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Bishop

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Magician > Wizard (Fire/Poison) > Mage (Fire/Poison) > Arch Mage (Fire/Poison)
> Wizard (Ice/Lightning) > Mage (Ice/Lightning) > Arch Mage (Ice/Lightning)
> Cleric > Priest > Bishop

Requirement: Level 120

PVE

Maple Warrior Master Level: 30
Type: Supportive
Description:

Increases all players' stats within a team by a certain percentage. Mastery Book is required to master the skill to level 30.

Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec
Level 2: MP Cost: 10, All Stats: +1%, Duration: 60 sec
Level 3: MP Cost: 10, All Stats: +2%, Duration: 90 sec
Level 4: MP Cost: 10, All Stats: +2%, Duration: 120 sec
Level 5: MP Cost: 20, All Stats: +3%, Duration: 150 sec
Level 6: MP Cost: 20, All Stats: +3%, Duration: 180 sec
Level 7: MP Cost: 20, All Stats: +4%, Duration: 210 sec
Level 8: MP Cost: 20, All Stats: +4%, Duration: 240 sec
Level 9: MP Cost: 20, All Stats: +5%, Duration: 270 sec
Level 10: MP Cost: 30, All Stats: +5%, Duration: 300 sec
Level 11: MP Cost: 30, All Stats: +6%, Duration: 330 sec
Level 12: MP Cost: 30, All Stats: +6%, Duration: 360 sec
Level 13: MP Cost: 30, All Stats: +7%, Duration: 390 sec
Level 14: MP Cost: 30, All Stats: +7%, Duration: 420 sec
Level 15: MP Cost: 40, All Stats: +8%, Duration: 450 sec
Level 16: MP Cost: 40, All Stats: +8%, Duration: 480 sec
Level 17: MP Cost: 40, All Stats: +9%, Duration: 510 sec
Level 18: MP Cost: 40, All Stats: +9%, Duration: 540 sec
Level 19: MP Cost: 40, All Stats: +10%, Duration: 570 sec
Level 20: MP Cost: 50, All Stats: +10%, Duration: 600 sec
Level 21: MP Cost: 50, All Stats: +11%, Duration: 630 sec
Level 22: MP Cost: 50, All Stats: +11%, Duration: 660 sec
Level 23: MP Cost: 50, All Stats: +12%, Duration: 690 sec
Level 24: MP Cost: 50, All Stats: +12%, Duration: 720 sec
Level 25: MP Cost: 60, All Stats: +13%, Duration: 750 sec
Level 26: MP Cost: 60, All Stats: +13%, Duration: 780 sec
Level 27: MP Cost: 60, All Stats: +14%, Duration: 810 sec
Level 28: MP Cost: 60, All Stats: +14%, Duration: 840 sec
Level 29: MP Cost: 60, All Stats: +15%, Duration: 870 sec
Level 30: MP Cost: 70, All Stats: +15%, Duration: 900 sec
Level 31: MP Cost: 70, All Stats: +16%, Duration: 930 sec
Level 32: MP Cost: 70, All Stats: +16%, Duration: 960 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Big Bang Master Level: 30
Type: Active
Description:

Gathers power to form an energy vortex, culminating in a powerful Holy explosion that damages multiple enemies at once. Bonus critical rate can be applied.

Level 1: MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 243%, Critical Hit Rate: +1%
Level 2: MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 246%, Critical Hit Rate: +1%
Level 3: MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 249%, Critical Hit Rate: +2%
Level 4: MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 252%, Critical Hit Rate: +2%
Level 5: MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 255%, Critical Hit Rate: +3%
Level 6: MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 258%, Critical Hit Rate: +3%
Level 7: MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 261%, Critical Hit Rate: +4%
Level 8: MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 264%, Critical Hit Rate: +4%
Level 9: MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 267%, Critical Hit Rate: +5%
Level 10: MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 270%, Critical Hit Rate: +5%
Level 11: MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 273%, Critical Hit Rate: +6%
Level 12: MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 276%, Critical Hit Rate: +6%
Level 13: MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 279%, Critical Hit Rate: +7%
Level 14: MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 282%, Critical Hit Rate: +7%
Level 15: MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 285%, Critical Hit Rate: +8%
Level 16: MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 288%, Critical Hit Rate: +8%
Level 17: MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 291%, Critical Hit Rate: +9%
Level 18: MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 294%, Critical Hit Rate: +9%
Level 19: MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 297%, Critical Hit Rate: +10%
Level 20: MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 300%, Critical Hit Rate: +10%
Level 21: MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 303%, Critical Hit Rate: +11%
Level 22: MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 306%, Critical Hit Rate: +11%
Level 23: MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 309%, Critical Hit Rate: +12%
Level 24: MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 312%, Critical Hit Rate: +12%
Level 25: MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 315%, Critical Hit Rate: +13%
Level 26: MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 318%, Critical Hit Rate: +13%
Level 27: MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 321%, Critical Hit Rate: +14%
Level 28: MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 324%, Critical Hit Rate: +14%
Level 29: MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 327%, Critical Hit Rate: +15%
Level 30: MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 330%, Critical Hit Rate: +15%
Level 31: MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 333%, Critical Hit Rate: +16%
Level 32: MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 336%, Critical Hit Rate: +16%
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Infinity Master Level: 30
Type: Active
Description:

Enables one to use skills without spending mana, and power stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. [Cooldown: 3 min]

Level 1: MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 41%, Duration: 11 sec
Level 2: MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 42%, Duration: 12 sec
Level 3: MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 43%, Duration: 13 sec
Level 4: MP Cost: 45, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 44%, Duration: 14 sec
Level 5: MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 45%, Duration: 15 sec
Level 6: MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 46%, Duration: 16 sec
Level 7: MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 47%, Duration: 17 sec
Level 8: MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 48%, Duration: 18 sec
Level 9: MP Cost: 55, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 49%, Duration: 19 sec
Level 10: MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 50%, Duration: 20 sec
Level 11: MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 51%, Duration: 21 sec
Level 12: MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 52%, Duration: 22 sec
Level 13: MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 53%, Duration: 23 sec
Level 14: MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 54%, Duration: 24 sec
Level 15: MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 55%, Duration: 25 sec
Level 16: MP Cost: 60, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 56%, Duration: 26 sec
Level 17: MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 57%, Duration: 27 sec
Level 18: MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 58%, Duration: 28 sec
Level 19: MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 59%, Duration: 29 sec
Level 20: MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 60%, Duration: 30 sec
Level 21: MP Cost: 70, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 61%, Duration: 31 sec
Level 22: MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 62%, Duration: 32 sec
Level 23: MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 63%, Duration: 33 sec
Level 24: MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 64%, Duration: 34 sec
Level 25: MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 65%, Duration: 35 sec
Level 26: MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 66%, Duration: 36 sec
Level 27: MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 67%, Duration: 37 sec
Level 28: MP Cost: 75, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 68%, Duration: 38 sec
Level 29: MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 69%, Duration: 39 sec
Level 30: MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 70%, Duration: 40 sec
Level 31: MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 71%, Duration: 41 sec
Level 32: MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 72%, Duration: 42 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Angel Ray Master Level: 30
Type: Active
Description:

Attacks with a holy arrow, dealing tremendous holy damage. Very effective against Undead or Devil type monsters.

Level 1: MP Cost: 26, Damage: 304%, Number of Attacks: 3, Max Enemies Hit: 6
Level 2: MP Cost: 28, Damage: 308%, Number of Attacks: 3, Max Enemies Hit: 6
Level 3: MP Cost: 28, Damage: 312%, Number of Attacks: 3, Max Enemies Hit: 6
Level 4: MP Cost: 30, Damage: 316%, Number of Attacks: 3, Max Enemies Hit: 6
Level 5: MP Cost: 30, Damage: 320%, Number of Attacks: 3, Max Enemies Hit: 6
Level 6: MP Cost: 32, Damage: 324%, Number of Attacks: 3, Max Enemies Hit: 6
Level 7: MP Cost: 32, Damage: 328%, Number of Attacks: 3, Max Enemies Hit: 6
Level 8: MP Cost: 34, Damage: 332%, Number of Attacks: 3, Max Enemies Hit: 6
Level 9: MP Cost: 34, Damage: 336%, Number of Attacks: 3, Max Enemies Hit: 6
Level 10: MP Cost: 36, Damage: 340%, Number of Attacks: 3, Max Enemies Hit: 6
Level 11: MP Cost: 36, Damage: 344%, Number of Attacks: 3, Max Enemies Hit: 6
Level 12: MP Cost: 38, Damage: 348%, Number of Attacks: 3, Max Enemies Hit: 6
Level 13: MP Cost: 38, Damage: 352%, Number of Attacks: 3, Max Enemies Hit: 6
Level 14: MP Cost: 40, Damage: 356%, Number of Attacks: 3, Max Enemies Hit: 6
Level 15: MP Cost: 40, Damage: 360%, Number of Attacks: 3, Max Enemies Hit: 6
Level 16: MP Cost: 42, Damage: 364%, Number of Attacks: 3, Max Enemies Hit: 6
Level 17: MP Cost: 42, Damage: 368%, Number of Attacks: 3, Max Enemies Hit: 6
Level 18: MP Cost: 44, Damage: 372%, Number of Attacks: 3, Max Enemies Hit: 6
Level 19: MP Cost: 44, Damage: 376%, Number of Attacks: 3, Max Enemies Hit: 6
Level 20: MP Cost: 46, Damage: 380%, Number of Attacks: 3, Max Enemies Hit: 6
Level 21: MP Cost: 46, Damage: 384%, Number of Attacks: 3, Max Enemies Hit: 6
Level 22: MP Cost: 48, Damage: 388%, Number of Attacks: 3, Max Enemies Hit: 6
Level 23: MP Cost: 48, Damage: 392%, Number of Attacks: 3, Max Enemies Hit: 6
Level 24: MP Cost: 50, Damage: 396%, Number of Attacks: 3, Max Enemies Hit: 6
Level 25: MP Cost: 50, Damage: 400%, Number of Attacks: 3, Max Enemies Hit: 6
Level 26: MP Cost: 52, Damage: 404%, Number of Attacks: 3, Max Enemies Hit: 6
Level 27: MP Cost: 52, Damage: 408%, Number of Attacks: 3, Max Enemies Hit: 6
Level 28: MP Cost: 54, Damage: 412%, Number of Attacks: 3, Max Enemies Hit: 6
Level 29: MP Cost: 54, Damage: 416%, Number of Attacks: 3, Max Enemies Hit: 6
Level 30: MP Cost: 56, Damage: 420%, Number of Attacks: 3, Max Enemies Hit: 6
Level 31: MP Cost: 56, Damage: 424%, Number of Attacks: 3, Max Enemies Hit: 6
Level 32: MP Cost: 58, Damage: 428%, Number of Attacks: 3, Max Enemies Hit: 6
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Bahamut Master Level: 30
Type: Active
Description:

Summons Bahamut for a set duration. The Bahumut can attack mulitple monsters at once and upon learning the Bahamut skill, your resistance to all abnormal states will permanently increase.

Level 1: MP Cost: 60, Duration: 28 sec, Damage: 476%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +11%
Level 2: MP Cost: 64, Duration: 36 sec, Damage: 482%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +12%
Level 3: MP Cost: 64, Duration: 44 sec, Damage: 488%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +13%
Level 4: MP Cost: 68, Duration: 52 sec, Damage: 494%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +14%
Level 5: MP Cost: 68, Duration: 60 sec, Damage: 500%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +15%
Level 6: MP Cost: 72, Duration: 68 sec, Damage: 506%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +16%
Level 7: MP Cost: 72, Duration: 76 sec, Damage: 512%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +17%
Level 8: MP Cost: 76, Duration: 84 sec, Damage: 518%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +18%
Level 9: MP Cost: 76, Duration: 92 sec, Damage: 524%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +19%
Level 10: MP Cost: 80, Duration: 100 sec, Damage: 530%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +20%
Level 11: MP Cost: 80, Duration: 108 sec, Damage: 536%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +21%
Level 12: MP Cost: 84, Duration: 116 sec, Damage: 542%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +22%
Level 13: MP Cost: 84, Duration: 124 sec, Damage: 548%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +23%
Level 14: MP Cost: 88, Duration: 132 sec, Damage: 554%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +24%
Level 15: MP Cost: 88, Duration: 140 sec, Damage: 560%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +25%
Level 16: MP Cost: 92, Duration: 148 sec, Damage: 566%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +26%
Level 17: MP Cost: 92, Duration: 156 sec, Damage: 572%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +27%
Level 18: MP Cost: 96, Duration: 164 sec, Damage: 578%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +28%
Level 19: MP Cost: 96, Duration: 172 sec, Damage: 584%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +29%
Level 20: MP Cost: 100, Duration: 180 sec, Damage: 590%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +30%
Level 21: MP Cost: 100, Duration: 188 sec, Damage: 596%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +31%
Level 22: MP Cost: 104, Duration: 196 sec, Damage: 602%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +32%
Level 23: MP Cost: 104, Duration: 204 sec, Damage: 608%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +33%
Level 24: MP Cost: 108, Duration: 212 sec, Damage: 614%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +34%
Level 25: MP Cost: 108, Duration: 220 sec, Damage: 620%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +35%
Level 26: MP Cost: 112, Duration: 228 sec, Damage: 626%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +36%
Level 27: MP Cost: 112, Duration: 236 sec, Damage: 632%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +37%
Level 28: MP Cost: 116, Duration: 244 sec, Damage: 638%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +38%
Level 29: MP Cost: 116, Duration: 252 sec, Damage: 644%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +39%
Level 30: MP Cost: 120, Duration: 260 sec, Damage: 650%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +40%
Level 31: MP Cost: 120, Duration: 268 sec, Damage: 656%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +41%
Level 32: MP Cost: 124, Duration: 276 sec, Damage: 662%, Max Monsters Hit: 3, Permanent Abnormal State Resistance: +42%
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Resurrection Master Level: 5
Type: Supportive
Description:

Resurrects a party member using a ray of holy light.

Level 1: MP Cost: 270, Cooldown: 18 min
Level 2: MP Cost: 240, Cooldown: 16 min
Level 3: MP Cost: 210, Cooldown: 14 min
Level 4: MP Cost: 180, Cooldown: 12 min
Level 5: MP Cost: 150, Cooldown: 10 min
Level 6: MP Cost: 120, Cooldown: 8 min
Level 7: MP Cost: 90, Cooldown: 6 min
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Genesis Master Level: 30
Type: Active
Description:

A holy ray of light shines down from the sky, burning up to 15 monsters at one time. Deals tremendous holy damage to all targets. This skill has increased crit chance.

Level 1: MP Cost: 600, Damage: 710%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +5%, Cooldown: 60 sec
Level 2: MP Cost: 600, Damage: 720%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +6%, Cooldown: 58 sec
Level 3: MP Cost: 600, Damage: 730%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +6%, Cooldown: 58 sec
Level 4: MP Cost: 600, Damage: 740%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +7%, Cooldown: 56 sec
Level 5: MP Cost: 600, Damage: 750%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +7%, Cooldown: 56 sec
Level 6: MP Cost: 600, Damage: 760%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +8%, Cooldown: 54 sec
Level 7: MP Cost: 600, Damage: 770%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +8%, Cooldown: 54 sec
Level 8: MP Cost: 600, Damage: 780%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +9%, Cooldown: 52 sec
Level 9: MP Cost: 600, Damage: 790%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +9%, Cooldown: 52 sec
Level 10: MP Cost: 600, Damage: 800%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +10%, Cooldown: 50 sec
Level 11: MP Cost: 600, Damage: 810%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +10%, Cooldown: 50 sec
Level 12: MP Cost: 600, Damage: 820%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +11%, Cooldown: 48 sec
Level 13: MP Cost: 600, Damage: 830%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +11%, Cooldown: 48 sec
Level 14: MP Cost: 600, Damage: 840%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +12%, Cooldown: 46 sec
Level 15: MP Cost: 600, Damage: 850%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +12%, Cooldown: 46 sec
Level 16: MP Cost: 600, Damage: 860%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +13%, Cooldown: 44 sec
Level 17: MP Cost: 600, Damage: 870%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +13%, Cooldown: 44 sec
Level 18: MP Cost: 600, Damage: 880%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +14%, Cooldown: 42 sec
Level 19: MP Cost: 600, Damage: 890%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +14%, Cooldown: 42 sec
Level 20: MP Cost: 600, Damage: 900%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +15%, Cooldown: 40 sec
Level 21: MP Cost: 600, Damage: 910%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +15%, Cooldown: 40 sec
Level 22: MP Cost: 600, Damage: 920%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +16%, Cooldown: 38 sec
Level 23: MP Cost: 600, Damage: 930%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +16%, Cooldown: 38 sec
Level 24: MP Cost: 600, Damage: 940%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +17%, Cooldown: 36 sec
Level 25: MP Cost: 600, Damage: 950%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +17%, Cooldown: 36 sec
Level 26: MP Cost: 600, Damage: 960%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +18%, Cooldown: 34 sec
Level 27: MP Cost: 600, Damage: 970%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +18%, Cooldown: 34 sec
Level 28: MP Cost: 600, Damage: 980%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +19%, Cooldown: 32 sec
Level 29: MP Cost: 600, Damage: 990%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +19%, Cooldown: 32 sec
Level 30: MP Cost: 600, Damage: 1000%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +20%, Cooldown: 30 sec
Level 31: MP Cost: 600, Damage: 1010%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +20%, Cooldown: 30 sec
Level 32: MP Cost: 600, Damage: 1020%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +21%, Cooldown: 28 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Hero's Will Master Level: 5
Type: Supportive
Description:

By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.

Level 1: MP Cost: 30, Cooldown: 600 sec
Level 2: MP Cost: 30, Cooldown: 540 sec
Level 3: MP Cost: 30, Cooldown: 480 sec
Level 4: MP Cost: 30, Cooldown: 420 sec
Level 5: MP Cost: 30, Cooldown: 360 sec
Level 6: MP Cost: 30, Cooldown: 300 sec
Level 7: MP Cost: 30, Cooldown: 240 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Buff Mastery Master Level: 10
Type: Passive
Description:

Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill. An On/Off skill that is activated when the skill is used and deactivated when the skill is used again.

Level 1: Permanently increases magic ATT by 3. Buff duration increased by 5% upon using skill.
Level 2: Permanently increases magic ATT by 6. Buff duration increased by 10% upon using skill.
Level 3: Permanently increases magic ATT by 9. Buff duration increased by 15% upon using skill.
Level 4: Permanently increases magic ATT by 12. Buff duration increased by 20% upon using skill.
Level 5: Permanently increases magic ATT by 15. Buff duration increased by 25% upon using skill.
Level 6: Permanently increases magic ATT by 18. Buff duration increased by 30% upon using skill.
Level 7: Permanently increases magic ATT by 21. Buff duration increased by 35% upon using skill.
Level 8: Permanently increases magic ATT by 24. Buff duration increased by 40% upon using skill.
Level 9: Permanently increases magic ATT by 27. Buff duration increased by 45% upon using skill.
Level 10: Permanently increases magic ATT by 30. Buff duration increased by 50% upon using skill.
Level 11: Permanently increases magic ATT by 33. Buff duration increased by 55% upon using skill.
Level 12: Permanently increases magic ATT by 36. Buff duration increased by 60% upon using skill.
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Arcane Aim Master Level: 30
Type: Active
Description:

When attacking, a portion of enemy Defense is ignored. When continuously attacking a single enemy, all of the attack damage dealt to the target will increase. Damage increase effect will be based on rates. This can be accumulated up to 5 times.

Level 1: Ignores 6% of enemy Def. When attacking enemy 3 or more times, damage will increase by 2% with 21% probability. Damage increase effect will accumulate up to 5 times.
Level 2: Ignores 6% of enemy Def. When attacking enemy 3 or more times, damage will increase by 2% with 22% probability. Damage increase effect will accumulate up to 5 times.
Level 3: Ignores 7% of enemy Def. When attacking enemy 3 or more times, damage will increase by 2% with 23% probability. Damage increase effect will accumulate up to 5 times.
Level 4: Ignores 7% of enemy Def. When attacking enemy 3 or more times, damage will increase by 2% with 24% probability. Damage increase effect will accumulate up to 5 times.
Level 5: Ignores 8% of enemy Def. When attacking enemy 3 or more times, damage will increase by 3% with 25% probability. Damage increase effect will accumulate up to 5 times.
Level 6: Ignores 8% of enemy Def. When attacking enemy 3 or more times, damage will increase by 3% with 26% probability. Damage increase effect will accumulate up to 5 times.
Level 7: Ignores 9% of enemy Def. When attacking enemy 3 or more times, damage will increase by 3% with 27% probability. Damage increase effect will accumulate up to 5 times.
Level 8: Ignores 9% of enemy Def. When attacking enemy 3 or more times, damage will increase by 3% with 28% probability. Damage increase effect will accumulate up to 5 times.
Level 9: Ignores 10% of enemy Def. When attacking enemy 3 or more times, damage will increase by 3% with 29% probability. Damage increase effect will accumulate up to 5 times.
Level 10: Ignores 10% of enemy Def. When attacking enemy 3 or more times, damage will increase by 4% with 30% probability. Damage increase effect will accumulate up to 5 times.
Level 11: Ignores 11% of enemy Def. When attacking enemy 3 or more times, damage will increase by 4% with 31% probability. Damage increase effect will accumulate up to 5 times.
Level 12: Ignores 11% of enemy Def. When attacking enemy 3 or more times, damage will increase by 4% with 32% probability. Damage increase effect will accumulate up to 5 times.
Level 13: Ignores 12% of enemy Def. When attacking enemy 3 or more times, damage will increase by 4% with 33% probability. Damage increase effect will accumulate up to 5 times.
Level 14: Ignores 12% of enemy Def. When attacking enemy 3 or more times, damage will increase by 4% with 34% probability. Damage increase effect will accumulate up to 5 times.
Level 15: Ignores 13% of enemy Def. When attacking enemy 3 or more times, damage will increase by 5% with 35% probability. Damage increase effect will accumulate up to 5 times.
Level 16: Ignores 13% of enemy Def. When attacking enemy 3 or more times, damage will increase by 5% with 36% probability. Damage increase effect will accumulate up to 5 times.
Level 17: Ignores 14% of enemy Def. When attacking enemy 3 or more times, damage will increase by 5% with 37% probability. Damage increase effect will accumulate up to 5 times.
Level 18: Ignores 14% of enemy Def. When attacking enemy 3 or more times, damage will increase by 5% with 38% probability. Damage increase effect will accumulate up to 5 times.
Level 19: Ignores 15% of enemy Def. When attacking enemy 3 or more times, damage will increase by 5% with 39% probability. Damage increase effect will accumulate up to 5 times.
Level 20: Ignores 15% of enemy Def. When attacking enemy 3 or more times, damage will increase by 6% with 40% probability. Damage increase effect will accumulate up to 5 times.
Level 21: Ignores 16% of enemy Def. When attacking enemy 3 or more times, damage will increase by 6% with 41% probability. Damage increase effect will accumulate up to 5 times.
Level 22: Ignores 16% of enemy Def. When attacking enemy 3 or more times, damage will increase by 6% with 42% probability. Damage increase effect will accumulate up to 5 times.
Level 23: Ignores 17% of enemy Def. When attacking enemy 3 or more times, damage will increase by 6% with 43% probability. Damage increase effect will accumulate up to 5 times.
Level 24: Ignores 17% of enemy Def. When attacking enemy 3 or more times, damage will increase by 6% with 44% probability. Damage increase effect will accumulate up to 5 times.
Level 25: Ignores 18% of enemy Def. When attacking enemy 3 or more times, damage will increase by 7% with 45% probability. Damage increase effect will accumulate up to 5 times.
Level 26: Ignores 18% of enemy Def. When attacking enemy 3 or more times, damage will increase by 7% with 46% probability. Damage increase effect will accumulate up to 5 times.
Level 27: Ignores 19% of enemy Def. When attacking enemy 3 or more times, damage will increase by 7% with 47% probability. Damage increase effect will accumulate up to 5 times.
Level 28: Ignores 19% of enemy Def. When attacking enemy 3 or more times, damage will increase by 7% with 48% probability. Damage increase effect will accumulate up to 5 times.
Level 29: Ignores 20% of enemy Def. When attacking enemy 3 or more times, damage will increase by 7% with 49% probability. Damage increase effect will accumulate up to 5 times.
Level 30: Ignores 20% of enemy Def. When attacking enemy 3 or more times, damage will increase by 8% with 50% probability. Damage increase effect will accumulate up to 5 times.
Level 31: Ignores 21% of enemy Def. When attacking enemy 3 or more times, damage will increase by 8% with 51% probability. Damage increase effect will accumulate up to 5 times.
Level 32: Ignores 21% of enemy Def. When attacking enemy 3 or more times, damage will increase by 8% with 52% probability. Damage increase effect will accumulate up to 5 times.
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Advanced Blessing Master Level: 30
Type: Supportive Pre-requisite: Bless Lv. 15
Description:

Greatly increases nearby party member ATT, Magic ATT, DEF, Accuracy, Avoidability, Max HP, and Max MP. Upon using skill, MP consumption will be reduced. Can be stacked with other buff skills, excluding Bless.

Level 1: MP Cost: 43, Weapon ATT: +16, Magic ATT: +16, Weapon DEF: +355, Magic DEF: +355, Accuracy: +204, Avoidability +204, Max HP: +265, Max MP: +265, MP Consumption: -5%, Duration: 240 sec
Level 2: MP Cost: 43, Weapon ATT: +16, Magic ATT: +16, Weapon DEF: +360, Magic DEF: +360, Accuracy: +208, Avoidability +208, Max HP: +280, Max MP: +280, MP Consumption: -6%, Duration: 240 sec
Level 3: MP Cost: 43, Weapon ATT: +16, Magic ATT: +16, Weapon DEF: +365, Magic DEF: +365, Accuracy: +212, Avoidability +212, Max HP: +295, Max MP: +295, MP Consumption: -6%, Duration: 240 sec
Level 4: MP Cost: 43, Weapon ATT: +17, Magic ATT: +17, Weapon DEF: +370, Magic DEF: +370, Accuracy: +216, Avoidability +216, Max HP: +310, Max MP: +310, MP Consumption: -7%, Duration: 240 sec
Level 5: MP Cost: 43, Weapon ATT: +17, Magic ATT: +17, Weapon DEF: +375, Magic DEF: +375, Accuracy: +220, Avoidability +220, Max HP: +325, Max MP: +325, MP Consumption: -7%, Duration: 240 sec
Level 6: MP Cost: 46, Weapon ATT: +17, Magic ATT: +17, Weapon DEF: +380, Magic DEF: +380, Accuracy: +224, Avoidability +224, Max HP: +340, Max MP: +340, MP Consumption: -8%, Duration: 240 sec
Level 7: MP Cost: 46, Weapon ATT: +18, Magic ATT: +18, Weapon DEF: +385, Magic DEF: +385, Accuracy: +228, Avoidability +228, Max HP: +355, Max MP: +355, MP Consumption: -8%, Duration: 240 sec
Level 8: MP Cost: 46, Weapon ATT: +18, Magic ATT: +18, Weapon DEF: +390, Magic DEF: +390, Accuracy: +232, Avoidability +232, Max HP: +370, Max MP: +370, MP Consumption: -9%, Duration: 240 sec
Level 9: MP Cost: 46, Weapon ATT: +18, Magic ATT: +18, Weapon DEF: +395, Magic DEF: +395, Accuracy: +236, Avoidability +236, Max HP: +385, Max MP: +385, MP Consumption: -9%, Duration: 240 sec
Level 10: MP Cost: 46, Weapon ATT: +19, Magic ATT: +19, Weapon DEF: +400, Magic DEF: +400, Accuracy: +240, Avoidability +240, Max HP: +400, Max MP: +400, MP Consumption: -10%, Duration: 240 sec
Level 11: MP Cost: 49, Weapon ATT: +19, Magic ATT: +19, Weapon DEF: +405, Magic DEF: +405, Accuracy: +244, Avoidability +244, Max HP: +415, Max MP: +415, MP Consumption: -10%, Duration: 240 sec
Level 12: MP Cost: 49, Weapon ATT: +19, Magic ATT: +19, Weapon DEF: +410, Magic DEF: +410, Accuracy: +248, Avoidability +248, Max HP: +430, Max MP: +430, MP Consumption: -11%, Duration: 240 sec
Level 13: MP Cost: 49, Weapon ATT: +20, Magic ATT: +20, Weapon DEF: +415, Magic DEF: +415, Accuracy: +252, Avoidability +252, Max HP: +445, Max MP: +445, MP Consumption: -11%, Duration: 240 sec
Level 14: MP Cost: 49, Weapon ATT: +20, Magic ATT: +20, Weapon DEF: +420, Magic DEF: +420, Accuracy: +256, Avoidability +256, Max HP: +460, Max MP: +460, MP Consumption: -12%, Duration: 240 sec
Level 15: MP Cost: 49, Weapon ATT: +20, Magic ATT: +20, Weapon DEF: +425, Magic DEF: +425, Accuracy: +260, Avoidability +260, Max HP: +475, Max MP: +475, MP Consumption: -12%, Duration: 240 sec
Level 16: MP Cost: 52, Weapon ATT: +21, Magic ATT: +21, Weapon DEF: +430, Magic DEF: +430, Accuracy: +264, Avoidability +264, Max HP: +490, Max MP: +490, MP Consumption: -13%, Duration: 240 sec
Level 17: MP Cost: 52, Weapon ATT: +21, Magic ATT: +21, Weapon DEF: +435, Magic DEF: +435, Accuracy: +268, Avoidability +268, Max HP: +505, Max MP: +505, MP Consumption: -13%, Duration: 240 sec
Level 18: MP Cost: 52, Weapon ATT: +21, Magic ATT: +21, Weapon DEF: +440, Magic DEF: +440, Accuracy: +272, Avoidability +272, Max HP: +520, Max MP: +520, MP Consumption: -14%, Duration: 240 sec
Level 19: MP Cost: 52, Weapon ATT: +22, Magic ATT: +22, Weapon DEF: +445, Magic DEF: +445, Accuracy: +276, Avoidability +276, Max HP: +535, Max MP: +535, MP Consumption: -14%, Duration: 240 sec
Level 20: MP Cost: 52, Weapon ATT: +22, Magic ATT: +22, Weapon DEF: +450, Magic DEF: +450, Accuracy: +280, Avoidability +280, Max HP: +550, Max MP: +550, MP Consumption: -15%, Duration: 240 sec
Level 21: MP Cost: 55, Weapon ATT: +22, Magic ATT: +22, Weapon DEF: +455, Magic DEF: +455, Accuracy: +284, Avoidability +284, Max HP: +565, Max MP: +565, MP Consumption: -15%, Duration: 240 sec
Level 22: MP Cost: 55, Weapon ATT: +23, Magic ATT: +23, Weapon DEF: +460, Magic DEF: +460, Accuracy: +288, Avoidability +288, Max HP: +580, Max MP: +580, MP Consumption: -16%, Duration: 240 sec
Level 23: MP Cost: 55, Weapon ATT: +23, Magic ATT: +23, Weapon DEF: +465, Magic DEF: +465, Accuracy: +292, Avoidability +292, Max HP: +595, Max MP: +595, MP Consumption: -16%, Duration: 240 sec
Level 24: MP Cost: 55, Weapon ATT: +23, Magic ATT: +23, Weapon DEF: +470, Magic DEF: +470, Accuracy: +296, Avoidability +296, Max HP: +610, Max MP: +610, MP Consumption: -17%, Duration: 240 sec
Level 25: MP Cost: 55, Weapon ATT: +24, Magic ATT: +24, Weapon DEF: +475, Magic DEF: +475, Accuracy: +300, Avoidability +300, Max HP: +625, Max MP: +625, MP Consumption: -17%, Duration: 240 sec
Level 26: MP Cost: 58, Weapon ATT: +24, Magic ATT: +24, Weapon DEF: +480, Magic DEF: +480, Accuracy: +304, Avoidability +304, Max HP: +640, Max MP: +640, MP Consumption: -18%, Duration: 240 sec
Level 27: MP Cost: 58, Weapon ATT: +24, Magic ATT: +24, Weapon DEF: +485, Magic DEF: +485, Accuracy: +308, Avoidability +308, Max HP: +655, Max MP: +655, MP Consumption: -18%, Duration: 240 sec
Level 28: MP Cost: 58, Weapon ATT: +25, Magic ATT: +25, Weapon DEF: +490, Magic DEF: +490, Accuracy: +312, Avoidability +312, Max HP: +670, Max MP: +670, MP Consumption: -19%, Duration: 240 sec
Level 29: MP Cost: 58, Weapon ATT: +25, Magic ATT: +25, Weapon DEF: +495, Magic DEF: +495, Accuracy: +316, Avoidability +316, Max HP: +685, Max MP: +685, MP Consumption: -19%, Duration: 240 sec
Level 30: MP Cost: 58, Weapon ATT: +25, Magic ATT: +25, Weapon DEF: +500, Magic DEF: +500, Accuracy: +320, Avoidability +320, Max HP: +700, Max MP: +700, MP Consumption: -20%, Duration: 240 sec
Level 31: MP Cost: 61, Weapon ATT: +26, Magic ATT: +26, Weapon DEF: +505, Magic DEF: +505, Accuracy: +324, Avoidability +324, Max HP: +715, Max MP: +715, MP Consumption: -20%, Duration: 240 sec
Level 32: MP Cost: 61, Weapon ATT: +26, Magic ATT: +26, Weapon DEF: +510, Magic DEF: +510, Accuracy: +328, Avoidability +328, Max HP: +730, Max MP: +730, MP Consumption: -21%, Duration: 240 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.

PVP

Maple Warrior Master Level: 30
Type: Supportive
Description:

Increases all players' stats within a team by a certain percentage.

Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec
Level 2: MP Cost: 10, All Stats: +1%, Duration: 60 sec
Level 3: MP Cost: 10, All Stats: +2%, Duration: 90 sec
Level 4: MP Cost: 10, All Stats: +2%, Duration: 120 sec
Level 5: MP Cost: 20, All Stats: +3%, Duration: 150 sec
Level 6: MP Cost: 20, All Stats: +3%, Duration: 180 sec
Level 7: MP Cost: 20, All Stats: +4%, Duration: 210 sec
Level 8: MP Cost: 20, All Stats: +4%, Duration: 240 sec
Level 9: MP Cost: 20, All Stats: +5%, Duration: 270 sec
Level 10: MP Cost: 30, All Stats: +5%, Duration: 300 sec
Level 11: MP Cost: 30, All Stats: +6%, Duration: 330 sec
Level 12: MP Cost: 30, All Stats: +6%, Duration: 360 sec
Level 13: MP Cost: 30, All Stats: +7%, Duration: 390 sec
Level 14: MP Cost: 30, All Stats: +7%, Duration: 420 sec
Level 15: MP Cost: 40, All Stats: +8%, Duration: 450 sec
Level 16: MP Cost: 40, All Stats: +8%, Duration: 480 sec
Level 17: MP Cost: 40, All Stats: +9%, Duration: 510 sec
Level 18: MP Cost: 40, All Stats: +9%, Duration: 540 sec
Level 19: MP Cost: 40, All Stats: +10%, Duration: 570 sec
Level 20: MP Cost: 50, All Stats: +10%, Duration: 600 sec
Level 21: MP Cost: 50, All Stats: +11%, Duration: 630 sec
Level 22: MP Cost: 50, All Stats: +11%, Duration: 660 sec
Level 23: MP Cost: 50, All Stats: +12%, Duration: 690 sec
Level 24: MP Cost: 50, All Stats: +12%, Duration: 720 sec
Level 25: MP Cost: 60, All Stats: +13%, Duration: 750 sec
Level 26: MP Cost: 60, All Stats: +13%, Duration: 780 sec
Level 27: MP Cost: 60, All Stats: +14%, Duration: 810 sec
Level 28: MP Cost: 60, All Stats: +14%, Duration: 840 sec
Level 29: MP Cost: 60, All Stats: +15%, Duration: 870 sec
Level 30: MP Cost: 70, All Stats: +15%, Duration: 900 sec
Level 31: MP Cost: 70, All Stats: +16%, Duration: 930 sec
Level 32: MP Cost: 70, All Stats: +16%, Duration: 960 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Big Bang Master Level: 30
Type: Active
Description:

Gathers power to form an energy vortex, culminating in a powerful Holy explosion that damages multiple enemies at once.

Level 1: MP Cost: 25, Max Damage: 103%, Max Attacks: 5
Level 2: MP Cost: 25, Max Damage: 106%, Max Attacks: 5
Level 3: MP Cost: 25, Max Damage: 109%, Max Attacks: 5
Level 4: MP Cost: 25, Max Damage: 112%, Max Attacks: 5
Level 5: MP Cost: 25, Max Damage: 115%, Max Attacks: 5
Level 6: MP Cost: 30, Max Damage: 118%, Max Attacks: 5
Level 7: MP Cost: 30, Max Damage: 121%, Max Attacks: 5
Level 8: MP Cost: 30, Max Damage: 124%, Max Attacks: 5
Level 9: MP Cost: 30, Max Damage: 127%, Max Attacks: 5
Level 10: MP Cost: 30, Max Damage: 130%, Max Attacks: 5
Level 11: MP Cost: 30, Max Damage: 133%, Max Attacks: 5
Level 12: MP Cost: 35, Max Damage: 136%, Max Attacks: 5
Level 13: MP Cost: 35, Max Damage: 139%, Max Attacks: 5
Level 14: MP Cost: 35, Max Damage: 142%, Max Attacks: 5
Level 15: MP Cost: 35, Max Damage: 145%, Max Attacks: 5
Level 16: MP Cost: 35, Max Damage: 148%, Max Attacks: 5
Level 17: MP Cost: 35, Max Damage: 151%, Max Attacks: 5
Level 18: MP Cost: 40, Max Damage: 154%, Max Attacks: 5
Level 19: MP Cost: 40, Max Damage: 157%, Max Attacks: 5
Level 20: MP Cost: 40, Max Damage: 160%, Max Attacks: 5
Level 21: MP Cost: 40, Max Damage: 163%, Max Attacks: 5
Level 22: MP Cost: 40, Max Damage: 166%, Max Attacks: 5
Level 23: MP Cost: 40, Max Damage: 169%, Max Attacks: 5
Level 24: MP Cost: 45, Max Damage: 172%, Max Attacks: 5
Level 25: MP Cost: 45, Max Damage: 175%, Max Attacks: 5
Level 26: MP Cost: 45, Max Damage: 178%, Max Attacks: 5
Level 27: MP Cost: 45, Max Damage: 181%, Max Attacks: 5
Level 28: MP Cost: 45, Max Damage: 184%, Max Attacks: 5
Level 29: MP Cost: 45, Max Damage: 187%, Max Attacks: 5
Level 30: MP Cost: 50, Max Damage: 190%, Max Attacks: 5
Level 31: MP Cost: 50, Max Damage: 193%, Max Attacks: 5
Level 32: MP Cost: 50, Max Damage: 196%, Max Attacks: 5
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Infinity Master Level: 30
Type: Active
Description:

Enables you to use skills without spending Mana. Continuously restores HP and MP and increases the damage of all attack magic. [Cooldown: 3 min]

Level 1: MP Cost: 21, Recovers HP and MP by 1% every 4 secs, Increases Magic ATT by 1% every 4 sec, Duration: 11 sec
Level 2: MP Cost: 22, Recovers HP and MP by 1% every 4 secs, Increases Magic ATT by 1% every 4 sec, Duration: 12 sec
Level 3: MP Cost: 23, Recovers HP and MP by 1% every 4 secs, Increases Magic ATT by 1% every 4 sec, Duration: 13 sec
Level 4: MP Cost: 24, Recovers HP and MP by 2% every 4 secs, Increases Magic ATT by 2% every 4 sec, Duration: 14 sec
Level 5: MP Cost: 25, Recovers HP and MP by 2% every 4 secs, Increases Magic ATT by 2% every 4 sec, Duration: 15 sec
Level 6: MP Cost: 26, Recovers HP and MP by 2% every 4 secs, Increases Magic ATT by 2% every 4 sec, Duration: 16 sec
Level 7: MP Cost: 27, Recovers HP and MP by 3% every 4 secs, Increases Magic ATT by 3% every 4 sec, Duration: 17 sec
Level 8: MP Cost: 28, Recovers HP and MP by 3% every 4 secs, Increases Magic ATT by 3% every 4 sec, Duration: 18 sec
Level 9: MP Cost: 29, Recovers HP and MP by 3% every 4 secs, Increases Magic ATT by 3% every 4 sec, Duration: 19 sec
Level 10: MP Cost: 30, Recovers HP and MP by 4% every 4 secs, Increases Magic ATT by 4% every 4 sec, Duration: 20 sec
Level 11: MP Cost: 31, Recovers HP and MP by 4% every 4 secs, Increases Magic ATT by 4% every 4 sec, Duration: 21 sec
Level 12: MP Cost: 32, Recovers HP and MP by 4% every 4 secs, Increases Magic ATT by 4% every 4 sec, Duration: 22 sec
Level 13: MP Cost: 33, Recovers HP and MP by 5% every 4 secs, Increases Magic ATT by 5% every 4 sec, Duration: 23 sec
Level 14: MP Cost: 34, Recovers HP and MP by 5% every 4 secs, Increases Magic ATT by 5% every 4 sec, Duration: 24 sec
Level 15: MP Cost: 35, Recovers HP and MP by 5% every 4 secs, Increases Magic ATT by 5% every 4 sec, Duration: 25 sec
Level 16: MP Cost: 36, Recovers HP and MP by 6% every 4 secs, Increases Magic ATT by 6% every 4 sec, Duration: 26 sec
Level 17: MP Cost: 37, Recovers HP and MP by 6% every 4 secs, Increases Magic ATT by 6% every 4 sec, Duration: 27 sec
Level 18: MP Cost: 38, Recovers HP and MP by 6% every 4 secs, Increases Magic ATT by 6% every 4 sec, Duration: 28 sec
Level 19: MP Cost: 39, Recovers HP and MP by 7% every 4 secs, Increases Magic ATT by 7% every 4 sec, Duration: 29 sec
Level 20: MP Cost: 40, Recovers HP and MP by 7% every 4 secs, Increases Magic ATT by 7% every 4 sec, Duration: 30 sec
Level 21: MP Cost: 41, Recovers HP and MP by 7% every 4 secs, Increases Magic ATT by 7% every 4 sec, Duration: 31 sec
Level 22: MP Cost: 42, Recovers HP and MP by 8% every 4 secs, Increases Magic ATT by 8% every 4 sec, Duration: 32 sec
Level 23: MP Cost: 43, Recovers HP and MP by 8% every 4 secs, Increases Magic ATT by 8% every 4 sec, Duration: 33 sec
Level 24: MP Cost: 44, Recovers HP and MP by 8% every 4 secs, Increases Magic ATT by 8% every 4 sec, Duration: 34 sec
Level 25: MP Cost: 45, Recovers HP and MP by 9% every 4 secs, Increases Magic ATT by 9% every 4 sec, Duration: 35 sec
Level 26: MP Cost: 46, Recovers HP and MP by 9% every 4 secs, Increases Magic ATT by 9% every 4 sec, Duration: 36 sec
Level 27: MP Cost: 47, Recovers HP and MP by 9% every 4 secs, Increases Magic ATT by 9% every 4 sec, Duration: 37 sec
Level 28: MP Cost: 48, Recovers HP and MP by 10% every 4 secs, Increases Magic ATT by 10% every 4 sec, Duration: 38 sec
Level 29: MP Cost: 49, Recovers HP and MP by 10% every 4 secs, Increases Magic ATT by 10% every 4 sec, Duration: 39 sec
Level 30: MP Cost: 50, Recovers HP and MP by 10% every 4 secs, Increases Magic ATT by 10% every 4 sec, Duration: 40 sec
Level 31: MP Cost: 51, Recovers HP and MP by 11% every 4 secs, Increases Magic ATT by 11% every 4 sec, Duration: 41 sec
Level 32: MP Cost: 52, Recovers HP and MP by 11% every 4 secs, Increases Magic ATT by 11% every 4 sec, Duration: 42 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Angel Ray Master Level: 30
Type: Active
Description:

Attacks monsters with a holy arrow, dealing tremendous holy damage. Very effective against the Undead or Devil type monsters.

Level 1: MP Cost: 26, Damage: 363%, Max Enemies Hit: 3
Level 2: MP Cost: 28, Damage: 367%, Max Enemies Hit: 3
Level 3: MP Cost: 28, Damage: 371%, Max Enemies Hit: 3
Level 4: MP Cost: 30, Damage: 375%, Max Enemies Hit: 3
Level 5: MP Cost: 30, Damage: 379%, Max Enemies Hit: 3
Level 6: MP Cost: 32, Damage: 383%, Max Enemies Hit: 3
Level 7: MP Cost: 32, Damage: 387%, Max Enemies Hit: 3
Level 8: MP Cost: 34, Damage: 391%, Max Enemies Hit: 3
Level 9: MP Cost: 34, Damage: 395%, Max Enemies Hit: 3
Level 10: MP Cost: 36, Damage: 399%, Max Enemies Hit: 3
Level 11: MP Cost: 36, Damage: 403%, Max Enemies Hit: 3
Level 12: MP Cost: 38, Damage: 407%, Max Enemies Hit: 3
Level 13: MP Cost: 38, Damage: 411%, Max Enemies Hit: 3
Level 14: MP Cost: 40, Damage: 415%, Max Enemies Hit: 3
Level 15: MP Cost: 40, Damage: 419%, Max Enemies Hit: 3
Level 16: MP Cost: 42, Damage: 423%, Max Enemies Hit: 3
Level 17: MP Cost: 42, Damage: 427%, Max Enemies Hit: 3
Level 18: MP Cost: 44, Damage: 431%, Max Enemies Hit: 3
Level 19: MP Cost: 44, Damage: 435%, Max Enemies Hit: 3
Level 20: MP Cost: 46, Damage: 439%, Max Enemies Hit: 3
Level 21: MP Cost: 46, Damage: 443%, Max Enemies Hit: 3
Level 22: MP Cost: 48, Damage: 447%, Max Enemies Hit: 3
Level 23: MP Cost: 48, Damage: 451%, Max Enemies Hit: 3
Level 24: MP Cost: 50, Damage: 455%, Max Enemies Hit: 3
Level 25: MP Cost: 50, Damage: 459%, Max Enemies Hit: 3
Level 26: MP Cost: 52, Damage: 463%, Max Enemies Hit: 3
Level 27: MP Cost: 52, Damage: 467%, Max Enemies Hit: 3
Level 28: MP Cost: 54, Damage: 471%, Max Enemies Hit: 3
Level 29: MP Cost: 54, Damage: 475%, Max Enemies Hit: 3
Level 30: MP Cost: 56, Damage: 479%, Max Enemies Hit: 3
Level 31: MP Cost: 56, Damage: 483%, Max Enemies Hit: 3
Level 32: MP Cost: 58, Damage: 487%, Max Enemies Hit: 3
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Bahamut Master Level: 30
Type: Active Pre-requisite: Summon Dragon Lv. 15
Description:

Temporarily summons Bahamut to deal Sanctity damage to up to 3 monsters.

Level 1: MP Cost: 60, Summon Duration: 22 sec, Damage: 159%
Level 2: MP Cost: 64, Summon Duration: 24 sec, Damage: 162%
Level 3: MP Cost: 64, Summon Duration: 26 sec, Damage: 165%
Level 4: MP Cost: 68, Summon Duration: 28 sec, Damage: 168%
Level 5: MP Cost: 68, Summon Duration: 30 sec, Damage: 171%
Level 6: MP Cost: 72, Summon Duration: 32 sec, Damage: 174%
Level 7: MP Cost: 72, Summon Duration: 34 sec, Damage: 177%
Level 8: MP Cost: 76, Summon Duration: 36 sec, Damage: 180%
Level 9: MP Cost: 76, Summon Duration: 38 sec, Damage: 183%
Level 10: MP Cost: 80, Summon Duration: 40 sec, Damage: 186%
Level 11: MP Cost: 80, Summon Duration: 42 sec, Damage: 189%
Level 12: MP Cost: 84, Summon Duration: 44 sec, Damage: 192%
Level 13: MP Cost: 84, Summon Duration: 46 sec, Damage: 195%
Level 14: MP Cost: 88, Summon Duration: 48 sec, Damage: 198%
Level 15: MP Cost: 88, Summon Duration: 50 sec, Damage: 201%
Level 16: MP Cost: 92, Summon Duration: 52 sec, Damage: 204%
Level 17: MP Cost: 92, Summon Duration: 54 sec, Damage: 207%
Level 18: MP Cost: 96, Summon Duration: 56 sec, Damage: 210%
Level 19: MP Cost: 96, Summon Duration: 58 sec, Damage: 213%
Level 20: MP Cost: 100, Summon Duration: 60 sec, Damage: 216%
Level 21: MP Cost: 100, Summon Duration: 62 sec, Damage: 219%
Level 22: MP Cost: 104, Summon Duration: 64 sec, Damage: 222%
Level 23: MP Cost: 104, Summon Duration: 66 sec, Damage: 225%
Level 24: MP Cost: 108, Summon Duration: 68 sec, Damage: 228%
Level 25: MP Cost: 108, Summon Duration: 70 sec, Damage: 231%
Level 26: MP Cost: 112, Summon Duration: 72 sec, Damage: 234%
Level 27: MP Cost: 112, Summon Duration: 74 sec, Damage: 237%
Level 28: MP Cost: 116, Summon Duration: 76 sec, Damage: 240%
Level 29: MP Cost: 116, Summon Duration: 78 sec, Damage: 243%
Level 30: MP Cost: 120, Summon Duration: 80 sec, Damage: 246%
Level 31: MP Cost: 120, Summon Duration: 82 sec, Damage: 249%
Level 32: MP Cost: 124, Summon Duration: 84 sec, Damage: 252%
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Resurrection Master Level: 5
Type: Supportive
Description:

Resurrects a party member using a ray of holy light.

Level 1: MP Cost: 270, Cooldown: 54 min
Level 2: MP Cost: 240, Cooldown: 48 min
Level 3: MP Cost: 210, Cooldown: 42 min
Level 4: MP Cost: 180, Cooldown: 36 min
Level 5: MP Cost: 150, Cooldown: 30 min
Level 6: MP Cost: 120, Cooldown: 24 min
Level 7: MP Cost: 90, Cooldown: 18 min
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Genesis Master Level: 30
Type: Active
Description:

A holy ray of light shines down from the sky, burning multiple monsters at one time. Deals tremendous holy damage to all targets. This skill has increased crit chance.

Level 1: MP Cost: 600, Damage: 847%, Max Enemies Hit: 15, Crit Rate: +5%, Cooldown: 60 sec
Level 2: MP Cost: 600, Damage: 857%, Max Enemies Hit: 15, Crit Rate: +6%, Cooldown: 58 sec
Level 3: MP Cost: 600, Damage: 867%, Max Enemies Hit: 15, Crit Rate: +6%, Cooldown: 58 sec
Level 4: MP Cost: 600, Damage: 877%, Max Enemies Hit: 15, Crit Rate: +7%, Cooldown: 56 sec
Level 5: MP Cost: 600, Damage: 887%, Max Enemies Hit: 15, Crit Rate: +7%, Cooldown: 56 sec
Level 6: MP Cost: 600, Damage: 897%, Max Enemies Hit: 15, Crit Rate: +8%, Cooldown: 54 sec
Level 7: MP Cost: 600, Damage: 907%, Max Enemies Hit: 15, Crit Rate: +8%, Cooldown: 54 sec
Level 8: MP Cost: 600, Damage: 917%, Max Enemies Hit: 15, Crit Rate: +9%, Cooldown: 52 sec
Level 9: MP Cost: 600, Damage: 927%, Max Enemies Hit: 15, Crit Rate: +9%, Cooldown: 52 sec
Level 10: MP Cost: 600, Damage: 937%, Max Enemies Hit: 15, Crit Rate: +10%, Cooldown: 50 sec
Level 11: MP Cost: 600, Damage: 947%, Max Enemies Hit: 15, Crit Rate: +10%, Cooldown: 50 sec
Level 12: MP Cost: 600, Damage: 957%, Max Enemies Hit: 15, Crit Rate: +11%, Cooldown: 48 sec
Level 13: MP Cost: 600, Damage: 967%, Max Enemies Hit: 15, Crit Rate: +11%, Cooldown: 48 sec
Level 14: MP Cost: 600, Damage: 977%, Max Enemies Hit: 15, Crit Rate: +12%, Cooldown: 46 sec
Level 15: MP Cost: 600, Damage: 987%, Max Enemies Hit: 15, Crit Rate: +12%, Cooldown: 46 sec
Level 16: MP Cost: 600, Damage: 997%, Max Enemies Hit: 15, Crit Rate: +13%, Cooldown: 44 sec
Level 17: MP Cost: 600, Damage: 1007%, Max Enemies Hit: 15, Crit Rate: +13%, Cooldown: 44 sec
Level 18: MP Cost: 600, Damage: 1017%, Max Enemies Hit: 15, Crit Rate: +14%, Cooldown: 42 sec
Level 19: MP Cost: 600, Damage: 1027%, Max Enemies Hit: 15, Crit Rate: +14%, Cooldown: 42 sec
Level 20: MP Cost: 600, Damage: 1037%, Max Enemies Hit: 15, Crit Rate: +15%, Cooldown: 40 sec
Level 21: MP Cost: 600, Damage: 1047%, Max Enemies Hit: 15, Crit Rate: +15%, Cooldown: 40 sec
Level 22: MP Cost: 600, Damage: 1057%, Max Enemies Hit: 15, Crit Rate: +16%, Cooldown: 38 sec
Level 23: MP Cost: 600, Damage: 1067%, Max Enemies Hit: 15, Crit Rate: +16%, Cooldown: 38 sec
Level 24: MP Cost: 600, Damage: 1077%, Max Enemies Hit: 15, Crit Rate: +17%, Cooldown: 36 sec
Level 25: MP Cost: 600, Damage: 1087%, Max Enemies Hit: 15, Crit Rate: +17%, Cooldown: 36 sec
Level 26: MP Cost: 600, Damage: 1097%, Max Enemies Hit: 15, Crit Rate: +18%, Cooldown: 34 sec
Level 27: MP Cost: 600, Damage: 1107%, Max Enemies Hit: 15, Crit Rate: +18%, Cooldown: 34 sec
Level 28: MP Cost: 600, Damage: 1117%, Max Enemies Hit: 15, Crit Rate: +19%, Cooldown: 32 sec
Level 29: MP Cost: 600, Damage: 1127%, Max Enemies Hit: 15, Crit Rate: +19%, Cooldown: 32 sec
Level 30: MP Cost: 600, Damage: 1137%, Max Enemies Hit: 15, Crit Rate: +20%, Cooldown: 30 sec
Level 31: MP Cost: 600, Damage: 1147%, Max Enemies Hit: 15, Crit Rate: +20%, Cooldown: 30 sec
Level 32: MP Cost: 600, Damage: 1157%, Max Enemies Hit: 15, Crit Rate: +21%, Cooldown: 28 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Hero's Will Master Level: 5
Type: Recovery
Description:

Cures you from being Seduced. The cooldown decreases as the skill level increases.

Level 1: MP Cost: 30, Cooldown: 600 sec
Level 2: MP Cost: 30, Cooldown: 540 sec
Level 3: MP Cost: 30, Cooldown: 480 sec
Level 4: MP Cost: 30, Cooldown: 420 sec
Level 5: MP Cost: 30, Cooldown: 360 sec
Level 6: MP Cost: 30, Cooldown: 300 sec
Level 7: MP Cost: 30, Cooldown: 240 sec
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Buff Mastery Master Level: 10
Type: Supportive
Description:

Permanently increases Magic Attack and increases the duration of all buffs on you.

Level 1: Magic ATT: +3, Buff Duration: +5%.
Level 2: Magic ATT: +6, Buff Duration: +10%.
Level 3: Magic ATT: +9, Buff Duration: +15%.
Level 4: Magic ATT: +12, Buff Duration: +20%.
Level 5: Magic ATT: +15, Buff Duration: +25%.
Level 6: Magic ATT: +18, Buff Duration: +30%.
Level 7: Magic ATT: +21, Buff Duration: +35%.
Level 8: Magic ATT: +24, Buff Duration: +40%.
Level 9: Magic ATT: +27, Buff Duration: +45%.
Level 10: Magic ATT: +30, Buff Duration: +50%.
Level 11: Magic ATT: +33, Buff Duration: +55%.
Level 12: Magic ATT: +36, Buff Duration: +60%.
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
Holy Shield Master Level: 30
Type: Supportive
Description:

Temporarily protects all party members from abnormal conditions and permanently increases your resistance against abnormal conditions. [Cooldown: 140 sec]

Level 1: Active Effects: MP Cost: 40, Abnormal Status Protection Duration: 6 sec\nPassive Effects: Abnormal Status Resistance: +6%
Level 2: Active Effects: MP Cost: 40, Abnormal Status Protection Duration: 6 sec\nPassive Effects: Abnormal Status Resistance: +6%
Level 3: Active Effects: MP Cost: 40, Abnormal Status Protection Duration: 7 sec\nPassive Effects: Abnormal Status Resistance: +7%
Level 4: Active Effects: MP Cost: 40, Abnormal Status Protection Duration: 7 sec\nPassive Effects: Abnormal Status Resistance: +7%
Level 5: Active Effects: MP Cost: 40, Abnormal Status Protection Duration: 8 sec\nPassive Effects: Abnormal Status Resistance: +8%
Level 6: Active Effects: MP Cost: 45, Abnormal Status Protection Duration: 8 sec\nPassive Effects: Abnormal Status Resistance: +8%
Level 7: Active Effects: MP Cost: 45, Abnormal Status Protection Duration: 9 sec\nPassive Effects: Abnormal Status Resistance: +9%
Level 8: Active Effects: MP Cost: 45, Abnormal Status Protection Duration: 9 sec\nPassive Effects: Abnormal Status Resistance: +9%
Level 9: Active Effects: MP Cost: 45, Abnormal Status Protection Duration: 10 sec\nPassive Effects: Abnormal Status Resistance: +10%
Level 10: Active Effects: MP Cost: 45, Abnormal Status Protection Duration: 10 sec\nPassive Effects: Abnormal Status Resistance: +10%
Level 11: Active Effects: MP Cost: 45, Abnormal Status Protection Duration: 11 sec\nPassive Effects: Abnormal Status Resistance: +11%
Level 12: Active Effects: MP Cost: 50, Abnormal Status Protection Duration: 11 sec\nPassive Effects: Abnormal Status Resistance: +11%
Level 13: Active Effects: MP Cost: 50, Abnormal Status Protection Duration: 12 sec\nPassive Effects: Abnormal Status Resistance: +12%
Level 14: Active Effects: MP Cost: 50, Abnormal Status Protection Duration: 12 sec\nPassive Effects: Abnormal Status Resistance: +12%
Level 15: Active Effects: MP Cost: 50, Abnormal Status Protection Duration: 13 sec\nPassive Effects: Abnormal Status Resistance: +13%
Level 16: Active Effects: MP Cost: 50, Abnormal Status Protection Duration: 13 sec\nPassive Effects: Abnormal Status Resistance: +13%
Level 17: Active Effects: MP Cost: 50, Abnormal Status Protection Duration: 14 sec\nPassive Effects: Abnormal Status Resistance: +14%
Level 18: Active Effects: MP Cost: 55, Abnormal Status Protection Duration: 14 sec\nPassive Effects: Abnormal Status Resistance: +14%
Level 19: Active Effects: MP Cost: 55, Abnormal Status Protection Duration: 15 sec\nPassive Effects: Abnormal Status Resistance: +15%
Level 20: Active Effects: MP Cost: 55, Abnormal Status Protection Duration: 15 sec\nPassive Effects: Abnormal Status Resistance: +15%
Level 21: Active Effects: MP Cost: 55, Abnormal Status Protection Duration: 16 sec\nPassive Effects: Abnormal Status Resistance: +16%
Level 22: Active Effects: MP Cost: 55, Abnormal Status Protection Duration: 16 sec\nPassive Effects: Abnormal Status Resistance: +16%
Level 23: Active Effects: MP Cost: 55, Abnormal Status Protection Duration: 17 sec\nPassive Effects: Abnormal Status Resistance: +17%
Level 24: Active Effects: MP Cost: 60, Abnormal Status Protection Duration: 17 sec\nPassive Effects: Abnormal Status Resistance: +17%
Level 25: Active Effects: MP Cost: 60, Abnormal Status Protection Duration: 18 sec\nPassive Effects: Abnormal Status Resistance: +18%
Level 26: Active Effects: MP Cost: 60, Abnormal Status Protection Duration: 18 sec\nPassive Effects: Abnormal Status Resistance: +18%
Level 27: Active Effects: MP Cost: 60, Abnormal Status Protection Duration: 19 sec\nPassive Effects: Abnormal Status Resistance: +19%
Level 28: Active Effects: MP Cost: 60, Abnormal Status Protection Duration: 19 sec\nPassive Effects: Abnormal Status Resistance: +19%
Level 29: Active Effects: MP Cost: 60, Abnormal Status Protection Duration: 20 sec\nPassive Effects: Abnormal Status Resistance: +20%
Level 30: Active Effects: MP Cost: 65, Abnormal Status Protection Duration: 20 sec\nPassive Effects: Abnormal Status Resistance: +20%
Level 31: Active Effects: MP Cost: 65, Abnormal Status Protection Duration: 21 sec\nPassive Effects: Abnormal Status Resistance: +21%
Level 32: Active Effects: MP Cost: 65, Abnormal Status Protection Duration: 21 sec\nPassive Effects: Abnormal Status Resistance: +21%
The extra levels of this skill can be obtained from the effects of the skill Combat Orders.
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