Gunslinger
PVE
| Gun Mastery | Master Level: 20 | |
| Type: Passive | ||
| Description: Increases the weapon mastery, accuracy, and number of bullets for guns. |
||
| Level 1: Mastery for Guns +12%, Accuracy: +6, Number of Bullets: +10 | ||
| Level 2: Mastery for Guns +14%, Accuracy: +12, Number of Bullets: +20 | ||
| Level 3: Mastery for Guns +16%, Accuracy: +18, Number of Bullets: +30 | ||
| Level 4: Mastery for Guns +18%, Accuracy: +24, Number of Bullets: +40 | ||
| Level 5: Mastery for Guns +20%, Accuracy: +30, Number of Bullets: +50 | ||
| Level 6: Mastery for Guns +22%, Accuracy: +36, Number of Bullets: +60 | ||
| Level 7: Mastery for Guns +24%, Accuracy: +42, Number of Bullets: +70 | ||
| Level 8: Mastery for Guns +26%, Accuracy: +48, Number of Bullets: +80 | ||
| Level 9: Mastery for Guns +28%, Accuracy: +54, Number of Bullets: +90 | ||
| Level 10: Mastery for Guns +30%, Accuracy: +60, Number of Bullets: +100 | ||
| Level 11: Mastery for Guns +32%, Accuracy: +66, Number of Bullets: +110 | ||
| Level 12: Mastery for Guns +34%, Accuracy: +72, Number of Bullets: +120 | ||
| Level 13: Mastery for Guns +36%, Accuracy: +78, Number of Bullets: +130 | ||
| Level 14: Mastery for Guns +38%, Accuracy: +84, Number of Bullets: +140 | ||
| Level 15: Mastery for Guns +40%, Accuracy: +90, Number of Bullets: +150 | ||
| Level 16: Mastery for Guns +42%, Accuracy: +96, Number of Bullets: +160 | ||
| Level 17: Mastery for Guns +44%, Accuracy: +102, Number of Bullets: +170 | ||
| Level 18: Mastery for Guns +46%, Accuracy: +108, Number of Bullets: +180 | ||
| Level 19: Mastery for Guns +48%, Accuracy: +114, Number of Bullets: +190 | ||
| Level 20: Mastery for Guns +50%, Accuracy: +120, Number of Bullets: +200 | ||
| Gun Booster | Master Level: 20 | |
| Type: Supportive | Pre-requisite: Gun Mastery Lv. 5 | |
| Description: Doubles the attack speed of your weapon. Must have a gun equipped. |
||
| Level 1: MP -30; Improves gun speed for 10 seconds | ||
| Level 2: MP -29; Improves gun speed for 20 seconds | ||
| Level 3: MP -28; Improves gun speed for 30 seconds | ||
| Level 4: MP -27; Improves gun speed for 40 seconds | ||
| Level 5: MP -26; Improves gun speed for 50 seconds | ||
| Level 6: MP -25; Improves gun speed for 60 seconds | ||
| Level 7: MP -24; Improves gun speed for 70 seconds | ||
| Level 8: MP -23; Improves gun speed for 80 seconds | ||
| Level 9: MP -22; Improves gun speed for 90 seconds | ||
| Level 10: MP -21; Improves gun speed for 100 seconds | ||
| Level 11: MP -20; Improves gun speed for 110 seconds | ||
| Level 12: MP -19; Improves gun speed for 120 seconds | ||
| Level 13: MP -18; Improves gun speed for 130 seconds | ||
| Level 14: MP -17; Improves gun speed for 140 seconds | ||
| Level 15: MP -16; Improves gun speed for 150 seconds | ||
| Level 16: MP -15; Improves gun speed for 160 seconds | ||
| Level 17: MP -14; Improves gun speed for 170 seconds | ||
| Level 18: MP -13; Improves gun speed for 180 seconds | ||
| Level 19: MP -12; Improves gun speed for 190 seconds | ||
| Level 20: MP -11; Improves gun speed for 200 seconds | ||
| Invisible Shot | Master Level: 20 | |
| Type: Active | ||
| Description: Attacks 3 monsters by quickly firing bullets faster than can be seen by the naked eye. |
||
| Level 1: MP -12; damage 264%, attack up to 3 enemies. | ||
| Level 2: MP -15; damage 268%, attack up to 3 enemies. | ||
| Level 3: MP -15; damage 272%, attack up to 3 enemies. | ||
| Level 4: MP -18; damage 276%, attack up to 3 enemies. | ||
| Level 5: MP -18; damage 280%, attack up to 3 enemies. | ||
| Level 6: MP -21; damage 284%, attack up to 3 enemies. | ||
| Level 7: MP -21; damage 288%, attack up to 3 enemies. | ||
| Level 8: MP -24; damage 292%, attack up to 3 enemies. | ||
| Level 9: MP -24; damage 296%, attack up to 3 enemies. | ||
| Level 10: MP -27; damage 300%, attack up to 3 enemies. | ||
| Level 11: MP -27; damage 304%, attack up to 3 enemies. | ||
| Level 12: MP -30; damage 308%, attack up to 3 enemies. | ||
| Level 13: MP -30; damage 312%, attack up to 3 enemies. | ||
| Level 14: MP -33; damage 316%, attack up to 3 enemies. | ||
| Level 15: MP -33; damage 320%, attack up to 3 enemies. | ||
| Level 16: MP -36; damage 324%, attack up to 3 enemies. | ||
| Level 17: MP -36; damage 328%, attack up to 3 enemies. | ||
| Level 18: MP -39; damage 332%, attack up to 3 enemies. | ||
| Level 19: MP -39; damage 336%, attack up to 3 enemies. | ||
| Level 20: MP -42; damage 340%, attack up to 3 enemies. | ||
| Grenade | Master Level: 20 | |
| Type: Active | ||
| Description: Attacks multiple monsters with a grenade. The distance the grenade travels depends on how long you hold the skill key. |
||
| Level 1: MP Cost: 15, Damage: 204%, Max Monsters Hit: 3, Damage Over Time: 32% damage every 1 sec for 5 sec | ||
| Level 2: MP Cost: 15, Damage: 208%, Max Monsters Hit: 3, Damage Over Time: 34% damage every 1 sec for 5 sec | ||
| Level 3: MP Cost: 15, Damage: 212%, Max Monsters Hit: 3, Damage Over Time: 36% damage every 1 sec for 5 sec | ||
| Level 4: MP Cost: 15, Damage: 216%, Max Monsters Hit: 3, Damage Over Time: 38% damage every 1 sec for 5 sec | ||
| Level 5: MP Cost: 15, Damage: 220%, Max Monsters Hit: 3, Damage Over Time: 40% damage every 1 sec for 5 sec | ||
| Level 6: MP Cost: 20, Damage: 224%, Max Monsters Hit: 4, Damage Over Time: 42% damage every 1 sec for 6 sec | ||
| Level 7: MP Cost: 20, Damage: 228%, Max Monsters Hit: 4, Damage Over Time: 44% damage every 1 sec for 6 sec | ||
| Level 8: MP Cost: 20, Damage: 232%, Max Monsters Hit: 4, Damage Over Time: 46% damage every 1 sec for 6 sec | ||
| Level 9: MP Cost: 20, Damage: 236%, Max Monsters Hit: 4, Damage Over Time: 48% damage every 1 sec for 6 sec | ||
| Level 10: MP Cost: 20, Damage: 240%, Max Monsters Hit: 4, Damage Over Time: 50% damage every 1 sec for 6 sec | ||
| Level 11: MP Cost: 20, Damage: 244%, Max Monsters Hit: 4, Damage Over Time: 52% damage every 1 sec for 7 sec | ||
| Level 12: MP Cost: 25, Damage: 248%, Max Monsters Hit: 5, Damage Over Time: 54% damage every 1 sec for 7 sec | ||
| Level 13: MP Cost: 25, Damage: 252%, Max Monsters Hit: 5, Damage Over Time: 56% damage every 1 sec for 7 sec | ||
| Level 14: MP Cost: 25, Damage: 256%, Max Monsters Hit: 5, Damage Over Time: 58% damage every 1 sec for 7 sec | ||
| Level 15: MP Cost: 25, Damage: 260%, Max Monsters Hit: 5, Damage Over Time: 60% damage every 1 sec for 7 sec | ||
| Level 16: MP Cost: 25, Damage: 264%, Max Monsters Hit: 5, Damage Over Time: 62% damage every 1 sec for 8 sec | ||
| Level 17: MP Cost: 25, Damage: 268%, Max Monsters Hit: 5, Damage Over Time: 64% damage every 1 sec for 8 sec | ||
| Level 18: MP Cost: 30, Damage: 272%, Max Monsters Hit: 6, Damage Over Time: 66% damage every 1 sec for 8 sec | ||
| Level 19: MP Cost: 30, Damage: 276%, Max Monsters Hit: 6, Damage Over Time: 68% damage every 1 sec for 8 sec | ||
| Level 20: MP Cost: 30, Damage: 280%, Max Monsters Hit: 6, Damage Over Time: 70% damage every 1 sec for 8 sec | ||
| Blank Shot | Master Level: 20 | |
| Type: Active | ||
| Description: This skill allows you to pretend to shoot a gun, faking out the monsters. Instead of firing bullets, it'll fire a flag. This will temporarily stun up to 3 monsters. |
||
| Level 1: MP Cost: 10, Damage: 204%, Max Monsters Hit: 3, Stun Chance: 43%, Stun Duration: 2 sec | ||
| Level 2: MP Cost: 10, Damage: 208%, Max Monsters Hit: 3, Stun Chance: 46%, Stun Duration: 2 sec | ||
| Level 3: MP Cost: 10, Damage: 212%, Max Monsters Hit: 3, Stun Chance: 49%, Stun Duration: 2 sec | ||
| Level 4: MP Cost: 10, Damage: 216%, Max Monsters Hit: 3, Stun Chance: 52%, Stun Duration: 2 sec | ||
| Level 5: MP Cost: 10, Damage: 220%, Max Monsters Hit: 3, Stun Chance: 55%, Stun Duration: 2 sec | ||
| Level 6: MP Cost: 15, Damage: 224%, Max Monsters Hit: 3, Stun Chance: 58%, Stun Duration: 3 sec | ||
| Level 7: MP Cost: 15, Damage: 228%, Max Monsters Hit: 3, Stun Chance: 61%, Stun Duration: 3 sec | ||
| Level 8: MP Cost: 15, Damage: 232%, Max Monsters Hit: 3, Stun Chance: 64%, Stun Duration: 3 sec | ||
| Level 9: MP Cost: 15, Damage: 236%, Max Monsters Hit: 3, Stun Chance: 67%, Stun Duration: 3 sec | ||
| Level 10: MP Cost: 15, Damage: 240%, Max Monsters Hit: 3, Stun Chance: 70%, Stun Duration: 3 sec | ||
| Level 11: MP Cost: 20, Damage: 244%, Max Monsters Hit: 3, Stun Chance: 73%, Stun Duration: 4 sec | ||
| Level 12: MP Cost: 20, Damage: 248%, Max Monsters Hit: 3, Stun Chance: 76%, Stun Duration: 4 sec | ||
| Level 13: MP Cost: 20, Damage: 252%, Max Monsters Hit: 3, Stun Chance: 79%, Stun Duration: 4 sec | ||
| Level 14: MP Cost: 20, Damage: 256%, Max Monsters Hit: 3, Stun Chance: 82%, Stun Duration: 4 sec | ||
| Level 15: MP Cost: 20, Damage: 260%, Max Monsters Hit: 3, Stun Chance: 85%, Stun Duration: 4 sec | ||
| Level 16: MP Cost: 25, Damage: 264%, Max Monsters Hit: 3, Stun Chance: 88%, Stun Duration: 5 sec | ||
| Level 17: MP Cost: 25, Damage: 268%, Max Monsters Hit: 3, Stun Chance: 91%, Stun Duration: 5 sec | ||
| Level 18: MP Cost: 25, Damage: 272%, Max Monsters Hit: 3, Stun Chance: 94%, Stun Duration: 5 sec | ||
| Level 19: MP Cost: 25, Damage: 276%, Max Monsters Hit: 3, Stun Chance: 97%, Stun Duration: 5 sec | ||
| Level 20: MP Cost: 25, Damage: 280%, Max Monsters Hit: 3, Stun Chance: 100%, Stun Duration: 5 sec | ||
| Wings | Master Level: 10 | |
| Type: Supportive | ||
| Description: Allows you to jump longer and further. |
||
| Level 1: MP Cost: 50, 280 descending speed | ||
| Level 2: MP Cost: 46, 260 descending speed | ||
| Level 3: MP Cost: 42, 240 descending speed | ||
| Level 4: MP Cost: 38, 220 descending speed | ||
| Level 5: MP Cost: 34, 200 descending speed | ||
| Level 6: MP Cost: 30, 180 descending speed | ||
| Level 7: MP Cost: 26, 160 descending speed | ||
| Level 8: MP Cost: 22, 140 descending speed | ||
| Level 9: MP Cost: 18, 120 descending speed | ||
| Level 10: MP Cost: 14, 100 descending speed | ||
| Recoil Shot | Master Level: 20 | |
| Type: Active | Pre-requisite: Wings Lv. 5 | |
| Description: Uses the recoil of the gun to retreat after firing. |
||
| Level 1: MP Cost: 12, Damage: 186% | ||
| Level 2: MP Cost: 12, Damage: 192% | ||
| Level 3: MP Cost: 12, Damage: 198% | ||
| Level 4: MP Cost: 12, Damage: 204% | ||
| Level 5: MP Cost: 15, Damage: 210% | ||
| Level 6: MP Cost: 15, Damage: 216% | ||
| Level 7: MP Cost: 15, Damage: 222% | ||
| Level 8: MP Cost: 15, Damage: 228% | ||
| Level 9: MP Cost: 15, Damage: 234% | ||
| Level 10: MP Cost: 18, Damage: 240% | ||
| Level 11: MP Cost: 18, Damage: 246% | ||
| Level 12: MP Cost: 18, Damage: 252% | ||
| Level 13: MP Cost: 18, Damage: 258% | ||
| Level 14: MP Cost: 18, Damage: 264% | ||
| Level 15: MP Cost: 21, Damage: 270% | ||
| Level 16: MP Cost: 21, Damage: 276% | ||
| Level 17: MP Cost: 21, Damage: 282% | ||
| Level 18: MP Cost: 21, Damage: 288% | ||
| Level 19: MP Cost: 21, Damage: 294% | ||
| Level 20: MP Cost: 24, Damage: 300% | ||
| Critical Shot | Master Level: 10 | |
| Type: Passive | ||
| Description: Increases your critical rate and the minimum critical damage. |
||
| Level 1: critical rate: +2%, minimum critical damage: +1% | ||
| Level 2: critical rate: +4%, minimum critical damage: +2% | ||
| Level 3: critical rate: +6%, minimum critical damage: +3% | ||
| Level 4: critical rate: +8%, minimum critical damage: +4% | ||
| Level 5: critical rate: +10%, minimum critical damage: +5% | ||
| Level 6: critical rate: +12%, minimum critical damage: +6% | ||
| Level 7: critical rate: +14%, minimum critical damage: +7% | ||
| Level 8: critical rate: +16%, minimum critical damage: +8% | ||
| Level 9: critical rate: +18%, minimum critical damage: +9% | ||
| Level 10: critical rate: +20%, minimum critical damage: +10% | ||
PVP
| Gun Mastery | Master Level: 20 | |
| Type: Passive | ||
| Description: Increases the weapon mastery, accuracy, and number of bullets for guns. |
||
| Level 1: Mastery for Guns +12%, Accuracy: +6, Number of Bullets: +10 | ||
| Level 2: Mastery for Guns +14%, Accuracy: +12, Number of Bullets: +20 | ||
| Level 3: Mastery for Guns +16%, Accuracy: +18, Number of Bullets: +30 | ||
| Level 4: Mastery for Guns +18%, Accuracy: +24, Number of Bullets: +40 | ||
| Level 5: Mastery for Guns +20%, Accuracy: +30, Number of Bullets: +50 | ||
| Level 6: Mastery for Guns +22%, Accuracy: +36, Number of Bullets: +60 | ||
| Level 7: Mastery for Guns +24%, Accuracy: +42, Number of Bullets: +70 | ||
| Level 8: Mastery for Guns +26%, Accuracy: +48, Number of Bullets: +80 | ||
| Level 9: Mastery for Guns +28%, Accuracy: +54, Number of Bullets: +90 | ||
| Level 10: Mastery for Guns +30%, Accuracy: +60, Number of Bullets: +100 | ||
| Level 11: Mastery for Guns +32%, Accuracy: +66, Number of Bullets: +110 | ||
| Level 12: Mastery for Guns +34%, Accuracy: +72, Number of Bullets: +120 | ||
| Level 13: Mastery for Guns +36%, Accuracy: +78, Number of Bullets: +130 | ||
| Level 14: Mastery for Guns +38%, Accuracy: +84, Number of Bullets: +140 | ||
| Level 15: Mastery for Guns +40%, Accuracy: +90, Number of Bullets: +150 | ||
| Level 16: Mastery for Guns +42%, Accuracy: +96, Number of Bullets: +160 | ||
| Level 17: Mastery for Guns +44%, Accuracy: +102, Number of Bullets: +170 | ||
| Level 18: Mastery for Guns +46%, Accuracy: +108, Number of Bullets: +180 | ||
| Level 19: Mastery for Guns +48%, Accuracy: +114, Number of Bullets: +190 | ||
| Level 20: Mastery for Guns +50%, Accuracy: +120, Number of Bullets: +200 | ||
| Gun Booster | Master Level: 20 | |
| Type: Supportive | Pre-requisite: Gun Mastery Lv. 5 | |
| Description: Doubles the attack speed of your weapon. Must have a gun equipped. |
||
| Level 1: MP -30; Improves gun speed for 10 seconds | ||
| Level 2: MP -29; Improves gun speed for 20 seconds | ||
| Level 3: MP -28; Improves gun speed for 30 seconds | ||
| Level 4: MP -27; Improves gun speed for 40 seconds | ||
| Level 5: MP -26; Improves gun speed for 50 seconds | ||
| Level 6: MP -25; Improves gun speed for 60 seconds | ||
| Level 7: MP -24; Improves gun speed for 70 seconds | ||
| Level 8: MP -23; Improves gun speed for 80 seconds | ||
| Level 9: MP -22; Improves gun speed for 90 seconds | ||
| Level 10: MP -21; Improves gun speed for 100 seconds | ||
| Level 11: MP -20; Improves gun speed for 110 seconds | ||
| Level 12: MP -19; Improves gun speed for 120 seconds | ||
| Level 13: MP -18; Improves gun speed for 130 seconds | ||
| Level 14: MP -17; Improves gun speed for 140 seconds | ||
| Level 15: MP -16; Improves gun speed for 150 seconds | ||
| Level 16: MP -15; Improves gun speed for 160 seconds | ||
| Level 17: MP -14; Improves gun speed for 170 seconds | ||
| Level 18: MP -13; Improves gun speed for 180 seconds | ||
| Level 19: MP -12; Improves gun speed for 190 seconds | ||
| Level 20: MP -11; Improves gun speed for 200 seconds | ||
| Invisible Shot | Master Level: 20 | |
| Type: Active | ||
| Description: Attacks 3 monsters by quickly firing bullets faster than can be seen by the naked eye. |
||
| Level 1: MP Cost: 12, Damage: 256% to 3 monsters | ||
| Level 2: MP Cost: 15, Damage: 262% to 3 monsters | ||
| Level 3: MP Cost: 15, Damage: 268% to 3 monsters | ||
| Level 4: MP Cost: 18, Damage: 274% to 3 monsters | ||
| Level 5: MP Cost: 18, Damage: 280% to 3 monsters | ||
| Level 6: MP Cost: 21, Damage: 286% to 3 monsters | ||
| Level 7: MP Cost: 21, Damage: 292% to 3 monsters | ||
| Level 8: MP Cost: 24, Damage: 298% to 3 monsters | ||
| Level 9: MP Cost: 24, Damage: 304% to 3 monsters | ||
| Level 10: MP Cost: 27, Damage: 310% to 3 monsters | ||
| Level 11: MP Cost: 27, Damage: 316% to 3 monsters | ||
| Level 12: MP Cost: 30, Damage: 322% to 3 monsters | ||
| Level 13: MP Cost: 30, Damage: 328% to 3 monsters | ||
| Level 14: MP Cost: 33, Damage: 334% to 3 monsters | ||
| Level 15: MP Cost: 33, Damage: 340% to 3 monsters | ||
| Level 16: MP Cost: 36, Damage: 346% to 3 monsters | ||
| Level 17: MP Cost: 36, Damage: 352% to 3 monsters | ||
| Level 18: MP Cost: 39, Damage: 358% to 3 monsters | ||
| Level 19: MP Cost: 39, Damage: 364% to 3 monsters | ||
| Level 20: MP Cost: 42, Damage: 370% to 3 monsters | ||
| Grenade | Master Level: 20 | |
| Type: Active | ||
| Description: Attacks multiple monsters with a grenade. The distance the grenade travels depends on how long you hold the skill key. |
||
| Level 1: MP Cost: 15, Damage: 348%, Max Monsters Hit: 6, Damage Over Time: 22% damage every 1 sec for 3 sec | ||
| Level 2: MP Cost: 15, Damage: 355%, Max Monsters Hit: 6, Damage Over Time: 24% damage every 1 sec for 3 sec | ||
| Level 3: MP Cost: 15, Damage: 362%, Max Monsters Hit: 6, Damage Over Time: 26% damage every 1 sec for 3 sec | ||
| Level 4: MP Cost: 15, Damage: 369%, Max Monsters Hit: 6, Damage Over Time: 28% damage every 1 sec for 3 sec | ||
| Level 5: MP Cost: 15, Damage: 376%, Max Monsters Hit: 6, Damage Over Time: 30% damage every 1 sec for 3 sec | ||
| Level 6: MP Cost: 20, Damage: 383%, Max Monsters Hit: 6, Damage Over Time: 32% damage every 1 sec for 3 sec | ||
| Level 7: MP Cost: 20, Damage: 390%, Max Monsters Hit: 6, Damage Over Time: 34% damage every 1 sec for 3 sec | ||
| Level 8: MP Cost: 20, Damage: 397%, Max Monsters Hit: 6, Damage Over Time: 36% damage every 1 sec for 3 sec | ||
| Level 9: MP Cost: 20, Damage: 404%, Max Monsters Hit: 6, Damage Over Time: 38% damage every 1 sec for 3 sec | ||
| Level 10: MP Cost: 20, Damage: 411%, Max Monsters Hit: 6, Damage Over Time: 40% damage every 1 sec for 3 sec | ||
| Level 11: MP Cost: 20, Damage: 418%, Max Monsters Hit: 6, Damage Over Time: 42% damage every 1 sec for 4 sec | ||
| Level 12: MP Cost: 25, Damage: 425%, Max Monsters Hit: 6, Damage Over Time: 44% damage every 1 sec for 4 sec | ||
| Level 13: MP Cost: 25, Damage: 432%, Max Monsters Hit: 6, Damage Over Time: 46% damage every 1 sec for 4 sec | ||
| Level 14: MP Cost: 25, Damage: 439%, Max Monsters Hit: 6, Damage Over Time: 48% damage every 1 sec for 4 sec | ||
| Level 15: MP Cost: 25, Damage: 446%, Max Monsters Hit: 6, Damage Over Time: 50% damage every 1 sec for 4 sec | ||
| Level 16: MP Cost: 25, Damage: 453%, Max Monsters Hit: 6, Damage Over Time: 52% damage every 1 sec for 4 sec | ||
| Level 17: MP Cost: 25, Damage: 460%, Max Monsters Hit: 6, Damage Over Time: 54% damage every 1 sec for 4 sec | ||
| Level 18: MP Cost: 30, Damage: 467%, Max Monsters Hit: 6, Damage Over Time: 56% damage every 1 sec for 4 sec | ||
| Level 19: MP Cost: 30, Damage: 474%, Max Monsters Hit: 6, Damage Over Time: 58% damage every 1 sec for 4 sec | ||
| Level 20: MP Cost: 30, Damage: 481%, Max Monsters Hit: 6, Damage Over Time: 60% damage every 1 sec for 4 sec | ||
| Blank Shot | Master Level: 20 | |
| Type: Active | ||
| Description: This skill allows you to pretend to shoot a gun, faking out monsters by firing a flag instead Multiple monsters will temporarily be immobilized. |
||
| Level 1: MP Cost: 10, Damage: 245%, Max Monsters Hit: 4, Stun Chance: 1%, Stun Duration: 1 sec | ||
| Level 2: MP Cost: 10, Damage: 250%, Max Monsters Hit: 4, Stun Chance: 1%, Stun Duration: 1 sec | ||
| Level 3: MP Cost: 10, Damage: 255%, Max Monsters Hit: 4, Stun Chance: 1%, Stun Duration: 1 sec | ||
| Level 4: MP Cost: 10, Damage: 260%, Max Monsters Hit: 4, Stun Chance: 1%, Stun Duration: 1 sec | ||
| Level 5: MP Cost: 10, Damage: 265%, Max Monsters Hit: 4, Stun Chance: 2%, Stun Duration: 1 sec | ||
| Level 6: MP Cost: 15, Damage: 270%, Max Monsters Hit: 4, Stun Chance: 2%, Stun Duration: 1 sec | ||
| Level 7: MP Cost: 15, Damage: 275%, Max Monsters Hit: 4, Stun Chance: 2%, Stun Duration: 1 sec | ||
| Level 8: MP Cost: 15, Damage: 280%, Max Monsters Hit: 4, Stun Chance: 2%, Stun Duration: 1 sec | ||
| Level 9: MP Cost: 15, Damage: 285%, Max Monsters Hit: 4, Stun Chance: 3%, Stun Duration: 1 sec | ||
| Level 10: MP Cost: 15, Damage: 290%, Max Monsters Hit: 4, Stun Chance: 3%, Stun Duration: 1 sec | ||
| Level 11: MP Cost: 20, Damage: 295%, Max Monsters Hit: 4, Stun Chance: 3%, Stun Duration: 1 sec | ||
| Level 12: MP Cost: 20, Damage: 300%, Max Monsters Hit: 4, Stun Chance: 3%, Stun Duration: 1 sec | ||
| Level 13: MP Cost: 20, Damage: 305%, Max Monsters Hit: 4, Stun Chance: 4%, Stun Duration: 1 sec | ||
| Level 14: MP Cost: 20, Damage: 310%, Max Monsters Hit: 4, Stun Chance: 4%, Stun Duration: 1 sec | ||
| Level 15: MP Cost: 20, Damage: 315%, Max Monsters Hit: 4, Stun Chance: 4%, Stun Duration: 1 sec | ||
| Level 16: MP Cost: 25, Damage: 320%, Max Monsters Hit: 4, Stun Chance: 4%, Stun Duration: 1 sec | ||
| Level 17: MP Cost: 25, Damage: 325%, Max Monsters Hit: 4, Stun Chance: 5%, Stun Duration: 1 sec | ||
| Level 18: MP Cost: 25, Damage: 330%, Max Monsters Hit: 4, Stun Chance: 5%, Stun Duration: 1 sec | ||
| Level 19: MP Cost: 25, Damage: 335%, Max Monsters Hit: 4, Stun Chance: 5%, Stun Duration: 1 sec | ||
| Level 20: MP Cost: 25, Damage: 340%, Max Monsters Hit: 4, Stun Chance: 5%, Stun Duration: 1 sec | ||
| Wings | Master Level: 10 | |
| Type: Supportive | ||
| Description: Allows you to jump longer and further. |
||
| Level 1: MP Cost: 50, 280 descending speed | ||
| Level 2: MP Cost: 46, 260 descending speed | ||
| Level 3: MP Cost: 42, 240 descending speed | ||
| Level 4: MP Cost: 38, 220 descending speed | ||
| Level 5: MP Cost: 34, 200 descending speed | ||
| Level 6: MP Cost: 30, 180 descending speed | ||
| Level 7: MP Cost: 26, 160 descending speed | ||
| Level 8: MP Cost: 22, 140 descending speed | ||
| Level 9: MP Cost: 18, 120 descending speed | ||
| Level 10: MP Cost: 14, 100 descending speed | ||
| Recoil Shot | Master Level: 20 | |
| Type: Active | Pre-requisite: Wings Lv. 5 | |
| Description: Uses the recoil of the gun to retreat after firing. |
||
| Level 1: MP Cost: 12, Damage: 371% | ||
| Level 2: MP Cost: 12, Damage: 378% | ||
| Level 3: MP Cost: 12, Damage: 385% | ||
| Level 4: MP Cost: 12, Damage: 392% | ||
| Level 5: MP Cost: 15, Damage: 399% | ||
| Level 6: MP Cost: 15, Damage: 406% | ||
| Level 7: MP Cost: 15, Damage: 413% | ||
| Level 8: MP Cost: 15, Damage: 420% | ||
| Level 9: MP Cost: 15, Damage: 427% | ||
| Level 10: MP Cost: 18, Damage: 434% | ||
| Level 11: MP Cost: 18, Damage: 441% | ||
| Level 12: MP Cost: 18, Damage: 448% | ||
| Level 13: MP Cost: 18, Damage: 455% | ||
| Level 14: MP Cost: 18, Damage: 462% | ||
| Level 15: MP Cost: 21, Damage: 469% | ||
| Level 16: MP Cost: 21, Damage: 476% | ||
| Level 17: MP Cost: 21, Damage: 483% | ||
| Level 18: MP Cost: 21, Damage: 490% | ||
| Level 19: MP Cost: 21, Damage: 497% | ||
| Level 20: MP Cost: 24, Damage: 504% | ||
| Critical Shot | Master Level: 10 | |
| Type: Passive | ||
| Description: Increases your critical rate and the minimum critical damage. |
||
| Level 1: critical rate: +2%, minimum critical damage: +1% | ||
| Level 2: critical rate: +4%, minimum critical damage: +2% | ||
| Level 3: critical rate: +6%, minimum critical damage: +3% | ||
| Level 4: critical rate: +8%, minimum critical damage: +4% | ||
| Level 5: critical rate: +10%, minimum critical damage: +5% | ||
| Level 6: critical rate: +12%, minimum critical damage: +6% | ||
| Level 7: critical rate: +14%, minimum critical damage: +7% | ||
| Level 8: critical rate: +16%, minimum critical damage: +8% | ||
| Level 9: critical rate: +18%, minimum critical damage: +9% | ||
| Level 10: critical rate: +20%, minimum critical damage: +10% | ||
