Home
  • Home
  • Guides
  • Forum
  • Guild
  • Contact Us

Database

  • General
    • Experience Table
    • Pet Closeness Table
  • Tools
    • Character Avoidance Calculator
    • Character Damage Calculator
    • Monster Avoidance Calculator
    • Monster Damage Calculator
  • Characters
    • Admin
    • Adventurers
    • Cygnus Knights
    • Guild
    • Legends
    • Resistance
  • Equipment
    • Accessories
    • Armours
    • Taming Mob
    • Android
    • Weapons
    • Monster Card Set
  • Items
    • Useable Items
    • Ores
    • Misc. Items
    • Set-up
    • Maker Items
    • Profession Items
  • Item Synthesis
    • Common
    • Bowman
    • Magician
    • Pirate
    • Thief
    • Warrior
    • Weapon Forging
    • iTCG Forging
  • Item Maker
    • Warrior
    • Magician
    • Bowman
    • Thief
    • Pirate
    • Etc
    • Useable
  • Maps
    • Amoria
    • Edelstein
    • Ellin
    • Ereve
    • Maple Island
    • Masteria
    • Ossyria
    • Rien
    • Victoria Island
    • World Tour
  • Monsters
    • Monster List
    • Element Weakness List
    • Boss List
    • Event Monsters
    • Level 1-10
    • Level 11-20
    • Level 21-30
    • Level 31-40
    • Level 41-50
    • Level 51-60
    • Level 61-70
    • Level 71-80
    • Level 81-90
    • Level 91-100
    • Level 101-120
    • Level 121-140
    • Level 141-160
    • Level 161-180
    • Level 181-200
  • NPC & Towns
    • NPC List
    • Aquaroad
    • Ariant
    • El Nath
    • Ellinia
    • Henesys
    • Herb Town
    • Kerning City
    • Korean Folk Town
    • Leafre
    • Lith Harbor
    • Ludibrium
    • Malaysia : Kampung Village
    • Malaysia : Trend Zone
    • Mu Lung
    • Mushroom Shrine
    • Nautilus Port
    • New Leaf City
    • Omega Sector
    • Orbis
    • Perion
    • Showa
    • Singapore : Boat Quay Town
    • Singapore : CBD
    • Sleepywood
  • Reactor
  • Quests
    • Quest List
    • Quests with Fame
    • Quest with Repeatable
    • Events
    • Cygnus Knights
    • Hero With The Lost Memory
    • New Hero
    • Resistance
    • Maple Island
    • Level 1-10
    • Level 11-20
    • Level 21-30
    • Level 31-40
    • Level 41-50
    • Level 51-65
    • Level 66-200
    • Exchange Quest (Crimsonwood)
    • Exchange Quest (Orbis)
    • Exchange Quest (Showa)
  • Guild Quests
    • Sharenian
  • Party Quests
    • Amoria
    • Crimsonwood Keep
    • Dimensional Crack
    • Dragon's Nest
    • Forest of Poison Haze
    • Ghost Ship in the Sea Mist
    • Herb Town
    • Kenta in Danger
    • Kerning City
    • Magatia
    • Moon Bunny
    • Monster Carnival
    • Monster Carnival 2
    • Mu Lung Dojo
    • Nett's Pyramid
    • Remnant of the Goddess
    • Resurrection of the Hoblin King
  • Cash Shop
    • Beauty Parlor
    • Gachapon

Affiliates

  • Sleepywood.net
  • MapleTip
  • Basil Market
  • Aqua Road Radio
  • Perion Corner
  • Maple Radio
  • Maple News
  • Maple Dictionary

Database Updates

  • Living on Tickets
    Item created.
  • Play to Live
    Item created.
  • Light Spender
    Item created.
  • Tiny Legs
    Item created.
  • Ride Collector
    Item created.
View more

Donation

Have a dollar or two to spare?
Why should I donate?
Consider donating to help us with the high server costs of our database!
Read more details »

Home

Night Lord

1st   2nd   3rd   4th
Rogue > Assassin > Hermit > Night Lord
> Bandit > Chief Bandit > Shadower

Requirement: Level 120

PVE

Maple Warrior Master Level: 30
Type: Supportive
Description:

Increases all players' stats within a team by a certain percentage. Mastery Book is required to master the skill to level 30.

Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec
Level 2: MP Cost: 10, All Stats: +1%, Duration: 60 sec
Level 3: MP Cost: 10, All Stats: +2%, Duration: 90 sec
Level 4: MP Cost: 10, All Stats: +2%, Duration: 120 sec
Level 5: MP Cost: 20, All Stats: +3%, Duration: 150 sec
Level 6: MP Cost: 20, All Stats: +3%, Duration: 180 sec
Level 7: MP Cost: 20, All Stats: +4%, Duration: 210 sec
Level 8: MP Cost: 20, All Stats: +4%, Duration: 240 sec
Level 9: MP Cost: 20, All Stats: +5%, Duration: 270 sec
Level 10: MP Cost: 30, All Stats: +5%, Duration: 300 sec
Level 11: MP Cost: 30, All Stats: +6%, Duration: 330 sec
Level 12: MP Cost: 30, All Stats: +6%, Duration: 360 sec
Level 13: MP Cost: 30, All Stats: +7%, Duration: 390 sec
Level 14: MP Cost: 30, All Stats: +7%, Duration: 420 sec
Level 15: MP Cost: 40, All Stats: +8%, Duration: 450 sec
Level 16: MP Cost: 40, All Stats: +8%, Duration: 480 sec
Level 17: MP Cost: 40, All Stats: +9%, Duration: 510 sec
Level 18: MP Cost: 40, All Stats: +9%, Duration: 540 sec
Level 19: MP Cost: 40, All Stats: +10%, Duration: 570 sec
Level 20: MP Cost: 50, All Stats: +10%, Duration: 600 sec
Level 21: MP Cost: 50, All Stats: +11%, Duration: 630 sec
Level 22: MP Cost: 50, All Stats: +11%, Duration: 660 sec
Level 23: MP Cost: 50, All Stats: +12%, Duration: 690 sec
Level 24: MP Cost: 50, All Stats: +12%, Duration: 720 sec
Level 25: MP Cost: 60, All Stats: +13%, Duration: 750 sec
Level 26: MP Cost: 60, All Stats: +13%, Duration: 780 sec
Level 27: MP Cost: 60, All Stats: +14%, Duration: 810 sec
Level 28: MP Cost: 60, All Stats: +14%, Duration: 840 sec
Level 29: MP Cost: 60, All Stats: +15%, Duration: 870 sec
Level 30: MP Cost: 70, All Stats: +15%, Duration: 900 sec
Level 31: MP Cost: 70, All Stats: +16%, Duration: 930 sec
Level 32: MP Cost: 70, All Stats: +16%, Duration: 960 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Taunt Master Level: 30
Type: Active Pre-requisite: Shadow Shifter Lv. 10
Description:

Provokes up to 6 enemies, increasing their DEF but also increasing the amount of EXP and items you earn for defeating them.

Level 1: MP Cost: 20, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 11%
Level 2: MP Cost: 21, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 12%
Level 3: MP Cost: 21, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 13%
Level 4: MP Cost: 22, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 14%
Level 5: MP Cost: 22, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 15%
Level 6: MP Cost: 23, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 16%
Level 7: MP Cost: 23, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 17%
Level 8: MP Cost: 24, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 18%
Level 9: MP Cost: 24, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 19%
Level 10: MP Cost: 25, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 20%
Level 11: MP Cost: 25, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 21%
Level 12: MP Cost: 26, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 22%
Level 13: MP Cost: 26, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 23%
Level 14: MP Cost: 27, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 24%
Level 15: MP Cost: 27, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 25%
Level 16: MP Cost: 28, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 26%
Level 17: MP Cost: 28, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 27%
Level 18: MP Cost: 29, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 28%
Level 19: MP Cost: 29, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 29%
Level 20: MP Cost: 30, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 30%
Level 21: MP Cost: 30, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 31%
Level 22: MP Cost: 31, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 32%
Level 23: MP Cost: 31, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 33%
Level 24: MP Cost: 32, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 34%
Level 25: MP Cost: 32, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 35%
Level 26: MP Cost: 33, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 36%
Level 27: MP Cost: 33, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 37%
Level 28: MP Cost: 34, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 38%
Level 29: MP Cost: 34, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 39%
Level 30: MP Cost: 35, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 40%
Level 31: MP Cost: 35, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 41%
Level 32: MP Cost: 36, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 42%
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Triple Throw Master Level: 30
Type: Active
Description:

Attacks a single monster by simultaneously throwing 3 stars that ignores the enemy's Weapon DEF.

Level 1: MP Cost: 11, Damage: 206%, DEF Ignored: 1%
Level 2: MP Cost: 11, Damage: 209%, DEF Ignored: 1%
Level 3: MP Cost: 12, Damage: 212%, DEF Ignored: 2%
Level 4: MP Cost: 12, Damage: 215%, DEF Ignored: 2%
Level 5: MP Cost: 12, Damage: 218%, DEF Ignored: 3%
Level 6: MP Cost: 13, Damage: 221%, DEF Ignored: 3%
Level 7: MP Cost: 13, Damage: 224%, DEF Ignored: 4%
Level 8: MP Cost: 13, Damage: 227%, DEF Ignored: 4%
Level 9: MP Cost: 14, Damage: 230%, DEF Ignored: 5%
Level 10: MP Cost: 14, Damage: 233%, DEF Ignored: 5%
Level 11: MP Cost: 14, Damage: 236%, DEF Ignored: 6%
Level 12: MP Cost: 15, Damage: 239%, DEF Ignored: 6%
Level 13: MP Cost: 15, Damage: 242%, DEF Ignored: 7%
Level 14: MP Cost: 15, Damage: 245%, DEF Ignored: 7%
Level 15: MP Cost: 16, Damage: 248%, DEF Ignored: 8%
Level 16: MP Cost: 16, Damage: 251%, DEF Ignored: 8%
Level 17: MP Cost: 16, Damage: 254%, DEF Ignored: 9%
Level 18: MP Cost: 17, Damage: 257%, DEF Ignored: 9%
Level 19: MP Cost: 17, Damage: 260%, DEF Ignored: 10%
Level 20: MP Cost: 17, Damage: 263%, DEF Ignored: 10%
Level 21: MP Cost: 18, Damage: 266%, DEF Ignored: 11%
Level 22: MP Cost: 18, Damage: 269%, DEF Ignored: 11%
Level 23: MP Cost: 18, Damage: 272%, DEF Ignored: 12%
Level 24: MP Cost: 19, Damage: 275%, DEF Ignored: 12%
Level 25: MP Cost: 19, Damage: 278%, DEF Ignored: 13%
Level 26: MP Cost: 19, Damage: 281%, DEF Ignored: 13%
Level 27: MP Cost: 20, Damage: 284%, DEF Ignored: 14%
Level 28: MP Cost: 20, Damage: 287%, DEF Ignored: 14%
Level 29: MP Cost: 20, Damage: 290%, DEF Ignored: 15%
Level 30: MP Cost: 21, Damage: 293%, DEF Ignored: 15%
Level 31: MP Cost: 21, Damage: 296%, DEF Ignored: 16%
Level 32: MP Cost: 21, Damage: 299%, DEF Ignored: 16%
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Shadow Stars Master Level: 30
Type: Active
Description:

Attacks monsters with 200 of your currently equipped stars. Allows an infinite number of stars to be thrown for a short duration.

Level 1: MP Cost: 16, Duration: 93 sec
Level 2: MP Cost: 18, Duration: 96 sec
Level 3: MP Cost: 18, Duration: 99 sec
Level 4: MP Cost: 20, Duration: 102 sec
Level 5: MP Cost: 20, Duration: 105 sec
Level 6: MP Cost: 22, Duration: 108 sec
Level 7: MP Cost: 22, Duration: 111 sec
Level 8: MP Cost: 24, Duration: 114 sec
Level 9: MP Cost: 24, Duration: 117 sec
Level 10: MP Cost: 26, Duration: 120 sec
Level 11: MP Cost: 26, Duration: 123 sec
Level 12: MP Cost: 28, Duration: 126 sec
Level 13: MP Cost: 28, Duration: 129 sec
Level 14: MP Cost: 30, Duration: 132 sec
Level 15: MP Cost: 30, Duration: 135 sec
Level 16: MP Cost: 32, Duration: 138 sec
Level 17: MP Cost: 32, Duration: 141 sec
Level 18: MP Cost: 34, Duration: 144 sec
Level 19: MP Cost: 34, Duration: 147 sec
Level 20: MP Cost: 36, Duration: 150 sec
Level 21: MP Cost: 36, Duration: 153 sec
Level 22: MP Cost: 38, Duration: 156 sec
Level 23: MP Cost: 38, Duration: 159 sec
Level 24: MP Cost: 40, Duration: 162 sec
Level 25: MP Cost: 40, Duration: 165 sec
Level 26: MP Cost: 42, Duration: 168 sec
Level 27: MP Cost: 42, Duration: 171 sec
Level 28: MP Cost: 44, Duration: 174 sec
Level 29: MP Cost: 44, Duration: 177 sec
Level 30: MP Cost: 46, Duration: 180 sec
Level 31: MP Cost: 46, Duration: 183 sec
Level 32: MP Cost: 48, Duration: 186 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Hero's Will Master Level: 5
Type: Supportive
Description:

By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.

Level 1: MP Cost: 30, Cooldown: 600 sec
Level 2: MP Cost: 30, Cooldown: 540 sec
Level 3: MP Cost: 30, Cooldown: 480 sec
Level 4: MP Cost: 30, Cooldown: 420 sec
Level 5: MP Cost: 30, Cooldown: 360 sec
Level 6: MP Cost: 30, Cooldown: 300 sec
Level 7: MP Cost: 30, Cooldown: 240 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Expert Throwing Star Handling Master Level: 10
Type: Passive Pre-requisite: Spirit Javelin Lv. 5
Description:

Increases the damage for Lucky Seven, Drain, Avenger and Shadow Meso.

Also, there is a chance that throwing stars will not be consumed, and a chance to recharge 1 throwing star.

(You cannot recharge beyond the maximum number of throwing stars. Does not apply to Spirit Javelins.)

When Expert Throwing Star Handling is activated, the next attack will always be a Critical Attack.

Level 1: Damage Bonus: 7% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 2%
Level 2: Damage Bonus: 9% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 4%
Level 3: Damage Bonus: 11% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 6%
Level 4: Damage Bonus: 13% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 8%
Level 5: Damage Bonus: 15% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 10%
Level 6: Damage Bonus: 17% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 12%
Level 7: Damage Bonus: 19% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 14%
Level 8: Damage Bonus: 21% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 16%
Level 9: Damage Bonus: 23% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 18%
Level 10: Damage Bonus: 25% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 20%
Level 11: Damage Bonus: 27% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 22%
Level 12: Damage Bonus: 29% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 24%
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Shadow Shifter Master Level: 30
Type: Passive
Description:

Grants a chance to summon a wooden doll to take damage in your place.

Level 1: Proc Rate: 16%
Level 2: Proc Rate: 17%
Level 3: Proc Rate: 18%
Level 4: Proc Rate: 19%
Level 5: Proc Rate: 20%
Level 6: Proc Rate: 21%
Level 7: Proc Rate: 22%
Level 8: Proc Rate: 23%
Level 9: Proc Rate: 24%
Level 10: Proc Rate: 25%
Level 11: Proc Rate: 26%
Level 12: Proc Rate: 27%
Level 13: Proc Rate: 28%
Level 14: Proc Rate: 29%
Level 15: Proc Rate: 30%
Level 16: Proc Rate: 31%
Level 17: Proc Rate: 32%
Level 18: Proc Rate: 33%
Level 19: Proc Rate: 34%
Level 20: Proc Rate: 35%
Level 21: Proc Rate: 36%
Level 22: Proc Rate: 37%
Level 23: Proc Rate: 38%
Level 24: Proc Rate: 39%
Level 25: Proc Rate: 40%
Level 26: Proc Rate: 41%
Level 27: Proc Rate: 42%
Level 28: Proc Rate: 43%
Level 29: Proc Rate: 44%
Level 30: Proc Rate: 45%
Level 31: Proc Rate: 46%
Level 32: Proc Rate: 47%
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Venomous Star Master Level: 30
Type: Passive
Description:

Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1.

Level 1: Poison Chance: 11%, 53% damage every 1 sec for 3 sec
Level 2: Poison Chance: 12%, 56% damage every 1 sec for 3 sec
Level 3: Poison Chance: 13%, 59% damage every 1 sec for 3 sec
Level 4: Poison Chance: 14%, 62% damage every 1 sec for 3 sec
Level 5: Poison Chance: 15%, 65% damage every 1 sec for 3 sec
Level 6: Poison Chance: 16%, 68% damage every 1 sec for 4 sec
Level 7: Poison Chance: 17%, 71% damage every 1 sec for 4 sec
Level 8: Poison Chance: 18%, 74% damage every 1 sec for 4 sec
Level 9: Poison Chance: 19%, 77% damage every 1 sec for 4 sec
Level 10: Poison Chance: 20%, 80% damage every 1 sec for 4 sec
Level 11: Poison Chance: 21%, 83% damage every 1 sec for 4 sec
Level 12: Poison Chance: 22%, 86% damage every 1 sec for 5 sec
Level 13: Poison Chance: 23%, 89% damage every 1 sec for 5 sec
Level 14: Poison Chance: 24%, 92% damage every 1 sec for 5 sec
Level 15: Poison Chance: 25%, 95% damage every 1 sec for 5 sec
Level 16: Poison Chance: 26%, 98% damage every 1 sec for 5 sec
Level 17: Poison Chance: 27%, 101% damage every 1 sec for 5 sec
Level 18: Poison Chance: 28%, 104% damage every 1 sec for 6 sec
Level 19: Poison Chance: 29%, 107% damage every 1 sec for 6 sec
Level 20: Poison Chance: 30%, 110% damage every 1 sec for 6 sec
Level 21: Poison Chance: 31%, 113% damage every 1 sec for 6 sec
Level 22: Poison Chance: 32%, 116% damage every 1 sec for 6 sec
Level 23: Poison Chance: 33%, 119% damage every 1 sec for 6 sec
Level 24: Poison Chance: 34%, 122% damage every 1 sec for 7 sec
Level 25: Poison Chance: 35%, 125% damage every 1 sec for 7 sec
Level 26: Poison Chance: 36%, 128% damage every 1 sec for 7 sec
Level 27: Poison Chance: 37%, 131% damage every 1 sec for 7 sec
Level 28: Poison Chance: 38%, 134% damage every 1 sec for 7 sec
Level 29: Poison Chance: 39%, 137% damage every 1 sec for 7 sec
Level 30: Poison Chance: 40%, 140% damage every 1 sec for 8 sec
Level 31: Poison Chance: 41%, 143% damage every 1 sec for 8 sec
Level 32: Poison Chance: 42%, 146% damage every 1 sec for 8 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Ninja Ambush Master Level: 30
Type: Active Pre-requisite: Shadow Shifter Lv. 5
Description:

Calls upon hidden allies, who attack enemies. However, this skill cannot decrease enemy HP lower than 1.

Level 1: MP Cost: 16, Damage: 84%, Duration: 5 sec
Level 2: MP Cost: 16, Damage: 88%, Duration: 5 sec
Level 3: MP Cost: 16, Damage: 92%, Duration: 5 sec
Level 4: MP Cost: 20, Damage: 96%, Duration: 6 sec
Level 5: MP Cost: 20, Damage: 100%, Duration: 6 sec
Level 6: MP Cost: 20, Damage: 104%, Duration: 6 sec
Level 7: MP Cost: 20, Damage: 108%, Duration: 7 sec
Level 8: MP Cost: 24, Damage: 112%, Duration: 7 sec
Level 9: MP Cost: 24, Damage: 116%, Duration: 7 sec
Level 10: MP Cost: 24, Damage: 120%, Duration: 8 sec
Level 11: MP Cost: 24, Damage: 124%, Duration: 8 sec
Level 12: MP Cost: 28, Damage: 128%, Duration: 8 sec
Level 13: MP Cost: 28, Damage: 132%, Duration: 9 sec
Level 14: MP Cost: 28, Damage: 136%, Duration: 9 sec
Level 15: MP Cost: 28, Damage: 140%, Duration: 9 sec
Level 16: MP Cost: 32, Damage: 144%, Duration: 10 sec
Level 17: MP Cost: 32, Damage: 148%, Duration: 10 sec
Level 18: MP Cost: 32, Damage: 152%, Duration: 10 sec
Level 19: MP Cost: 32, Damage: 156%, Duration: 11 sec
Level 20: MP Cost: 36, Damage: 160%, Duration: 11 sec
Level 21: MP Cost: 36, Damage: 164%, Duration: 11 sec
Level 22: MP Cost: 36, Damage: 168%, Duration: 12 sec
Level 23: MP Cost: 36, Damage: 172%, Duration: 12 sec
Level 24: MP Cost: 40, Damage: 176%, Duration: 12 sec
Level 25: MP Cost: 40, Damage: 180%, Duration: 13 sec
Level 26: MP Cost: 40, Damage: 184%, Duration: 13 sec
Level 27: MP Cost: 40, Damage: 188%, Duration: 13 sec
Level 28: MP Cost: 44, Damage: 192%, Duration: 14 sec
Level 29: MP Cost: 44, Damage: 196%, Duration: 14 sec
Level 30: MP Cost: 44, Damage: 200%, Duration: 14 sec
Level 31: MP Cost: 44, Damage: 204%, Duration: 15 sec
Level 32: MP Cost: 48, Damage: 208%, Duration: 15 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Ninja Storm Master Level: 30
Type: Active
Description:

Summons ninjas who spin like tornadoes, pushing back surrounding monsters.

Level 1: MP Cost: 16, Damage: 126%, Knock-back Chance: 42%, Range: 100
Level 2: MP Cost: 16, Damage: 132%, Knock-back Chance: 44%, Range: 100
Level 3: MP Cost: 17, Damage: 138%, Knock-back Chance: 46%, Range: 100
Level 4: MP Cost: 17, Damage: 144%, Knock-back Chance: 48%, Range: 100
Level 5: MP Cost: 17, Damage: 150%, Knock-back Chance: 50%, Range: 100
Level 6: MP Cost: 18, Damage: 156%, Knock-back Chance: 52%, Range: 100
Level 7: MP Cost: 18, Damage: 162%, Knock-back Chance: 54%, Range: 150
Level 8: MP Cost: 18, Damage: 168%, Knock-back Chance: 56%, Range: 150
Level 9: MP Cost: 19, Damage: 174%, Knock-back Chance: 58%, Range: 150
Level 10: MP Cost: 19, Damage: 180%, Knock-back Chance: 60%, Range: 150
Level 11: MP Cost: 19, Damage: 186%, Knock-back Chance: 62%, Range: 150
Level 12: MP Cost: 20, Damage: 192%, Knock-back Chance: 64%, Range: 150
Level 13: MP Cost: 20, Damage: 198%, Knock-back Chance: 66%, Range: 200
Level 14: MP Cost: 20, Damage: 204%, Knock-back Chance: 68%, Range: 200
Level 15: MP Cost: 21, Damage: 210%, Knock-back Chance: 70%, Range: 200
Level 16: MP Cost: 21, Damage: 216%, Knock-back Chance: 72%, Range: 200
Level 17: MP Cost: 21, Damage: 222%, Knock-back Chance: 74%, Range: 200
Level 18: MP Cost: 22, Damage: 228%, Knock-back Chance: 76%, Range: 200
Level 19: MP Cost: 22, Damage: 234%, Knock-back Chance: 78%, Range: 250
Level 20: MP Cost: 22, Damage: 240%, Knock-back Chance: 80%, Range: 250
Level 21: MP Cost: 23, Damage: 246%, Knock-back Chance: 82%, Range: 250
Level 22: MP Cost: 23, Damage: 252%, Knock-back Chance: 84%, Range: 250
Level 23: MP Cost: 23, Damage: 258%, Knock-back Chance: 86%, Range: 250
Level 24: MP Cost: 24, Damage: 264%, Knock-back Chance: 88%, Range: 250
Level 25: MP Cost: 24, Damage: 270%, Knock-back Chance: 90%, Range: 300
Level 26: MP Cost: 24, Damage: 276%, Knock-back Chance: 92%, Range: 300
Level 27: MP Cost: 25, Damage: 282%, Knock-back Chance: 94%, Range: 300
Level 28: MP Cost: 25, Damage: 288%, Knock-back Chance: 96%, Range: 300
Level 29: MP Cost: 25, Damage: 294%, Knock-back Chance: 98%, Range: 300
Level 30: MP Cost: 26, Damage: 300%, Knock-back Chance: 100%, Range: 300
Level 31: MP Cost: 26, Damage: 306%, Knock-back Chance: 102%, Range: 350
Level 32: MP Cost: 26, Damage: 312%, Knock-back Chance: 104%, Range: 350
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.

PVP

Maple Warrior Master Level: 30
Type: Supportive
Description:

Increases all players' stats within a team by a certain percentage. Mastery Book is required to master the skill to level 30.

Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec
Level 2: MP Cost: 10, All Stats: +1%, Duration: 60 sec
Level 3: MP Cost: 10, All Stats: +2%, Duration: 90 sec
Level 4: MP Cost: 10, All Stats: +2%, Duration: 120 sec
Level 5: MP Cost: 20, All Stats: +3%, Duration: 150 sec
Level 6: MP Cost: 20, All Stats: +3%, Duration: 180 sec
Level 7: MP Cost: 20, All Stats: +4%, Duration: 210 sec
Level 8: MP Cost: 20, All Stats: +4%, Duration: 240 sec
Level 9: MP Cost: 20, All Stats: +5%, Duration: 270 sec
Level 10: MP Cost: 30, All Stats: +5%, Duration: 300 sec
Level 11: MP Cost: 30, All Stats: +6%, Duration: 330 sec
Level 12: MP Cost: 30, All Stats: +6%, Duration: 360 sec
Level 13: MP Cost: 30, All Stats: +7%, Duration: 390 sec
Level 14: MP Cost: 30, All Stats: +7%, Duration: 420 sec
Level 15: MP Cost: 40, All Stats: +8%, Duration: 450 sec
Level 16: MP Cost: 40, All Stats: +8%, Duration: 480 sec
Level 17: MP Cost: 40, All Stats: +9%, Duration: 510 sec
Level 18: MP Cost: 40, All Stats: +9%, Duration: 540 sec
Level 19: MP Cost: 40, All Stats: +10%, Duration: 570 sec
Level 20: MP Cost: 50, All Stats: +10%, Duration: 600 sec
Level 21: MP Cost: 50, All Stats: +11%, Duration: 630 sec
Level 22: MP Cost: 50, All Stats: +11%, Duration: 660 sec
Level 23: MP Cost: 50, All Stats: +12%, Duration: 690 sec
Level 24: MP Cost: 50, All Stats: +12%, Duration: 720 sec
Level 25: MP Cost: 60, All Stats: +13%, Duration: 750 sec
Level 26: MP Cost: 60, All Stats: +13%, Duration: 780 sec
Level 27: MP Cost: 60, All Stats: +14%, Duration: 810 sec
Level 28: MP Cost: 60, All Stats: +14%, Duration: 840 sec
Level 29: MP Cost: 60, All Stats: +15%, Duration: 870 sec
Level 30: MP Cost: 70, All Stats: +15%, Duration: 900 sec
Level 31: MP Cost: 70, All Stats: +16%, Duration: 930 sec
Level 32: MP Cost: 70, All Stats: +16%, Duration: 960 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Taunt Master Level: 30
Type: Active Pre-requisite: Shadow Shifter Lv. 10
Description:

Provokes up to 6 enemies, increasing their DEF but also increasing the amount of EXP and items you earn for defeating them.

Level 1: MP Cost: 20, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 11%
Level 2: MP Cost: 21, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 12%
Level 3: MP Cost: 21, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 13%
Level 4: MP Cost: 22, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 14%
Level 5: MP Cost: 22, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 15%
Level 6: MP Cost: 23, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 16%
Level 7: MP Cost: 23, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 17%
Level 8: MP Cost: 24, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 18%
Level 9: MP Cost: 24, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 19%
Level 10: MP Cost: 25, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 20%
Level 11: MP Cost: 25, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 21%
Level 12: MP Cost: 26, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 22%
Level 13: MP Cost: 26, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 23%
Level 14: MP Cost: 27, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 24%
Level 15: MP Cost: 27, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 25%
Level 16: MP Cost: 28, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 26%
Level 17: MP Cost: 28, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 27%
Level 18: MP Cost: 29, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 28%
Level 19: MP Cost: 29, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 29%
Level 20: MP Cost: 30, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 30%
Level 21: MP Cost: 30, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 31%
Level 22: MP Cost: 31, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 32%
Level 23: MP Cost: 31, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 33%
Level 24: MP Cost: 32, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 34%
Level 25: MP Cost: 32, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 35%
Level 26: MP Cost: 33, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 36%
Level 27: MP Cost: 33, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 37%
Level 28: MP Cost: 34, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 38%
Level 29: MP Cost: 34, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 39%
Level 30: MP Cost: 35, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 40%
Level 31: MP Cost: 35, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 41%
Level 32: MP Cost: 36, Increases Enemy DEF, EXP Earned, and Item Drop Rate by 42%
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Triple Throw Master Level: 30
Type: Active
Description:

Attacks a single monster by simultaneously throwing 3 stars that ignores the enemy's Weapon DEF.

Level 1: MP Cost: 11, Damage: 151%, DEF Ignored: 1%
Level 2: MP Cost: 11, Damage: 154%, DEF Ignored: 1%
Level 3: MP Cost: 12, Damage: 157%, DEF Ignored: 2%
Level 4: MP Cost: 12, Damage: 160%, DEF Ignored: 2%
Level 5: MP Cost: 12, Damage: 163%, DEF Ignored: 3%
Level 6: MP Cost: 13, Damage: 166%, DEF Ignored: 3%
Level 7: MP Cost: 13, Damage: 169%, DEF Ignored: 4%
Level 8: MP Cost: 13, Damage: 172%, DEF Ignored: 4%
Level 9: MP Cost: 14, Damage: 175%, DEF Ignored: 5%
Level 10: MP Cost: 14, Damage: 178%, DEF Ignored: 5%
Level 11: MP Cost: 14, Damage: 181%, DEF Ignored: 6%
Level 12: MP Cost: 15, Damage: 184%, DEF Ignored: 6%
Level 13: MP Cost: 15, Damage: 187%, DEF Ignored: 7%
Level 14: MP Cost: 15, Damage: 190%, DEF Ignored: 7%
Level 15: MP Cost: 16, Damage: 193%, DEF Ignored: 8%
Level 16: MP Cost: 16, Damage: 196%, DEF Ignored: 8%
Level 17: MP Cost: 16, Damage: 199%, DEF Ignored: 9%
Level 18: MP Cost: 17, Damage: 202%, DEF Ignored: 9%
Level 19: MP Cost: 17, Damage: 205%, DEF Ignored: 10%
Level 20: MP Cost: 17, Damage: 208%, DEF Ignored: 10%
Level 21: MP Cost: 18, Damage: 211%, DEF Ignored: 11%
Level 22: MP Cost: 18, Damage: 214%, DEF Ignored: 11%
Level 23: MP Cost: 18, Damage: 217%, DEF Ignored: 12%
Level 24: MP Cost: 19, Damage: 220%, DEF Ignored: 12%
Level 25: MP Cost: 19, Damage: 223%, DEF Ignored: 13%
Level 26: MP Cost: 19, Damage: 226%, DEF Ignored: 13%
Level 27: MP Cost: 20, Damage: 229%, DEF Ignored: 14%
Level 28: MP Cost: 20, Damage: 232%, DEF Ignored: 14%
Level 29: MP Cost: 20, Damage: 235%, DEF Ignored: 15%
Level 30: MP Cost: 21, Damage: 238%, DEF Ignored: 15%
Level 31: MP Cost: 21, Damage: 241%, DEF Ignored: 16%
Level 32: MP Cost: 21, Damage: 244%, DEF Ignored: 16%
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Shadow Stars Master Level: 30
Type: Active
Description:

Attacks monsters with 200 of your currently equipped stars. Allows an infinite number of stars to be thrown for a short duration.

Level 1: MP Cost: 16, Duration: 93 sec
Level 2: MP Cost: 18, Duration: 96 sec
Level 3: MP Cost: 18, Duration: 99 sec
Level 4: MP Cost: 20, Duration: 102 sec
Level 5: MP Cost: 20, Duration: 105 sec
Level 6: MP Cost: 22, Duration: 108 sec
Level 7: MP Cost: 22, Duration: 111 sec
Level 8: MP Cost: 24, Duration: 114 sec
Level 9: MP Cost: 24, Duration: 117 sec
Level 10: MP Cost: 26, Duration: 120 sec
Level 11: MP Cost: 26, Duration: 123 sec
Level 12: MP Cost: 28, Duration: 126 sec
Level 13: MP Cost: 28, Duration: 129 sec
Level 14: MP Cost: 30, Duration: 132 sec
Level 15: MP Cost: 30, Duration: 135 sec
Level 16: MP Cost: 32, Duration: 138 sec
Level 17: MP Cost: 32, Duration: 141 sec
Level 18: MP Cost: 34, Duration: 144 sec
Level 19: MP Cost: 34, Duration: 147 sec
Level 20: MP Cost: 36, Duration: 150 sec
Level 21: MP Cost: 36, Duration: 153 sec
Level 22: MP Cost: 38, Duration: 156 sec
Level 23: MP Cost: 38, Duration: 159 sec
Level 24: MP Cost: 40, Duration: 162 sec
Level 25: MP Cost: 40, Duration: 165 sec
Level 26: MP Cost: 42, Duration: 168 sec
Level 27: MP Cost: 42, Duration: 171 sec
Level 28: MP Cost: 44, Duration: 174 sec
Level 29: MP Cost: 44, Duration: 177 sec
Level 30: MP Cost: 46, Duration: 180 sec
Level 31: MP Cost: 46, Duration: 183 sec
Level 32: MP Cost: 48, Duration: 186 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Hero's Will Master Level: 5
Type: Supportive
Description:

By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.

Level 1: MP Cost: 30, Cooldown: 600 sec
Level 2: MP Cost: 30, Cooldown: 540 sec
Level 3: MP Cost: 30, Cooldown: 480 sec
Level 4: MP Cost: 30, Cooldown: 420 sec
Level 5: MP Cost: 30, Cooldown: 360 sec
Level 6: MP Cost: 30, Cooldown: 300 sec
Level 7: MP Cost: 30, Cooldown: 240 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Expert Throwing Star Handling Master Level: 10
Type: Passive Pre-requisite: Spirit Javelin Lv. 5
Description:

Increases the damage for Lucky Seven, Drain, Avenger and Shadow Meso.

Also, there is a chance that throwing stars will not be consumed, and a chance to recharge 1 throwing star.

(You cannot recharge beyond the maximum number of throwing stars. Does not apply to Spirit Javelins.)

When Expert Throwing Star Handling is activated, the next attack will always be a Critical Attack.

Level 1: Damage Bonus: 7% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 1%
Level 2: Damage Bonus: 9% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 2%
Level 3: Damage Bonus: 11% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 3%
Level 4: Damage Bonus: 13% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 4%
Level 5: Damage Bonus: 15% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 5%
Level 6: Damage Bonus: 17% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 6%
Level 7: Damage Bonus: 19% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 7%
Level 8: Damage Bonus: 21% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 8%
Level 9: Damage Bonus: 23% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 9%
Level 10: Damage Bonus: 25% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 10%
Level 11: Damage Bonus: 27% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 11%
Level 12: Damage Bonus: 29% (for Lucky Seven, Drain, Avenger, Shadow Meso), Recharge Chance: 12%
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Shadow Shifter Master Level: 30
Type: Passive
Description:

Grants a chance to summon a wooden doll to take damage in your place.

Level 1: Proc Rate: 6%
Level 2: Proc Rate: 6%
Level 3: Proc Rate: 7%
Level 4: Proc Rate: 7%
Level 5: Proc Rate: 8%
Level 6: Proc Rate: 8%
Level 7: Proc Rate: 9%
Level 8: Proc Rate: 9%
Level 9: Proc Rate: 10%
Level 10: Proc Rate: 10%
Level 11: Proc Rate: 11%
Level 12: Proc Rate: 11%
Level 13: Proc Rate: 12%
Level 14: Proc Rate: 12%
Level 15: Proc Rate: 13%
Level 16: Proc Rate: 13%
Level 17: Proc Rate: 14%
Level 18: Proc Rate: 14%
Level 19: Proc Rate: 15%
Level 20: Proc Rate: 15%
Level 21: Proc Rate: 16%
Level 22: Proc Rate: 16%
Level 23: Proc Rate: 17%
Level 24: Proc Rate: 17%
Level 25: Proc Rate: 18%
Level 26: Proc Rate: 18%
Level 27: Proc Rate: 19%
Level 28: Proc Rate: 19%
Level 29: Proc Rate: 20%
Level 30: Proc Rate: 20%
Level 31: Proc Rate: 21%
Level 32: Proc Rate: 21%
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Venomous Star Master Level: 30
Type: Active
Description:

Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1.

Level 1: Poison Chance: 1%, 62% damage every 1 sec for 3 sec
Level 2: Poison Chance: 1%, 64% damage every 1 sec for 3 sec
Level 3: Poison Chance: 1%, 66% damage every 1 sec for 3 sec
Level 4: Poison Chance: 2%, 68% damage every 1 sec for 3 sec
Level 5: Poison Chance: 2%, 70% damage every 1 sec for 3 sec
Level 6: Poison Chance: 2%, 72% damage every 1 sec for 3 sec
Level 7: Poison Chance: 3%, 74% damage every 1 sec for 3 sec
Level 8: Poison Chance: 3%, 76% damage every 1 sec for 3 sec
Level 9: Poison Chance: 3%, 78% damage every 1 sec for 3 sec
Level 10: Poison Chance: 4%, 80% damage every 1 sec for 3 sec
Level 11: Poison Chance: 4%, 82% damage every 1 sec for 3 sec
Level 12: Poison Chance: 4%, 84% damage every 1 sec for 3 sec
Level 13: Poison Chance: 5%, 86% damage every 1 sec for 3 sec
Level 14: Poison Chance: 5%, 88% damage every 1 sec for 3 sec
Level 15: Poison Chance: 5%, 90% damage every 1 sec for 3 sec
Level 16: Poison Chance: 6%, 92% damage every 1 sec for 4 sec
Level 17: Poison Chance: 6%, 94% damage every 1 sec for 4 sec
Level 18: Poison Chance: 6%, 96% damage every 1 sec for 4 sec
Level 19: Poison Chance: 7%, 98% damage every 1 sec for 4 sec
Level 20: Poison Chance: 7%, 100% damage every 1 sec for 4 sec
Level 21: Poison Chance: 7%, 102% damage every 1 sec for 4 sec
Level 22: Poison Chance: 8%, 104% damage every 1 sec for 4 sec
Level 23: Poison Chance: 8%, 106% damage every 1 sec for 4 sec
Level 24: Poison Chance: 8%, 108% damage every 1 sec for 4 sec
Level 25: Poison Chance: 9%, 110% damage every 1 sec for 4 sec
Level 26: Poison Chance: 9%, 112% damage every 1 sec for 4 sec
Level 27: Poison Chance: 9%, 114% damage every 1 sec for 4 sec
Level 28: Poison Chance: 10%, 116% damage every 1 sec for 4 sec
Level 29: Poison Chance: 10%, 118% damage every 1 sec for 4 sec
Level 30: Poison Chance: 10%, 120% damage every 1 sec for 4 sec
Level 31: Poison Chance: 11%, 122% damage every 1 sec for 5 sec
Level 32: Poison Chance: 11%, 124% damage every 1 sec for 5 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Ninja Ambush Master Level: 30
Type: Active Pre-requisite: Shadow Shifter Lv. 5
Description:

Calls upon hidden allies, who attack enemies. However, this skill cannot decrease enemy HP lower than 1.

Level 1: MP Cost: 16, Damage: 124%, Duration: 6 sec
Level 2: MP Cost: 16, Damage: 128%, Duration: 6 sec
Level 3: MP Cost: 16, Damage: 132%, Duration: 6 sec
Level 4: MP Cost: 20, Damage: 136%, Duration: 6 sec
Level 5: MP Cost: 20, Damage: 140%, Duration: 6 sec
Level 6: MP Cost: 20, Damage: 144%, Duration: 6 sec
Level 7: MP Cost: 20, Damage: 148%, Duration: 7 sec
Level 8: MP Cost: 24, Damage: 152%, Duration: 7 sec
Level 9: MP Cost: 24, Damage: 156%, Duration: 7 sec
Level 10: MP Cost: 24, Damage: 160%, Duration: 7 sec
Level 11: MP Cost: 24, Damage: 164%, Duration: 7 sec
Level 12: MP Cost: 28, Damage: 168%, Duration: 7 sec
Level 13: MP Cost: 28, Damage: 172%, Duration: 8 sec
Level 14: MP Cost: 28, Damage: 176%, Duration: 8 sec
Level 15: MP Cost: 28, Damage: 180%, Duration: 8 sec
Level 16: MP Cost: 32, Damage: 184%, Duration: 8 sec
Level 17: MP Cost: 32, Damage: 188%, Duration: 8 sec
Level 18: MP Cost: 32, Damage: 192%, Duration: 8 sec
Level 19: MP Cost: 32, Damage: 196%, Duration: 9 sec
Level 20: MP Cost: 36, Damage: 200%, Duration: 9 sec
Level 21: MP Cost: 36, Damage: 204%, Duration: 9 sec
Level 22: MP Cost: 36, Damage: 208%, Duration: 9 sec
Level 23: MP Cost: 36, Damage: 212%, Duration: 9 sec
Level 24: MP Cost: 40, Damage: 216%, Duration: 9 sec
Level 25: MP Cost: 40, Damage: 220%, Duration: 10 sec
Level 26: MP Cost: 40, Damage: 224%, Duration: 10 sec
Level 27: MP Cost: 40, Damage: 228%, Duration: 10 sec
Level 28: MP Cost: 44, Damage: 232%, Duration: 10 sec
Level 29: MP Cost: 44, Damage: 236%, Duration: 10 sec
Level 30: MP Cost: 44, Damage: 240%, Duration: 10 sec
Level 31: MP Cost: 44, Damage: 244%, Duration: 11 sec
Level 32: MP Cost: 48, Damage: 248%, Duration: 11 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Ninja Storm Master Level: 30
Type: Active
Description:

Summons ninjas who spin like tornadoes, pushing back surrounding monsters.

Level 1: MP Cost: 16, Damage: 221%, Knock-back Chance: 22%, Range: 100
Level 2: MP Cost: 16, Damage: 224%, Knock-back Chance: 24%, Range: 100
Level 3: MP Cost: 17, Damage: 227%, Knock-back Chance: 26%, Range: 100
Level 4: MP Cost: 17, Damage: 230%, Knock-back Chance: 28%, Range: 100
Level 5: MP Cost: 17, Damage: 233%, Knock-back Chance: 30%, Range: 100
Level 6: MP Cost: 18, Damage: 236%, Knock-back Chance: 32%, Range: 100
Level 7: MP Cost: 18, Damage: 239%, Knock-back Chance: 34%, Range: 150
Level 8: MP Cost: 18, Damage: 242%, Knock-back Chance: 36%, Range: 150
Level 9: MP Cost: 19, Damage: 245%, Knock-back Chance: 38%, Range: 150
Level 10: MP Cost: 19, Damage: 248%, Knock-back Chance: 40%, Range: 150
Level 11: MP Cost: 19, Damage: 251%, Knock-back Chance: 42%, Range: 150
Level 12: MP Cost: 20, Damage: 254%, Knock-back Chance: 44%, Range: 150
Level 13: MP Cost: 20, Damage: 257%, Knock-back Chance: 46%, Range: 200
Level 14: MP Cost: 20, Damage: 260%, Knock-back Chance: 48%, Range: 200
Level 15: MP Cost: 21, Damage: 263%, Knock-back Chance: 50%, Range: 200
Level 16: MP Cost: 21, Damage: 266%, Knock-back Chance: 52%, Range: 200
Level 17: MP Cost: 21, Damage: 269%, Knock-back Chance: 54%, Range: 200
Level 18: MP Cost: 22, Damage: 272%, Knock-back Chance: 56%, Range: 200
Level 19: MP Cost: 22, Damage: 275%, Knock-back Chance: 58%, Range: 250
Level 20: MP Cost: 22, Damage: 278%, Knock-back Chance: 60%, Range: 250
Level 21: MP Cost: 23, Damage: 281%, Knock-back Chance: 62%, Range: 250
Level 22: MP Cost: 23, Damage: 284%, Knock-back Chance: 64%, Range: 250
Level 23: MP Cost: 23, Damage: 287%, Knock-back Chance: 66%, Range: 250
Level 24: MP Cost: 24, Damage: 290%, Knock-back Chance: 68%, Range: 250
Level 25: MP Cost: 24, Damage: 293%, Knock-back Chance: 70%, Range: 300
Level 26: MP Cost: 24, Damage: 296%, Knock-back Chance: 72%, Range: 300
Level 27: MP Cost: 25, Damage: 299%, Knock-back Chance: 74%, Range: 300
Level 28: MP Cost: 25, Damage: 302%, Knock-back Chance: 76%, Range: 300
Level 29: MP Cost: 25, Damage: 305%, Knock-back Chance: 78%, Range: 300
Level 30: MP Cost: 26, Damage: 308%, Knock-back Chance: 80%, Range: 300
Level 31: MP Cost: 26, Damage: 311%, Knock-back Chance: 82%, Range: 350
Level 32: MP Cost: 26, Damage: 314%, Knock-back Chance: 84%, Range: 350
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Top

Sponsors

Who's online

There are currently 0 users and 381 guests online.
We are not the GameMasters (GM) for MapleStory.
Copyright © 2004-2011 Hidden Street. Privacy Policy

MapleStory and any related images and content are copyrighted by Nexon.

Hidden Street is a fansite set up to provide cohesive and comprehensive information to MapleStory gamers. Advertisements found in this site are to support server and related costs of maintaining this website.