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Battle Mage (3rd Job)

Battle Mage (Male)

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Citizen > Battle Mage (1st Job) > Battle Mage (2nd Job) > Battle Mage (3rd Job) > Battle Mage (4th Job)

Requirement: Level 70 and above

PVE

Quintuple Blow Master Level: 20
Type: Active Pre-requisite: Quad Blow Lv. 20
Description:

Quickly deals 5 attacks on multiple enemies.

Level 1: MP Cost: 33, Damage: 102%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 1%
Level 2: MP Cost: 33, Damage: 104%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 2%
Level 3: MP Cost: 33, Damage: 106%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 3%
Level 4: MP Cost: 33, Damage: 108%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 4%
Level 5: MP Cost: 33, Damage: 110%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 5%
Level 6: MP Cost: 36, Damage: 112%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 6%
Level 7: MP Cost: 36, Damage: 114%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 7%
Level 8: MP Cost: 36, Damage: 116%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 8%
Level 9: MP Cost: 36, Damage: 118%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 9%
Level 10: MP Cost: 36, Damage: 120%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 10%
Level 11: MP Cost: 39, Damage: 122%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 11%
Level 12: MP Cost: 39, Damage: 124%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 12%
Level 13: MP Cost: 39, Damage: 126%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 13%
Level 14: MP Cost: 39, Damage: 128%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 14%
Level 15: MP Cost: 39, Damage: 130%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 15%
Level 16: MP Cost: 42, Damage: 132%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 16%
Level 17: MP Cost: 42, Damage: 134%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 17%
Level 18: MP Cost: 42, Damage: 136%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 18%
Level 19: MP Cost: 42, Damage: 138%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 19%
Level 20: MP Cost: 42, Damage: 140%, Max Enemies Hit: 8, Max Attacks: 5, Enemy DEF Ignored: 20%
Dark Shock Master Level: 20
Type: Active
Description:

Summons two dark orbs and creates a magnetic field between them, which attacks multiple enemies. Increases Critical Hit Rate. Cooldown decreases as your skill level increases.

Level 1: MP Cost: 65, Damage: 888%, Max Monsters Hit: 8, Additional Critical Hit Rate: 5%, Cooldown: 15 sec
Level 2: MP Cost: 65, Damage: 896%, Max Monsters Hit: 8, Additional Critical Hit Rate: 5%, Cooldown: 14 sec
Level 3: MP Cost: 65, Damage: 904%, Max Monsters Hit: 8, Additional Critical Hit Rate: 10%, Cooldown: 14 sec
Level 4: MP Cost: 65, Damage: 912%, Max Monsters Hit: 8, Additional Critical Hit Rate: 10%, Cooldown: 13 sec
Level 5: MP Cost: 70, Damage: 920%, Max Monsters Hit: 8, Additional Critical Hit Rate: 15%, Cooldown: 13 sec
Level 6: MP Cost: 70, Damage: 928%, Max Monsters Hit: 8, Additional Critical Hit Rate: 15%, Cooldown: 12 sec
Level 7: MP Cost: 70, Damage: 936%, Max Monsters Hit: 8, Additional Critical Hit Rate: 20%, Cooldown: 12 sec
Level 8: MP Cost: 70, Damage: 944%, Max Monsters Hit: 8, Additional Critical Hit Rate: 20%, Cooldown: 11 sec
Level 9: MP Cost: 75, Damage: 952%, Max Monsters Hit: 8, Additional Critical Hit Rate: 25%, Cooldown: 11 sec
Level 10: MP Cost: 75, Damage: 960%, Max Monsters Hit: 8, Additional Critical Hit Rate: 25%, Cooldown: 10 sec
Level 11: MP Cost: 75, Damage: 968%, Max Monsters Hit: 8, Additional Critical Hit Rate: 30%, Cooldown: 10 sec
Level 12: MP Cost: 75, Damage: 976%, Max Monsters Hit: 8, Additional Critical Hit Rate: 30%, Cooldown: 9 sec
Level 13: MP Cost: 80, Damage: 984%, Max Monsters Hit: 8, Additional Critical Hit Rate: 35%, Cooldown: 9 sec
Level 14: MP Cost: 80, Damage: 992%, Max Monsters Hit: 8, Additional Critical Hit Rate: 35%, Cooldown: 8 sec
Level 15: MP Cost: 80, Damage: 1000%, Max Monsters Hit: 8, Additional Critical Hit Rate: 40%, Cooldown: 8 sec
Level 16: MP Cost: 80, Damage: 1008%, Max Monsters Hit: 8, Additional Critical Hit Rate: 40%, Cooldown: 7 sec
Level 17: MP Cost: 85, Damage: 1016%, Max Monsters Hit: 8, Additional Critical Hit Rate: 45%, Cooldown: 7 sec
Level 18: MP Cost: 85, Damage: 1024%, Max Monsters Hit: 8, Additional Critical Hit Rate: 45%, Cooldown: 6 sec
Level 19: MP Cost: 85, Damage: 1032%, Max Monsters Hit: 8, Additional Critical Hit Rate: 50%, Cooldown: 6 sec
Level 20: MP Cost: 85, Damage: 1040%, Max Monsters Hit: 8, Additional Critical Hit Rate: 50%, Cooldown: 5 sec
Battle Mastery Master Level: 20
Type: Passive
Description:

You've honed your skills in battle and have now permanently increase your Damage and your Minimum Critical Damage.

Level 1: Damage: 11%, Minimum Critical Damage: +1%
Level 2: Damage: 12%, Minimum Critical Damage: +2%
Level 3: Damage: 13%, Minimum Critical Damage: +3%
Level 4: Damage: 14%, Minimum Critical Damage: +4%
Level 5: Damage: 15%, Minimum Critical Damage: +5%
Level 6: Damage: 16%, Minimum Critical Damage: +6%
Level 7: Damage: 17%, Minimum Critical Damage: +7%
Level 8: Damage: 18%, Minimum Critical Damage: +8%
Level 9: Damage: 19%, Minimum Critical Damage: +9%
Level 10: Damage: 20%, Minimum Critical Damage: +10%
Level 11: Damage: 21%, Minimum Critical Damage: +11%
Level 12: Damage: 22%, Minimum Critical Damage: +12%
Level 13: Damage: 23%, Minimum Critical Damage: +13%
Level 14: Damage: 24%, Minimum Critical Damage: +14%
Level 15: Damage: 25%, Minimum Critical Damage: +15%
Level 16: Damage: 26%, Minimum Critical Damage: +16%
Level 17: Damage: 27%, Minimum Critical Damage: +17%
Level 18: Damage: 28%, Minimum Critical Damage: +18%
Level 19: Damage: 29%, Minimum Critical Damage: +19%
Level 20: Damage: 30%, Minimum Critical Damage: +20%
Conversion Master Level: 10
Type: Supportive
Description:

Consumes MP to rapidly increase your Max HP for a fixed period of time.

Level 1: MP Cost: 1900, MaxHP +64%, Duration: 126 sec
Level 2: MP Cost: 1800, MaxHP +68%, Duration: 132 sec
Level 3: MP Cost: 1700, MaxHP +72%, Duration: 138 sec
Level 4: MP Cost: 1600, MaxHP +76%, Duration: 144 sec
Level 5: MP Cost: 1500, MaxHP +80%, Duration: 150 sec
Level 6: MP Cost: 1400, MaxHP +84%, Duration: 156 sec
Level 7: MP Cost: 1300, MaxHP +88%, Duration: 162 sec
Level 8: MP Cost: 1200, MaxHP +92%, Duration: 168 sec
Level 9: MP Cost: 1100, MaxHP +96%, Duration: 174 sec
Level 10: MP Cost: 1000, MaxHP +100%, Duration: 180 sec
Advanced Blue Aura Master Level: 10
Type: Supportive Pre-requisite: Blue Aura Lv. 20
Description:

Permanently increases your Abnormal Status and Elemental resistances while increasing the power of your Blue Aura. Also increases the DEF of nearby party members when you're using Blue Aura.

Level 1: Active Effects - MP Cost: 44, absorbs 19% of the distributed damage, Defense: +3%. Passive Effects - Abnormal Status Resistance: +1%, Elemental Resistance: +1%
Level 2: Active Effects - MP Cost: 44, absorbs 19% of the distributed damage, Defense: +6%. Passive Effects - Abnormal Status Resistance: +2%, Elemental Resistance: +2%
Level 3: Active Effects - MP Cost: 46, absorbs 18% of the distributed damage, Defense: +9%. Passive Effects - Abnormal Status Resistance: +3%, Elemental Resistance: +3%
Level 4: Active Effects - MP Cost: 46, absorbs 18% of the distributed damage, Defense: +12%. Passive Effects - Abnormal Status Resistance: +4%, Elemental Resistance: +4%
Level 5: Active Effects - MP Cost: 48, absorbs 17% of the distributed damage, Defense: +15%. Passive Effects - Abnormal Status Resistance: +5%, Elemental Resistance: +5%
Level 6: Active Effects - MP Cost: 48, absorbs 17% of the distributed damage, Defense: +18%. Passive Effects - Abnormal Status Resistance: +6%, Elemental Resistance: +6%
Level 7: Active Effects - MP Cost: 50, absorbs 16% of the distributed damage, Defense: +21%. Passive Effects - Abnormal Status Resistance: +7%, Elemental Resistance: +7%
Level 8: Active Effects - MP Cost: 50, absorbs 16% of the distributed damage, Defense: +24%. Passive Effects - Abnormal Status Resistance: +8%, Elemental Resistance: +8%
Level 9: Active Effects - MP Cost: 52, absorbs 15% of the distributed damage, Defense: +27%. Passive Effects - Abnormal Status Resistance: +9%, Elemental Resistance: +9%
Level 10: Active Effects - MP Cost: 52, absorbs 15% of the distributed damage, Defense: +30%. Passive Effects - Abnormal Status Resistance: +10%, Elemental Resistance: +10%
Body Boost Master Level: 20
Type: Supportive
Description:

Consumes MP to rapidly increase the effects of your active aura. You must first cancel this skill to switch auras.

Level 1: MP Cost: 52, Cooldown: 180 sec, Dark Aura: Damage +21% for 60 sec, Yellow Aura: Speed +2 for 60 sec, Attack Speed +2, 21% chance of evading enemy attack, Blue Aura: Invincible for 5 sec
Level 2: MP Cost: 54, Cooldown: 174 sec, Dark Aura: Damage +22% for 60 sec, Yellow Aura: Speed +4 for 60 sec, Attack Speed +2, 22% chance of evading enemy attack, Blue Aura: Invincible for 5 sec
Level 3: MP Cost: 56, Cooldown: 174 sec, Dark Aura: Damage +23% for 60 sec, Yellow Aura: Speed +6 for 60 sec, Attack Speed +2, 23% chance of evading enemy attack, Blue Aura: Invincible for 5 sec
Level 4: MP Cost: 58, Cooldown: 168 sec, Dark Aura: Damage +24% for 60 sec, Yellow Aura: Speed +8 for 60 sec, Attack Speed +2, 24% chance of evading enemy attack, Blue Aura: Invincible for 6 sec
Level 5: MP Cost: 60, Cooldown: 168 sec, Dark Aura: Damage +25% for 60 sec, Yellow Aura: Speed +10 for 60 sec, Attack Speed +2, 25% chance of evading enemy attack, Blue Aura: Invincible for 6 sec
Level 6: MP Cost: 62, Cooldown: 162 sec, Dark Aura: Damage +26% for 60 sec, Yellow Aura: Speed +12 for 60 sec, Attack Speed +2, 26% chance of evading enemy attack, Blue Aura: Invincible for 6 sec
Level 7: MP Cost: 64, Cooldown: 162 sec, Dark Aura: Damage +27% for 60 sec, Yellow Aura: Speed +14 for 60 sec, Attack Speed +2, 27% chance of evading enemy attack, Blue Aura: Invincible for 6 sec
Level 8: MP Cost: 66, Cooldown: 156 sec, Dark Aura: Damage +28% for 60 sec, Yellow Aura: Speed +16 for 60 sec, Attack Speed +2, 28% chance of evading enemy attack, Blue Aura: Invincible for 7 sec
Level 9: MP Cost: 68, Cooldown: 156 sec, Dark Aura: Damage +29% for 60 sec, Yellow Aura: Speed +18 for 60 sec, Attack Speed +2, 29% chance of evading enemy attack, Blue Aura: Invincible for 7 sec
Level 10: MP Cost: 70, Cooldown: 150 sec, Dark Aura: Damage +30% for 60 sec, Yellow Aura: Speed +20 for 60 sec, Attack Speed +2, 30% chance of evading enemy attack, Blue Aura: Invincible for 7 sec
Level 11: MP Cost: 72, Cooldown: 150 sec, Dark Aura: Damage +31% for 60 sec, Yellow Aura: Speed +22 for 60 sec, Attack Speed +2, 31% chance of evading enemy attack, Blue Aura: Invincible for 7 sec
Level 12: MP Cost: 74, Cooldown: 144 sec, Dark Aura: Damage +32% for 60 sec, Yellow Aura: Speed +24 for 60 sec, Attack Speed +2, 32% chance of evading enemy attack, Blue Aura: Invincible for 8 sec
Level 13: MP Cost: 76, Cooldown: 144 sec, Dark Aura: Damage +33% for 60 sec, Yellow Aura: Speed +26 for 60 sec, Attack Speed +2, 33% chance of evading enemy attack, Blue Aura: Invincible for 8 sec
Level 14: MP Cost: 78, Cooldown: 138 sec, Dark Aura: Damage +34% for 60 sec, Yellow Aura: Speed +28 for 60 sec, Attack Speed +2, 34% chance of evading enemy attack, Blue Aura: Invincible for 8 sec
Level 15: MP Cost: 80, Cooldown: 138 sec, Dark Aura: Damage +35% for 60 sec, Yellow Aura: Speed +30 for 60 sec, Attack Speed +2, 35% chance of evading enemy attack, Blue Aura: Invincible for 8 sec
Level 16: MP Cost: 82, Cooldown: 132 sec, Dark Aura: Damage +36% for 60 sec, Yellow Aura: Speed +32 for 60 sec, Attack Speed +2, 36% chance of evading enemy attack, Blue Aura: Invincible for 9 sec
Level 17: MP Cost: 84, Cooldown: 132 sec, Dark Aura: Damage +37% for 60 sec, Yellow Aura: Speed +34 for 60 sec, Attack Speed +2, 37% chance of evading enemy attack, Blue Aura: Invincible for 9 sec
Level 18: MP Cost: 86, Cooldown: 126 sec, Dark Aura: Damage +38% for 60 sec, Yellow Aura: Speed +36 for 60 sec, Attack Speed +2, 38% chance of evading enemy attack, Blue Aura: Invincible for 9 sec
Level 19: MP Cost: 88, Cooldown: 126 sec, Dark Aura: Damage +39% for 60 sec, Yellow Aura: Speed +38 for 60 sec, Attack Speed +2, 39% chance of evading enemy attack, Blue Aura: Invincible for 9 sec
Level 20: MP Cost: 90, Cooldown: 120 sec, Dark Aura: Damage +40% for 60 sec, Yellow Aura: Speed +40 for 60 sec, Attack Speed +2, 40% chance of evading enemy attack, Blue Aura: Invincible for 10 sec
Summon Reaper Buff Master Level: 20
Type: Active
Description:

Has a chance to summon a Reaper when you attack a monster. The Reaper will attack nearby monsters when summoned.

Level 1: MP Cost: 70, Summon Chance: 1%, Buff Duration: 63 sec, Reaper's Damage: 260%, Reaper Duration: 10 sec
Level 2: MP Cost: 70, Summon Chance: 1%, Buff Duration: 66 sec, Reaper's Damage: 270%, Reaper Duration: 12 sec
Level 3: MP Cost: 70, Summon Chance: 2%, Buff Duration: 69 sec, Reaper's Damage: 280%, Reaper Duration: 12 sec
Level 4: MP Cost: 70, Summon Chance: 2%, Buff Duration: 72 sec, Reaper's Damage: 290%, Reaper Duration: 14 sec
Level 5: MP Cost: 70, Summon Chance: 3%, Buff Duration: 75 sec, Reaper's Damage: 300%, Reaper Duration: 14 sec
Level 6: MP Cost: 80, Summon Chance: 3%, Buff Duration: 78 sec, Reaper's Damage: 310%, Reaper Duration: 16 sec
Level 7: MP Cost: 80, Summon Chance: 4%, Buff Duration: 81 sec, Reaper's Damage: 320%, Reaper Duration: 16 sec
Level 8: MP Cost: 80, Summon Chance: 4%, Buff Duration: 84 sec, Reaper's Damage: 330%, Reaper Duration: 18 sec
Level 9: MP Cost: 80, Summon Chance: 5%, Buff Duration: 87 sec, Reaper's Damage: 340%, Reaper Duration: 18 sec
Level 10: MP Cost: 80, Summon Chance: 5%, Buff Duration: 90 sec, Reaper's Damage: 350%, Reaper Duration: 20 sec
Level 11: MP Cost: 90, Summon Chance: 6%, Buff Duration: 93 sec, Reaper's Damage: 360%, Reaper Duration: 20 sec
Level 12: MP Cost: 90, Summon Chance: 6%, Buff Duration: 96 sec, Reaper's Damage: 370%, Reaper Duration: 22 sec
Level 13: MP Cost: 90, Summon Chance: 7%, Buff Duration: 99 sec, Reaper's Damage: 380%, Reaper Duration: 22 sec
Level 14: MP Cost: 90, Summon Chance: 7%, Buff Duration: 102 sec, Reaper's Damage: 390%, Reaper Duration: 24 sec
Level 15: MP Cost: 90, Summon Chance: 8%, Buff Duration: 105 sec, Reaper's Damage: 400%, Reaper Duration: 24 sec
Level 16: MP Cost: 100, Summon Chance: 8%, Buff Duration: 108 sec, Reaper's Damage: 410%, Reaper Duration: 26 sec
Level 17: MP Cost: 100, Summon Chance: 9%, Buff Duration: 111 sec, Reaper's Damage: 420%, Reaper Duration: 26 sec
Level 18: MP Cost: 100, Summon Chance: 9%, Buff Duration: 114 sec, Reaper's Damage: 430%, Reaper Duration: 28 sec
Level 19: MP Cost: 100, Summon Chance: 10%, Buff Duration: 117 sec, Reaper's Damage: 440%, Reaper Duration: 28 sec
Level 20: MP Cost: 100, Summon Chance: 10%, Buff Duration: 120 sec, Reaper's Damage: 450%, Reaper Duration: 30 sec
Teleport Mastery Master Level: 10
Type: Active Pre-requisite: Teleport Lv. 15
Description:

When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance.
This skill can be toggled on and off with the skill key.

Level 1: MP Cost: 2, Damage: 210%, Max Monsters Hit: 6, Stun Chance: 35%, Stun Duration: 2 sec, Teleport Distance: +2
Level 2: MP Cost: 4, Damage: 220%, Max Monsters Hit: 6, Stun Chance: 40%, Stun Duration: 2 sec, Teleport Distance: +4
Level 3: MP Cost: 6, Damage: 230%, Max Monsters Hit: 6, Stun Chance: 45%, Stun Duration: 2 sec, Teleport Distance: +6
Level 4: MP Cost: 8, Damage: 240%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec, Teleport Distance: +8
Level 5: MP Cost: 10, Damage: 250%, Max Monsters Hit: 6, Stun Chance: 55%, Stun Duration: 3 sec, Teleport Distance: +10
Level 6: MP Cost: 12, Damage: 260%, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec, Teleport Distance: +12
Level 7: MP Cost: 14, Damage: 270%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec, Teleport Distance: +14
Level 8: MP Cost: 16, Damage: 280%, Max Monsters Hit: 6, Stun Chance: 70%, Stun Duration: 3 sec, Teleport Distance: +16
Level 9: MP Cost: 18, Damage: 290%, Max Monsters Hit: 6, Stun Chance: 75%, Stun Duration: 3 sec, Teleport Distance: +18
Level 10: MP Cost: 20, Damage: 300%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20
Blue Aura Master Level: 20
Type: Supportive
Description:

Creates a bright blue aura that increases Defense and HP, and absorbs the damage taken by party members. Cancel the aura by pressing the skill key again. Can be used simultaneously with other auras.

Level 1: MP Cost: 24, Weapon DEF: +110, Max HP: +60, Damage Distributed: 11%, with 39% of that absorbed
Level 2: MP Cost: 24, Weapon DEF: +120, Max HP: +70, Damage Distributed: 12%, with 38% of that absorbed
Level 3: MP Cost: 26, Weapon DEF: +130, Max HP: +80, Damage Distributed: 13%, with 37% of that absorbed
Level 4: MP Cost: 26, Weapon DEF: +140, Max HP: +90, Damage Distributed: 14%, with 36% of that absorbed
Level 5: MP Cost: 28, Weapon DEF: +150, Max HP: +100, Damage Distributed: 15%, with 35% of that absorbed
Level 6: MP Cost: 28, Weapon DEF: +160, Max HP: +110, Damage Distributed: 16%, with 34% of that absorbed
Level 7: MP Cost: 30, Weapon DEF: +170, Max HP: +120, Damage Distributed: 17%, with 33% of that absorbed
Level 8: MP Cost: 30, Weapon DEF: +180, Max HP: +130, Damage Distributed: 18%, with 32% of that absorbed
Level 9: MP Cost: 32, Weapon DEF: +190, Max HP: +140, Damage Distributed: 19%, with 31% of that absorbed
Level 10: MP Cost: 32, Weapon DEF: +200, Max HP: +150, Damage Distributed: 20%, with 30% of that absorbed
Level 11: MP Cost: 34, Weapon DEF: +210, Max HP: +160, Damage Distributed: 21%, with 29% of that absorbed
Level 12: MP Cost: 34, Weapon DEF: +220, Max HP: +170, Damage Distributed: 22%, with 28% of that absorbed
Level 13: MP Cost: 36, Weapon DEF: +230, Max HP: +180, Damage Distributed: 23%, with 27% of that absorbed
Level 14: MP Cost: 36, Weapon DEF: +240, Max HP: +190, Damage Distributed: 24%, with 26% of that absorbed
Level 15: MP Cost: 38, Weapon DEF: +250, Max HP: +200, Damage Distributed: 25%, with 25% of that absorbed
Level 16: MP Cost: 38, Weapon DEF: +260, Max HP: +210, Damage Distributed: 26%, with 24% of that absorbed
Level 17: MP Cost: 40, Weapon DEF: +270, Max HP: +220, Damage Distributed: 27%, with 23% of that absorbed
Level 18: MP Cost: 40, Weapon DEF: +280, Max HP: +230, Damage Distributed: 28%, with 22% of that absorbed
Level 19: MP Cost: 42, Weapon DEF: +290, Max HP: +240, Damage Distributed: 29%, with 21% of that absorbed
Level 20: MP Cost: 42, Weapon DEF: +300, Max HP: +250, Damage Distributed: 30%, with 20% of that absorbed
Stance Master Level: 10
Type: Supportive
Description:

With great concentration, you hold your ground when struck, resisting knock-back effects.

Level 1: MP Cost: 60, Knock-back Resist Chance: 36%, Duration: 30 sec
Level 2: MP Cost: 65, Knock-back Resist Chance: 42%, Duration: 60 sec
Level 3: MP Cost: 65, Knock-back Resist Chance: 48%, Duration: 90 sec
Level 4: MP Cost: 70, Knock-back Resist Chance: 54%, Duration: 120 sec
Level 5: MP Cost: 75, Knock-back Resist Chance: 60%, Duration: 150 sec
Level 6: MP Cost: 75, Knock-back Resist Chance: 66%, Duration: 180 sec
Level 7: MP Cost: 80, Knock-back Resist Chance: 72%, Duration: 210 sec
Level 8: MP Cost: 80, Knock-back Resist Chance: 78%, Duration: 240 sec
Level 9: MP Cost: 85, Knock-back Resist Chance: 84%, Duration: 270 sec
Level 10: MP Cost: 90, Knock-back Resist Chance: 90%, Duration: 300 sec
Level 11: MP Cost: 90, Knock-back Resist Chance: 96%, Duration: 330 sec
Level 12: MP Cost: 95, Knock-back Resist Chance: 102%, Duration: 360 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.

PVP

Quintuple Blow (PVP) Master Level: 20
Type: Active Pre-requisite: Quad Blow Lv. 20
Description:

Quickly deals 5 attacks on multiple enemies.

Level 1: MP Cost: 33, Damage: 91%, Max Attacks: 5, Max Monsters Hit: 4
Level 2: MP Cost: 33, Damage: 92%, Max Attacks: 5, Max Monsters Hit: 4
Level 3: MP Cost: 33, Damage: 93%, Max Attacks: 5, Max Monsters Hit: 4
Level 4: MP Cost: 33, Damage: 94%, Max Attacks: 5, Max Monsters Hit: 4
Level 5: MP Cost: 33, Damage: 95%, Max Attacks: 5, Max Monsters Hit: 4
Level 6: MP Cost: 36, Damage: 96%, Max Attacks: 5, Max Monsters Hit: 4
Level 7: MP Cost: 36, Damage: 97%, Max Attacks: 5, Max Monsters Hit: 4
Level 8: MP Cost: 36, Damage: 98%, Max Attacks: 5, Max Monsters Hit: 4
Level 9: MP Cost: 36, Damage: 99%, Max Attacks: 5, Max Monsters Hit: 4
Level 10: MP Cost: 36, Damage: 100%, Max Attacks: 5, Max Monsters Hit: 4
Level 11: MP Cost: 39, Damage: 101%, Max Attacks: 5, Max Monsters Hit: 4
Level 12: MP Cost: 39, Damage: 102%, Max Attacks: 5, Max Monsters Hit: 4
Level 13: MP Cost: 39, Damage: 103%, Max Attacks: 5, Max Monsters Hit: 4
Level 14: MP Cost: 39, Damage: 104%, Max Attacks: 5, Max Monsters Hit: 4
Level 15: MP Cost: 39, Damage: 105%, Max Attacks: 5, Max Monsters Hit: 4
Level 16: MP Cost: 42, Damage: 106%, Max Attacks: 5, Max Monsters Hit: 4
Level 17: MP Cost: 42, Damage: 107%, Max Attacks: 5, Max Monsters Hit: 4
Level 18: MP Cost: 42, Damage: 108%, Max Attacks: 5, Max Monsters Hit: 4
Level 19: MP Cost: 42, Damage: 109%, Max Attacks: 5, Max Monsters Hit: 4
Level 20: MP Cost: 42, Damage: 110%, Max Attacks: 5, Max Monsters Hit: 4
Dark Shock (PVP) Master Level: 20
Type: Active
Description:

Summons two dark orbs and creates a magnetic field between them, which attacks multiple enemies. Increases Critical Hit Rate. Cooldown decreases as your skill level increases.

Level 1: MP Cost: 65, Damage: 512% Max Monsters Hit: 4, Additional Critical Hit Rate: 5%, Cooldown: 15 sec
Level 2: MP Cost: 65, Damage: 517% Max Monsters Hit: 4, Additional Critical Hit Rate: 5%, Cooldown: 14 sec
Level 3: MP Cost: 65, Damage: 522% Max Monsters Hit: 4, Additional Critical Hit Rate: 10%, Cooldown: 14 sec
Level 4: MP Cost: 65, Damage: 527% Max Monsters Hit: 4, Additional Critical Hit Rate: 10%, Cooldown: 13 sec
Level 5: MP Cost: 70, Damage: 532% Max Monsters Hit: 4, Additional Critical Hit Rate: 15%, Cooldown: 13 sec
Level 6: MP Cost: 70, Damage: 537% Max Monsters Hit: 4, Additional Critical Hit Rate: 15%, Cooldown: 12 sec
Level 7: MP Cost: 70, Damage: 542% Max Monsters Hit: 4, Additional Critical Hit Rate: 20%, Cooldown: 12 sec
Level 8: MP Cost: 70, Damage: 547% Max Monsters Hit: 4, Additional Critical Hit Rate: 20%, Cooldown: 11 sec
Level 9: MP Cost: 75, Damage: 552% Max Monsters Hit: 4, Additional Critical Hit Rate: 25%, Cooldown: 11 sec
Level 10: MP Cost: 75, Damage: 557% Max Monsters Hit: 4, Additional Critical Hit Rate: 25%, Cooldown: 10 sec
Level 11: MP Cost: 75, Damage: 562% Max Monsters Hit: 4, Additional Critical Hit Rate: 30%, Cooldown: 10 sec
Level 12: MP Cost: 75, Damage: 567% Max Monsters Hit: 4, Additional Critical Hit Rate: 30%, Cooldown: 9 sec
Level 13: MP Cost: 80, Damage: 572% Max Monsters Hit: 4, Additional Critical Hit Rate: 35%, Cooldown: 9 sec
Level 14: MP Cost: 80, Damage: 577% Max Monsters Hit: 4, Additional Critical Hit Rate: 35%, Cooldown: 8 sec
Level 15: MP Cost: 80, Damage: 582% Max Monsters Hit: 4, Additional Critical Hit Rate: 40%, Cooldown: 8 sec
Level 16: MP Cost: 80, Damage: 587% Max Monsters Hit: 4, Additional Critical Hit Rate: 40%, Cooldown: 7 sec
Level 17: MP Cost: 85, Damage: 592% Max Monsters Hit: 4, Additional Critical Hit Rate: 45%, Cooldown: 7 sec
Level 18: MP Cost: 85, Damage: 597% Max Monsters Hit: 4, Additional Critical Hit Rate: 45%, Cooldown: 6 sec
Level 19: MP Cost: 85, Damage: 602% Max Monsters Hit: 4, Additional Critical Hit Rate: 50%, Cooldown: 6 sec
Level 20: MP Cost: 85, Damage: 607% Max Monsters Hit: 4, Additional Critical Hit Rate: 50%, Cooldown: 5 sec
Battle Mastery (PVP) Master Level: 20
Type: Passive
Description:

You've honed your skills in battle and have now permanently increase your Damage and your Minimum Critical Damage.

Level 1: Damage: 1%, Minimum Critical Damage: +6%
Level 2: Damage: 1%, Minimum Critical Damage: +6%
Level 3: Damage: 2%, Minimum Critical Damage: +7%
Level 4: Damage: 2%, Minimum Critical Damage: +7%
Level 5: Damage: 3%, Minimum Critical Damage: +8%
Level 6: Damage: 3%, Minimum Critical Damage: +8%
Level 7: Damage: 4%, Minimum Critical Damage: +9%
Level 8: Damage: 4%, Minimum Critical Damage: +9%
Level 9: Damage: 5%, Minimum Critical Damage: +10%
Level 10: Damage: 5%, Minimum Critical Damage: +10%
Level 11: Damage: 6%, Minimum Critical Damage: +11%
Level 12: Damage: 6%, Minimum Critical Damage: +11%
Level 13: Damage: 7%, Minimum Critical Damage: +12%
Level 14: Damage: 7%, Minimum Critical Damage: +12%
Level 15: Damage: 8%, Minimum Critical Damage: +13%
Level 16: Damage: 8%, Minimum Critical Damage: +13%
Level 17: Damage: 9%, Minimum Critical Damage: +14%
Level 18: Damage: 9%, Minimum Critical Damage: +14%
Level 19: Damage: 10%, Minimum Critical Damage: +15%
Level 20: Damage: 10%, Minimum Critical Damage: +15%
Conversion (PVP) Master Level: 10
Type: Supportive
Description:

Consumes MP to rapidly increase your Max HP for a fixed period of time.

Level 1: MP Cost: 910, MaxHP +12%, Duration: 66 sec
Level 2: MP Cost: 820, MaxHP +14%, Duration: 72 sec
Level 3: MP Cost: 730, MaxHP +16%, Duration: 78 sec
Level 4: MP Cost: 640, MaxHP +18%, Duration: 84 sec
Level 5: MP Cost: 550, MaxHP +20%, Duration: 90 sec
Level 6: MP Cost: 460, MaxHP +22%, Duration: 96 sec
Level 7: MP Cost: 370, MaxHP +24%, Duration: 102 sec
Level 8: MP Cost: 280, MaxHP +26%, Duration: 108 sec
Level 9: MP Cost: 190, MaxHP +28%, Duration: 114 sec
Level 10: MP Cost: 100, MaxHP +30%, Duration: 120 sec
Advanced Blue Aura Master Level: 10
Type: Supportive Pre-requisite: Blue Aura Lv. 20
Description:

Permanently increases your Abnormal Status and Elemental resistances while increasing the power of your Blue Aura. Also increases the DEF of nearby party members when you're using Blue Aura.

Level 1: Active Effects - MP Cost: 44, absorbs 19% of the distributed damage, Defense: +3%. Passive Effects - Abnormal Status Resistance: +1%, Elemental Resistance: +1%
Level 2: Active Effects - MP Cost: 44, absorbs 19% of the distributed damage, Defense: +6%. Passive Effects - Abnormal Status Resistance: +2%, Elemental Resistance: +2%
Level 3: Active Effects - MP Cost: 46, absorbs 18% of the distributed damage, Defense: +9%. Passive Effects - Abnormal Status Resistance: +3%, Elemental Resistance: +3%
Level 4: Active Effects - MP Cost: 46, absorbs 18% of the distributed damage, Defense: +12%. Passive Effects - Abnormal Status Resistance: +4%, Elemental Resistance: +4%
Level 5: Active Effects - MP Cost: 48, absorbs 17% of the distributed damage, Defense: +15%. Passive Effects - Abnormal Status Resistance: +5%, Elemental Resistance: +5%
Level 6: Active Effects - MP Cost: 48, absorbs 17% of the distributed damage, Defense: +18%. Passive Effects - Abnormal Status Resistance: +6%, Elemental Resistance: +6%
Level 7: Active Effects - MP Cost: 50, absorbs 16% of the distributed damage, Defense: +21%. Passive Effects - Abnormal Status Resistance: +7%, Elemental Resistance: +7%
Level 8: Active Effects - MP Cost: 50, absorbs 16% of the distributed damage, Defense: +24%. Passive Effects - Abnormal Status Resistance: +8%, Elemental Resistance: +8%
Level 9: Active Effects - MP Cost: 52, absorbs 15% of the distributed damage, Defense: +27%. Passive Effects - Abnormal Status Resistance: +9%, Elemental Resistance: +9%
Level 10: Active Effects - MP Cost: 52, absorbs 15% of the distributed damage, Defense: +30%. Passive Effects - Abnormal Status Resistance: +10%, Elemental Resistance: +10%
Body Boost Master Level: 20
Type: Supportive
Description:

Consumes MP to rapidly increase the effects of your active aura. You must first cancel this skill to switch auras.

Level 1: MP Cost: 52, Cooldown: 180 sec, Dark Aura: Damage +21% for 60 sec, Yellow Aura: Speed +2 for 60 sec, Attack Speed +2, 21% chance of evading enemy attack, Blue Aura: Invincible for 5 sec
Level 2: MP Cost: 54, Cooldown: 174 sec, Dark Aura: Damage +22% for 60 sec, Yellow Aura: Speed +4 for 60 sec, Attack Speed +2, 22% chance of evading enemy attack, Blue Aura: Invincible for 5 sec
Level 3: MP Cost: 56, Cooldown: 174 sec, Dark Aura: Damage +23% for 60 sec, Yellow Aura: Speed +6 for 60 sec, Attack Speed +2, 23% chance of evading enemy attack, Blue Aura: Invincible for 5 sec
Level 4: MP Cost: 58, Cooldown: 168 sec, Dark Aura: Damage +24% for 60 sec, Yellow Aura: Speed +8 for 60 sec, Attack Speed +2, 24% chance of evading enemy attack, Blue Aura: Invincible for 6 sec
Level 5: MP Cost: 60, Cooldown: 168 sec, Dark Aura: Damage +25% for 60 sec, Yellow Aura: Speed +10 for 60 sec, Attack Speed +2, 25% chance of evading enemy attack, Blue Aura: Invincible for 6 sec
Level 6: MP Cost: 62, Cooldown: 162 sec, Dark Aura: Damage +26% for 60 sec, Yellow Aura: Speed +12 for 60 sec, Attack Speed +2, 26% chance of evading enemy attack, Blue Aura: Invincible for 6 sec
Level 7: MP Cost: 64, Cooldown: 162 sec, Dark Aura: Damage +27% for 60 sec, Yellow Aura: Speed +14 for 60 sec, Attack Speed +2, 27% chance of evading enemy attack, Blue Aura: Invincible for 6 sec
Level 8: MP Cost: 66, Cooldown: 156 sec, Dark Aura: Damage +28% for 60 sec, Yellow Aura: Speed +16 for 60 sec, Attack Speed +2, 28% chance of evading enemy attack, Blue Aura: Invincible for 7 sec
Level 9: MP Cost: 68, Cooldown: 156 sec, Dark Aura: Damage +29% for 60 sec, Yellow Aura: Speed +18 for 60 sec, Attack Speed +2, 29% chance of evading enemy attack, Blue Aura: Invincible for 7 sec
Level 10: MP Cost: 70, Cooldown: 150 sec, Dark Aura: Damage +30% for 60 sec, Yellow Aura: Speed +20 for 60 sec, Attack Speed +2, 30% chance of evading enemy attack, Blue Aura: Invincible for 7 sec
Level 11: MP Cost: 72, Cooldown: 150 sec, Dark Aura: Damage +31% for 60 sec, Yellow Aura: Speed +22 for 60 sec, Attack Speed +2, 31% chance of evading enemy attack, Blue Aura: Invincible for 7 sec
Level 12: MP Cost: 74, Cooldown: 144 sec, Dark Aura: Damage +32% for 60 sec, Yellow Aura: Speed +24 for 60 sec, Attack Speed +2, 32% chance of evading enemy attack, Blue Aura: Invincible for 8 sec
Level 13: MP Cost: 76, Cooldown: 144 sec, Dark Aura: Damage +33% for 60 sec, Yellow Aura: Speed +26 for 60 sec, Attack Speed +2, 33% chance of evading enemy attack, Blue Aura: Invincible for 8 sec
Level 14: MP Cost: 78, Cooldown: 138 sec, Dark Aura: Damage +34% for 60 sec, Yellow Aura: Speed +28 for 60 sec, Attack Speed +2, 34% chance of evading enemy attack, Blue Aura: Invincible for 8 sec
Level 15: MP Cost: 80, Cooldown: 138 sec, Dark Aura: Damage +35% for 60 sec, Yellow Aura: Speed +30 for 60 sec, Attack Speed +2, 35% chance of evading enemy attack, Blue Aura: Invincible for 8 sec
Level 16: MP Cost: 82, Cooldown: 132 sec, Dark Aura: Damage +36% for 60 sec, Yellow Aura: Speed +32 for 60 sec, Attack Speed +2, 36% chance of evading enemy attack, Blue Aura: Invincible for 9 sec
Level 17: MP Cost: 84, Cooldown: 132 sec, Dark Aura: Damage +37% for 60 sec, Yellow Aura: Speed +34 for 60 sec, Attack Speed +2, 37% chance of evading enemy attack, Blue Aura: Invincible for 9 sec
Level 18: MP Cost: 86, Cooldown: 126 sec, Dark Aura: Damage +38% for 60 sec, Yellow Aura: Speed +36 for 60 sec, Attack Speed +2, 38% chance of evading enemy attack, Blue Aura: Invincible for 9 sec
Level 19: MP Cost: 88, Cooldown: 126 sec, Dark Aura: Damage +39% for 60 sec, Yellow Aura: Speed +38 for 60 sec, Attack Speed +2, 39% chance of evading enemy attack, Blue Aura: Invincible for 9 sec
Level 20: MP Cost: 90, Cooldown: 120 sec, Dark Aura: Damage +40% for 60 sec, Yellow Aura: Speed +40 for 60 sec, Attack Speed +2, 40% chance of evading enemy attack, Blue Aura: Invincible for 10 sec
Summon Reaper Buff Master Level: 20
Type: Active
Description:

Has a chance to summon a Reaper when you attack a monster. The Reaper will attack nearby monsters when summoned.

Level 1: MP Cost: 70, Summon Chance: 1%, Buff Duration: 63 sec, Reaper's Damage: 260%, Reaper Duration: 10 sec
Level 2: MP Cost: 70, Summon Chance: 1%, Buff Duration: 66 sec, Reaper's Damage: 270%, Reaper Duration: 12 sec
Level 3: MP Cost: 70, Summon Chance: 2%, Buff Duration: 69 sec, Reaper's Damage: 280%, Reaper Duration: 12 sec
Level 4: MP Cost: 70, Summon Chance: 2%, Buff Duration: 72 sec, Reaper's Damage: 290%, Reaper Duration: 14 sec
Level 5: MP Cost: 70, Summon Chance: 3%, Buff Duration: 75 sec, Reaper's Damage: 300%, Reaper Duration: 14 sec
Level 6: MP Cost: 80, Summon Chance: 3%, Buff Duration: 78 sec, Reaper's Damage: 310%, Reaper Duration: 16 sec
Level 7: MP Cost: 80, Summon Chance: 4%, Buff Duration: 81 sec, Reaper's Damage: 320%, Reaper Duration: 16 sec
Level 8: MP Cost: 80, Summon Chance: 4%, Buff Duration: 84 sec, Reaper's Damage: 330%, Reaper Duration: 18 sec
Level 9: MP Cost: 80, Summon Chance: 5%, Buff Duration: 87 sec, Reaper's Damage: 340%, Reaper Duration: 18 sec
Level 10: MP Cost: 80, Summon Chance: 5%, Buff Duration: 90 sec, Reaper's Damage: 350%, Reaper Duration: 20 sec
Level 11: MP Cost: 90, Summon Chance: 6%, Buff Duration: 93 sec, Reaper's Damage: 360%, Reaper Duration: 20 sec
Level 12: MP Cost: 90, Summon Chance: 6%, Buff Duration: 96 sec, Reaper's Damage: 370%, Reaper Duration: 22 sec
Level 13: MP Cost: 90, Summon Chance: 7%, Buff Duration: 99 sec, Reaper's Damage: 380%, Reaper Duration: 22 sec
Level 14: MP Cost: 90, Summon Chance: 7%, Buff Duration: 102 sec, Reaper's Damage: 390%, Reaper Duration: 24 sec
Level 15: MP Cost: 90, Summon Chance: 8%, Buff Duration: 105 sec, Reaper's Damage: 400%, Reaper Duration: 24 sec
Level 16: MP Cost: 100, Summon Chance: 8%, Buff Duration: 108 sec, Reaper's Damage: 410%, Reaper Duration: 26 sec
Level 17: MP Cost: 100, Summon Chance: 9%, Buff Duration: 111 sec, Reaper's Damage: 420%, Reaper Duration: 26 sec
Level 18: MP Cost: 100, Summon Chance: 9%, Buff Duration: 114 sec, Reaper's Damage: 430%, Reaper Duration: 28 sec
Level 19: MP Cost: 100, Summon Chance: 10%, Buff Duration: 117 sec, Reaper's Damage: 440%, Reaper Duration: 28 sec
Level 20: MP Cost: 100, Summon Chance: 10%, Buff Duration: 120 sec, Reaper's Damage: 450%, Reaper Duration: 30 sec
Teleport Mastery (PVP) Master Level: 10
Type: Active Pre-requisite: Teleport Lv. 15
Description:

When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance.
This skill can be toggled on and off with the skill key.

Level 1: MP Cost: 2, Damage: 32%, Max Monsters Hit: 3, Stun Chance: 1%, Stun Duration: 1 sec, Teleport Distance: +2
Level 2: MP Cost: 4, Damage: 34%, Max Monsters Hit: 3, Stun Chance: 1%, Stun Duration: 1 sec, Teleport Distance: +4
Level 3: MP Cost: 6, Damage: 36%, Max Monsters Hit: 3, Stun Chance: 2%, Stun Duration: 1 sec, Teleport Distance: +6
Level 4: MP Cost: 8, Damage: 38%, Max Monsters Hit: 3, Stun Chance: 2%, Stun Duration: 1 sec, Teleport Distance: +8
Level 5: MP Cost: 10, Damage: 40%, Max Monsters Hit: 3, Stun Chance: 3%, Stun Duration: 1 sec, Teleport Distance: +10
Level 6: MP Cost: 12, Damage: 42%, Max Monsters Hit: 3, Stun Chance: 3%, Stun Duration: 1 sec, Teleport Distance: +12
Level 7: MP Cost: 14, Damage: 44%, Max Monsters Hit: 3, Stun Chance: 4%, Stun Duration: 1 sec, Teleport Distance: +14
Level 8: MP Cost: 16, Damage: 46%, Max Monsters Hit: 3, Stun Chance: 4%, Stun Duration: 1 sec, Teleport Distance: +16
Level 9: MP Cost: 18, Damage: 48%, Max Monsters Hit: 3, Stun Chance: 5%, Stun Duration: 1 sec, Teleport Distance: +18
Level 10: MP Cost: 20, Damage: 50%, Max Monsters Hit: 3, Stun Chance: 5%, Stun Duration: 1 sec, Teleport Distance: +20
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