level 31: Active Effects - MP Cost: 400, Damage: 2025%, Max Monsters Hit: 15, Stun Chance: 92%, Stun Duration: 5 seconds, Cooldown: 30 seconds; Passive Effects - Dark Shock Damage: +62% | ||
Level 32: Active Effects - MP Cost: 400, Damage: 2050%, Max Monsters Hit: 15, Stun Chance: 94%, Stun Duration: 5 seconds, Cooldown: 28 seconds; Passive Effects - Dark Shock Damage: +64% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Advanced Dark Aura | Master Level: 30 | |
Type: Supportive | Pre-requisite: Dark Aura Lv. 20 | |
Description: Permanently increases your Magic Attack and upgrades your Dark Aura skill. When using Dark Aura, nearby enemies will take continuous damage, but you will not be able to deliver basic attacks when the enemy's HP reaches 1. |
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Level 1: Active Effects - MP Cost: 35, +11%, continuously deals 42% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +1. | ||
Level 2: Active Effects - MP Cost: 35, +11%, continuously deals 44% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +2. | ||
Level 3: Active Effects - MP Cost: 35, +11%, continuously deals 46% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +3. | ||
Level 4: Active Effects - MP Cost: 35, +12%, continuously deals 48% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +4. | ||
Level 5: Active Effects - MP Cost: 35, +12%, continuously deals 50% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +5. | ||
Level 6: Active Effects - MP Cost: 40, +12%, continuously deals 52% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +6. | ||
Level 7: Active Effects - MP Cost: 40, +13%, continuously deals 54% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +7. | ||
Level 8: Active Effects - MP Cost: 40, +13%, continuously deals 56% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +8. | ||
Level 9: Active Effects - MP Cost: 40, +13%, continuously deals 58% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +9. | ||
Level 10: Active Effects - MP Cost: 40, +14%, continuously deals 60% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +10. | ||
Level 11: Active Effects - MP Cost: 45, +14%, continuously deals 62% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +11. | ||
Level 12: Active Effects - MP Cost: 45, +14%, continuously deals 64% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +12. | ||
Level 13: Active Effects - MP Cost: 45, +15%, continuously deals 66% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +13. | ||
Level 14: Active Effects - MP Cost: 45, +15%, continuously deals 68% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +14. | ||
Level 15: Active Effects - MP Cost: 45, +15%, continuously deals 70% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +15. | ||
Level 16: Active Effects - MP Cost: 50, +16%, continuously deals 72% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +16. | ||
Level 17: Active Effects - MP Cost: 50, +16%, continuously deals 74% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +17. | ||
Level 18: Active Effects - MP Cost: 50, +16%, continuously deals 76% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +18. | ||
Level 19: Active Effects - MP Cost: 50, +17%, continuously deals 78% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +19. | ||
Level 20: Active Effects - MP Cost: 50, +17%, continuously deals 80% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +20. | ||
Level 21: Active Effects - MP Cost: 55, +17%, continuously deals 82% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +21. | ||
Level 22: Active Effects - MP Cost: 55, +18%, continuously deals 84% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +22. | ||
Level 23: Active Effects - MP Cost: 55, +18%, continuously deals 86% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +23. | ||
Level 24: Active Effects - MP Cost: 55, +18%, continuously deals 88% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +24. | ||
Level 25: Active Effects - MP Cost: 55, +19%, continuously deals 90% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +25. | ||
Level 26: Active Effects - MP Cost: 60, +19%, continuously deals 92% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +26. | ||
Level 27: Active Effects - MP Cost: 60, +19%, continuously deals 94% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +27. | ||
Level 28: Active Effects - MP Cost: 60, +20%, continuously deals 96% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +28. | ||
Level 29: Active Effects - MP Cost: 60, +20%, continuously deals 98% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +29. | ||
Level 30: Active Effects - MP Cost: 60, +20%, continuously deals 100% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +30. | ||
Level 31: Active Effects - MP Cost: 65, +21%, continuously deals 102% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +31. | ||
Level 32: Active Effects - MP Cost: 65, +21%, continuously deals 104% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +32. | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Advanced Yellow Aura | Master Level: 30 | |
Type: Supportive | Pre-requisite: Yellow Aura Lv. 20 | |
Description: Permanently increases your Avoidability and upgrades your Yellow Aura skill. You'll grant extra Avoidability to party members and decrease enemy Movement Speed when using Yellow Aura. |
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Level 1: Active Effects - MP Cost: 25, Movement Speed: +21, Attack Speed: +1 step, Dodge Chance: 6% chance, Enemy Movement Speed: --1. Passive Effects - Dodge Chance: +6% | ||
Level 2: Active Effects - MP Cost: 25, Movement Speed: +21, Attack Speed: +1 step, Dodge Chance: 6% chance, Enemy Movement Speed: --2. Passive Effects - Dodge Chance: +6% | ||
Level 3: Active Effects - MP Cost: 25, Movement Speed: +22, Attack Speed: +1 step, Dodge Chance: 7% chance, Enemy Movement Speed: --3. Passive Effects - Dodge Chance: +7% | ||
Level 4: Active Effects - MP Cost: 25, Movement Speed: +22, Attack Speed: +1 step, Dodge Chance: 7% chance, Enemy Movement Speed: --4. Passive Effects - Dodge Chance: +7% | ||
Level 5: Active Effects - MP Cost: 25, Movement Speed: +23, Attack Speed: +1 step, Dodge Chance: 8% chance, Enemy Movement Speed: --5. Passive Effects - Dodge Chance: +8% | ||
Level 6: Active Effects - MP Cost: 30, Movement Speed: +23, Attack Speed: +1 step, Dodge Chance: 8% chance, Enemy Movement Speed: --6. Passive Effects - Dodge Chance: +8% | ||
Level 7: Active Effects - MP Cost: 30, Movement Speed: +24, Attack Speed: +1 step, Dodge Chance: 9% chance, Enemy Movement Speed: --7. Passive Effects - Dodge Chance: +9% | ||
Level 8: Active Effects - MP Cost: 30, Movement Speed: +24, Attack Speed: +1 step, Dodge Chance: 9% chance, Enemy Movement Speed: --8. Passive Effects - Dodge Chance: +9% | ||
Level 9: Active Effects - MP Cost: 30, Movement Speed: +25, Attack Speed: +1 step, Dodge Chance: 10% chance, Enemy Movement Speed: --9. Passive Effects - Dodge Chance: +10% | ||
Level 10: Active Effects - MP Cost: 30, Movement Speed: +25, Attack Speed: +1 step, Dodge Chance: 10% chance, Enemy Movement Speed: --10. Passive Effects - Dodge Chance: +10% | ||
Level 11: Active Effects - MP Cost: 35, Movement Speed: +26, Attack Speed: +1 step, Dodge Chance: 11% chance, Enemy Movement Speed: --11. Passive Effects - Dodge Chance: +11% | ||
Level 12: Active Effects - MP Cost: 35, Movement Speed: +26, Attack Speed: +1 step, Dodge Chance: 11% chance, Enemy Movement Speed: --12. Passive Effects - Dodge Chance: +11% | ||
Level 13: Active Effects - MP Cost: 35, Movement Speed: +27, Attack Speed: +1 step, Dodge Chance: 12% chance, Enemy Movement Speed: --13. Passive Effects - Dodge Chance: +12% | ||
Level 14: Active Effects - MP Cost: 35, Movement Speed: +27, Attack Speed: +1 step, Dodge Chance: 12% chance, Enemy Movement Speed: --14. Passive Effects - Dodge Chance: +12% | ||
Level 15: Active Effects - MP Cost: 35, Movement Speed: +28, Attack Speed: +1 step, Dodge Chance: 13% chance, Enemy Movement Speed: --15. Passive Effects - Dodge Chance: +13% | ||
Level 16: Active Effects - MP Cost: 40, Movement Speed: +28, Attack Speed: +1 step, Dodge Chance: 13% chance, Enemy Movement Speed: --16. Passive Effects - Dodge Chance: +13% | ||
Level 17: Active Effects - MP Cost: 40, Movement Speed: +29, Attack Speed: +1 step, Dodge Chance: 14% chance, Enemy Movement Speed: --17. Passive Effects - Dodge Chance: +14% | ||
Level 18: Active Effects - MP Cost: 40, Movement Speed: +29, Attack Speed: +1 step, Dodge Chance: 14% chance, Enemy Movement Speed: --18. Passive Effects - Dodge Chance: +14% | ||
Level 19: Active Effects - MP Cost: 40, Movement Speed: +30, Attack Speed: +1 step, Dodge Chance: 15% chance, Enemy Movement Speed: --19. Passive Effects - Dodge Chance: +15% | ||
Level 20: Active Effects - MP Cost: 40, Movement Speed: +30, Attack Speed: +1 step, Dodge Chance: 15% chance, Enemy Movement Speed: --20. Passive Effects - Dodge Chance: +15% | ||
Level 21: Active Effects - MP Cost: 45, Movement Speed: +31, Attack Speed: +1 step, Dodge Chance: 16% chance, Enemy Movement Speed: --21. Passive Effects - Dodge Chance: +16% | ||
Level 22: Active Effects - MP Cost: 45, Movement Speed: +31, Attack Speed: +1 step, Dodge Chance: 16% chance, Enemy Movement Speed: --22. Passive Effects - Dodge Chance: +16% | ||
Level 23: Active Effects - MP Cost: 45, Movement Speed: +32, Attack Speed: +1 step, Dodge Chance: 17% chance, Enemy Movement Speed: --23. Passive Effects - Dodge Chance: +17% | ||
Level 24: Active Effects - MP Cost: 45, Movement Speed: +32, Attack Speed: +1 step, Dodge Chance: 17% chance, Enemy Movement Speed: --24. Passive Effects - Dodge Chance: +17% | ||
Level 25: Active Effects - MP Cost: 45, Movement Speed: +33, Attack Speed: +1 step, Dodge Chance: 18% chance, Enemy Movement Speed: --25. Passive Effects - Dodge Chance: +18% | ||
Level 26: Active Effects - MP Cost: 50, Movement Speed: +33, Attack Speed: +1 step, Dodge Chance: 18% chance, Enemy Movement Speed: --26. Passive Effects - Dodge Chance: +18% | ||
Level 27: Active Effects - MP Cost: 50, Movement Speed: +34, Attack Speed: +1 step, Dodge Chance: 19% chance, Enemy Movement Speed: --27. Passive Effects - Dodge Chance: +19% | ||
Level 28: Active Effects - MP Cost: 50, Movement Speed: +34, Attack Speed: +1 step, Dodge Chance: 19% chance, Enemy Movement Speed: --28. Passive Effects - Dodge Chance: +19% | ||
Level 29: Active Effects - MP Cost: 50, Movement Speed: +35, Attack Speed: +1 step, Dodge Chance: 20% chance, Enemy Movement Speed: --29. Passive Effects - Dodge Chance: +20% | ||
Level 30: Active Effects - MP Cost: 50, Movement Speed: +35, Attack Speed: +1 step, Dodge Chance: 20% chance, Enemy Movement Speed: --30. Passive Effects - Dodge Chance: +20% | ||
Level 31: Active Effects - MP Cost: 55, Movement Speed: +36, Attack Speed: +1 step, Dodge Chance: 21% chance, Enemy Movement Speed: --31. Passive Effects - Dodge Chance: +21% | ||
Level 32: Active Effects - MP Cost: 55, Movement Speed: +36, Attack Speed: +1 step, Dodge Chance: 21% chance, Enemy Movement Speed: --32. Passive Effects - Dodge Chance: +21% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Party Shield | Master Level: 30 | |
Type: Supportive | ||
Description: Creates a protective wall centered around you to protect party members. Party members behind the wall will not take damage. Cooldown: 7 min. |
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Level 1: MP Cost: 110, Duration: 10 sec | ||
Level 2: MP Cost: 110, Duration: 10 sec | ||
Level 3: MP Cost: 110, Duration: 13 sec | ||
Level 4: MP Cost: 110, Duration: 13 sec | ||
Level 5: MP Cost: 110, Duration: 13 sec | ||
Level 6: MP Cost: 110, Duration: 16 sec | ||
Level 7: MP Cost: 120, Duration: 16 sec | ||
Level 8: MP Cost: 120, Duration: 16 sec | ||
Level 9: MP Cost: 120, Duration: 19 sec | ||
Level 10: MP Cost: 120, Duration: 19 sec | ||
Level 11: MP Cost: 120, Duration: 19 sec | ||
Level 12: MP Cost: 120, Duration: 22 sec | ||
Level 13: MP Cost: 130, Duration: 22 sec | ||
Level 14: MP Cost: 130, Duration: 22 sec | ||
Level 15: MP Cost: 130, Duration: 25 sec | ||
Level 16: MP Cost: 130, Duration: 25 sec | ||
Level 17: MP Cost: 130, Duration: 25 sec | ||
Level 18: MP Cost: 130, Duration: 28 sec | ||
Level 19: MP Cost: 140, Duration: 28 sec | ||
Level 20: MP Cost: 140, Duration: 28 sec | ||
Level 21: MP Cost: 140, Duration: 31 sec | ||
Level 22: MP Cost: 140, Duration: 31 sec | ||
Level 23: MP Cost: 140, Duration: 31 sec | ||
Level 24: MP Cost: 140, Duration: 34 sec | ||
Level 25: MP Cost: 150, Duration: 34 sec | ||
Level 26: MP Cost: 150, Duration: 34 sec | ||
Level 27: MP Cost: 150, Duration: 37 sec | ||
Level 28: MP Cost: 150, Duration: 37 sec | ||
Level 29: MP Cost: 150, Duration: 37 sec | ||
Level 30: MP Cost: 150, Duration: 40 sec | ||
Level 31: MP Cost: 150, Duration: 40 sec | ||
Level 32: MP Cost: 150, Duration: 40 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Maple Warrior | Master Level: 30 | |
Type: Supportive | ||
Description: Increases all players' stats within a team by a certain percentage. Mastery Book is required to master the skill to level 30. |
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Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec | ||
Level 2: MP Cost: 10, All Stats: +1%, Duration: 60 sec | ||
Level 3: MP Cost: 10, All Stats: +2%, Duration: 90 sec | ||
Level 4: MP Cost: 10, All Stats: +2%, Duration: 120 sec | ||
Level 5: MP Cost: 20, All Stats: +3%, Duration: 150 sec | ||
Level 6: MP Cost: 20, All Stats: +3%, Duration: 180 sec | ||
Level 7: MP Cost: 20, All Stats: +4%, Duration: 210 sec | ||
Level 8: MP Cost: 20, All Stats: +4%, Duration: 240 sec | ||
Level 9: MP Cost: 20, All Stats: +5%, Duration: 270 sec | ||
Level 10: MP Cost: 30, All Stats: +5%, Duration: 300 sec | ||
Level 11: MP Cost: 30, All Stats: +6%, Duration: 330 sec | ||
Level 12: MP Cost: 30, All Stats: +6%, Duration: 360 sec | ||
Level 13: MP Cost: 30, All Stats: +7%, Duration: 390 sec | ||
Level 14: MP Cost: 30, All Stats: +7%, Duration: 420 sec | ||
Level 15: MP Cost: 40, All Stats: +8%, Duration: 450 sec | ||
Level 16: MP Cost: 40, All Stats: +8%, Duration: 480 sec | ||
Level 17: MP Cost: 40, All Stats: +9%, Duration: 510 sec | ||
Level 18: MP Cost: 40, All Stats: +9%, Duration: 540 sec | ||
Level 19: MP Cost: 40, All Stats: +10%, Duration: 570 sec | ||
Level 20: MP Cost: 50, All Stats: +10%, Duration: 600 sec | ||
Level 21: MP Cost: 50, All Stats: +11%, Duration: 630 sec | ||
Level 22: MP Cost: 50, All Stats: +11%, Duration: 660 sec | ||
Level 23: MP Cost: 50, All Stats: +12%, Duration: 690 sec | ||
Level 24: MP Cost: 50, All Stats: +12%, Duration: 720 sec | ||
Level 25: MP Cost: 60, All Stats: +13%, Duration: 750 sec | ||
Level 26: MP Cost: 60, All Stats: +13%, Duration: 780 sec | ||
Level 27: MP Cost: 60, All Stats: +14%, Duration: 810 sec | ||
Level 28: MP Cost: 60, All Stats: +14%, Duration: 840 sec | ||
Level 29: MP Cost: 60, All Stats: +15%, Duration: 870 sec | ||
Level 30: MP Cost: 70, All Stats: +15%, Duration: 900 sec | ||
Level 31: MP Cost: 70, All Stats: +16%, Duration: 930 sec | ||
Level 32: MP Cost: 70, All Stats: +16%, Duration: 960 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Hero's Will | Master Level: 5 | |
Type: Supportive | ||
Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. |
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Level 1: MP Cost: 30, Cooldown: 600 sec | ||
Level 2: MP Cost: 30, Cooldown: 540 sec | ||
Level 3: MP Cost: 30, Cooldown: 480 sec | ||
Level 4: MP Cost: 30, Cooldown: 420 sec | ||
Level 5: MP Cost: 30, Cooldown: 360 sec | ||
Level 6: MP Cost: 30, Cooldown: 300 sec | ||
Level 7: MP Cost: 30, Cooldown: 240 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Energize | Master Level: 30 | |
Type: Passive | ||
Description: You've become energized, permanently increasing your Max HP/MP and DEF! |
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Level 1: Max HP: +2%, Max MP: +2%, Weapon DEF: +15%, Magic DEF: +15% | ||
Level 2: Max HP: +2%, Max MP: +2%, Weapon DEF: +15%, Magic DEF: +15% | ||
Level 3: Max HP: +2%, Max MP: +2%, Weapon DEF: +15%, Magic DEF: +15% | ||
Level 4: Max HP: +4%, Max MP: +4%, Weapon DEF: +30%, Magic DEF: +30% | ||
Level 5: Max HP: +4%, Max MP: +4%, Weapon DEF: +30%, Magic DEF: +30% | ||
Level 6: Max HP: +4%, Max MP: +4%, Weapon DEF: +30%, Magic DEF: +30% | ||
Level 7: Max HP: +6%, Max MP: +6%, Weapon DEF: +45%, Magic DEF: +45% | ||
Level 8: Max HP: +6%, Max MP: +6%, Weapon DEF: +45%, Magic DEF: +45% | ||
Level 9: Max HP: +6%, Max MP: +6%, Weapon DEF: +45%, Magic DEF: +45% | ||
Level 10: Max HP: +8%, Max MP: +8%, Weapon DEF: +60%, Magic DEF: +60% | ||
Level 11: Max HP: +8%, Max MP: +8%, Weapon DEF: +60%, Magic DEF: +60% | ||
Level 12: Max HP: +8%, Max MP: +8%, Weapon DEF: +60%, Magic DEF: +60% | ||
Level 13: Max HP: +10%, Max MP: +10%, Weapon DEF: +75%, Magic DEF: +75% | ||
Level 14: Max HP: +10%, Max MP: +10%, Weapon DEF: +75%, Magic DEF: +75% | ||
Level 15: Max HP: +10%, Max MP: +10%, Weapon DEF: +75%, Magic DEF: +75% | ||
Level 16: Max HP: +12%, Max MP: +12%, Weapon DEF: +90%, Magic DEF: +90% | ||
Level 17: Max HP: +12%, Max MP: +12%, Weapon DEF: +90%, Magic DEF: +90% | ||
Level 18: Max HP: +12%, Max MP: +12%, Weapon DEF: +90%, Magic DEF: +90% | ||
Level 19: Max HP: +14%, Max MP: +14%, Weapon DEF: +105%, Magic DEF: +105% | ||
Level 20: Max HP: +14%, Max MP: +14%, Weapon DEF: +105%, Magic DEF: +105% | ||
Level 21: Max HP: +14%, Max MP: +14%, Weapon DEF: +105%, Magic DEF: +105% | ||
Level 22: Max HP: +16%, Max MP: +16%, Weapon DEF: +120%, Magic DEF: +120% | ||
Level 23: Max HP: +16%, Max MP: +16%, Weapon DEF: +120%, Magic DEF: +120% | ||
Level 24: Max HP: +16%, Max MP: +16%, Weapon DEF: +120%, Magic DEF: +120% | ||
Level 25: Max HP: +18%, Max MP: +18%, Weapon DEF: +135%, Magic DEF: +135% | ||
Level 26: Max HP: +18%, Max MP: +18%, Weapon DEF: +135%, Magic DEF: +135% | ||
Level 27: Max HP: +18%, Max MP: +18%, Weapon DEF: +135%, Magic DEF: +135% | ||
Level 28: Max HP: +20%, Max MP: +20%, Weapon DEF: +150%, Magic DEF: +150% | ||
Level 29: Max HP: +20%, Max MP: +20%, Weapon DEF: +150%, Magic DEF: +150% | ||
Level 30: Max HP: +20%, Max MP: +20%, Weapon DEF: +150%, Magic DEF: +150% | ||
Level 31: Max HP: +22%, Max MP: +22%, Weapon DEF: +165%, Magic DEF: +165% | ||
Level 32: Max HP: +22%, Max MP: +22%, Weapon DEF: +165%, Magic DEF: +165% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
PVP
Finishing Blow (PVP) | Master Level: 30 | |
Type: Active | Pre-requisite: Quintuple Blow Lv. 20 | |
Description: Quickly deals 6 attacks on multiple enemies. |
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Level 1: MP Cost: 45, Damage: 88%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 2: MP Cost: 45, Damage: 89%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 3: MP Cost: 45, Damage: 90%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 4: MP Cost: 45, Damage: 91%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 5: MP Cost: 45, Damage: 92%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 6: MP Cost: 48, Damage: 93%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 7: MP Cost: 48, Damage: 94%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 8: MP Cost: 48, Damage: 95%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 9: MP Cost: 48, Damage: 96%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 10: MP Cost: 48, Damage: 97%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 11: MP Cost: 51, Damage: 98%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 12: MP Cost: 51, Damage: 99%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 13: MP Cost: 51, Damage: 100%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 14: MP Cost: 51, Damage: 101%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 15: MP Cost: 51, Damage: 102%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 16: MP Cost: 54, Damage: 103%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 17: MP Cost: 54, Damage: 104%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 18: MP Cost: 54, Damage: 105%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 19: MP Cost: 54, Damage: 106%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 20: MP Cost: 54, Damage: 107%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 21: MP Cost: 57, Damage: 108%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 22: MP Cost: 57, Damage: 109%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 23: MP Cost: 57, Damage: 110%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 24: MP Cost: 57, Damage: 111%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 25: MP Cost: 57, Damage: 112%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 26: MP Cost: 60, Damage: 113%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 27: MP Cost: 60, Damage: 114%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 28: MP Cost: 60, Damage: 115%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 29: MP Cost: 60, Damage: 116%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 30: MP Cost: 60, Damage: 117%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 31: MP Cost: 63, Damage: 118%, Max Attacks: 6, Max Monsters Hit: 4 | ||
Level 32: MP Cost: 63, Damage: 119%, Max Attacks: 6, Max Monsters Hit: 4 | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Twister Spin (PVP) | Master Level: 30 | |
Type: Active | ||
Description: You spin at an incredible speed, creating a twister that deals damage to nearby enemies. While you're a twister, you're invincible. Level up the skill to decrease the skill's cooldown. |
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Level 1: MP Cost: 95, Damage: 438%, Duration: 5 sec, Cooldown: 60 sec | ||
Level 2: MP Cost: 95, Damage: 443%, Duration: 5 sec, Cooldown: 60 sec | ||
Level 3: MP Cost: 95, Damage: 448%, Duration: 5 sec, Cooldown: 60 sec | ||
Level 4: MP Cost: 95, Damage: 453%, Duration: 5 sec, Cooldown: 60 sec | ||
Level 5: MP Cost: 95, Damage: 458%, Duration: 5 sec, Cooldown: 60 sec | ||
Level 6: MP Cost: 110, Damage: 463%, Duration: 5 sec, Cooldown: 60 sec | ||
Level 7: MP Cost: 110, Damage: 468%, Duration: 5 sec, Cooldown: 60 sec | ||
Level 8: MP Cost: 110, Damage: 473%, Duration: 5 sec, Cooldown: 60 sec | ||
Level 9: MP Cost: 110, Damage: 478%, Duration: 5 sec, Cooldown: 60 sec | ||
Level 10: MP Cost: 110, Damage: 483%, Duration: 6 sec, Cooldown: 60 sec | ||
Level 11: MP Cost: 125, Damage: 488%, Duration: 6 sec, Cooldown: 60 sec | ||
Level 12: MP Cost: 125, Damage: 493%, Duration: 6 sec, Cooldown: 60 sec | ||
Level 13: MP Cost: 125, Damage: 498%, Duration: 6 sec, Cooldown: 60 sec | ||
Level 14: MP Cost: 125, Damage: 503%, Duration: 6 sec, Cooldown: 60 sec | ||
Level 15: MP Cost: 125, Damage: 508%, Duration: 6 sec, Cooldown: 60 sec | ||
Level 16: MP Cost: 140, Damage: 513%, Duration: 6 sec, Cooldown: 60 sec | ||
Level 17: MP Cost: 140, Damage: 518%, Duration: 6 sec, Cooldown: 60 sec | ||
Level 18: MP Cost: 140, Damage: 523%, Duration: 6 sec, Cooldown: 60 sec | ||
Level 19: MP Cost: 140, Damage: 528%, Duration: 6 sec, Cooldown: 60 sec | ||
Level 20: MP Cost: 140, Damage: 533%, Duration: 7 sec, Cooldown: 60 sec | ||
Level 21: MP Cost: 155, Damage: 538%, Duration: 7 sec, Cooldown: 60 sec | ||
Level 22: MP Cost: 155, Damage: 543%, Duration: 7 sec, Cooldown: 60 sec | ||
Level 23: MP Cost: 155, Damage: 548%, Duration: 7 sec, Cooldown: 60 sec | ||
Level 24: MP Cost: 155, Damage: 553%, Duration: 7 sec, Cooldown: 60 sec | ||
Level 25: MP Cost: 155, Damage: 558%, Duration: 7 sec, Cooldown: 60 sec | ||
Level 26: MP Cost: 170, Damage: 563%, Duration: 7 sec, Cooldown: 60 sec | ||
Level 27: MP Cost: 170, Damage: 568%, Duration: 7 sec, Cooldown: 60 sec | ||
Level 28: MP Cost: 170, Damage: 573%, Duration: 7 sec, Cooldown: 60 sec | ||
Level 29: MP Cost: 170, Damage: 578%, Duration: 7 sec, Cooldown: 60 sec | ||
Level 30: MP Cost: 170, Damage: 583%, Duration: 8 sec, Cooldown: 60 sec | ||
Level 31: MP Cost: 185, Damage: 588%, Duration: 8 sec, Cooldown: 60 sec | ||
Level 32: MP Cost: 185, Damage: 593%, Duration: 8 sec, Cooldown: 60 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Dark Genesis (PVP) | Master Level: 30 | |
Type: Active | ||
Description: Uses the power of darkness to attack and possibly stun up to 15 enemies at once. If you've learned Dark Shock, that skill's damage will also permanently increase. |
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Level 1: Active Effects - MP Cost: 400, Damage: 787%, Max Monsters Hit: 15, Stun Chance: 1%, Stun Duration: 1 seconds, Cooldown: 60 seconds. Passive Effects - Dark Shock Damage: +2% | ||
Level 2: Active Effects - MP Cost: 400, Damage: 797%, Max Monsters Hit: 15, Stun Chance: 1%, Stun Duration: 1 seconds, Cooldown: 58 seconds. Passive Effects - Dark Shock Damage: +4% | ||
Level 3: Active Effects - MP Cost: 400, Damage: 807%, Max Monsters Hit: 15, Stun Chance: 2%, Stun Duration: 1 seconds, Cooldown: 58 seconds. Passive Effects - Dark Shock Damage: +6% | ||
Level 4: Active Effects - MP Cost: 400, Damage: 817%, Max Monsters Hit: 15, Stun Chance: 2%, Stun Duration: 1 seconds, Cooldown: 56 seconds. Passive Effects - Dark Shock Damage: +8% | ||
Level 5: Active Effects - MP Cost: 400, Damage: 827%, Max Monsters Hit: 15, Stun Chance: 3%, Stun Duration: 1 seconds, Cooldown: 56 seconds. Passive Effects - Dark Shock Damage: +10% | ||
Level 6: Active Effects - MP Cost: 400, Damage: 837%, Max Monsters Hit: 15, Stun Chance: 3%, Stun Duration: 1 seconds, Cooldown: 54 seconds. Passive Effects - Dark Shock Damage: +12% | ||
Level 7: Active Effects - MP Cost: 400, Damage: 847%, Max Monsters Hit: 15, Stun Chance: 4%, Stun Duration: 1 seconds, Cooldown: 54 seconds. Passive Effects - Dark Shock Damage: +14% | ||
Level 8: Active Effects - MP Cost: 400, Damage: 857%, Max Monsters Hit: 15, Stun Chance: 4%, Stun Duration: 1 seconds, Cooldown: 52 seconds. Passive Effects - Dark Shock Damage: +16% | ||
Level 9: Active Effects - MP Cost: 400, Damage: 867%, Max Monsters Hit: 15, Stun Chance: 5%, Stun Duration: 1 seconds, Cooldown: 52 seconds. Passive Effects - Dark Shock Damage: +18% | ||
Level 10: Active Effects - MP Cost: 400, Damage: 877%, Max Monsters Hit: 15, Stun Chance: 5%, Stun Duration: 1 seconds, Cooldown: 50 seconds. Passive Effects - Dark Shock Damage: +20% | ||
Level 11: Active Effects - MP Cost: 400, Damage: 887%, Max Monsters Hit: 15, Stun Chance: 6%, Stun Duration: 1 seconds, Cooldown: 50 seconds. Passive Effects - Dark Shock Damage: +22% | ||
Level 12: Active Effects - MP Cost: 400, Damage: 897%, Max Monsters Hit: 15, Stun Chance: 6%, Stun Duration: 1 seconds, Cooldown: 48 seconds. Passive Effects - Dark Shock Damage: +24% | ||
Level 13: Active Effects - MP Cost: 400, Damage: 907%, Max Monsters Hit: 15, Stun Chance: 7%, Stun Duration: 1 seconds, Cooldown: 48 seconds. Passive Effects - Dark Shock Damage: +26% | ||
Level 14: Active Effects - MP Cost: 400, Damage: 917%, Max Monsters Hit: 15, Stun Chance: 7%, Stun Duration: 1 seconds, Cooldown: 46 seconds. Passive Effects - Dark Shock Damage: +28% | ||
Level 15: Active Effects - MP Cost: 400, Damage: 927%, Max Monsters Hit: 15, Stun Chance: 8%, Stun Duration: 1 seconds, Cooldown: 46 seconds. Passive Effects - Dark Shock Damage: +30% | ||
Level 16: Active Effects - MP Cost: 400, Damage: 937%, Max Monsters Hit: 15, Stun Chance: 8%, Stun Duration: 1 seconds, Cooldown: 44 seconds. Passive Effects - Dark Shock Damage: +32% | ||
Level 17: Active Effects - MP Cost: 400, Damage: 947%, Max Monsters Hit: 15, Stun Chance: 9%, Stun Duration: 1 seconds, Cooldown: 44 seconds. Passive Effects - Dark Shock Damage: +34% | ||
Level 18: Active Effects - MP Cost: 400, Damage: 957%, Max Monsters Hit: 15, Stun Chance: 9%, Stun Duration: 1 seconds, Cooldown: 42 seconds. Passive Effects - Dark Shock Damage: +36% | ||
Level 19: Active Effects - MP Cost: 400, Damage: 967%, Max Monsters Hit: 15, Stun Chance: 10%, Stun Duration: 1 seconds, Cooldown: 42 seconds. Passive Effects - Dark Shock Damage: +38% | ||
Level 20: Active Effects - MP Cost: 400, Damage: 977%, Max Monsters Hit: 15, Stun Chance: 10%, Stun Duration: 1 seconds, Cooldown: 40 seconds. Passive Effects - Dark Shock Damage: +40% | ||
Level 21: Active Effects - MP Cost: 400, Damage: 987%, Max Monsters Hit: 15, Stun Chance: 11%, Stun Duration: 1 seconds, Cooldown: 40 seconds. Passive Effects - Dark Shock Damage: +42% | ||
Level 22: Active Effects - MP Cost: 400, Damage: 997%, Max Monsters Hit: 15, Stun Chance: 11%, Stun Duration: 1 seconds, Cooldown: 38 seconds. Passive Effects - Dark Shock Damage: +44% | ||
Level 23: Active Effects - MP Cost: 400, Damage: 1007%, Max Monsters Hit: 15, Stun Chance: 12%, Stun Duration: 1 seconds, Cooldown: 38 seconds. Passive Effects - Dark Shock Damage: +46% | ||
Level 24: Active Effects - MP Cost: 400, Damage: 1017%, Max Monsters Hit: 15, Stun Chance: 12%, Stun Duration: 1 seconds, Cooldown: 36 seconds. Passive Effects - Dark Shock Damage: +48% | ||
Level 25: Active Effects - MP Cost: 400, Damage: 1027%, Max Monsters Hit: 15, Stun Chance: 13%, Stun Duration: 1 seconds, Cooldown: 36 seconds. Passive Effects - Dark Shock Damage: +50% | ||
Level 26: Active Effects - MP Cost: 400, Damage: 1037%, Max Monsters Hit: 15, Stun Chance: 13%, Stun Duration: 1 seconds, Cooldown: 34 seconds. Passive Effects - Dark Shock Damage: +52% | ||
Level 27: Active Effects - MP Cost: 400, Damage: 1047%, Max Monsters Hit: 15, Stun Chance: 14%, Stun Duration: 1 seconds, Cooldown: 34 seconds. Passive Effects - Dark Shock Damage: +54% | ||
Level 28: Active Effects - MP Cost: 400, Damage: 1057%, Max Monsters Hit: 15, Stun Chance: 14%, Stun Duration: 1 seconds, Cooldown: 32 seconds. Passive Effects - Dark Shock Damage: +56% | ||
Level 29: Active Effects - MP Cost: 400, Damage: 1067%, Max Monsters Hit: 15, Stun Chance: 15%, Stun Duration: 1 seconds, Cooldown: 32 seconds. Passive Effects - Dark Shock Damage: +58% | ||
Level 30: Active Effects - MP Cost: 400, Damage: 1077%, Max Monsters Hit: 15, Stun Chance: 15%, Stun Duration: 1 seconds, Cooldown: 30 seconds. Passive Effects - Dark Shock Damage: +60% | ||
Level 31: Active Effects - MP Cost: 400, Damage: 1087%, Max Monsters Hit: 15, Stun Chance: 16%, Stun Duration: 1 seconds, Cooldown: 30 seconds. Passive Effects - Dark Shock Damage: +62% | ||
Level 32: Active Effects - MP Cost: 400, Damage: 1097%, Max Monsters Hit: 15, Stun Chance: 16%, Stun Duration: 1 seconds, Cooldown: 28 seconds. Passive Effects - Dark Shock Damage: +64% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Advanced Dark Aura (PVP) | Master Level: 30 | |
Type: Supportive | Pre-requisite: Dark Aura Lv. 20 | |
Description: Permanently increases your Magic Attack and upgrades your Dark Aura skill. When using Dark Aura, nearby enemies will take continuous damage, but you will not be able to deliver basic attacks when the enemy's HP reaches 1. |
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Level 1: Active Effects - MP Cost: 35, +11%, continuously deals 2% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +1. | ||
Level 2: Active Effects - MP Cost: 35, +11%, continuously deals 4% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +2. | ||
Level 3: Active Effects - MP Cost: 35, +11%, continuously deals 6% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +3. | ||
Level 4: Active Effects - MP Cost: 35, +11%, continuously deals 8% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +4. | ||
Level 5: Active Effects - MP Cost: 35, +11%, continuously deals 10% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +5. | ||
Level 6: Active Effects - MP Cost: 40, +11%, continuously deals 12% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +6. | ||
Level 7: Active Effects - MP Cost: 40, +12%, continuously deals 14% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +7. | ||
Level 8: Active Effects - MP Cost: 40, +12%, continuously deals 16% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +8. | ||
Level 9: Active Effects - MP Cost: 40, +12%, continuously deals 18% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +9. | ||
Level 10: Active Effects - MP Cost: 40, +12%, continuously deals 20% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +10. | ||
Level 11: Active Effects - MP Cost: 45, +12%, continuously deals 22% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +11. | ||
Level 12: Active Effects - MP Cost: 45, +12%, continuously deals 24% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +12. | ||
Level 13: Active Effects - MP Cost: 45, +13%, continuously deals 26% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +13. | ||
Level 14: Active Effects - MP Cost: 45, +13%, continuously deals 28% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +14. | ||
Level 15: Active Effects - MP Cost: 45, +13%, continuously deals 30% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +15. | ||
Level 16: Active Effects - MP Cost: 50, +13%, continuously deals 32% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +16. | ||
Level 17: Active Effects - MP Cost: 50, +13%, continuously deals 34% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +17. | ||
Level 18: Active Effects - MP Cost: 50, +13%, continuously deals 36% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +18. | ||
Level 19: Active Effects - MP Cost: 50, +14%, continuously deals 38% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +19. | ||
Level 20: Active Effects - MP Cost: 50, +14%, continuously deals 40% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +20. | ||
Level 21: Active Effects - MP Cost: 55, +14%, continuously deals 42% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +21. | ||
Level 22: Active Effects - MP Cost: 55, +14%, continuously deals 44% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +22. | ||
Level 23: Active Effects - MP Cost: 55, +14%, continuously deals 46% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +23. | ||
Level 24: Active Effects - MP Cost: 55, +14%, continuously deals 48% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +24. | ||
Level 25: Active Effects - MP Cost: 55, +15%, continuously deals 50% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +25. | ||
Level 26: Active Effects - MP Cost: 60, +15%, continuously deals 52% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +26. | ||
Level 27: Active Effects - MP Cost: 60, +15%, continuously deals 54% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +27. | ||
Level 28: Active Effects - MP Cost: 60, +15%, continuously deals 56% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +28. | ||
Level 29: Active Effects - MP Cost: 60, +15%, continuously deals 58% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +29. | ||
Level 30: Active Effects - MP Cost: 60, +15%, continuously deals 60% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +30. | ||
Level 31: Active Effects - MP Cost: 65, +16%, continuously deals 62% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +31. | ||
Level 32: Active Effects - MP Cost: 65, +16%, continuously deals 64% per sec to nearby enemies when using Dark Aura. Passive Effects - Magic Attack: +32. | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Advanced Yellow Aura | Master Level: 30 | |
Type: Supportive | Pre-requisite: Yellow Aura Lv. 20 | |
Description: Permanently increases your Avoidability and upgrades your Yellow Aura skill. You'll grant extra Avoidability to party members and decrease enemy Movement Speed when using Yellow Aura. |
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Level 1: Active Effects - MP Cost: 25, Movement Speed: +21, Attack Speed: +1 step, Dodge Chance: 6% chance, Enemy Movement Speed: --1. Passive Effects - Dodge Chance: +6% | ||
Level 2: Active Effects - MP Cost: 25, Movement Speed: +21, Attack Speed: +1 step, Dodge Chance: 6% chance, Enemy Movement Speed: --2. Passive Effects - Dodge Chance: +6% | ||
Level 3: Active Effects - MP Cost: 25, Movement Speed: +22, Attack Speed: +1 step, Dodge Chance: 7% chance, Enemy Movement Speed: --3. Passive Effects - Dodge Chance: +7% | ||
Level 4: Active Effects - MP Cost: 25, Movement Speed: +22, Attack Speed: +1 step, Dodge Chance: 7% chance, Enemy Movement Speed: --4. Passive Effects - Dodge Chance: +7% | ||
Level 5: Active Effects - MP Cost: 25, Movement Speed: +23, Attack Speed: +1 step, Dodge Chance: 8% chance, Enemy Movement Speed: --5. Passive Effects - Dodge Chance: +8% | ||
Level 6: Active Effects - MP Cost: 30, Movement Speed: +23, Attack Speed: +1 step, Dodge Chance: 8% chance, Enemy Movement Speed: --6. Passive Effects - Dodge Chance: +8% | ||
Level 7: Active Effects - MP Cost: 30, Movement Speed: +24, Attack Speed: +1 step, Dodge Chance: 9% chance, Enemy Movement Speed: --7. Passive Effects - Dodge Chance: +9% | ||
Level 8: Active Effects - MP Cost: 30, Movement Speed: +24, Attack Speed: +1 step, Dodge Chance: 9% chance, Enemy Movement Speed: --8. Passive Effects - Dodge Chance: +9% | ||
Level 9: Active Effects - MP Cost: 30, Movement Speed: +25, Attack Speed: +1 step, Dodge Chance: 10% chance, Enemy Movement Speed: --9. Passive Effects - Dodge Chance: +10% | ||
Level 10: Active Effects - MP Cost: 30, Movement Speed: +25, Attack Speed: +1 step, Dodge Chance: 10% chance, Enemy Movement Speed: --10. Passive Effects - Dodge Chance: +10% | ||
Level 11: Active Effects - MP Cost: 35, Movement Speed: +26, Attack Speed: +1 step, Dodge Chance: 11% chance, Enemy Movement Speed: --11. Passive Effects - Dodge Chance: +11% | ||
Level 12: Active Effects - MP Cost: 35, Movement Speed: +26, Attack Speed: +1 step, Dodge Chance: 11% chance, Enemy Movement Speed: --12. Passive Effects - Dodge Chance: +11% | ||
Level 13: Active Effects - MP Cost: 35, Movement Speed: +27, Attack Speed: +1 step, Dodge Chance: 12% chance, Enemy Movement Speed: --13. Passive Effects - Dodge Chance: +12% | ||
Level 14: Active Effects - MP Cost: 35, Movement Speed: +27, Attack Speed: +1 step, Dodge Chance: 12% chance, Enemy Movement Speed: --14. Passive Effects - Dodge Chance: +12% | ||
Level 15: Active Effects - MP Cost: 35, Movement Speed: +28, Attack Speed: +1 step, Dodge Chance: 13% chance, Enemy Movement Speed: --15. Passive Effects - Dodge Chance: +13% | ||
Level 16: Active Effects - MP Cost: 40, Movement Speed: +28, Attack Speed: +1 step, Dodge Chance: 13% chance, Enemy Movement Speed: --16. Passive Effects - Dodge Chance: +13% | ||
Level 17: Active Effects - MP Cost: 40, Movement Speed: +29, Attack Speed: +1 step, Dodge Chance: 14% chance, Enemy Movement Speed: --17. Passive Effects - Dodge Chance: +14% | ||
Level 18: Active Effects - MP Cost: 40, Movement Speed: +29, Attack Speed: +1 step, Dodge Chance: 14% chance, Enemy Movement Speed: --18. Passive Effects - Dodge Chance: +14% | ||
Level 19: Active Effects - MP Cost: 40, Movement Speed: +30, Attack Speed: +1 step, Dodge Chance: 15% chance, Enemy Movement Speed: --19. Passive Effects - Dodge Chance: +15% | ||
Level 20: Active Effects - MP Cost: 40, Movement Speed: +30, Attack Speed: +1 step, Dodge Chance: 15% chance, Enemy Movement Speed: --20. Passive Effects - Dodge Chance: +15% | ||
Level 21: Active Effects - MP Cost: 45, Movement Speed: +31, Attack Speed: +1 step, Dodge Chance: 16% chance, Enemy Movement Speed: --21. Passive Effects - Dodge Chance: +16% | ||
Level 22: Active Effects - MP Cost: 45, Movement Speed: +31, Attack Speed: +1 step, Dodge Chance: 16% chance, Enemy Movement Speed: --22. Passive Effects - Dodge Chance: +16% | ||
Level 23: Active Effects - MP Cost: 45, Movement Speed: +32, Attack Speed: +1 step, Dodge Chance: 17% chance, Enemy Movement Speed: --23. Passive Effects - Dodge Chance: +17% | ||
Level 24: Active Effects - MP Cost: 45, Movement Speed: +32, Attack Speed: +1 step, Dodge Chance: 17% chance, Enemy Movement Speed: --24. Passive Effects - Dodge Chance: +17% | ||
Level 25: Active Effects - MP Cost: 45, Movement Speed: +33, Attack Speed: +1 step, Dodge Chance: 18% chance, Enemy Movement Speed: --25. Passive Effects - Dodge Chance: +18% | ||
Level 26: Active Effects - MP Cost: 50, Movement Speed: +33, Attack Speed: +1 step, Dodge Chance: 18% chance, Enemy Movement Speed: --26. Passive Effects - Dodge Chance: +18% | ||
Level 27: Active Effects - MP Cost: 50, Movement Speed: +34, Attack Speed: +1 step, Dodge Chance: 19% chance, Enemy Movement Speed: --27. Passive Effects - Dodge Chance: +19% | ||
Level 28: Active Effects - MP Cost: 50, Movement Speed: +34, Attack Speed: +1 step, Dodge Chance: 19% chance, Enemy Movement Speed: --28. Passive Effects - Dodge Chance: +19% | ||
Level 29: Active Effects - MP Cost: 50, Movement Speed: +35, Attack Speed: +1 step, Dodge Chance: 20% chance, Enemy Movement Speed: --29. Passive Effects - Dodge Chance: +20% | ||
Level 30: Active Effects - MP Cost: 50, Movement Speed: +35, Attack Speed: +1 step, Dodge Chance: 20% chance, Enemy Movement Speed: --30. Passive Effects - Dodge Chance: +20% | ||
Level 31: Active Effects - MP Cost: 55, Movement Speed: +36, Attack Speed: +1 step, Dodge Chance: 21% chance, Enemy Movement Speed: --31. Passive Effects - Dodge Chance: +21% | ||
Level 32: Active Effects - MP Cost: 55, Movement Speed: +36, Attack Speed: +1 step, Dodge Chance: 21% chance, Enemy Movement Speed: --32. Passive Effects - Dodge Chance: +21% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Party Shield (PVP) | Master Level: 20 | |
Type: Supportive | ||
Description: Creates a protective wall centered around you to protect party members. Party members behind the wall will not take damage. Cooldown: 7 min. |
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Level 1: MP Cost: 110, Duration: 4 sec | ||
Level 2: MP Cost: 110, Duration: 4 sec | ||
Level 3: MP Cost: 110, Duration: 4 sec | ||
Level 4: MP Cost: 110, Duration: 4 sec | ||
Level 5: MP Cost: 120, Duration: 4 sec | ||
Level 6: MP Cost: 120, Duration: 4 sec | ||
Level 7: MP Cost: 120, Duration: 5 sec | ||
Level 8: MP Cost: 120, Duration: 5 sec | ||
Level 9: MP Cost: 130, Duration: 5 sec | ||
Level 10: MP Cost: 130, Duration: 5 sec | ||
Level 11: MP Cost: 130, Duration: 5 sec | ||
Level 12: MP Cost: 130, Duration: 5 sec | ||
Level 13: MP Cost: 140, Duration: 6 sec | ||
Level 14: MP Cost: 140, Duration: 6 sec | ||
Level 15: MP Cost: 140, Duration: 6 sec | ||
Level 16: MP Cost: 140, Duration: 6 sec | ||
Level 17: MP Cost: 150, Duration: 6 sec | ||
Level 18: MP Cost: 150, Duration: 6 sec | ||
Level 19: MP Cost: 150, Duration: 7 sec | ||
Level 20: MP Cost: 150, Duration: 7 sec | ||
Level 21: MP Cost: 160, Duration: 7 sec | ||
Level 22: MP Cost: 160, Duration: 7 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Maple Warrior | Master Level: 30 | |
Type: Supportive | ||
Description: Increases all players' stats within a team by a certain percentage. Mastery Book is required to master the skill to level 30. |
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Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec | ||
Level 2: MP Cost: 10, All Stats: +1%, Duration: 60 sec | ||
Level 3: MP Cost: 10, All Stats: +2%, Duration: 90 sec | ||
Level 4: MP Cost: 10, All Stats: +2%, Duration: 120 sec | ||
Level 5: MP Cost: 20, All Stats: +3%, Duration: 150 sec | ||
Level 6: MP Cost: 20, All Stats: +3%, Duration: 180 sec | ||
Level 7: MP Cost: 20, All Stats: +4%, Duration: 210 sec | ||
Level 8: MP Cost: 20, All Stats: +4%, Duration: 240 sec | ||
Level 9: MP Cost: 20, All Stats: +5%, Duration: 270 sec | ||
Level 10: MP Cost: 30, All Stats: +5%, Duration: 300 sec | ||
Level 11: MP Cost: 30, All Stats: +6%, Duration: 330 sec | ||
Level 12: MP Cost: 30, All Stats: +6%, Duration: 360 sec | ||
Level 13: MP Cost: 30, All Stats: +7%, Duration: 390 sec | ||
Level 14: MP Cost: 30, All Stats: +7%, Duration: 420 sec | ||
Level 15: MP Cost: 40, All Stats: +8%, Duration: 450 sec | ||
Level 16: MP Cost: 40, All Stats: +8%, Duration: 480 sec | ||
Level 17: MP Cost: 40, All Stats: +9%, Duration: 510 sec | ||
Level 18: MP Cost: 40, All Stats: +9%, Duration: 540 sec | ||
Level 19: MP Cost: 40, All Stats: +10%, Duration: 570 sec | ||
Level 20: MP Cost: 50, All Stats: +10%, Duration: 600 sec | ||
Level 21: MP Cost: 50, All Stats: +11%, Duration: 630 sec | ||
Level 22: MP Cost: 50, All Stats: +11%, Duration: 660 sec | ||
Level 23: MP Cost: 50, All Stats: +12%, Duration: 690 sec | ||
Level 24: MP Cost: 50, All Stats: +12%, Duration: 720 sec | ||
Level 25: MP Cost: 60, All Stats: +13%, Duration: 750 sec | ||
Level 26: MP Cost: 60, All Stats: +13%, Duration: 780 sec | ||
Level 27: MP Cost: 60, All Stats: +14%, Duration: 810 sec | ||
Level 28: MP Cost: 60, All Stats: +14%, Duration: 840 sec | ||
Level 29: MP Cost: 60, All Stats: +15%, Duration: 870 sec | ||
Level 30: MP Cost: 70, All Stats: +15%, Duration: 900 sec | ||
Level 31: MP Cost: 70, All Stats: +16%, Duration: 930 sec | ||
Level 32: MP Cost: 70, All Stats: +16%, Duration: 960 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Hero's Will | Master Level: 5 | |
Type: Supportive | ||
Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. |
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Level 1: MP Cost: 30, Cooldown: 600 sec | ||
Level 2: MP Cost: 30, Cooldown: 540 sec | ||
Level 3: MP Cost: 30, Cooldown: 480 sec | ||
Level 4: MP Cost: 30, Cooldown: 420 sec | ||
Level 5: MP Cost: 30, Cooldown: 360 sec | ||
Level 6: MP Cost: 30, Cooldown: 300 sec | ||
Level 7: MP Cost: 30, Cooldown: 240 sec | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |
Energize | Master Level: 30 | |
Type: Passive | ||
Description: You've become energized, permanently increasing your Max HP/MP and DEF! |
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Level 1: Max HP: +2%, Max MP: +2%, Weapon DEF: +15%, Magic DEF: +15% | ||
Level 2: Max HP: +2%, Max MP: +2%, Weapon DEF: +15%, Magic DEF: +15% | ||
Level 3: Max HP: +2%, Max MP: +2%, Weapon DEF: +15%, Magic DEF: +15% | ||
Level 4: Max HP: +4%, Max MP: +4%, Weapon DEF: +30%, Magic DEF: +30% | ||
Level 5: Max HP: +4%, Max MP: +4%, Weapon DEF: +30%, Magic DEF: +30% | ||
Level 6: Max HP: +4%, Max MP: +4%, Weapon DEF: +30%, Magic DEF: +30% | ||
Level 7: Max HP: +6%, Max MP: +6%, Weapon DEF: +45%, Magic DEF: +45% | ||
Level 8: Max HP: +6%, Max MP: +6%, Weapon DEF: +45%, Magic DEF: +45% | ||
Level 9: Max HP: +6%, Max MP: +6%, Weapon DEF: +45%, Magic DEF: +45% | ||
Level 10: Max HP: +8%, Max MP: +8%, Weapon DEF: +60%, Magic DEF: +60% | ||
Level 11: Max HP: +8%, Max MP: +8%, Weapon DEF: +60%, Magic DEF: +60% | ||
Level 12: Max HP: +8%, Max MP: +8%, Weapon DEF: +60%, Magic DEF: +60% | ||
Level 13: Max HP: +10%, Max MP: +10%, Weapon DEF: +75%, Magic DEF: +75% | ||
Level 14: Max HP: +10%, Max MP: +10%, Weapon DEF: +75%, Magic DEF: +75% | ||
Level 15: Max HP: +10%, Max MP: +10%, Weapon DEF: +75%, Magic DEF: +75% | ||
Level 16: Max HP: +12%, Max MP: +12%, Weapon DEF: +90%, Magic DEF: +90% | ||
Level 17: Max HP: +12%, Max MP: +12%, Weapon DEF: +90%, Magic DEF: +90% | ||
Level 18: Max HP: +12%, Max MP: +12%, Weapon DEF: +90%, Magic DEF: +90% | ||
Level 19: Max HP: +14%, Max MP: +14%, Weapon DEF: +105%, Magic DEF: +105% | ||
Level 20: Max HP: +14%, Max MP: +14%, Weapon DEF: +105%, Magic DEF: +105% | ||
Level 21: Max HP: +14%, Max MP: +14%, Weapon DEF: +105%, Magic DEF: +105% | ||
Level 22: Max HP: +16%, Max MP: +16%, Weapon DEF: +120%, Magic DEF: +120% | ||
Level 23: Max HP: +16%, Max MP: +16%, Weapon DEF: +120%, Magic DEF: +120% | ||
Level 24: Max HP: +16%, Max MP: +16%, Weapon DEF: +120%, Magic DEF: +120% | ||
Level 25: Max HP: +18%, Max MP: +18%, Weapon DEF: +135%, Magic DEF: +135% | ||
Level 26: Max HP: +18%, Max MP: +18%, Weapon DEF: +135%, Magic DEF: +135% | ||
Level 27: Max HP: +18%, Max MP: +18%, Weapon DEF: +135%, Magic DEF: +135% | ||
Level 28: Max HP: +20%, Max MP: +20%, Weapon DEF: +150%, Magic DEF: +150% | ||
Level 29: Max HP: +20%, Max MP: +20%, Weapon DEF: +150%, Magic DEF: +150% | ||
Level 30: Max HP: +20%, Max MP: +20%, Weapon DEF: +150%, Magic DEF: +150% | ||
Level 31: Max HP: +22%, Max MP: +22%, Weapon DEF: +165%, Magic DEF: +165% | ||
Level 32: Max HP: +22%, Max MP: +22%, Weapon DEF: +165%, Magic DEF: +165% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |