Brawler
PVE
| Knuckle Mastery | Master Level: 20 | |
| Type: Passive | ||
| Description: Increases the weapon mastery and accuracy of Knuckles. |
||
| Level 1: Knuckle Mastery: +12%, Accuracy: +6 | ||
| Level 2: Knuckle Mastery: +14%, Accuracy: +12 | ||
| Level 3: Knuckle Mastery: +16%, Accuracy: +18 | ||
| Level 4: Knuckle Mastery: +18%, Accuracy: +24 | ||
| Level 5: Knuckle Mastery: +20%, Accuracy: +30 | ||
| Level 6: Knuckle Mastery: +22%, Accuracy: +36 | ||
| Level 7: Knuckle Mastery: +24%, Accuracy: +42 | ||
| Level 8: Knuckle Mastery: +26%, Accuracy: +48 | ||
| Level 9: Knuckle Mastery: +28%, Accuracy: +54 | ||
| Level 10: Knuckle Mastery: +30%, Accuracy: +60 | ||
| Level 11: Knuckle Mastery: +32%, Accuracy: +66 | ||
| Level 12: Knuckle Mastery: +34%, Accuracy: +72 | ||
| Level 13: Knuckle Mastery: +36%, Accuracy: +78 | ||
| Level 14: Knuckle Mastery: +38%, Accuracy: +84 | ||
| Level 15: Knuckle Mastery: +40%, Accuracy: +90 | ||
| Level 16: Knuckle Mastery: +42%, Accuracy: +96 | ||
| Level 17: Knuckle Mastery: +44%, Accuracy: +102 | ||
| Level 18: Knuckle Mastery: +46%, Accuracy: +108 | ||
| Level 19: Knuckle Mastery: +48%, Accuracy: +114 | ||
| Level 20: Knuckle Mastery: +50%, Accuracy: +120 | ||
| Knuckle Booster | Master Level: 20 | |
| Type: Supportive | Pre-requisite: Knuckler Mastery Lv. 5 | |
| Description: Doubles the attack speed of your weapon. Must have knuckles equipped. |
||
| Level 1: MP Cost: 30, Duration: 10 sec | ||
| Level 2: MP Cost: 29, Duration: 20 sec | ||
| Level 3: MP Cost: 28, Duration: 30 sec | ||
| Level 4: MP Cost: 27, Duration: 40 sec | ||
| Level 5: MP Cost: 26, Duration: 50 sec | ||
| Level 6: MP Cost: 25, Duration: 60 sec | ||
| Level 7: MP Cost: 24, Duration: 70 sec | ||
| Level 8: MP Cost: 23, Duration: 80 sec | ||
| Level 9: MP Cost: 22, Duration: 90 sec | ||
| Level 10: MP Cost: 21, Duration: 100 sec | ||
| Level 11: MP Cost: 20, Duration: 110 sec | ||
| Level 12: MP Cost: 19, Duration: 120 sec | ||
| Level 13: MP Cost: 18, Duration: 130 sec | ||
| Level 14: MP Cost: 17, Duration: 140 sec | ||
| Level 15: MP Cost: 16, Duration: 150 sec | ||
| Level 16: MP Cost: 15, Duration: 160 sec | ||
| Level 17: MP Cost: 14, Duration: 170 sec | ||
| Level 18: MP Cost: 13, Duration: 180 sec | ||
| Level 19: MP Cost: 12, Duration: 190 sec | ||
| Level 20: MP Cost: 11, Duration: 200 sec | ||
| Backspin Blow | Master Level: 20 | |
| Type: Active | ||
| Description: This skill allows you to quickly slide back and elbow multiple monsters at once to apply damage and temporarily stun them. |
||
| Level 1: MP -12, damage 196%, attack up to 3 monsters | ||
| Level 2: MP -15, damage 202%, attack up to 3 monsters | ||
| Level 3: MP -15, damage 208%, attack up to 3 monsters | ||
| Level 4: MP -18, damage 214%, attack up to 3 monsters | ||
| Level 5: MP -18, damage 220%, attack up to 3 monsters | ||
| Level 6: MP -21, damage 226%, attack up to 3 monsters | ||
| Level 7: MP -21, damage 232%, attack up to 3 monsters | ||
| Level 8: MP -24, damage 238%, attack up to 3 monsters | ||
| Level 9: MP -24, damage 244%, attack up to 3 monsters | ||
| Level 10: MP -27, damage 250%, attack up to 3 monsters | ||
| Level 11: MP -27, damage 256%, attack up to 4 monsters | ||
| Level 12: MP -30, damage 262%, attack up to 4 monsters | ||
| Level 13: MP -30, damage 268%, attack up to 4 monsters | ||
| Level 14: MP -33, damage 274%, attack up to 4 monsters | ||
| Level 15: MP -36, damage 280%, attack up to 4 monsters | ||
| Level 16: MP -36, damage 286%, attack up to 4 monsters | ||
| Level 17: MP -39, damage 292%, attack up to 4 monsters | ||
| Level 18: MP -39, damage 298%, attack up to 4 monsters | ||
| Level 19: MP -39, damage 304%, attack up to 4 monsters | ||
| Level 20: MP -42, damage 310%, attack up to 4 monsters | ||
| Double Uppercut | Master Level: 20 | |
| Type: Active | ||
| Description: Performs 2 consecutive uppercuts and stuns the enemy. |
||
| Level 1: MP Cost: 15, Damage: 149% | ||
| Level 2: MP Cost: 15, Damage: 153% | ||
| Level 3: MP Cost: 15, Damage: 157% | ||
| Level 4: MP Cost: 15, Damage: 161% | ||
| Level 5: MP Cost: 15, Damage: 165% | ||
| Level 6: MP Cost: 20, Damage: 169% | ||
| Level 7: MP Cost: 20, Damage: 173% | ||
| Level 8: MP Cost: 20, Damage: 177% | ||
| Level 9: MP Cost: 20, Damage: 181% | ||
| Level 10: MP Cost: 20, Damage: 185% | ||
| Level 11: MP Cost: 20, Damage: 189% | ||
| Level 12: MP Cost: 25, Damage: 193% | ||
| Level 13: MP Cost: 25, Damage: 197% | ||
| Level 14: MP Cost: 25, Damage: 201% | ||
| Level 15: MP Cost: 25, Damage: 205% | ||
| Level 16: MP Cost: 25, Damage: 209% | ||
| Level 17: MP Cost: 25, Damage: 213% | ||
| Level 18: MP Cost: 30, Damage: 217% | ||
| Level 19: MP Cost: 30, Damage: 221% | ||
| Level 20: MP Cost: 30, Damage: 225% | ||
| Corkscrew Blow | Master Level: 20 | |
| Type: Active | ||
| Description: Allows you to run forward and punch multiple monsters at once. |
||
| Level 1: MP Cost: 20, Damage: 327%, Max Monsters Hit: 3 | ||
| Level 2: MP Cost: 24, Damage: 334%, Max Monsters Hit: 3 | ||
| Level 3: MP Cost: 24, Damage: 341%, Max Monsters Hit: 3 | ||
| Level 4: MP Cost: 28, Damage: 348%, Max Monsters Hit: 3 | ||
| Level 5: MP Cost: 28, Damage: 355%, Max Monsters Hit: 3 | ||
| Level 6: MP Cost: 32, Damage: 362%, Max Monsters Hit: 4 | ||
| Level 7: MP Cost: 32, Damage: 369%, Max Monsters Hit: 4 | ||
| Level 8: MP Cost: 36, Damage: 376%, Max Monsters Hit: 4 | ||
| Level 9: MP Cost: 36, Damage: 383%, Max Monsters Hit: 4 | ||
| Level 10: MP Cost: 40, Damage: 390%, Max Monsters Hit: 4 | ||
| Level 11: MP Cost: 40, Damage: 397%, Max Monsters Hit: 4 | ||
| Level 12: MP Cost: 44, Damage: 404%, Max Monsters Hit: 5 | ||
| Level 13: MP Cost: 44, Damage: 411%, Max Monsters Hit: 5 | ||
| Level 14: MP Cost: 48, Damage: 418%, Max Monsters Hit: 5 | ||
| Level 15: MP Cost: 48, Damage: 425%, Max Monsters Hit: 5 | ||
| Level 16: MP Cost: 52, Damage: 432%, Max Monsters Hit: 5 | ||
| Level 17: MP Cost: 52, Damage: 439%, Max Monsters Hit: 5 | ||
| Level 18: MP Cost: 56, Damage: 446%, Max Monsters Hit: 6 | ||
| Level 19: MP Cost: 56, Damage: 453%, Max Monsters Hit: 6 | ||
| Level 20: MP Cost: 60, Damage: 460%, Max Monsters Hit: 6 | ||
| MP Recovery | Master Level: 10 | |
| Type: Recovery | ||
| Description: Recovers MP by using up a bit of HP. |
||
| Level 1: Max HP -10%, recovers 51% of the HP that was consumed as MP, cooldown: 55 seconds. | ||
| Level 2: Max HP -10%, recovers 52% of the HP that was consumed as MP, cooldown: 50 seconds. | ||
| Level 3: Max HP -10%, recovers 53% of the HP that was consumed as MP, cooldown: 45 seconds. | ||
| Level 4: Max HP -10%, recovers 54% of the HP that was consumed as MP, cooldown: 40 seconds. | ||
| Level 5: Max HP -10%, recovers 55% of the HP that was consumed as MP, cooldown: 35 seconds. | ||
| Level 6: Max HP -10%, recovers 56% of the HP that was consumed as MP, cooldown: 30 seconds. | ||
| Level 7: Max HP -10%, recovers 57% of the HP that was consumed as MP, cooldown: 25 seconds. | ||
| Level 8: Max HP -10%, recovers 58% of the HP that was consumed as MP, cooldown: 20 seconds. | ||
| Level 9: Max HP -10%, recovers 59% of the HP that was consumed as MP, cooldown: 15 seconds.. | ||
| Level 10: Max HP -10%, recovers 60% of the HP that was consumed as MP, cooldown: 10 seconds. | ||
| Oak Barrel | Master Level: 10 | |
| Type: Supportive | ||
| Description: Put on an Oak Barrel disguise to safely navigate through monsters without being recognized. There is a small chance you'll be caught. More effective when you're lying down. |
||
| Level 1: MP -15, Oak Barrel Duration: 12 seconds, 37% chance to get caught, cooldown: 35 seconds | ||
| Level 2: MP -15, Oak Barrel Duration: 14 seconds, 34% chance to get caught, cooldown: 30 seconds | ||
| Level 3: MP -15, Oak Barrel Duration: 16 seconds, 31% chance to get caught, cooldown: 30 seconds | ||
| Level 4: Mp -15, Oak Barrel Duration: 18 seconds, 28% chance to get caught, cooldown: 25 seconds | ||
| Level 5: MP -15, Oak Barrel Duration: 20 seconds, 25% chance to get caught, cooldown: 25 seconds | ||
| Level 6: MP -15, Oak Barrel Duration: 22 seconds, 22% chance to get caught, cooldown: 20 seconds | ||
| Level 7: MP -15, Oak Barrel Duration: 24 seconds, 19% chance to get caught, cooldown: 20 seconds | ||
| Level 8: MP -15, Oak Barrel Duration: 26 seconds, 16% chance to get caught, cooldown: 15 seconds | ||
| Level 9: MP -15, Oak Barrel Duration: 28 seconds, 13% chance to get caught, cooldown: 15 seconds | ||
| Level 10: MP -15, Oak Barrel Duration: 30 seconds, 10% chance to get caught, cooldown: 10 seconds | ||
| Critical Punch | Master Level: 10 | |
| Type: Supportive | ||
| Description: Increases your Critical Rate and the minimum Critical Damage. |
||
| Level 1: Critical Rate +2%, Minimum Critical Damage +1% | ||
| Level 2: Critical Rate +4%, Minimum Critical Damage +2% | ||
| Level 3: Critical Rate +6%, Minimum Critical Damage +3% | ||
| Level 4: Critical Rate +8%, Minimum Critical Damage +4% | ||
| Level 5: Critical Rate +10%, Minimum Critical Damage +5% | ||
| Level 6: Critical Rate +12%, Minimum Critical Damage +6% | ||
| Level 7: Critical Rate +14%, Minimum Critical Damage +7% | ||
| Level 8: Critical Rate +16%, Minimum Critical Damage +8% | ||
| Level 9: Critical Rate +18%, Minimum Critical Damage +9% | ||
| Level 10: Critical Rate +20%, Minimum Critical Damage +10% | ||
| HP Boost | Master Level: 10 | |
| Type: Passive | ||
| Description: Permanently increases your Max HP. |
||
| Level 1: Max HP +2% | ||
| Level 2: Max HP +4% | ||
| Level 3: Max HP +6% | ||
| Level 4: Max HP +8% | ||
| Level 5: Max HP +10% | ||
| Level 6: Max HP +12% | ||
| Level 7: Max HP +14% | ||
| Level 8: Max HP +16% | ||
| Level 9: Max HP +18% | ||
| Level 10: Max HP +20% | ||
PVP
| Knuckle Mastery | Master Level: 20 | |
| Type: Passive | ||
| Description: Increases the weapon mastery and accuracy of Knuckles. |
||
| Level 1: Knuckle Mastery: +12%, Accuracy: +6 | ||
| Level 2: Knuckle Mastery: +14%, Accuracy: +12 | ||
| Level 3: Knuckle Mastery: +16%, Accuracy: +18 | ||
| Level 4: Knuckle Mastery: +18%, Accuracy: +24 | ||
| Level 5: Knuckle Mastery: +20%, Accuracy: +30 | ||
| Level 6: Knuckle Mastery: +22%, Accuracy: +36 | ||
| Level 7: Knuckle Mastery: +24%, Accuracy: +42 | ||
| Level 8: Knuckle Mastery: +26%, Accuracy: +48 | ||
| Level 9: Knuckle Mastery: +28%, Accuracy: +54 | ||
| Level 10: Knuckle Mastery: +30%, Accuracy: +60 | ||
| Level 11: Knuckle Mastery: +32%, Accuracy: +66 | ||
| Level 12: Knuckle Mastery: +34%, Accuracy: +72 | ||
| Level 13: Knuckle Mastery: +36%, Accuracy: +78 | ||
| Level 14: Knuckle Mastery: +38%, Accuracy: +84 | ||
| Level 15: Knuckle Mastery: +40%, Accuracy: +90 | ||
| Level 16: Knuckle Mastery: +42%, Accuracy: +96 | ||
| Level 17: Knuckle Mastery: +44%, Accuracy: +102 | ||
| Level 18: Knuckle Mastery: +46%, Accuracy: +108 | ||
| Level 19: Knuckle Mastery: +48%, Accuracy: +114 | ||
| Level 20: Knuckle Mastery: +50%, Accuracy: +120 | ||
| Knuckle Booster | Master Level: 20 | |
| Type: Supportive | Pre-requisite: Knuckler Mastery Lv. 5 | |
| Description: Doubles the attack speed of your weapon. Must have knuckles equipped. |
||
| Level 1: MP Cost: 30, Duration: 10 sec | ||
| Level 2: MP Cost: 29, Duration: 20 sec | ||
| Level 3: MP Cost: 28, Duration: 30 sec | ||
| Level 4: MP Cost: 27, Duration: 40 sec | ||
| Level 5: MP Cost: 26, Duration: 50 sec | ||
| Level 6: MP Cost: 25, Duration: 60 sec | ||
| Level 7: MP Cost: 24, Duration: 70 sec | ||
| Level 8: MP Cost: 23, Duration: 80 sec | ||
| Level 9: MP Cost: 22, Duration: 90 sec | ||
| Level 10: MP Cost: 21, Duration: 100 sec | ||
| Level 11: MP Cost: 20, Duration: 110 sec | ||
| Level 12: MP Cost: 19, Duration: 120 sec | ||
| Level 13: MP Cost: 18, Duration: 130 sec | ||
| Level 14: MP Cost: 17, Duration: 140 sec | ||
| Level 15: MP Cost: 16, Duration: 150 sec | ||
| Level 16: MP Cost: 15, Duration: 160 sec | ||
| Level 17: MP Cost: 14, Duration: 170 sec | ||
| Level 18: MP Cost: 13, Duration: 180 sec | ||
| Level 19: MP Cost: 12, Duration: 190 sec | ||
| Level 20: MP Cost: 11, Duration: 200 sec | ||
| Backspin Blow | Master Level: 20 | |
| Type: Active | ||
| Description: This skill allows you to quickly slide back and elbow multiple monsters at once to apply damage and temporarily Stun them. |
||
| Level 1: MP Cost: 12, Damage: 215%, Max Monsters Hit: 6 | ||
| Level 2: MP Cost: 15, Damage: 221%, Max Monsters Hit: 6 | ||
| Level 3: MP Cost: 15, Damage: 227%, Max Monsters Hit: 6 | ||
| Level 4: MP Cost: 18, Damage: 233%, Max Monsters Hit: 6 | ||
| Level 5: MP Cost: 18, Damage: 239%, Max Monsters Hit: 6 | ||
| Level 6: MP Cost: 21, Damage: 245%, Max Monsters Hit: 6 | ||
| Level 7: MP Cost: 21, Damage: 251%, Max Monsters Hit: 6 | ||
| Level 8: MP Cost: 24, Damage: 257%, Max Monsters Hit: 6 | ||
| Level 9: MP Cost: 24, Damage: 263%, Max Monsters Hit: 6 | ||
| Level 10: MP Cost: 27, Damage: 269%, Max Monsters Hit: 6 | ||
| Level 11: MP Cost: 27, Damage: 275%, Max Monsters Hit: 6 | ||
| Level 12: MP Cost: 30, Damage: 281%, Max Monsters Hit: 6 | ||
| Level 13: MP Cost: 30, Damage: 287%, Max Monsters Hit: 6 | ||
| Level 14: MP Cost: 33, Damage: 293%, Max Monsters Hit: 6 | ||
| Level 15: MP Cost: 33, Damage: 299%, Max Monsters Hit: 6 | ||
| Level 16: MP Cost: 36, Damage: 305%, Max Monsters Hit: 6 | ||
| Level 17: MP Cost: 36, Damage: 311%, Max Monsters Hit: 6 | ||
| Level 18: MP Cost: 39, Damage: 317%, Max Monsters Hit: 6 | ||
| Level 19: MP Cost: 39, Damage: 323%, Max Monsters Hit: 6 | ||
| Level 20: MP Cost: 42, Damage: 329%, Max Monsters Hit: 6 | ||
| Double Uppercut | Master Level: 20 | |
| Type: Active | ||
| Description: Performs 2 consecutive uppercuts and stuns the enemy. |
||
| Level 1: MP Cost: 15, Damage: 257% | ||
| Level 2: MP Cost: 15, Damage: 262% | ||
| Level 3: MP Cost: 15, Damage: 267% | ||
| Level 4: MP Cost: 15, Damage: 272% | ||
| Level 5: MP Cost: 15, Damage: 277% | ||
| Level 6: MP Cost: 20, Damage: 282% | ||
| Level 7: MP Cost: 20, Damage: 287% | ||
| Level 8: MP Cost: 20, Damage: 292% | ||
| Level 9: MP Cost: 20, Damage: 297% | ||
| Level 10: MP Cost: 20, Damage: 302% | ||
| Level 11: MP Cost: 20, Damage: 307% | ||
| Level 12: MP Cost: 25, Damage: 312% | ||
| Level 13: MP Cost: 25, Damage: 317% | ||
| Level 14: MP Cost: 25, Damage: 322% | ||
| Level 15: MP Cost: 25, Damage: 327% | ||
| Level 16: MP Cost: 25, Damage: 332% | ||
| Level 17: MP Cost: 25, Damage: 337% | ||
| Level 18: MP Cost: 30, Damage: 342% | ||
| Level 19: MP Cost: 30, Damage: 347% | ||
| Level 20: MP Cost: 30, Damage: 352% | ||
| Corkscrew Blow | Master Level: 20 | |
| Type: Active | ||
| Description: Allows you to run forward and punch multiple monsters at once. |
||
| Level 1: MP Cost: 20, Damage: 370%, Max Monsters Hit: 6 | ||
| Level 2: MP Cost: 24, Damage: 379%, Max Monsters Hit: 6 | ||
| Level 3: MP Cost: 24, Damage: 388%, Max Monsters Hit: 6 | ||
| Level 4: MP Cost: 28, Damage: 397%, Max Monsters Hit: 6 | ||
| Level 5: MP Cost: 28, Damage: 406%, Max Monsters Hit: 6 | ||
| Level 6: MP Cost: 32, Damage: 415%, Max Monsters Hit: 6 | ||
| Level 7: MP Cost: 32, Damage: 424%, Max Monsters Hit: 6 | ||
| Level 8: MP Cost: 36, Damage: 433%, Max Monsters Hit: 6 | ||
| Level 9: MP Cost: 36, Damage: 442%, Max Monsters Hit: 6 | ||
| Level 10: MP Cost: 40, Damage: 451%, Max Monsters Hit: 6 | ||
| Level 11: MP Cost: 40, Damage: 460%, Max Monsters Hit: 6 | ||
| Level 12: MP Cost: 44, Damage: 469%, Max Monsters Hit: 6 | ||
| Level 13: MP Cost: 44, Damage: 478%, Max Monsters Hit: 6 | ||
| Level 14: MP Cost: 48, Damage: 487%, Max Monsters Hit: 6 | ||
| Level 15: MP Cost: 48, Damage: 496%, Max Monsters Hit: 6 | ||
| Level 16: MP Cost: 52, Damage: 505%, Max Monsters Hit: 6 | ||
| Level 17: MP Cost: 52, Damage: 514%, Max Monsters Hit: 6 | ||
| Level 18: MP Cost: 56, Damage: 523%, Max Monsters Hit: 6 | ||
| Level 19: MP Cost: 56, Damage: 532%, Max Monsters Hit: 6 | ||
| Level 20: MP Cost: 60, Damage: 541%, Max Monsters Hit: 6 | ||
| MP Recovery | Master Level: 10 | |
| Type: Passive | ||
| Description: Consumes HP to instantly restore MP. Cannot be used when HP is below 20%. |
||
| Level 1: Max HP: -10%, recovers 16% of the HP that was consumed as MP, Cooldown: 60 sec | ||
| Level 2: Max HP: -10%, recovers 17% of the HP that was consumed as MP, Cooldown: 55 sec | ||
| Level 3: Max HP: -10%, recovers 18% of the HP that was consumed as MP, Cooldown: 50 sec | ||
| Level 4: Max HP: -10%, recovers 19% of the HP that was consumed as MP, Cooldown: 45 sec | ||
| Level 5: Max HP: -10%, recovers 20% of the HP that was consumed as MP, Cooldown: 40 sec | ||
| Level 6: Max HP: -10%, recovers 21% of the HP that was consumed as MP, Cooldown: 35 sec | ||
| Level 7: Max HP: -10%, recovers 22% of the HP that was consumed as MP, Cooldown: 30 sec | ||
| Level 8: Max HP: -10%, recovers 23% of the HP that was consumed as MP, Cooldown: 25 sec | ||
| Level 9: Max HP: -10%, recovers 24% of the HP that was consumed as MP, Cooldown: 20 sec | ||
| Level 10: Max HP: -10%, recovers 25% of the HP that was consumed as MP, Cooldown: 15 sec | ||
| Oak Barrel | Master Level: 10 | |
| Type: Supportive | ||
| Description: Put on an Oak Barrel disguise to safely navigate through monsters without being recognized. There is a small chance you'll be caught. More effective when you're lying down. |
||
| Level 1: MP Cost: 15, Oak Barrel Duration: 1 sec , 0% chance to get caught, Cooldown: 15 sec | ||
| Level 2: MP Cost: 15, Oak Barrel Duration: 1 sec , 0% chance to get caught, Cooldown: 15 sec | ||
| Level 3: MP Cost: 15, Oak Barrel Duration: 2 sec , 0% chance to get caught, Cooldown: 15 sec | ||
| Level 4: MP Cost: 15, Oak Barrel Duration: 2 sec , 0% chance to get caught, Cooldown: 15 sec | ||
| Level 5: MP Cost: 15, Oak Barrel Duration: 3 sec , 0% chance to get caught, Cooldown: 15 sec | ||
| Level 6: MP Cost: 15, Oak Barrel Duration: 3 sec , 0% chance to get caught, Cooldown: 15 sec | ||
| Level 7: MP Cost: 15, Oak Barrel Duration: 4 sec , 0% chance to get caught, Cooldown: 15 sec | ||
| Level 8: MP Cost: 15, Oak Barrel Duration: 4 sec , 0% chance to get caught, Cooldown: 15 sec | ||
| Level 9: MP Cost: 15, Oak Barrel Duration: 5 sec , 0% chance to get caught, Cooldown: 15 sec | ||
| Level 10: MP Cost: 15, Oak Barrel Duration: 5 sec , 0% chance to get caught, Cooldown: 15 sec | ||
| Critical Punch | Master Level: 10 | |
| Type: Supportive | ||
| Description: Increases your Critical Rate and the minimum Critical Damage. |
||
| Level 1: Critical Rate +2%, Minimum Critical Damage +1% | ||
| Level 2: Critical Rate +4%, Minimum Critical Damage +2% | ||
| Level 3: Critical Rate +6%, Minimum Critical Damage +3% | ||
| Level 4: Critical Rate +8%, Minimum Critical Damage +4% | ||
| Level 5: Critical Rate +10%, Minimum Critical Damage +5% | ||
| Level 6: Critical Rate +12%, Minimum Critical Damage +6% | ||
| Level 7: Critical Rate +14%, Minimum Critical Damage +7% | ||
| Level 8: Critical Rate +16%, Minimum Critical Damage +8% | ||
| Level 9: Critical Rate +18%, Minimum Critical Damage +9% | ||
| Level 10: Critical Rate +20%, Minimum Critical Damage +10% | ||
| HP Boost | Master Level: 10 | |
| Type: Passive | ||
| Description: Permanently increases your Max HP. |
||
| Level 1: Max HP +2% | ||
| Level 2: Max HP +4% | ||
| Level 3: Max HP +6% | ||
| Level 4: Max HP +8% | ||
| Level 5: Max HP +10% | ||
| Level 6: Max HP +12% | ||
| Level 7: Max HP +14% | ||
| Level 8: Max HP +16% | ||
| Level 9: Max HP +18% | ||
| Level 10: Max HP +20% | ||
