Jett (3rd Job)
Beginner | 1st | 2nd | 3rd | 4th | ||||
Jett (Beginner) | > | Jett (1st Job) | > | Jett (2nd Job) | > | Jett (3rd Job) | > | Jett (4th Job) |
PVE
Cutting Edge | Master Level: 20 | |
Type: Passive | ||
Description: Borrows power from the core to increase Critical Rate and ignore a portion of enemy's DEF. |
||
Level 1: Critical Rate: +11%, Enemy DEF Ignored: 1% | ||
Level 2: Critical Rate: +12%, Enemy DEF Ignored: 2% | ||
Level 3: Critical Rate: +13%, Enemy DEF Ignored: 3% | ||
Level 4: Critical Rate: +14%, Enemy DEF Ignored: 4% | ||
Level 5: Critical Rate: +15%, Enemy DEF Ignored: 5% | ||
Level 6: Critical Rate: +16%, Enemy DEF Ignored: 6% | ||
Level 7: Critical Rate: +17%, Enemy DEF Ignored: 7% | ||
Level 8: Critical Rate: +18%, Enemy DEF Ignored: 8% | ||
Level 9: Critical Rate: +19%, Enemy DEF Ignored: 9% | ||
Level 10: Critical Rate: +20%, Enemy DEF Ignored: 10% | ||
Level 11: Critical Rate: +21%, Enemy DEF Ignored: 11% | ||
Level 12: Critical Rate: +22%, Enemy DEF Ignored: 12% | ||
Level 13: Critical Rate: +23%, Enemy DEF Ignored: 13% | ||
Level 14: Critical Rate: +24%, Enemy DEF Ignored: 14% | ||
Level 15: Critical Rate: +25%, Enemy DEF Ignored: 15% | ||
Level 16: Critical Rate: +26%, Enemy DEF Ignored: 16% | ||
Level 17: Critical Rate: +27%, Enemy DEF Ignored: 17% | ||
Level 18: Critical Rate: +28%, Enemy DEF Ignored: 18% | ||
Level 19: Critical Rate: +29%, Enemy DEF Ignored: 19% | ||
Level 20: Critical Rate: +30%, Enemy DEF Ignored: 20% |
Roll of the Dice | Master Level: 20 | |
Type: Supportive | ||
Description: Try your luck! Roll dice to get a random buff. Roll a 1, and you get nothing. |
||
Level 1: MP Cost: 40, Buff Duration: 66, Cooldown: 500 sec | ||
Level 2: MP Cost: 40, Buff Duration: 72, Cooldown: 470 sec | ||
Level 3: MP Cost: 40, Buff Duration: 78, Cooldown: 470 sec | ||
Level 4: MP Cost: 40, Buff Duration: 84, Cooldown: 440 sec | ||
Level 5: MP Cost: 45, Buff Duration: 90, Cooldown: 440 sec | ||
Level 6: MP Cost: 45, Buff Duration: 96, Cooldown: 410 sec | ||
Level 7: MP Cost: 45, Buff Duration: 102, Cooldown: 410 sec | ||
Level 8: MP Cost: 45, Buff Duration: 108, Cooldown: 380 sec | ||
Level 9: MP Cost: 45, Buff Duration: 114, Cooldown: 380 sec | ||
Level 10: MP Cost: 50, Buff Duration: 120, Cooldown: 350 sec | ||
Level 11: MP Cost: 50, Buff Duration: 126, Cooldown: 350 sec | ||
Level 12: MP Cost: 50, Buff Duration: 132, Cooldown: 320 sec | ||
Level 13: MP Cost: 50, Buff Duration: 138, Cooldown: 320 sec | ||
Level 14: MP Cost: 50, Buff Duration: 144, Cooldown: 290 sec | ||
Level 15: MP Cost: 55, Buff Duration: 150, Cooldown: 290 sec | ||
Level 16: MP Cost: 55, Buff Duration: 156, Cooldown: 260 sec | ||
Level 17: MP Cost: 55, Buff Duration: 162, Cooldown: 260 sec | ||
Level 18: MP Cost: 55, Buff Duration: 168, Cooldown: 230 sec | ||
Level 19: MP Cost: 55, Buff Duration: 174, Cooldown: 230 sec | ||
Level 20: MP Cost: 60, Buff Duration: 180, Cooldown: 200 sec |
Turret Deployment | Master Level: 20 | |
Type: Active | ||
Description: Summons an upgraded turret to unleash a barrage of shots on nearby enemies. |
||
Level 1: MP Cost: 10, Turret Damage: 83%, Summon Duration: 20 sec, Cooldown: 29 sec | ||
Level 2: MP Cost: 10, Turret Damage: 86%, Summon Duration: 21 sec, Cooldown: 28 sec | ||
Level 3: MP Cost: 10, Turret Damage: 89%, Summon Duration: 21 sec, Cooldown: 27 sec | ||
Level 4: MP Cost: 10, Turret Damage: 92%, Summon Duration: 22 sec, Cooldown: 26 sec | ||
Level 5: MP Cost: 10, Turret Damage: 95%, Summon Duration: 22 sec, Cooldown: 25 sec | ||
Level 6: MP Cost: 10, Turret Damage: 98%, Summon Duration: 23 sec, Cooldown: 24 sec | ||
Level 7: MP Cost: 10, Turret Damage: 101%, Summon Duration: 23 sec, Cooldown: 23 sec | ||
Level 8: MP Cost: 10, Turret Damage: 104%, Summon Duration: 24 sec, Cooldown: 22 sec | ||
Level 9: MP Cost: 10, Turret Damage: 107%, Summon Duration: 24 sec, Cooldown: 21 sec | ||
Level 10: MP Cost: 10, Turret Damage: 110%, Summon Duration: 25 sec, Cooldown: 20 sec | ||
Level 11: MP Cost: 10, Turret Damage: 113%, Summon Duration: 25 sec, Cooldown: 19 sec | ||
Level 12: MP Cost: 10, Turret Damage: 116%, Summon Duration: 26 sec, Cooldown: 18 sec | ||
Level 13: MP Cost: 10, Turret Damage: 119%, Summon Duration: 26 sec, Cooldown: 17 sec | ||
Level 14: MP Cost: 10, Turret Damage: 122%, Summon Duration: 27 sec, Cooldown: 16 sec | ||
Level 15: MP Cost: 18, Turret Damage: 125%, Summon Duration: 27 sec, Cooldown: 15 sec | ||
Level 16: MP Cost: 18, Turret Damage: 128%, Summon Duration: 28 sec, Cooldown: 14 sec | ||
Level 17: MP Cost: 18, Turret Damage: 131%, Summon Duration: 28 sec, Cooldown: 13 sec | ||
Level 18: MP Cost: 18, Turret Damage: 134%, Summon Duration: 29 sec, Cooldown: 12 sec | ||
Level 19: MP Cost: 18, Turret Damage: 137%, Summon Duration: 29 sec, Cooldown: 11 sec | ||
Level 20: MP Cost: 18, Turret Damage: 140%, Summon Duration: 30 sec, Cooldown: 10 sec |
Solar Array | Master Level: 30 | |
Type: Active | ||
Description: Fires a scatter shot that damages multiple enemies. |
||
Level 1: MP Cost: 20, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 355% | ||
Level 2: MP Cost: 20, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 360% | ||
Level 3: MP Cost: 22, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 365% | ||
Level 4: MP Cost: 22, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 370% | ||
Level 5: MP Cost: 22, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 375% | ||
Level 6: MP Cost: 24, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 380% | ||
Level 7: MP Cost: 24, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 385% | ||
Level 8: MP Cost: 24, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 390% | ||
Level 9: MP Cost: 26, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 395% | ||
Level 10: MP Cost: 26, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 400% | ||
Level 11: MP Cost: 26, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 405% | ||
Level 12: MP Cost: 28, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 410% | ||
Level 13: MP Cost: 28, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 415% | ||
Level 14: MP Cost: 28, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 420% | ||
Level 15: MP Cost: 30, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 425% | ||
Level 16: MP Cost: 30, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 430% | ||
Level 17: MP Cost: 30, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 435% | ||
Level 18: MP Cost: 32, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 440% | ||
Level 19: MP Cost: 32, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 445% | ||
Level 20: MP Cost: 32, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 450% | ||
Level 21: MP Cost: 34, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 455% | ||
Level 22: MP Cost: 34, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 460% | ||
Level 23: MP Cost: 34, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 465% | ||
Level 24: MP Cost: 36, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 470% | ||
Level 25: MP Cost: 36, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 475% | ||
Level 26: MP Cost: 36, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 480% | ||
Level 27: MP Cost: 38, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 485% | ||
Level 28: MP Cost: 38, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 490% | ||
Level 29: MP Cost: 38, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 495% | ||
Level 30: MP Cost: 40, Number of Attacks: 2, Max Enemies Hit: 6, Damage: 500% |
High Life | Master Level: 20 | |
Type: Passive | ||
Description: Uses life experiences to permanently increase Weapon/Magic DEF and Max HP/MP. |
||
Level 1: Weapon/Magic DEF: +2%, Max HP/MP: +30 | ||
Level 2: Weapon/Magic DEF: +3%, Max HP/MP: +60 | ||
Level 3: Weapon/Magic DEF: +5%, Max HP/MP: +90 | ||
Level 4: Weapon/Magic DEF: +6%, Max HP/MP: +120 | ||
Level 5: Weapon/Magic DEF: +8%, Max HP/MP: +150 | ||
Level 6: Weapon/Magic DEF: +9%, Max HP/MP: +180 | ||
Level 7: Weapon/Magic DEF: +11%, Max HP/MP: +210 | ||
Level 8: Weapon/Magic DEF: +12%, Max HP/MP: +240 | ||
Level 9: Weapon/Magic DEF: +14%, Max HP/MP: +270 | ||
Level 10: Weapon/Magic DEF: +15%, Max HP/MP: +300 | ||
Level 11: Weapon/Magic DEF: +17%, Max HP/MP: +330 | ||
Level 12: Weapon/Magic DEF: +18%, Max HP/MP: +360 | ||
Level 13: Weapon/Magic DEF: +20%, Max HP/MP: +390 | ||
Level 14: Weapon/Magic DEF: +21%, Max HP/MP: +420 | ||
Level 15: Weapon/Magic DEF: +23%, Max HP/MP: +450 | ||
Level 16: Weapon/Magic DEF: +24%, Max HP/MP: +480 | ||
Level 17: Weapon/Magic DEF: +26%, Max HP/MP: +510 | ||
Level 18: Weapon/Magic DEF: +27%, Max HP/MP: +540 | ||
Level 19: Weapon/Magic DEF: +29%, Max HP/MP: +570 | ||
Level 20: Weapon/Magic DEF: +30%, Max HP/MP: +600 |
Gamma Missile | Master Level: 20 | |
Type: Active | ||
Description: Summons a powerful explosive to knock enemies back. |
||
Level 1: MP Cost: 23, Max Enemies Hit: 6, Damage: 204%, Knockback Range: 400, Explosion Damage: 658% | ||
Level 2: MP Cost: 23, Max Enemies Hit: 6, Damage: 208%, Knockback Range: 400, Explosion Damage: 662% | ||
Level 3: MP Cost: 25, Max Enemies Hit: 6, Damage: 212%, Knockback Range: 400, Explosion Damage: 666% | ||
Level 4: MP Cost: 25, Max Enemies Hit: 6, Damage: 216%, Knockback Range: 400, Explosion Damage: 670% | ||
Level 5: MP Cost: 25, Max Enemies Hit: 6, Damage: 220%, Knockback Range: 400, Explosion Damage: 674% | ||
Level 6: MP Cost: 27, Max Enemies Hit: 6, Damage: 224%, Knockback Range: 400, Explosion Damage: 678% | ||
Level 7: MP Cost: 27, Max Enemies Hit: 6, Damage: 228%, Knockback Range: 400, Explosion Damage: 682% | ||
Level 8: MP Cost: 27, Max Enemies Hit: 6, Damage: 232%, Knockback Range: 400, Explosion Damage: 686% | ||
Level 9: MP Cost: 29, Max Enemies Hit: 6, Damage: 236%, Knockback Range: 400, Explosion Damage: 690% | ||
Level 10: MP Cost: 29, Max Enemies Hit: 6, Damage: 240%, Knockback Range: 400, Explosion Damage: 694% | ||
Level 11: MP Cost: 29, Max Enemies Hit: 6, Damage: 244%, Knockback Range: 400, Explosion Damage: 698% | ||
Level 12: MP Cost: 31, Max Enemies Hit: 6, Damage: 248%, Knockback Range: 400, Explosion Damage: 702% | ||
Level 13: MP Cost: 31, Max Enemies Hit: 6, Damage: 252%, Knockback Range: 400, Explosion Damage: 706% | ||
Level 14: MP Cost: 31, Max Enemies Hit: 6, Damage: 256%, Knockback Range: 400, Explosion Damage: 710% | ||
Level 15: MP Cost: 33, Max Enemies Hit: 6, Damage: 260%, Knockback Range: 400, Explosion Damage: 714% | ||
Level 16: MP Cost: 33, Max Enemies Hit: 6, Damage: 264%, Knockback Range: 400, Explosion Damage: 718% | ||
Level 17: MP Cost: 33, Max Enemies Hit: 6, Damage: 268%, Knockback Range: 400, Explosion Damage: 722% | ||
Level 18: MP Cost: 35, Max Enemies Hit: 6, Damage: 272%, Knockback Range: 400, Explosion Damage: 726% | ||
Level 19: MP Cost: 35, Max Enemies Hit: 6, Damage: 276%, Knockback Range: 400, Explosion Damage: 730% | ||
Level 20: MP Cost: 35, Max Enemies Hit: 6, Damage: 280%, Knockback Range: 400, Explosion Damage: 734% |
Drone Blast | Master Level: 20 | |
Type: Active | ||
Description: Throws a flurry of punches with a drone. |
||
Level 1: MP Cost: 20, Number of Attacks: 8, Damage: 102% | ||
Level 2: MP Cost: 20, Number of Attacks: 8, Damage: 104% | ||
Level 3: MP Cost: 20, Number of Attacks: 8, Damage: 106% | ||
Level 4: MP Cost: 20, Number of Attacks: 8, Damage: 108% | ||
Level 5: MP Cost: 22, Number of Attacks: 8, Damage: 110% | ||
Level 6: MP Cost: 22, Number of Attacks: 8, Damage: 112% | ||
Level 7: MP Cost: 22, Number of Attacks: 8, Damage: 114% | ||
Level 8: MP Cost: 22, Number of Attacks: 8, Damage: 116% | ||
Level 9: MP Cost: 22, Number of Attacks: 8, Damage: 118% | ||
Level 10: MP Cost: 24, Number of Attacks: 8, Damage: 120% | ||
Level 11: MP Cost: 24, Number of Attacks: 8, Damage: 122% | ||
Level 12: MP Cost: 24, Number of Attacks: 8, Damage: 124% | ||
Level 13: MP Cost: 24, Number of Attacks: 8, Damage: 126% | ||
Level 14: MP Cost: 24, Number of Attacks: 8, Damage: 128% | ||
Level 15: MP Cost: 26, Number of Attacks: 8, Damage: 130% | ||
Level 16: MP Cost: 26, Number of Attacks: 8, Damage: 132% | ||
Level 17: MP Cost: 26, Number of Attacks: 8, Damage: 134% | ||
Level 18: MP Cost: 26, Number of Attacks: 8, Damage: 136% | ||
Level 19: MP Cost: 26, Number of Attacks: 8, Damage: 138% | ||
Level 20: MP Cost: 28, Number of Attacks: 8, Damage: 140% | ||
Level 21: MP Cost: 28, Number of Attacks: 8, Damage: 142% | ||
Level 22: MP Cost: 28, Number of Attacks: 8, Damage: 144% | ||
The extra levels of this skill can be obtained from the effects of the skill Combat Orders. |