Marauder
PVE
Stun Mastery | Master Level: 20 | |
Type: Passive | ||
Description: Critical Rate increases when attacking stunned enemies. Attacks also have a chance to stun targets. |
||
Level 1: Critical Rate when attacking stunned enemies: +22%, Stun Rate: 10% | ||
Level 2: Critical Rate when attacking stunned enemies: +24%, Stun Rate: 11% | ||
Level 3: Critical Rate when attacking stunned enemies: +26%, Stun Rate: 11% | ||
Level 4: Critical Rate when attacking stunned enemies: +28%, Stun Rate: 12% | ||
Level 5: Critical Rate when attacking stunned enemies: +30%, Stun Rate: 12% | ||
Level 6: Critical Rate when attacking stunned enemies: +32%, Stun Rate: 13% | ||
Level 7: Critical Rate when attacking stunned enemies: +34%, Stun Rate: 13% | ||
Level 8: Critical Rate when attacking stunned enemies: +36%, Stun Rate: 14% | ||
Level 9: Critical Rate when attacking stunned enemies: +38%, Stun Rate: 14% | ||
Level 10: Critical Rate when attacking stunned enemies: +40%, Stun Rate: 15% | ||
Level 11: Critical Rate when attacking stunned enemies: +42%, Stun Rate: 15% | ||
Level 12: Critical Rate when attacking stunned enemies: +44%, Stun Rate: 16% | ||
Level 13: Critical Rate when attacking stunned enemies: +46%, Stun Rate: 16% | ||
Level 14: Critical Rate when attacking stunned enemies: +48%, Stun Rate: 17% | ||
Level 15: Critical Rate when attacking stunned enemies: +50%, Stun Rate: 17% | ||
Level 16: Critical Rate when attacking stunned enemies: +52%, Stun Rate: 18% | ||
Level 17: Critical Rate when attacking stunned enemies: +54%, Stun Rate: 18% | ||
Level 18: Critical Rate when attacking stunned enemies: +56%, Stun Rate: 19% | ||
Level 19: Critical Rate when attacking stunned enemies: +58%, Stun Rate: 19% | ||
Level 20: Critical Rate when attacking stunned enemies: +60%, Stun Rate: 20% |
Roll of the Dice | Master Level: 20 | |
Type: Supportive | ||
Description: Test your luck! Roll a dice to get a random buff. Roll 1: nothing, Roll 2: +30% physical defense, Roll 3: +20% hp and mp, Roll 4: +15% critical rate, Roll 5: +20% damage, and Roll 6: +30% experience. |
||
Level 1: MP Cost: 40, Buff Duration: 66, Cooldown: 480 sec | ||
Level 2: MP Cost: 40, Buff Duration: 72, Cooldown: 450 sec | ||
Level 3: MP Cost: 40, Buff Duration: 78, Cooldown: 450 sec | ||
Level 4: MP Cost: 40, Buff Duration: 84, Cooldown: 420 sec | ||
Level 5: MP Cost: 45, Buff Duration: 90, Cooldown: 420 sec | ||
Level 6: MP Cost: 45, Buff Duration: 96, Cooldown: 390 sec | ||
Level 7: MP Cost: 45, Buff Duration: 102, Cooldown: 390 sec | ||
Level 8: MP Cost: 45, Buff Duration: 108, Cooldown: 360 sec | ||
Level 9: MP Cost: 45, Buff Duration: 114, Cooldown: 360 sec | ||
Level 10: MP Cost: 50, Buff Duration: 120, Cooldown: 330 sec | ||
Level 11: MP Cost: 50, Buff Duration: 126, Cooldown: 330 sec | ||
Level 12: MP Cost: 50, Buff Duration: 132, Cooldown: 300 sec | ||
Level 13: MP Cost: 50, Buff Duration: 138, Cooldown: 300 sec | ||
Level 14: MP Cost: 50, Buff Duration: 144, Cooldown: 270 sec | ||
Level 15: MP Cost: 55, Buff Duration: 150, Cooldown: 270 sec | ||
Level 16: MP Cost: 55, Buff Duration: 156, Cooldown: 240 sec | ||
Level 17: MP Cost: 55, Buff Duration: 162, Cooldown: 240 sec | ||
Level 18: MP Cost: 55, Buff Duration: 168, Cooldown: 210 sec | ||
Level 19: MP Cost: 55, Buff Duration: 174, Cooldown: 210 sec | ||
Level 20: MP Cost: 60, Buff Duration: 180, Cooldown: 180 sec |
Energy Charge | Master Level: 20 | |
Type: Supportive | ||
Description: Charges energy after every attack. When your energy is fully charged, Accuracy, Attack, DEF, and Movement Speed increase. You also have a chance to activate a Stance that allows you to use energy-type skills. Energy charges twice as fast when attacking bosses. |
||
Level 1: Energy charged at attack: 205, Duration: 22 sec, Accuracy: +15, Weapon ATT: +1, Weapon/Magic DEF: +15, Movement Speed: +12, Knock-back Resistance Rate: 52%, Double energy charged when attacking bosses | ||
Level 2: Energy charged at attack: 210, Duration: 24 sec, Accuracy: +30, Weapon ATT: +3, Weapon/Magic DEF: +30, Movement Speed: +14, Knock-back Resistance Rate: 54%, Double energy charged when attacking bosses | ||
Level 3: Energy charged at attack: 215, Duration: 26 sec, Accuracy: +45, Weapon ATT: +4, Weapon/Magic DEF: +45, Movement Speed: +16, Knock-back Resistance Rate: 56%, Double energy charged when attacking bosses | ||
Level 4: Energy charged at attack: 220, Duration: 28 sec, Accuracy: +60, Weapon ATT: +6, Weapon/Magic DEF: +60, Movement Speed: +18, Knock-back Resistance Rate: 58%, Double energy charged when attacking bosses | ||
Level 5: Energy charged at attack: 225, Duration: 30 sec, Accuracy: +75, Weapon ATT: +7, Weapon/Magic DEF: +75, Movement Speed: +20, Knock-back Resistance Rate: 60%, Double energy charged when attacking bosses | ||
Level 6: Energy charged at attack: 230, Duration: 32 sec, Accuracy: +90, Weapon ATT: +9, Weapon/Magic DEF: +90, Movement Speed: +22, Knock-back Resistance Rate: 62%, Double energy charged when attacking bosses | ||
Level 7: Energy charged at attack: 235, Duration: 34 sec, Accuracy: +105, Weapon ATT: +10, Weapon/Magic DEF: +105, Movement Speed: +24, Knock-back Resistance Rate: 64%, Double energy charged when attacking bosses | ||
Level 8: Energy charged at attack: 240, Duration: 36 sec, Accuracy: +120, Weapon ATT: +12, Weapon/Magic DEF: +120, Movement Speed: +26, Knock-back Resistance Rate: 66%, Double energy charged when attacking bosses | ||
Level 9: Energy charged at attack: 245, Duration: 38 sec, Accuracy: +135, Weapon ATT: +13, Weapon/Magic DEF: +135, Movement Speed: +28, Knock-back Resistance Rate: 68%, Double energy charged when attacking bosses | ||
Level 10: Energy charged at attack: 250, Duration: 40 sec, Accuracy: +150, Weapon ATT: +15, Weapon/Magic DEF: +150, Movement Speed: +30, Knock-back Resistance Rate: 70%, Double energy charged when attacking bosses | ||
Level 11: Energy charged at attack: 255, Duration: 42 sec, Accuracy: +165, Weapon ATT: +16, Weapon/Magic DEF: +165, Movement Speed: +32, Knock-back Resistance Rate: 72%, Double energy charged when attacking bosses | ||
Level 12: Energy charged at attack: 260, Duration: 44 sec, Accuracy: +180, Weapon ATT: +18, Weapon/Magic DEF: +180, Movement Speed: +34, Knock-back Resistance Rate: 74%, Double energy charged when attacking bosses | ||
Level 13: Energy charged at attack: 265, Duration: 46 sec, Accuracy: +195, Weapon ATT: +19, Weapon/Magic DEF: +195, Movement Speed: +36, Knock-back Resistance Rate: 76%, Double energy charged when attacking bosses | ||
Level 14: Energy charged at attack: 270, Duration: 48 sec, Accuracy: +210, Weapon ATT: +21, Weapon/Magic DEF: +210, Movement Speed: +38, Knock-back Resistance Rate: 78%, Double energy charged when attacking bosses | ||
Level 15: Energy charged at attack: 275, Duration: 50 sec, Accuracy: +225, Weapon ATT: +22, Weapon/Magic DEF: +225, Movement Speed: +40, Knock-back Resistance Rate: 80%, Double energy charged when attacking bosses | ||
Level 16: Energy charged at attack: 280, Duration: 52 sec, Accuracy: +240, Weapon ATT: +24, Weapon/Magic DEF: +240, Movement Speed: +42, Knock-back Resistance Rate: 82%, Double energy charged when attacking bosses | ||
Level 17: Energy charged at attack: 285, Duration: 54 sec, Accuracy: +255, Weapon ATT: +25, Weapon/Magic DEF: +255, Movement Speed: +44, Knock-back Resistance Rate: 84%, Double energy charged when attacking bosses | ||
Level 18: Energy charged at attack: 290, Duration: 56 sec, Accuracy: +270, Weapon ATT: +27, Weapon/Magic DEF: +270, Movement Speed: +46, Knock-back Resistance Rate: 86%, Double energy charged when attacking bosses | ||
Level 19: Energy charged at attack: 295, Duration: 58 sec, Accuracy: +285, Weapon ATT: +28, Weapon/Magic DEF: +285, Movement Speed: +48, Knock-back Resistance Rate: 88%, Double energy charged when attacking bosses | ||
Level 20: Energy charged at attack: 300, Duration: 60 sec, Accuracy: +300, Weapon ATT: +30, Weapon/Magic DEF: +300, Movement Speed: +50, Knock-back Resistance Rate: 90%, Double energy charged when attacking bosses |
Energy Blast | Master Level: 20 | |
Type: Active | Pre-requisite: Energy Charge Lv. 1 | |
Description: Blasts a ball of energy to attack multiple monsters at once, possibly Stunning them. This skill can only be used your energy is fully charged. |
||
Level 1: Damage: 343%, Max Monsters Hit: 6, Number of Attacks: 2, Stun Chance: 31%, Duration: 5 sec | ||
Level 2: Damage: 346%, Max Monsters Hit: 6, Number of Attacks: 2, Stun Chance: 32%, Duration: 5 sec | ||
Level 3: Damage: 349%, Max Monsters Hit: 6, Number of Attacks: 2, Stun Chance: 33%, Duration: 5 sec | ||
Level 4: Damage: 352%, Max Monsters Hit: 6, Number of Attacks: 2, Stun Chance: 34%, Duration: 5 sec | ||
Level 5: Damage: 355%, Max Monsters Hit: 6, Number of Attacks: 2, Stun Chance: 35%, Duration: 5 sec | ||
Level 6: Damage: 358%, Max Monsters Hit: 6, Number of Attacks: 2, Stun Chance: 36%, Duration: 5 sec | ||
Level 7: Damage: 361%, Max Monsters Hit: 6, Number of Attacks: 2, Stun Chance: 37%, Duration: 5 sec | ||
Level 8: Damage: 364%, Max Monsters Hit: 6, Number of Attacks: 2, Stun Chance: 38%, Duration: 5 sec | ||
Level 9: Damage: 367%, Max Monsters Hit: 6, Number of Attacks: 2, Stun Chance: 39%, Duration: 5 sec | ||
Level 10: Damage: 370%, Max Monsters Hit: 6, Number of Attacks: 2, Stun Chance: 40%, Duration: 6 sec | ||
Level 11: Damage: 373%, Max Monsters Hit: 6, Number of Attacks: 2, Stun Chance: 41%, Duration: 6 sec | ||
Level 12: Damage: 376%, Max Monsters Hit: 6, Number of Attacks: 2, Stun Chance: 42%, Duration: 6 sec | ||
Level 13: Damage: 379%, Max Monsters Hit: 6, Number of Attacks: 2, Stun Chance: 43%, Duration: 6 sec | ||
Level 14: Damage: 382%, Max Monsters Hit: 6, Number of Attacks: 2, Stun Chance: 44%, Duration: 6 sec | ||
Level 15: Damage: 385%, Max Monsters Hit: 6, Number of Attacks: 2, Stun Chance: 45%, Duration: 6 sec | ||
Level 16: Damage: 388%, Max Monsters Hit: 6, Number of Attacks: 2, Stun Chance: 46%, Duration: 6 sec | ||
Level 17: Damage: 391%, Max Monsters Hit: 6, Number of Attacks: 2, Stun Chance: 47%, Duration: 6 sec | ||
Level 18: Damage: 394%, Max Monsters Hit: 6, Number of Attacks: 2, Stun Chance: 48%, Duration: 6 sec | ||
Level 19: Damage: 397%, Max Monsters Hit: 6, Number of Attacks: 2, Stun Chance: 49%, Duration: 6 sec | ||
Level 20: Damage: 400%, Max Monsters Hit: 6, Number of Attacks: 2, Stun Chance: 50%, Duration: 7 sec |
Precision Strikes | Master Level: 20 | |
Type: Passive | ||
Description: Increases Critical Rate and critical damage. Additional Critical Rate against bosses. |
||
Level 1: Critical Rate: +6%, Critical Damage: +4%, Additional Critical Rate on Bosses: 1% | ||
Level 2: Critical Rate: +6%, Critical Damage: +4%, Additional Critical Rate on Bosses: 2% | ||
Level 3: Critical Rate: +7%, Critical Damage: +4%, Additional Critical Rate on Bosses: 3% | ||
Level 4: Critical Rate: +7%, Critical Damage: +5%, Additional Critical Rate on Bosses: 4% | ||
Level 5: Critical Rate: +8%, Critical Damage: +5%, Additional Critical Rate on Bosses: 5% | ||
Level 6: Critical Rate: +8%, Critical Damage: +5%, Additional Critical Rate on Bosses: 6% | ||
Level 7: Critical Rate: +9%, Critical Damage: +6%, Additional Critical Rate on Bosses: 7% | ||
Level 8: Critical Rate: +9%, Critical Damage: +6%, Additional Critical Rate on Bosses: 8% | ||
Level 9: Critical Rate: +10%, Critical Damage: +6%, Additional Critical Rate on Bosses: 9% | ||
Level 10: Critical Rate: +10%, Critical Damage: +7%, Additional Critical Rate on Bosses: 10% | ||
Level 11: Critical Rate: +11%, Critical Damage: +7%, Additional Critical Rate on Bosses: 11% | ||
Level 12: Critical Rate: +11%, Critical Damage: +7%, Additional Critical Rate on Bosses: 12% | ||
Level 13: Critical Rate: +12%, Critical Damage: +8%, Additional Critical Rate on Bosses: 13% | ||
Level 14: Critical Rate: +12%, Critical Damage: +8%, Additional Critical Rate on Bosses: 14% | ||
Level 15: Critical Rate: +13%, Critical Damage: +8%, Additional Critical Rate on Bosses: 15% | ||
Level 16: Critical Rate: +13%, Critical Damage: +9%, Additional Critical Rate on Bosses: 16% | ||
Level 17: Critical Rate: +14%, Critical Damage: +9%, Additional Critical Rate on Bosses: 17% | ||
Level 18: Critical Rate: +14%, Critical Damage: +9%, Additional Critical Rate on Bosses: 18% | ||
Level 19: Critical Rate: +15%, Critical Damage: +10%, Additional Critical Rate on Bosses: 19% | ||
Level 20: Critical Rate: +15%, Critical Damage: +10%, Additional Critical Rate on Bosses: 20% |
Admiral's Wings | Master Level: 20 | |
Type: Supportive | ||
Description: Focus on defensive maneuvers for a temporary boost to defense. |
||
Level 1: MP Cost: 18, Damage Received: -10%, Duration: 66 | ||
Level 2: MP Cost: 18, Damage Received: -11%, Duration: 72 | ||
Level 3: MP Cost: 20, Damage Received: -11%, Duration: 78 | ||
Level 4: MP Cost: 20, Damage Received: -12%, Duration: 84 | ||
Level 5: MP Cost: 20, Damage Received: -12%, Duration: 90 | ||
Level 6: MP Cost: 22, Damage Received: -13%, Duration: 96 | ||
Level 7: MP Cost: 22, Damage Received: -13%, Duration: 102 | ||
Level 8: MP Cost: 22, Damage Received: -14%, Duration: 108 | ||
Level 9: MP Cost: 24, Damage Received: -14%, Duration: 114 | ||
Level 10: MP Cost: 24, Damage Received: -15%, Duration: 120 | ||
Level 11: MP Cost: 24, Damage Received: -15%, Duration: 126 | ||
Level 12: MP Cost: 26, Damage Received: -16%, Duration: 132 | ||
Level 13: MP Cost: 26, Damage Received: -16%, Duration: 138 | ||
Level 14: MP Cost: 26, Damage Received: -17%, Duration: 144 | ||
Level 15: MP Cost: 28, Damage Received: -17%, Duration: 150 | ||
Level 16: MP Cost: 28, Damage Received: -18%, Duration: 156 | ||
Level 17: MP Cost: 28, Damage Received: -18%, Duration: 162 | ||
Level 18: MP Cost: 30, Damage Received: -19%, Duration: 168 | ||
Level 19: MP Cost: 30, Damage Received: -19%, Duration: 174 | ||
Level 20: MP Cost: 30, Damage Received: -20%, Duration: 180 |
Landlubber Blast | Master Level: 20 | |
Type: Supportive | ||
Description: Pounds the ground to create a shockwave that damages multiple enemies. |
||
Level 1: MP Cost: 18, Damage: 655%, Max Enemies Hit: 6 | ||
Level 2: MP Cost: 18, Damage: 660%, Max Enemies Hit: 6 | ||
Level 3: MP Cost: 18, Damage: 665%, Max Enemies Hit: 6 | ||
Level 4: MP Cost: 20, Damage: 670%, Max Enemies Hit: 6 | ||
Level 5: MP Cost: 20, Damage: 675%, Max Enemies Hit: 6 | ||
Level 6: MP Cost: 20, Damage: 680%, Max Enemies Hit: 6 | ||
Level 7: MP Cost: 20, Damage: 685%, Max Enemies Hit: 6 | ||
Level 8: MP Cost: 22, Damage: 690%, Max Enemies Hit: 6 | ||
Level 9: MP Cost: 22, Damage: 695%, Max Enemies Hit: 6 | ||
Level 10: MP Cost: 22, Damage: 700%, Max Enemies Hit: 6 | ||
Level 11: MP Cost: 22, Damage: 705%, Max Enemies Hit: 6 | ||
Level 12: MP Cost: 24, Damage: 710%, Max Enemies Hit: 6 | ||
Level 13: MP Cost: 24, Damage: 715%, Max Enemies Hit: 6 | ||
Level 14: MP Cost: 24, Damage: 720%, Max Enemies Hit: 6 | ||
Level 15: MP Cost: 24, Damage: 725%, Max Enemies Hit: 6 | ||
Level 16: MP Cost: 26, Damage: 730%, Max Enemies Hit: 6 | ||
Level 17: MP Cost: 26, Damage: 735%, Max Enemies Hit: 6 | ||
Level 18: MP Cost: 26, Damage: 740%, Max Enemies Hit: 6 | ||
Level 19: MP Cost: 26, Damage: 745%, Max Enemies Hit: 6 | ||
Level 20: MP Cost: 28, Damage: 750%, Max Enemies Hit: 6 |
Spiral Assault | Master Level: 20 | |
Type: Supportive | ||
Description: Summons the soul of a super human to charge charge enemies and knock them back. Links with Corkscrew Blow. |
||
Level 1: MP Cost: 22, Damage: 268%, Max Enemies Hit: 6, Number of Attacks: 2 | ||
Level 2: MP Cost: 22, Damage: 271%, Max Enemies Hit: 6, Number of Attacks: 2 | ||
Level 3: MP Cost: 24, Damage: 274%, Max Enemies Hit: 6, Number of Attacks: 2 | ||
Level 4: MP Cost: 24, Damage: 277%, Max Enemies Hit: 6, Number of Attacks: 2 | ||
Level 5: MP Cost: 24, Damage: 280%, Max Enemies Hit: 6, Number of Attacks: 2 | ||
Level 6: MP Cost: 26, Damage: 283%, Max Enemies Hit: 6, Number of Attacks: 2 | ||
Level 7: MP Cost: 26, Damage: 286%, Max Enemies Hit: 6, Number of Attacks: 2 | ||
Level 8: MP Cost: 26, Damage: 289%, Max Enemies Hit: 6, Number of Attacks: 2 | ||
Level 9: MP Cost: 28, Damage: 292%, Max Enemies Hit: 6, Number of Attacks: 2 | ||
Level 10: MP Cost: 28, Damage: 295%, Max Enemies Hit: 6, Number of Attacks: 2 | ||
Level 11: MP Cost: 28, Damage: 298%, Max Enemies Hit: 6, Number of Attacks: 2 | ||
Level 12: MP Cost: 30, Damage: 301%, Max Enemies Hit: 6, Number of Attacks: 2 | ||
Level 13: MP Cost: 30, Damage: 304%, Max Enemies Hit: 6, Number of Attacks: 2 | ||
Level 14: MP Cost: 30, Damage: 307%, Max Enemies Hit: 6, Number of Attacks: 2 | ||
Level 15: MP Cost: 32, Damage: 310%, Max Enemies Hit: 6, Number of Attacks: 2 | ||
Level 16: MP Cost: 32, Damage: 313%, Max Enemies Hit: 6, Number of Attacks: 2 | ||
Level 17: MP Cost: 32, Damage: 316%, Max Enemies Hit: 6, Number of Attacks: 2 | ||
Level 18: MP Cost: 34, Damage: 319%, Max Enemies Hit: 6, Number of Attacks: 2 | ||
Level 19: MP Cost: 34, Damage: 322%, Max Enemies Hit: 6, Number of Attacks: 2 | ||
Level 20: MP Cost: 34, Damage: 325%, Max Enemies Hit: 6, Number of Attacks: 2 |
PVP
Stun Mastery | Master Level: 20 | |
Type: Passive | ||
Description: Critical Rate increases when attacking stunned enemies. Attacks also have a chance to stun targets. |
||
Level 1: Critical Rate when attacking stunned enemies: +22%, Stun Rate: 10% | ||
Level 2: Critical Rate when attacking stunned enemies: +24%, Stun Rate: 11% | ||
Level 3: Critical Rate when attacking stunned enemies: +26%, Stun Rate: 11% | ||
Level 4: Critical Rate when attacking stunned enemies: +28%, Stun Rate: 12% | ||
Level 5: Critical Rate when attacking stunned enemies: +30%, Stun Rate: 12% | ||
Level 6: Critical Rate when attacking stunned enemies: +32%, Stun Rate: 13% | ||
Level 7: Critical Rate when attacking stunned enemies: +34%, Stun Rate: 13% | ||
Level 8: Critical Rate when attacking stunned enemies: +36%, Stun Rate: 14% | ||
Level 9: Critical Rate when attacking stunned enemies: +38%, Stun Rate: 14% | ||
Level 10: Critical Rate when attacking stunned enemies: +40%, Stun Rate: 15% | ||
Level 11: Critical Rate when attacking stunned enemies: +42%, Stun Rate: 15% | ||
Level 12: Critical Rate when attacking stunned enemies: +44%, Stun Rate: 16% | ||
Level 13: Critical Rate when attacking stunned enemies: +46%, Stun Rate: 16% | ||
Level 14: Critical Rate when attacking stunned enemies: +48%, Stun Rate: 17% | ||
Level 15: Critical Rate when attacking stunned enemies: +50%, Stun Rate: 17% | ||
Level 16: Critical Rate when attacking stunned enemies: +52%, Stun Rate: 18% | ||
Level 17: Critical Rate when attacking stunned enemies: +54%, Stun Rate: 18% | ||
Level 18: Critical Rate when attacking stunned enemies: +56%, Stun Rate: 19% | ||
Level 19: Critical Rate when attacking stunned enemies: +58%, Stun Rate: 19% | ||
Level 20: Critical Rate when attacking stunned enemies: +60%, Stun Rate: 20% |
Energy Drain | Master Level: 20 | |
Type: Active | Pre-requisite: Energy Charge Lv. 1 | |
Description: Absorbs a portion of the monster's HP to restore your own HP. It can only be used when your energy is fully charged. |
||
Level 1: Damage: 405%, Amount Absorbed: 3% | ||
Level 2: Damage: 410%, Amount Absorbed: 6% | ||
Level 3: Damage: 415%, Amount Absorbed: 9% | ||
Level 4: Damage: 420%, Amount Absorbed: 12% | ||
Level 5: Damage: 425%, Amount Absorbed: 15% | ||
Level 6: Damage: 430%, Amount Absorbed: 18% | ||
Level 7: Damage: 435%, Amount Absorbed: 21% | ||
Level 8: Damage: 440%, Amount Absorbed: 24% | ||
Level 9: Damage: 445%, Amount Absorbed: 27% | ||
Level 10: Damage: 450%, Amount Absorbed: 30% | ||
Level 11: Damage: 455%, Amount Absorbed: 33% | ||
Level 12: Damage: 460%, Amount Absorbed: 36% | ||
Level 13: Damage: 465%, Amount Absorbed: 39% | ||
Level 14: Damage: 470%, Amount Absorbed: 42% | ||
Level 15: Damage: 475%, Amount Absorbed: 45% | ||
Level 16: Damage: 480%, Amount Absorbed: 48% | ||
Level 17: Damage: 485%, Amount Absorbed: 51% | ||
Level 18: Damage: 490%, Amount Absorbed: 54% | ||
Level 19: Damage: 495%, Amount Absorbed: 57% | ||
Level 20: Damage: 500%, Amount Absorbed: 60% |
Transformation | Master Level: 20 | |
Type: Supportive | ||
Description: Transforms you for 180 seconds. Some skills cannot be used when you are transformed. Skill Exceptions: Double Shot, Oak Barrel, Demolition, Snatch |
||
Level 1: MP Cost: 22, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +10, Magic DEF: +10, Movement Speed: +2, Jump: +1, Cooldown: 570 sec | ||
Level 2: MP Cost: 24, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +20, Magic DEF: +20, Movement Speed: +4, Jump: +2, Cooldown: 560 sec | ||
Level 3: MP Cost: 26, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +30, Magic DEF: +30, Movement Speed: +6, Jump: +3, Cooldown: 550 sec | ||
Level 4: MP Cost: 28, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +40, Magic DEF: +40, Movement Speed: +8, Jump: +4, Cooldown: 540 sec | ||
Level 5: MP Cost: 30, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +50, Magic DEF: +50, Movement Speed: +10, Jump: +5, Cooldown: 530 sec | ||
Level 6: MP Cost: 32, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +60, Magic DEF: +60, Movement Speed: +12, Jump: +6, Cooldown: 520 sec | ||
Level 7: MP Cost: 34, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +70, Magic DEF: +70, Movement Speed: +14, Jump: +7, Cooldown: 510 sec | ||
Level 8: MP Cost: 36, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +80, Magic DEF: +80, Movement Speed: +16, Jump: +8, Cooldown: 500 sec | ||
Level 9: MP Cost: 38, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +90, Magic DEF: +90, Movement Speed: +18, Jump: +9, Cooldown: 490 sec | ||
Level 10: MP Cost: 40, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +100, Magic DEF: +100, Movement Speed: +20, Jump: +10, Cooldown: 480 sec | ||
Level 11: MP Cost: 42, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +110, Magic DEF: +110, Movement Speed: +22, Jump: +11, Cooldown: 470 sec | ||
Level 12: MP Cost: 44, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +120, Magic DEF: +120, Movement Speed: +24, Jump: +12, Cooldown: 460 sec | ||
Level 13: MP Cost: 46, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +130, Magic DEF: +130, Movement Speed: +26, Jump: +13, Cooldown: 450 sec | ||
Level 14: MP Cost: 48, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +140, Magic DEF: +140, Movement Speed: +28, Jump: +14, Cooldown: 440 sec | ||
Level 15: MP Cost: 50, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +150, Magic DEF: +150, Movement Speed: +30, Jump: +15, Cooldown: 430 sec | ||
Level 16: MP Cost: 52, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +160, Magic DEF: +160, Movement Speed: +32, Jump: +16, Cooldown: 420 sec | ||
Level 17: MP Cost: 54, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +170, Magic DEF: +170, Movement Speed: +34, Jump: +17, Cooldown: 410 sec | ||
Level 18: MP Cost: 56, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +180, Magic DEF: +180, Movement Speed: +36, Jump: +18, Cooldown: 400 sec | ||
Level 19: MP Cost: 58, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +190, Magic DEF: +190, Movement Speed: +38, Jump: +19, Cooldown: 390 sec | ||
Level 20: MP Cost: 60, Transform Duration: 180 sec, Weapon ATT: +, Weapon DEF: +200, Magic DEF: +200, Movement Speed: +40, Jump: +20, Cooldown: 380 sec |
Shockwave | Master Level: 30 | |
Type: Active | Pre-requisite: Transformation Lv. 1 | |
Description: Smashes the ground to create a shock wave that damages multiple enemies. Can only be used while in the Transformation or Super Transformation states. |
||
Level 1: MP Cost: 22, Damage: 412%, Max Enemies Hit: 6 | ||
Level 2: MP Cost: 22, Damage: 416%, Max Enemies Hit: 6 | ||
Level 3: MP Cost: 22, Damage: 420%, Max Enemies Hit: 6 | ||
Level 4: MP Cost: 22, Damage: 424%, Max Enemies Hit: 6 | ||
Level 5: MP Cost: 22, Damage: 428%, Max Enemies Hit: 6 | ||
Level 6: MP Cost: 25, Damage: 432%, Max Enemies Hit: 6 | ||
Level 7: MP Cost: 25, Damage: 436%, Max Enemies Hit: 6 | ||
Level 8: MP Cost: 25, Damage: 440%, Max Enemies Hit: 6 | ||
Level 9: MP Cost: 25, Damage: 444%, Max Enemies Hit: 6 | ||
Level 10: MP Cost: 25, Damage: 448%, Max Enemies Hit: 6 | ||
Level 11: MP Cost: 25, Damage: 452%, Max Enemies Hit: 6 | ||
Level 12: MP Cost: 28, Damage: 456%, Max Enemies Hit: 6 | ||
Level 13: MP Cost: 28, Damage: 460%, Max Enemies Hit: 6 | ||
Level 14: MP Cost: 28, Damage: 464%, Max Enemies Hit: 6 | ||
Level 15: MP Cost: 28, Damage: 468%, Max Enemies Hit: 6 | ||
Level 16: MP Cost: 28, Damage: 472%, Max Enemies Hit: 6 | ||
Level 17: MP Cost: 28, Damage: 476%, Max Enemies Hit: 6 | ||
Level 18: MP Cost: 31, Damage: 480%, Max Enemies Hit: 6 | ||
Level 19: MP Cost: 31, Damage: 484%, Max Enemies Hit: 6 | ||
Level 20: MP Cost: 31, Damage: 488%, Max Enemies Hit: 6 | ||
Level 21: MP Cost: 31, Damage: 492%, Max Enemies Hit: 6 | ||
Level 22: MP Cost: 31, Damage: 496%, Max Enemies Hit: 6 | ||
Level 23: MP Cost: 31, Damage: 500%, Max Enemies Hit: 6 | ||
Level 24: MP Cost: 34, Damage: 504%, Max Enemies Hit: 6 | ||
Level 25: MP Cost: 34, Damage: 508%, Max Enemies Hit: 6 | ||
Level 26: MP Cost: 34, Damage: 512%, Max Enemies Hit: 6 | ||
Level 27: MP Cost: 34, Damage: 516%, Max Enemies Hit: 6 | ||
Level 28: MP Cost: 34, Damage: 520%, Max Enemies Hit: 6 | ||
Level 29: MP Cost: 34, Damage: 524%, Max Enemies Hit: 6 | ||
Level 30: MP Cost: 37, Damage: 528%, Max Enemies Hit: 6 |
Roll of the Dice | Master Level: 20 | |
Type: Supportive | ||
Description: Test your luck! Roll a dice to get a random buff. Roll 1: nothing, Roll 2: +30% physical defense, Roll 3: +20% hp and mp, Roll 4: +15% critical rate, Roll 5: +20% damage, and Roll 6: +30% experience. |
||
Level 1: MP Cost: 40, Buff Duration: 66, Cooldown: 500 sec | ||
Level 2: MP Cost: 40, Buff Duration: 72, Cooldown: 470 sec | ||
Level 3: MP Cost: 40, Buff Duration: 78, Cooldown: 470 sec | ||
Level 4: MP Cost: 40, Buff Duration: 84, Cooldown: 440 sec | ||
Level 5: MP Cost: 45, Buff Duration: 90, Cooldown: 440 sec | ||
Level 6: MP Cost: 45, Buff Duration: 96, Cooldown: 410 sec | ||
Level 7: MP Cost: 45, Buff Duration: 102, Cooldown: 410 sec | ||
Level 8: MP Cost: 45, Buff Duration: 108, Cooldown: 380 sec | ||
Level 9: MP Cost: 45, Buff Duration: 114, Cooldown: 380 sec | ||
Level 10: MP Cost: 50, Buff Duration: 120, Cooldown: 350 sec | ||
Level 11: MP Cost: 50, Buff Duration: 126, Cooldown: 350 sec | ||
Level 12: MP Cost: 50, Buff Duration: 132, Cooldown: 320 sec | ||
Level 13: MP Cost: 50, Buff Duration: 138, Cooldown: 320 sec | ||
Level 14: MP Cost: 50, Buff Duration: 144, Cooldown: 290 sec | ||
Level 15: MP Cost: 55, Buff Duration: 150, Cooldown: 290 sec | ||
Level 16: MP Cost: 55, Buff Duration: 156, Cooldown: 260 sec | ||
Level 17: MP Cost: 55, Buff Duration: 162, Cooldown: 260 sec | ||
Level 18: MP Cost: 55, Buff Duration: 168, Cooldown: 230 sec | ||
Level 19: MP Cost: 55, Buff Duration: 174, Cooldown: 230 sec | ||
Level 20: MP Cost: 60, Buff Duration: 180, Cooldown: 200 sec |
Brawling Mastery | Master Level: 10 | |
Type: Passive | ||
Description: Increases the damage of Backspin Blow, Double Uppercut, and Corkscrew Blow. |
||
Level 1: Backspin Blow Damage +12%, Double Uppercut Damage (per hit) +9%, Corkscrew Blow Damage +15% | ||
Level 2: Backspin Blow Damage +24%, Double Uppercut Damage (per hit) +18%, Corkscrew Blow Damage +30% | ||
Level 3: Backspin Blow Damage +36%, Double Uppercut Damage (per hit) +27%, Corkscrew Blow Damage +45% | ||
Level 4: Backspin Blow Damage +48%, Double Uppercut Damage (per hit) +36%, Corkscrew Blow Damage +60% | ||
Level 5: Backspin Blow Damage +60%, Double Uppercut Damage (per hit) +45%, Corkscrew Blow Damage +75% | ||
Level 6: Backspin Blow Damage +72%, Double Uppercut Damage (per hit) +54%, Corkscrew Blow Damage +90% | ||
Level 7: Backspin Blow Damage +84%, Double Uppercut Damage (per hit) +63%, Corkscrew Blow Damage +105% | ||
Level 8: Backspin Blow Damage +96%, Double Uppercut Damage (per hit) +72%, Corkscrew Blow Damage +120% | ||
Level 9: Backspin Blow Damage +108%, Double Uppercut Damage (per hit) +81%, Corkscrew Blow Damage +135% | ||
Level 10: Backspin Blow Damage +120%, Double Uppercut Damage (per hit) +90%, Corkscrew Blow Damage +150% |
Energy Charge | Master Level: 20 | |
Type: Supportive | ||
Description: A set amount of energy is charged after every attack. When the energy is fully charged, you have a chance to automatically trigger the effects of Body Attack and Stance. This allows you to use energy-related skills. |
||
Level 1: Energy per Attack: 1000 energy, Accuracy: +15, Avoidability: +15, Weapon ATT: +, Duration: 22 sec, Body Attack Damage: 5%, Knock-back Resistance Rate: 52% | ||
Level 2: Energy per Attack: 1000 energy, Accuracy: +30, Avoidability: +30, Weapon ATT: +, Duration: 24 sec, Body Attack Damage: 10%, Knock-back Resistance Rate: 54% | ||
Level 3: Energy per Attack: 1000 energy, Accuracy: +45, Avoidability: +45, Weapon ATT: +, Duration: 26 sec, Body Attack Damage: 15%, Knock-back Resistance Rate: 56% | ||
Level 4: Energy per Attack: 1000 energy, Accuracy: +60, Avoidability: +60, Weapon ATT: +, Duration: 28 sec, Body Attack Damage: 20%, Knock-back Resistance Rate: 58% | ||
Level 5: Energy per Attack: 1000 energy, Accuracy: +75, Avoidability: +75, Weapon ATT: +, Duration: 30 sec, Body Attack Damage: 25%, Knock-back Resistance Rate: 60% | ||
Level 6: Energy per Attack: 1000 energy, Accuracy: +90, Avoidability: +90, Weapon ATT: +, Duration: 32 sec, Body Attack Damage: 30%, Knock-back Resistance Rate: 62% | ||
Level 7: Energy per Attack: 1000 energy, Accuracy: +105, Avoidability: +105, Weapon ATT: +, Duration: 34 sec, Body Attack Damage: 35%, Knock-back Resistance Rate: 64% | ||
Level 8: Energy per Attack: 1000 energy, Accuracy: +120, Avoidability: +120, Weapon ATT: +, Duration: 36 sec, Body Attack Damage: 40%, Knock-back Resistance Rate: 66% | ||
Level 9: Energy per Attack: 1000 energy, Accuracy: +135, Avoidability: +135, Weapon ATT: +, Duration: 38 sec, Body Attack Damage: 45%, Knock-back Resistance Rate: 68% | ||
Level 10: Energy per Attack: 1000 energy, Accuracy: +150, Avoidability: +150, Weapon ATT: +, Duration: 40 sec, Body Attack Damage: 50%, Knock-back Resistance Rate: 70% | ||
Level 11: Energy per Attack: 1000 energy, Accuracy: +165, Avoidability: +165, Weapon ATT: +, Duration: 42 sec, Body Attack Damage: 55%, Knock-back Resistance Rate: 72% | ||
Level 12: Energy per Attack: 1000 energy, Accuracy: +180, Avoidability: +180, Weapon ATT: +, Duration: 44 sec, Body Attack Damage: 60%, Knock-back Resistance Rate: 74% | ||
Level 13: Energy per Attack: 1000 energy, Accuracy: +195, Avoidability: +195, Weapon ATT: +, Duration: 46 sec, Body Attack Damage: 65%, Knock-back Resistance Rate: 76% | ||
Level 14: Energy per Attack: 1000 energy, Accuracy: +210, Avoidability: +210, Weapon ATT: +, Duration: 48 sec, Body Attack Damage: 70%, Knock-back Resistance Rate: 78% | ||
Level 15: Energy per Attack: 1000 energy, Accuracy: +225, Avoidability: +225, Weapon ATT: +, Duration: 50 sec, Body Attack Damage: 75%, Knock-back Resistance Rate: 80% | ||
Level 16: Energy per Attack: 1000 energy, Accuracy: +240, Avoidability: +240, Weapon ATT: +, Duration: 52 sec, Body Attack Damage: 80%, Knock-back Resistance Rate: 82% | ||
Level 17: Energy per Attack: 1000 energy, Accuracy: +255, Avoidability: +255, Weapon ATT: +, Duration: 54 sec, Body Attack Damage: 85%, Knock-back Resistance Rate: 84% | ||
Level 18: Energy per Attack: 1000 energy, Accuracy: +270, Avoidability: +270, Weapon ATT: +, Duration: 56 sec, Body Attack Damage: 90%, Knock-back Resistance Rate: 86% | ||
Level 19: Energy per Attack: 1000 energy, Accuracy: +285, Avoidability: +285, Weapon ATT: +, Duration: 58 sec, Body Attack Damage: 95%, Knock-back Resistance Rate: 88% | ||
Level 20: Energy per Attack: 1000 energy, Accuracy: +300, Avoidability: +300, Weapon ATT: +, Duration: 60 sec, Body Attack Damage: 100%, Knock-back Resistance Rate: 90% |
Energy Blast | Master Level: 20 | |
Type: Active | Pre-requisite: Energy Charge Lv. 1 | |
Description: Blasts a ball of energy to attack multiple monsters at once, possibly Stunning them. This skill can only be used your the energy is fully charged. |
||
Level 1: MP Cost: , Damage: 367%, Max Monsters Hit: 3, Stun Chance: 1%, Duration: 1 sec | ||
Level 2: MP Cost: , Damage: 372%, Max Monsters Hit: 3, Stun Chance: 1%, Duration: 1 sec | ||
Level 3: MP Cost: , Damage: 377%, Max Monsters Hit: 3, Stun Chance: 1%, Duration: 1 sec | ||
Level 4: MP Cost: , Damage: 382%, Max Monsters Hit: 3, Stun Chance: 1%, Duration: 1 sec | ||
Level 5: MP Cost: , Damage: 387%, Max Monsters Hit: 3, Stun Chance: 2%, Duration: 1 sec | ||
Level 6: MP Cost: , Damage: 392%, Max Monsters Hit: 3, Stun Chance: 2%, Duration: 1 sec | ||
Level 7: MP Cost: , Damage: 397%, Max Monsters Hit: 3, Stun Chance: 2%, Duration: 1 sec | ||
Level 8: MP Cost: , Damage: 402%, Max Monsters Hit: 3, Stun Chance: 2%, Duration: 1 sec | ||
Level 9: MP Cost: , Damage: 407%, Max Monsters Hit: 3, Stun Chance: 3%, Duration: 1 sec | ||
Level 10: MP Cost: , Damage: 412%, Max Monsters Hit: 3, Stun Chance: 3%, Duration: 1 sec | ||
Level 11: MP Cost: , Damage: 417%, Max Monsters Hit: 3, Stun Chance: 3%, Duration: 1 sec | ||
Level 12: MP Cost: , Damage: 422%, Max Monsters Hit: 3, Stun Chance: 3%, Duration: 1 sec | ||
Level 13: MP Cost: , Damage: 427%, Max Monsters Hit: 3, Stun Chance: 4%, Duration: 1 sec | ||
Level 14: MP Cost: , Damage: 432%, Max Monsters Hit: 3, Stun Chance: 4%, Duration: 1 sec | ||
Level 15: MP Cost: , Damage: 437%, Max Monsters Hit: 3, Stun Chance: 4%, Duration: 1 sec | ||
Level 16: MP Cost: , Damage: 442%, Max Monsters Hit: 3, Stun Chance: 4%, Duration: 1 sec | ||
Level 17: MP Cost: , Damage: 447%, Max Monsters Hit: 3, Stun Chance: 5%, Duration: 1 sec | ||
Level 18: MP Cost: , Damage: 452%, Max Monsters Hit: 3, Stun Chance: 5%, Duration: 1 sec | ||
Level 19: MP Cost: , Damage: 457%, Max Monsters Hit: 3, Stun Chance: 5%, Duration: 1 sec | ||
Level 20: MP Cost: , Damage: 462%, Max Monsters Hit: 3, Stun Chance: 5%, Duration: 1 sec |